separated encoder functions as well
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94c2e703e0
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@ -8,76 +8,131 @@ DleEncoder::~DleEncoder() {}
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ReturnValue_t DleEncoder::encode(const uint8_t* sourceStream,
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size_t sourceLen, uint8_t* destStream, size_t maxDestLen,
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size_t* encodedLen, bool addStxEtx) {
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if (maxDestLen < 2) {
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return STREAM_TOO_SHORT;
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}
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size_t encodedIndex = 0, sourceIndex = 0;
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uint8_t nextByte;
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size_t minAllowedLen = 0;
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if(escapeStxEtx) {
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minAllowedLen = 2;
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}
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else {
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minAllowedLen = 1;
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}
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if(maxDestLen < minAllowedLen) {
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return STREAM_TOO_SHORT;
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}
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if (addStxEtx) {
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if(not escapeStxEtx) {
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destStream[0] = DLE_CHAR;
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++encodedIndex;
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}
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destStream[0] = STX_CHAR;
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++encodedIndex;
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}
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while (encodedIndex < maxDestLen and sourceIndex < sourceLen) {
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nextByte = sourceStream[sourceIndex];
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// STX, ETX and CR characters in the stream need to be escaped with DLE
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if ((nextByte == STX_CHAR or nextByte == ETX_CHAR) or
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(this->escapeCr and nextByte == CARRIAGE_RETURN)) {
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if(this->escapeStxEtx) {
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if (encodedIndex + 1 >= maxDestLen) {
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return STREAM_TOO_SHORT;
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}
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else {
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destStream[encodedIndex] = DLE_CHAR;
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++encodedIndex;
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/* Escaped byte will be actual byte + 0x40. This prevents
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* STX, ETX, and carriage return characters from appearing
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* in the encoded data stream at all, so when polling an
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* encoded stream, the transmission can be stopped at ETX.
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* 0x40 was chosen at random with special requirements:
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* - Prevent going from one control char to another
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* - Prevent overflow for common characters */
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destStream[encodedIndex] = nextByte + 0x40;
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}
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}
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}
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// DLE characters are simply escaped with DLE.
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else if (nextByte == DLE_CHAR) {
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if (encodedIndex + 1 >= maxDestLen) {
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return STREAM_TOO_SHORT;
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}
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else {
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destStream[encodedIndex] = DLE_CHAR;
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++encodedIndex;
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destStream[encodedIndex] = DLE_CHAR;
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}
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}
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else {
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destStream[encodedIndex] = nextByte;
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}
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++encodedIndex;
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++sourceIndex;
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}
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if(escapeStxEtx) {
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return encodeStreamEscaped(sourceStream, sourceLen,
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destStream, maxDestLen, encodedLen, addStxEtx);
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}
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else {
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return encodeStreamNonEscaped(sourceStream, sourceLen,
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destStream, maxDestLen, encodedLen, addStxEtx);
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}
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if (sourceIndex == sourceLen and encodedIndex < maxDestLen) {
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if (addStxEtx) {
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if(not escapeStxEtx) {
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destStream[encodedIndex] = DLE_CHAR;
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++encodedIndex;
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}
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destStream[encodedIndex] = ETX_CHAR;
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++encodedIndex;
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}
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*encodedLen = encodedIndex;
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return RETURN_OK;
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}
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else {
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return STREAM_TOO_SHORT;
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}
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}
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ReturnValue_t DleEncoder::encodeStreamEscaped(const uint8_t *sourceStream, size_t sourceLen,
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uint8_t *destStream, size_t maxDestLen, size_t *encodedLen,
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bool addStxEtx) {
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size_t encodedIndex = 2;
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size_t sourceIndex = 0;
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uint8_t nextByte = 0;
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while (encodedIndex < maxDestLen and sourceIndex < sourceLen) {
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nextByte = sourceStream[sourceIndex];
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// STX, ETX and CR characters in the stream need to be escaped with DLE
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if ((nextByte == STX_CHAR or nextByte == ETX_CHAR) or
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(this->escapeCr and nextByte == CARRIAGE_RETURN)) {
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if (encodedIndex + 1 >= maxDestLen) {
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return STREAM_TOO_SHORT;
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}
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else {
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destStream[encodedIndex] = DLE_CHAR;
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++encodedIndex;
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/* Escaped byte will be actual byte + 0x40. This prevents
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* STX, ETX, and carriage return characters from appearing
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* in the encoded data stream at all, so when polling an
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* encoded stream, the transmission can be stopped at ETX.
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* 0x40 was chosen at random with special requirements:
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* - Prevent going from one control char to another
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* - Prevent overflow for common characters */
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destStream[encodedIndex] = nextByte + 0x40;
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}
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}
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// DLE characters are simply escaped with DLE.
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else if (nextByte == DLE_CHAR) {
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if (encodedIndex + 1 >= maxDestLen) {
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return STREAM_TOO_SHORT;
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}
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else {
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destStream[encodedIndex] = DLE_CHAR;
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++encodedIndex;
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destStream[encodedIndex] = DLE_CHAR;
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}
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}
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else {
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destStream[encodedIndex] = nextByte;
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}
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++encodedIndex;
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++sourceIndex;
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}
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if (sourceIndex == sourceLen and encodedIndex < maxDestLen) {
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if (addStxEtx) {
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destStream[encodedIndex] = ETX_CHAR;
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++encodedIndex;
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}
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*encodedLen = encodedIndex;
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return RETURN_OK;
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}
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else {
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return STREAM_TOO_SHORT;
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}
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}
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ReturnValue_t DleEncoder::encodeStreamNonEscaped(const uint8_t *sourceStream, size_t sourceLen,
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uint8_t *destStream, size_t maxDestLen, size_t *encodedLen,
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bool addStxEtx) {
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size_t encodedIndex = 1;
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size_t sourceIndex = 0;
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uint8_t nextByte = 0;
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while (encodedIndex < maxDestLen and sourceIndex < sourceLen) {
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nextByte = sourceStream[sourceIndex];
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// DLE characters are simply escaped with DLE.
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if (nextByte == DLE_CHAR) {
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if (encodedIndex + 1 >= maxDestLen) {
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return STREAM_TOO_SHORT;
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}
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else {
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destStream[encodedIndex] = DLE_CHAR;
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++encodedIndex;
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destStream[encodedIndex] = DLE_CHAR;
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}
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}
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else {
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destStream[encodedIndex] = nextByte;
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}
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++encodedIndex;
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++sourceIndex;
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}
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if (sourceIndex == sourceLen and encodedIndex < maxDestLen) {
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if (addStxEtx) {
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destStream[encodedIndex] = ETX_CHAR;
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++encodedIndex;
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}
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*encodedLen = encodedIndex;
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return RETURN_OK;
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}
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else {
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return STREAM_TOO_SHORT;
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}
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}
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ReturnValue_t DleEncoder::decode(const uint8_t *sourceStream,
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@ -89,6 +89,14 @@ public:
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private:
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ReturnValue_t encodeStreamEscaped(const uint8_t *sourceStream, size_t sourceLen,
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uint8_t *destStream, size_t maxDestLen, size_t *encodedLen,
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bool addStxEtx = true);
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ReturnValue_t encodeStreamNonEscaped(const uint8_t *sourceStream, size_t sourceLen,
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uint8_t *destStream, size_t maxDestLen, size_t *encodedLen,
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bool addStxEtx = true);
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ReturnValue_t decodeStreamEscaped(const uint8_t *sourceStream, size_t sourceStreamLen,
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size_t *readLen, uint8_t *destStream, size_t maxDestStreamlen, size_t *decodedLen);
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