share dring buffer update
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#include <framework/container/SharedRingBuffer.h>
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#include <framework/ipc/MutexFactory.h>
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#include <framework/ipc/MutexHelper.h>
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#include "../container/SharedRingBuffer.h"
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#include "../ipc/MutexFactory.h"
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#include "../ipc/MutexHelper.h"
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SharedRingBuffer::SharedRingBuffer(object_id_t objectId, const size_t size,
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bool overwriteOld, size_t maxExcessBytes):
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#ifndef FRAMEWORK_CONTAINER_SHAREDRINGBUFFER_H_
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#define FRAMEWORK_CONTAINER_SHAREDRINGBUFFER_H_
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#include <framework/container/SimpleRingBuffer.h>
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#include <framework/ipc/MutexIF.h>
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#include <framework/objectmanager/SystemObject.h>
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#include <framework/timemanager/Clock.h>
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#include "../container/SimpleRingBuffer.h"
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#include "../ipc/MutexIF.h"
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#include "../objectmanager/SystemObject.h"
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#include "../timemanager/Clock.h"
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/**
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* @brief Ring buffer which can be shared among multiple objects
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