subsystem convergence
This commit is contained in:
parent
7eeba71619
commit
252bfa5c39
@ -1,5 +1,4 @@
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#include "Subsystem.h"
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#include "../health/HealthMessage.h"
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#include "../objectmanager/ObjectManagerIF.h"
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#include "../serialize/SerialArrayListAdapter.h"
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@ -11,21 +10,12 @@
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Subsystem::Subsystem(object_id_t setObjectId, object_id_t parent,
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uint32_t maxNumberOfSequences, uint32_t maxNumberOfTables) :
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SubsystemBase(setObjectId, parent, 0), isInTransition(false), childrenChangedHealth(
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false), uptimeStartTable(0), currentTargetTable(), targetMode(
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0), targetSubmode(SUBMODE_NONE), initialMode(0), currentSequenceIterator(), modeTables(
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maxNumberOfTables), modeSequences(maxNumberOfSequences), IPCStore(
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NULL)
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#ifdef USE_MODESTORE
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,modeStore(NULL)
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#endif
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{
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SubsystemBase(setObjectId, parent, 0), isInTransition(false),
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childrenChangedHealth(false), currentTargetTable(),
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targetSubmode(SUBMODE_NONE), currentSequenceIterator(),
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modeTables(maxNumberOfTables), modeSequences(maxNumberOfSequences) {}
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}
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Subsystem::~Subsystem() {
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//Auto-generated destructor stub
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}
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Subsystem::~Subsystem() {}
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ReturnValue_t Subsystem::checkSequence(HybridIterator<ModeListEntry> iter,
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Mode_t fallbackSequence) {
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@ -351,7 +341,8 @@ ReturnValue_t Subsystem::addSequence(ArrayList<ModeListEntry> *sequence,
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ReturnValue_t result;
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//Before initialize() is called, tables must not be checked as the children are not added yet.
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//Before initialize() is called, tables must not be checked as the
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//children are not added yet.
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//Sequences added before are checked by initialize()
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if (!preInit) {
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result = checkSequence(
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@ -397,8 +388,8 @@ ReturnValue_t Subsystem::addTable(ArrayList<ModeListEntry> *table, Mode_t id,
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ReturnValue_t result;
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//Before initialize() is called, tables must not be checked as the children are not added yet.
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//Tables added before are checked by initialize()
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//Before initialize() is called, tables must not be checked as the children
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//are not added yet. Tables added before are checked by initialize()
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if (!preInit) {
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result = checkTable(
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HybridIterator<ModeListEntry>(table->front(), table->back()));
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@ -589,12 +580,14 @@ void Subsystem::transitionFailed(ReturnValue_t failureCode,
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triggerEvent(MODE_TRANSITION_FAILED, failureCode, parameter);
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if (mode == targetMode) {
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//already tried going back to the current mode
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//go into fallback mode, also set current mode to fallback mode, so we come here at the next fail
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//go into fallback mode, also set current mode to fallback mode,
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//so we come here at the next fail
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modeHelper.setForced(true);
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ReturnValue_t result;
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if ((result = checkSequence(getFallbackSequence(mode))) != RETURN_OK) {
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triggerEvent(FALLBACK_FAILED, result, getFallbackSequence(mode));
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isInTransition = false; //keep still and allow arbitrary mode commands to recover
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//keep still and allow arbitrary mode commands to recover
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isInTransition = false;
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return;
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}
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mode = getFallbackSequence(mode);
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@ -658,8 +651,10 @@ void Subsystem::cantKeepMode() {
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modeHelper.setForced(true);
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//already set the mode, so that we do not try to go back in our old mode when the transition fails
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//already set the mode, so that we do not try to go back in our old mode
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//when the transition fails
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mode = getFallbackSequence(mode);
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//SHOULDDO: We should store submodes for fallback sequence as well, otherwise we should get rid of submodes completely.
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//SHOULDDO: We should store submodes for fallback sequence as well,
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//otherwise we should get rid of submodes completely.
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startTransition(mode, SUBMODE_NONE);
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}
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@ -1,14 +1,19 @@
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#ifndef SUBSYSTEM_H_
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#define SUBSYSTEM_H_
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#ifndef FSFW_SUBSYSTEM_SUBSYSTEM_H_
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#define FSFW_SUBSYSTEM_SUBSYSTEM_H_
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#include "SubsystemBase.h"
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#include "modes/ModeDefinitions.h"
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#include "../container/FixedArrayList.h"
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#include "../container/FixedMap.h"
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#include "../container/HybridIterator.h"
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#include "../container/SinglyLinkedList.h"
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#include "../serialize/SerialArrayListAdapter.h"
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#include "modes/ModeDefinitions.h"
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#include "SubsystemBase.h"
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/**
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* @brief TODO: documentation missing
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* @details
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*/
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class Subsystem: public SubsystemBase, public HasModeSequenceIF {
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public:
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static const uint8_t INTERFACE_ID = CLASS_ID::SUBSYSTEM;
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@ -30,8 +35,13 @@ public:
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static const ReturnValue_t TARGET_TABLE_NOT_REACHED = MAKE_RETURN_CODE(0xA1);
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static const ReturnValue_t TABLE_CHECK_FAILED = MAKE_RETURN_CODE(0xA2);
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/**
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* TODO: Doc for constructor
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* @param setObjectId
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* @param parent
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* @param maxNumberOfSequences
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* @param maxNumberOfTables
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*/
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Subsystem(object_id_t setObjectId, object_id_t parent,
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uint32_t maxNumberOfSequences, uint32_t maxNumberOfTables);
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virtual ~Subsystem();
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@ -44,31 +54,27 @@ public:
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void setInitialMode(Mode_t mode);
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virtual ReturnValue_t initialize();
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virtual ReturnValue_t initialize() override;
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virtual ReturnValue_t checkObjectConnections();
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virtual ReturnValue_t checkObjectConnections() override;
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virtual MessageQueueId_t getSequenceCommandQueue() const;
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virtual MessageQueueId_t getSequenceCommandQueue() const override;
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/**
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*
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*
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* IMPORTANT: Do not call on non existing sequence! Use existsSequence() first
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*
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* @brief Checks whether a sequence, identified by a mode.
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* @param sequence
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* @return
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*/
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ReturnValue_t checkSequence(Mode_t sequence);
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/**
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*
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*
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* IMPORTANT: Do not call on non existing sequence! Use existsSequence() first
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*
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* @brief Checks whether a sequence, identified by a mode list iterator
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* and a fallback sequence.
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* @param iter
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* @return
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*/
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ReturnValue_t checkSequence(HybridIterator<ModeListEntry> iter, Mode_t fallbackSequence);
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ReturnValue_t checkSequence(HybridIterator<ModeListEntry> iter,
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Mode_t fallbackSequence);
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protected:
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struct EntryPointer {
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@ -92,15 +98,15 @@ protected:
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bool childrenChangedHealth;
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uint32_t uptimeStartTable;
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uint32_t uptimeStartTable = 0;
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HybridIterator<ModeListEntry> currentTargetTable;
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Mode_t targetMode;
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Mode_t targetMode = 0;
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Submode_t targetSubmode;
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Mode_t initialMode;
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Mode_t initialMode = 0;
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HybridIterator<ModeListEntry> currentSequenceIterator;
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@ -108,10 +114,10 @@ protected:
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FixedMap<Mode_t, SequenceInfo> modeSequences;
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StorageManagerIF *IPCStore;
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StorageManagerIF *IPCStore = nullptr;
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#ifdef USE_MODESTORE
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ModeStoreIF *modeStore;
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ModeStoreIF *modeStore = nullptr;
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#endif
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bool existsModeSequence(Mode_t id);
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@ -124,8 +130,6 @@ protected:
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HybridIterator<ModeListEntry> getCurrentTable();
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// void startSequence(Mode_t sequence);
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/**
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* DO NOT USE ON NON EXISTING SEQUENCE
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*
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@ -153,7 +157,8 @@ protected:
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virtual void startTransition(Mode_t mode, Submode_t submode);
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void sendSerializablesAsCommandMessage(Command_t command, SerializeIF **elements, uint8_t count);
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void sendSerializablesAsCommandMessage(Command_t command,
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SerializeIF **elements, uint8_t count);
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void transitionFailed(ReturnValue_t failureCode, uint32_t parameter);
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@ -161,4 +166,4 @@ protected:
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};
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#endif /* SUBSYSTEM_H_ */
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#endif /* FSFW_SUBSYSTEM_SUBSYSTEM_H_ */
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#include "SubsystemBase.h"
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#include "../serviceinterface/ServiceInterfaceStream.h"
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#include "../serviceinterface/ServiceInterfaceStream.h"
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#include "../subsystem/SubsystemBase.h"
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#include "../ipc/QueueFactory.h"
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SubsystemBase::SubsystemBase(object_id_t setObjectId, object_id_t parent,
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Mode_t initialMode, uint16_t commandQueueDepth) :
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SystemObject(setObjectId), mode(initialMode), submode(SUBMODE_NONE),
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childrenChangedMode(false), commandsOutstanding(0), commandQueue(NULL),
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childrenChangedMode(false),
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commandQueue(QueueFactory::instance()->createMessageQueue(
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commandQueueDepth, CommandMessage::MAX_MESSAGE_SIZE)),
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healthHelper(this, setObjectId), modeHelper(this), parentId(parent) {
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commandQueue = QueueFactory::instance()->createMessageQueue(commandQueueDepth,
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CommandMessage::MAX_MESSAGE_SIZE);
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}
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SubsystemBase::~SubsystemBase() {
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@ -21,10 +21,11 @@ ReturnValue_t SubsystemBase::registerChild(object_id_t objectId) {
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ChildInfo info;
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HasModesIF *child = objectManager->get<HasModesIF>(objectId);
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//This is a rather ugly hack to have the changedHealth info for all children available. (needed for FOGs).
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// This is a rather ugly hack to have the changedHealth info for all
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// children available.
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HasHealthIF* healthChild = objectManager->get<HasHealthIF>(objectId);
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if (child == NULL) {
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if (healthChild == NULL) {
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if (child == nullptr) {
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if (healthChild == nullptr) {
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return CHILD_DOESNT_HAVE_MODES;
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} else {
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info.commandQueue = healthChild->getCommandQueue();
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@ -38,14 +39,11 @@ ReturnValue_t SubsystemBase::registerChild(object_id_t objectId) {
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info.submode = SUBMODE_NONE;
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info.healthChanged = false;
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std::pair<std::map<object_id_t, ChildInfo>::iterator, bool> returnValue =
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childrenMap.insert(
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std::pair<object_id_t, ChildInfo>(objectId, info));
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if (!(returnValue.second)) {
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auto resultPair = childrenMap.emplace(objectId, info);
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if (not resultPair.second) {
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return COULD_NOT_INSERT_CHILD;
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} else {
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return RETURN_OK;
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}
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return RETURN_OK;
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}
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ReturnValue_t SubsystemBase::checkStateAgainstTable(
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@ -76,15 +74,15 @@ ReturnValue_t SubsystemBase::checkStateAgainstTable(
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return RETURN_OK;
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}
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void SubsystemBase::executeTable(HybridIterator<ModeListEntry> tableIter, Submode_t targetSubmode) {
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CommandMessage message;
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void SubsystemBase::executeTable(HybridIterator<ModeListEntry> tableIter,
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Submode_t targetSubmode) {
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CommandMessage command;
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std::map<object_id_t, ChildInfo>::iterator iter;
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commandsOutstanding = 0;
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for (; tableIter.value != NULL; ++tableIter) {
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for (; tableIter.value != nullptr; ++tableIter) {
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object_id_t object = tableIter.value->getObject();
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if ((iter = childrenMap.find(object)) == childrenMap.end()) {
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//illegal table entry, should only happen due to misconfigured mode table
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@ -100,17 +98,17 @@ void SubsystemBase::executeTable(HybridIterator<ModeListEntry> tableIter, Submod
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if (healthHelper.healthTable->hasHealth(object)) {
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if (healthHelper.healthTable->isFaulty(object)) {
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ModeMessage::setModeMessage(&message,
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ModeMessage::setModeMessage(&command,
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ModeMessage::CMD_MODE_COMMAND, HasModesIF::MODE_OFF,
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SUBMODE_NONE);
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} else {
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if (modeHelper.isForced()) {
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ModeMessage::setModeMessage(&message,
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ModeMessage::setModeMessage(&command,
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ModeMessage::CMD_MODE_COMMAND_FORCED,
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tableIter.value->getMode(), submodeToCommand);
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} else {
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if (healthHelper.healthTable->isCommandable(object)) {
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ModeMessage::setModeMessage(&message,
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ModeMessage::setModeMessage(&command,
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ModeMessage::CMD_MODE_COMMAND,
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tableIter.value->getMode(), submodeToCommand);
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} else {
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@ -119,17 +117,17 @@ void SubsystemBase::executeTable(HybridIterator<ModeListEntry> tableIter, Submod
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}
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}
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} else {
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ModeMessage::setModeMessage(&message, ModeMessage::CMD_MODE_COMMAND,
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ModeMessage::setModeMessage(&command, ModeMessage::CMD_MODE_COMMAND,
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tableIter.value->getMode(), submodeToCommand);
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}
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if ((iter->second.mode == ModeMessage::getMode(&message))
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&& (iter->second.submode == ModeMessage::getSubmode(&message))
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if ((iter->second.mode == ModeMessage::getMode(&command))
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&& (iter->second.submode == ModeMessage::getSubmode(&command))
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&& !modeHelper.isForced()) {
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continue; //don't send redundant mode commands (produces event spam), but still command if mode is forced to reach lower levels
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}
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ReturnValue_t result = commandQueue->sendMessage(
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iter->second.commandQueue, &message);
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iter->second.commandQueue, &command);
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if (result == RETURN_OK) {
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++commandsOutstanding;
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}
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@ -306,31 +304,31 @@ void SubsystemBase::announceMode(bool recursive) {
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void SubsystemBase::checkCommandQueue() {
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ReturnValue_t result;
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CommandMessage message;
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CommandMessage command;
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for (result = commandQueue->receiveMessage(&message); result == RETURN_OK;
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result = commandQueue->receiveMessage(&message)) {
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for (result = commandQueue->receiveMessage(&command); result == RETURN_OK;
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result = commandQueue->receiveMessage(&command)) {
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result = healthHelper.handleHealthCommand(&message);
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result = healthHelper.handleHealthCommand(&command);
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if (result == RETURN_OK) {
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continue;
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}
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result = modeHelper.handleModeCommand(&message);
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result = modeHelper.handleModeCommand(&command);
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if (result == RETURN_OK) {
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continue;
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}
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result = handleModeReply(&message);
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result = handleModeReply(&command);
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if (result == RETURN_OK) {
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continue;
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}
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result = handleCommandMessage(&message);
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result = handleCommandMessage(&command);
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if (result != RETURN_OK) {
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CommandMessage reply;
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reply.setReplyRejected(CommandMessage::UNKNOWN_COMMAND,
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message.getCommand());
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command.getCommand());
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replyToCommand(&reply);
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}
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}
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@ -1,5 +1,7 @@
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#ifndef SUBSYSTEMBASE_H_
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#define SUBSYSTEMBASE_H_
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#ifndef FSFW_SUBSYSTEM_SUBSYSTEMBASE_H_
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#define FSFW_SUBSYSTEM_SUBSYSTEMBASE_H_
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#include "modes/HasModeSequenceIF.h"
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#include "../container/HybridIterator.h"
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#include "../health/HasHealthIF.h"
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@ -7,11 +9,14 @@
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#include "../modes/HasModesIF.h"
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#include "../objectmanager/SystemObject.h"
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#include "../returnvalues/HasReturnvaluesIF.h"
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#include "modes/HasModeSequenceIF.h"
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#include "../tasks/ExecutableObjectIF.h"
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#include "../ipc/MessageQueueIF.h"
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#include <map>
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/**
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* @defgroup subsystems Subsystem Objects
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* Contains all Subsystem and Assemblies
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*/
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class SubsystemBase: public SystemObject,
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public HasModesIF,
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public HasHealthIF,
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@ -30,17 +35,17 @@ public:
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Mode_t initialMode = 0, uint16_t commandQueueDepth = 8);
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virtual ~SubsystemBase();
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virtual MessageQueueId_t getCommandQueue() const;
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virtual MessageQueueId_t getCommandQueue() const override;
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ReturnValue_t registerChild(object_id_t objectId);
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virtual ReturnValue_t initialize();
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virtual ReturnValue_t initialize() override;
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virtual ReturnValue_t performOperation(uint8_t opCode);
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virtual ReturnValue_t performOperation(uint8_t opCode) override;
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virtual ReturnValue_t setHealth(HealthState health);
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virtual ReturnValue_t setHealth(HealthState health) override;
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virtual HasHealthIF::HealthState getHealth();
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virtual HasHealthIF::HealthState getHealth() override;
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protected:
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struct ChildInfo {
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@ -58,9 +63,9 @@ protected:
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/**
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* Always check this against <=0, so you are robust against too many replies
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*/
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int32_t commandsOutstanding;
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int32_t commandsOutstanding = 0;
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MessageQueueIF* commandQueue;
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MessageQueueIF* commandQueue = nullptr;
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HealthHelper healthHelper;
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@ -122,4 +127,4 @@ protected:
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virtual void modeChanged();
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};
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#endif /* SUBSYSTEMBASE_H_ */
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#endif /* FSFW_SUBSYSTEM_SUBSYSTEMBASE_H_ */
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