its all falling into places
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@ -11,6 +11,7 @@
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class LocalDataPoolManager;
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class LocalPoolDataSetBase;
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class LocalPoolObjectBase;
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using LocalDataPool = std::map<lp_id_t, PoolEntryIF*>;
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using LocalDataPoolMapIter = LocalDataPool::iterator;
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@ -76,6 +77,19 @@ public:
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*/
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virtual LocalPoolDataSetBase* getDataSetHandle(sid_t sid) = 0;
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/**
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* Similar to the function above, but used to get a local pool variable
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* handle. This is only needed for update notifications, so it is not
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* defined as abstract.
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* @param localPoolId
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* @return
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*/
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virtual LocalPoolObjectBase* getPoolObjectHandle(lp_id_t localPoolId) {
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sif::warning << "HasLocalDataPoolIF::getPoolObjectHandle: Not overriden"
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<< ". Returning nullptr!" << std::endl;
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return nullptr;
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}
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/**
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* @brief This function will be called by the manager if an update
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* notification is received.
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@ -1,4 +1,5 @@
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#include "LocalDataPoolManager.h"
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#include "LocalPoolObjectBase.h"
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#include "LocalPoolDataSetBase.h"
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#include "../housekeeping/HousekeepingSetPacket.h"
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@ -101,7 +102,7 @@ ReturnValue_t LocalDataPoolManager::performHkOperation() {
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}
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case(ReportingType::UPDATE_HK): {
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if(receiver.dataType == DataType::LOCAL_POOL_VARIABLE) {
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// Periodic packets shall only be generated from datasets.
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// Update packets shall only be generated from datasets.
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continue;
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}
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LocalPoolDataSetBase* dataSet = owner->getDataSetHandle(
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@ -118,10 +119,21 @@ ReturnValue_t LocalDataPoolManager::performHkOperation() {
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}
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case(ReportingType::UPDATE_NOTIFICATION): {
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if(receiver.dataType == DataType::LOCAL_POOL_VARIABLE) {
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LocalPoolObjectBase* poolObj = owner->getPoolObjectHandle(
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receiver.dataId.localPoolId);
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if(poolObj == nullptr) {
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continue;
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}
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if(poolObj->hasChanged()) {
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// prepare and send update notification.
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}
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}
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else {
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LocalPoolDataSetBase* dataSet = owner->getDataSetHandle(
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receiver.dataId.sid);
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if(dataSet == nullptr) {
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continue;
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}
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if(dataSet->hasChanged()) {
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// prepare and send update notification
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}
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@ -131,10 +143,21 @@ ReturnValue_t LocalDataPoolManager::performHkOperation() {
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case(ReportingType::UPDATE_SNAPSHOT): {
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// check whether data has changed and send messages in case it has.
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if(receiver.dataType == DataType::LOCAL_POOL_VARIABLE) {
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LocalPoolObjectBase* poolObj = owner->getPoolObjectHandle(
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receiver.dataId.localPoolId);
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if(poolObj == nullptr) {
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continue;
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}
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if(poolObj->hasChanged()) {
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// prepare and send update snapshot.
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}
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}
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else {
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LocalPoolDataSetBase* dataSet = owner->getDataSetHandle(
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receiver.dataId.sid);
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if(dataSet == nullptr) {
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continue;
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}
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if(dataSet->hasChanged()) {
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// prepare and send update snapshot.
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}
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