storage accessor const in own file now

This commit is contained in:
Robin Müller 2020-06-23 10:58:48 +02:00
parent e27310da40
commit 45ffb7549a
4 changed files with 215 additions and 201 deletions

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@ -0,0 +1,93 @@
#include <framework/serviceinterface/ServiceInterfaceStream.h>
#include <framework/storagemanager/ConstStorageAccessor.h>
#include <framework/storagemanager/StorageManagerIF.h>
ConstStorageAccessor::ConstStorageAccessor(store_address_t storeId):
storeId(storeId) {}
ConstStorageAccessor::ConstStorageAccessor(store_address_t storeId,
StorageManagerIF* store):
storeId(storeId), store(store) {
internalState = AccessState::ASSIGNED;
}
ConstStorageAccessor::~ConstStorageAccessor() {
if(deleteData and store != nullptr) {
sif::debug << "deleting store data" << std::endl;
store->deleteData(storeId);
}
}
ConstStorageAccessor::ConstStorageAccessor(ConstStorageAccessor&& other):
constDataPointer(other.constDataPointer), storeId(other.storeId),
size_(other.size_), store(other.store), deleteData(other.deleteData),
internalState(other.internalState) {
// This prevent premature deletion
other.store = nullptr;
}
ConstStorageAccessor& ConstStorageAccessor::operator=(
ConstStorageAccessor&& other) {
constDataPointer = other.constDataPointer;
storeId = other.storeId;
store = other.store;
size_ = other.size_;
deleteData = other.deleteData;
this->store = other.store;
// This prevents premature deletion
other.store = nullptr;
return *this;
}
const uint8_t* ConstStorageAccessor::data() const {
return constDataPointer;
}
size_t ConstStorageAccessor::size() const {
if(internalState == AccessState::UNINIT) {
sif::warning << "StorageAccessor: Not initialized!" << std::endl;
}
return size_;
}
ReturnValue_t ConstStorageAccessor::getDataCopy(uint8_t *pointer,
size_t maxSize) {
if(internalState == AccessState::UNINIT) {
sif::warning << "StorageAccessor: Not initialized!" << std::endl;
return HasReturnvaluesIF::RETURN_FAILED;
}
if(size_ > maxSize) {
sif::error << "StorageAccessor: Supplied buffer not large enough" << std::endl;
return HasReturnvaluesIF::RETURN_FAILED;
}
std::copy(constDataPointer, constDataPointer + size_, pointer);
return HasReturnvaluesIF::RETURN_OK;
}
void ConstStorageAccessor::release() {
deleteData = false;
}
store_address_t ConstStorageAccessor::getId() const {
return storeId;
}
void ConstStorageAccessor::print() const {
if(internalState == AccessState::UNINIT) {
sif::warning << "StorageAccessor: Not initialized!" << std::endl;
return;
}
sif::info << "StorageAccessor: Printing data: [";
for(uint16_t iPool = 0; iPool < size_; iPool++) {
sif::info << std::hex << (int)constDataPointer[iPool];
if(iPool < size_ - 1){
sif::info << " , ";
}
}
sif::info << " ] " << std::endl;
}
void ConstStorageAccessor::assignStore(StorageManagerIF* store) {
internalState = AccessState::ASSIGNED;
this->store = store;
}

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@ -0,0 +1,116 @@
#ifndef FRAMEWORK_STORAGEMANAGER_CONSTSTORAGEACCESSOR_H_
#define FRAMEWORK_STORAGEMANAGER_CONSTSTORAGEACCESSOR_H_
#include <framework/storagemanager/storeAddress.h>
#include <framework/returnvalues/HasReturnvaluesIF.h>
#include <cstddef>
class StorageManagerIF;
/**
* @brief Helper classes to facilitate safe access to storages which is also
* conforming to RAII principles
* @details
* Accessor class which can be returned by pool manager or passed and set by
* pool managers to have safe access to the pool resources.
*
* These helper can be used together with the StorageManager classes to manage
* access to a storage. It can take care of thread-safety while also providing
* mechanisms to automatically clear storage data.
*/
class ConstStorageAccessor {
//! StorageManager classes have exclusive access to private variables.
template<uint8_t NUMBER_OF_POOLS>
friend class PoolManager;
template<uint8_t NUMBER_OF_POOLS>
friend class LocalPool;
public:
/**
* @brief Simple constructor which takes the store ID of the storage
* entry to access.
* @param storeId
*/
ConstStorageAccessor(store_address_t storeId);
ConstStorageAccessor(store_address_t storeId, StorageManagerIF* store);
/**
* @brief The destructor in default configuration takes care of
* deleting the accessed pool entry and unlocking the mutex
*/
virtual ~ConstStorageAccessor();
/**
* @brief Returns a pointer to the read-only data
* @return
*/
const uint8_t* data() const;
/**
* @brief Copies the read-only data to the supplied pointer
* @param pointer
*/
virtual ReturnValue_t getDataCopy(uint8_t *pointer, size_t maxSize);
/**
* @brief Calling this will prevent the Accessor from deleting the data
* when the destructor is called.
*/
void release();
/**
* Get the size of the data
* @return
*/
size_t size() const;
/**
* Get the storage ID.
* @return
*/
store_address_t getId() const;
void print() const;
/**
* @brief Move ctor and move assignment allow returning accessors as
* a returnvalue. They prevent resource being free prematurely.
* Refer to: https://github.com/MicrosoftDocs/cpp-docs/blob/master/docs/cpp/
* move-constructors-and-move-assignment-operators-cpp.md
* @param
* @return
*/
ConstStorageAccessor& operator= (ConstStorageAccessor&&);
ConstStorageAccessor (ConstStorageAccessor&&);
//! The copy ctor and copy assignemnt should be deleted implicitely
//! according to https://foonathan.net/2019/02/special-member-functions/
//! but I still deleted them to make it more explicit. (remember rule of 5).
ConstStorageAccessor& operator= (ConstStorageAccessor&) = delete;
ConstStorageAccessor (ConstStorageAccessor&) = delete;
protected:
const uint8_t* constDataPointer = nullptr;
store_address_t storeId;
size_t size_ = 0;
//! Managing pool, has to assign itself.
StorageManagerIF* store = nullptr;
bool deleteData = true;
enum class AccessState {
UNINIT,
ASSIGNED
};
//! Internal state for safety reasons.
AccessState internalState = AccessState::UNINIT;
/**
* Used by the pool manager instances to assign themselves to the
* accessor. This is necessary to delete the data when the acessor
* exits the scope ! The internal state will be considered read
* when this function is called, so take care all data is set properly as
* well.
* @param
*/
void assignStore(StorageManagerIF*);
};
#endif /* FRAMEWORK_STORAGEMANAGER_CONSTSTORAGEACCESSOR_H_ */

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@ -1,96 +1,6 @@
#include <framework/storagemanager/StorageAccessor.h>
#include <framework/storagemanager/StorageManagerIF.h>
ConstStorageAccessor::ConstStorageAccessor(store_address_t storeId):
storeId(storeId) {}
ConstStorageAccessor::ConstStorageAccessor(store_address_t storeId,
StorageManagerIF* store):
storeId(storeId), store(store) {
internalState = AccessState::ASSIGNED;
}
ConstStorageAccessor::~ConstStorageAccessor() {
if(deleteData and store != nullptr) {
sif::debug << "deleting store data" << std::endl;
store->deleteData(storeId);
}
}
ConstStorageAccessor::ConstStorageAccessor(ConstStorageAccessor&& other):
constDataPointer(other.constDataPointer), storeId(other.storeId),
size_(other.size_), store(other.store), deleteData(other.deleteData),
internalState(other.internalState) {
// This prevent premature deletion
other.store = nullptr;
}
ConstStorageAccessor& ConstStorageAccessor::operator=(
ConstStorageAccessor&& other) {
constDataPointer = other.constDataPointer;
storeId = other.storeId;
store = other.store;
size_ = other.size_;
deleteData = other.deleteData;
this->store = other.store;
// This prevents premature deletion
other.store = nullptr;
return *this;
}
const uint8_t* ConstStorageAccessor::data() const {
return constDataPointer;
}
size_t ConstStorageAccessor::size() const {
if(internalState == AccessState::UNINIT) {
sif::warning << "StorageAccessor: Not initialized!" << std::endl;
}
return size_;
}
ReturnValue_t ConstStorageAccessor::getDataCopy(uint8_t *pointer,
size_t maxSize) {
if(internalState == AccessState::UNINIT) {
sif::warning << "StorageAccessor: Not initialized!" << std::endl;
return HasReturnvaluesIF::RETURN_FAILED;
}
if(size_ > maxSize) {
sif::error << "StorageAccessor: Supplied buffer not large enough" << std::endl;
return HasReturnvaluesIF::RETURN_FAILED;
}
std::copy(constDataPointer, constDataPointer + size_, pointer);
return HasReturnvaluesIF::RETURN_OK;
}
void ConstStorageAccessor::release() {
deleteData = false;
}
store_address_t ConstStorageAccessor::getId() const {
return storeId;
}
void ConstStorageAccessor::print() const {
if(internalState == AccessState::UNINIT) {
sif::warning << "StorageAccessor: Not initialized!" << std::endl;
return;
}
sif::info << "StorageAccessor: Printing data: [";
for(uint16_t iPool = 0; iPool < size_; iPool++) {
sif::info << std::hex << (int)constDataPointer[iPool];
if(iPool < size_ - 1){
sif::info << " , ";
}
}
sif::info << " ] " << std::endl;
}
void ConstStorageAccessor::assignStore(StorageManagerIF* store) {
internalState = AccessState::ASSIGNED;
this->store = store;
}
#include <framework/serviceinterface/ServiceInterfaceStream.h>
StorageAccessor::StorageAccessor(store_address_t storeId):
ConstStorageAccessor(storeId) {
@ -120,7 +30,8 @@ ReturnValue_t StorageAccessor::getDataCopy(uint8_t *pointer, size_t maxSize) {
return HasReturnvaluesIF::RETURN_FAILED;
}
if(size_ > maxSize) {
sif::error << "StorageAccessor: Supplied buffer not large enough" << std::endl;
sif::error << "StorageAccessor: Supplied buffer not large "
"enough" << std::endl;
return HasReturnvaluesIF::RETURN_FAILED;
}
std::copy(dataPointer, dataPointer + size_, pointer);
@ -141,7 +52,8 @@ ReturnValue_t StorageAccessor::write(uint8_t *data, size_t size,
return HasReturnvaluesIF::RETURN_FAILED;
}
if(offset + size > size_) {
sif::error << "StorageAccessor: Data too large for pool entry!" << std::endl;
sif::error << "StorageAccessor: Data too large for pool "
"entry!" << std::endl;
return HasReturnvaluesIF::RETURN_FAILED;
}
std::copy(data, data + size, dataPointer + offset);

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@ -1,117 +1,10 @@
#ifndef FRAMEWORK_STORAGEMANAGER_STORAGEACCESSOR_H_
#define FRAMEWORK_STORAGEMANAGER_STORAGEACCESSOR_H_
#include <framework/ipc/MutexHelper.h>
#include <framework/storagemanager/storeAddress.h>
#include <framework/storagemanager/ConstStorageAccessor.h>
class StorageManagerIF;
/**
* @brief Helper classes to facilitate safe access to storages which is also
* conforming to RAII principles
* @details
* Accessor class which can be returned by pool manager or passed and set by
* pool managers to have safe access to the pool resources.
*
* These helper can be used together with the StorageManager classes to manage
* access to a storage. It can take care of thread-safety while also providing
* mechanisms to automatically clear storage data.
*/
class ConstStorageAccessor {
//! StorageManager classes have exclusive access to private variables.
template<uint8_t NUMBER_OF_POOLS>
friend class PoolManager;
template<uint8_t NUMBER_OF_POOLS>
friend class LocalPool;
public:
/**
* @brief Simple constructor which takes the store ID of the storage
* entry to access.
* @param storeId
*/
ConstStorageAccessor(store_address_t storeId);
ConstStorageAccessor(store_address_t storeId, StorageManagerIF* store);
/**
* @brief The destructor in default configuration takes care of
* deleting the accessed pool entry and unlocking the mutex
*/
virtual ~ConstStorageAccessor();
/**
* @brief Returns a pointer to the read-only data
* @return
*/
const uint8_t* data() const;
/**
* @brief Copies the read-only data to the supplied pointer
* @param pointer
*/
virtual ReturnValue_t getDataCopy(uint8_t *pointer, size_t maxSize);
/**
* @brief Calling this will prevent the Accessor from deleting the data
* when the destructor is called.
*/
void release();
/**
* Get the size of the data
* @return
*/
size_t size() const;
/**
* Get the storage ID.
* @return
*/
store_address_t getId() const;
void print() const;
/**
* @brief Move ctor and move assignment allow returning accessors as
* a returnvalue. They prevent resource being free prematurely.
* Refer to: https://github.com/MicrosoftDocs/cpp-docs/blob/master/docs/cpp/
* move-constructors-and-move-assignment-operators-cpp.md
* @param
* @return
*/
ConstStorageAccessor& operator= (ConstStorageAccessor&&);
ConstStorageAccessor (ConstStorageAccessor&&);
//! The copy ctor and copy assignemnt should be deleted implicitely
//! according to https://foonathan.net/2019/02/special-member-functions/
//! but I still deleted them to make it more explicit. (remember rule of 5).
ConstStorageAccessor& operator= (const ConstStorageAccessor&) = delete;
ConstStorageAccessor (const ConstStorageAccessor&) = delete;
protected:
const uint8_t* constDataPointer = nullptr;
store_address_t storeId;
size_t size_ = 0;
//! Managing pool, has to assign itself.
StorageManagerIF* store = nullptr;
bool deleteData = true;
enum class AccessState {
UNINIT,
ASSIGNED
};
//! Internal state for safety reasons.
AccessState internalState = AccessState::UNINIT;
/**
* Used by the pool manager instances to assign themselves to the
* accessor. This is necessary to delete the data when the acessor
* exits the scope ! The internal state will be considered read
* when this function is called, so take care all data is set properly as
* well.
* @param
*/
void assignStore(StorageManagerIF*);
};
/**
* @brief Child class for modifyable data. Also has a normal pointer member.
*/