# HAL for the Vorago VA416xx MCU family This repository contains the **H**ardware **A**bstraction **L**ayer (HAL), which is an additional hardware abstraction on top of the [peripheral access API](https://egit.irs.uni-stuttgart.de/rust/va416xx-rs/src/branch/main/va416xx). It is the result of reading the datasheet for the device and encoding a type-safe layer over the raw PAC. This crate also implements traits specified by the [embedded-hal](https://github.com/rust-embedded/embedded-hal) project, making it compatible with various drivers in the embedded rust ecosystem. ## Supported Boards The first way to use this HAL will probably be with the [PEB1 development board](https://www.voragotech.com/products/peb1va416x0-development-kit). The BSP provided for this board also contains instructions how to flash the board. ## Building Building an application requires the `thumbv7em-none-eabihf` cross-compiler toolchain. If you have not installed it yet, you can do so with ```sh rustup target add thumbv7em-none-eabihf ``` After that, you can use `cargo build` to build the development version of the crate. If you have not done this yet, it is recommended to read some of the excellent resources available to learn Rust: - [Rust Embedded Book](https://docs.rust-embedded.org/book/) - [Rust Discovery Book](https://docs.rust-embedded.org/discovery/) ## Setting up your own binary crate If you have a custom board, you might be interested in setting up a new binary crate for your project. These steps aim to provide a complete list to get a binary crate working to flash your custom board. The hello world of embedded development is usually to blinky a LED. This example is contained within the [examples folder](https://egit.irs.uni-stuttgart.de/rust/va416xx-rs/src/branch/main/examples/simple/examples/blinky.rs). 1. Set up your Rust cross-compiler if you have not done so yet. See more in the [build chapter](#Building) 2. Create a new binary crate with `cargo init` 3. To ensure that `cargo build` cross-compiles, it is recommended to create a `.cargo/config.toml` file. A sample `.cargo/config.toml` file is provided in this repository as well 4. Copy the `memory.x` file into your project. This file contains information required by the linker. 5. Copy the `blinky.rs` file to the `src/main.rs` file in your binary crate 6. You need to add some dependencies to your `Cargo.toml` file ```toml [dependencies] cortex-m = "" cortex-m-rt = "" panic-halt = "" embedded-hal = "" [dependencies.va416xx-hal] version = "" features = ["rt"] ``` 6. Build the application with `cargo build` 7. Flashing the board might work differently for different boards and there is usually more than one way. You can find example instructions in primary README.