Revert "Added SharedRingBuffer and Updated version of SimpleRingBuffer for new serialpolling task"
This reverts commit dd74ebecba
.
This commit is contained in:
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dd74ebecba
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5009d12780
@ -1,28 +0,0 @@
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#include "SharedRingBuffer.h"
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#include "../ipc/MutexFactory.h"
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#include "../ipc/MutexHelper.h"
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SharedRingBuffer::SharedRingBuffer(object_id_t objectId, const size_t size,
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bool overwriteOld, size_t maxExcessBytes):
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SystemObject(objectId), SimpleRingBuffer(size, overwriteOld) {
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mutex = MutexFactory::instance()->createMutex();
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}
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SharedRingBuffer::SharedRingBuffer(object_id_t objectId, uint8_t *buffer,
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const size_t size, bool overwriteOld, size_t maxExcessBytes):
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SystemObject(objectId), SimpleRingBuffer(buffer, size, overwriteOld) {
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mutex = MutexFactory::instance()->createMutex();
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}
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ReturnValue_t SharedRingBuffer::lockRingBufferMutex(
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MutexIF::TimeoutType timeoutType, dur_millis_t timeout) {
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return mutex->lockMutex(timeoutType, timeout);
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}
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ReturnValue_t SharedRingBuffer::unlockRingBufferMutex() {
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return mutex->unlockMutex();
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}
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MutexIF* SharedRingBuffer::getMutexHandle() const {
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return mutex;
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}
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@ -1,68 +0,0 @@
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#ifndef FSFW_CONTAINER_SHAREDRINGBUFFER_H_
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#define FSFW_CONTAINER_SHAREDRINGBUFFER_H_
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#include "SimpleRingBuffer.h"
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#include "../ipc/MutexIF.h"
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#include "../objectmanager/SystemObject.h"
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#include "../timemanager/Clock.h"
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/**
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* @brief Ring buffer which can be shared among multiple objects
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* @details
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* This class offers a mutex to perform thread-safe operation on the ring
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* buffer. It is still up to the developer to actually perform the lock
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* and unlock operations.
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*/
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class SharedRingBuffer: public SystemObject,
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public SimpleRingBuffer {
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public:
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/**
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* This constructor allocates a new internal buffer with the supplied size.
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* @param size
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* @param overwriteOld
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* If the ring buffer is overflowing at a write operartion, the oldest data
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* will be overwritten.
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*/
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SharedRingBuffer(object_id_t objectId, const size_t size,
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bool overwriteOld, size_t maxExcessBytes);
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/**
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* This constructor takes an external buffer with the specified size.
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* @param buffer
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* @param size
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* @param overwriteOld
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* If the ring buffer is overflowing at a write operartion, the oldest data
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* will be overwritten.
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*/
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SharedRingBuffer(object_id_t objectId, uint8_t* buffer, const size_t size,
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bool overwriteOld, size_t maxExcessBytes);
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/**
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* Unless a read-only constant value is read, all operations on the
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* shared ring buffer should be protected by calling this function.
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* @param timeoutType
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* @param timeout
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* @return
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*/
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virtual ReturnValue_t lockRingBufferMutex(MutexIF::TimeoutType timeoutType,
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dur_millis_t timeout);
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/**
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* Any locked mutex also has to be unlocked, otherwise, access to the
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* shared ring buffer will be blocked.
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* @return
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*/
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virtual ReturnValue_t unlockRingBufferMutex();
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/**
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* The mutex handle can be accessed directly, for example to perform
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* the lock with the #MutexHelper for a RAII compliant lock operation.
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* @return
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*/
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MutexIF* getMutexHandle() const;
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private:
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MutexIF* mutex = nullptr;
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};
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#endif /* FSFW_CONTAINER_SHAREDRINGBUFFER_H_ */
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148
container/SimpleRingBuffer.cpp
Executable file → Normal file
148
container/SimpleRingBuffer.cpp
Executable file → Normal file
@ -1,74 +1,74 @@
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#include "SimpleRingBuffer.h"
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#include <string.h>
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SimpleRingBuffer::SimpleRingBuffer(const size_t size, bool overwriteOld) :
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RingBufferBase<>(0, size, overwriteOld) {
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buffer = new uint8_t[size];
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}
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SimpleRingBuffer::SimpleRingBuffer(uint8_t *buffer, const size_t size,
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bool overwriteOld):
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RingBufferBase<>(0, size, overwriteOld), buffer(buffer) {}
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SimpleRingBuffer::~SimpleRingBuffer() {
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delete[] buffer;
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}
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ReturnValue_t SimpleRingBuffer::writeData(const uint8_t* data,
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uint32_t amount) {
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if (availableWriteSpace() >= amount or overwriteOld) {
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uint32_t amountTillWrap = writeTillWrap();
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if (amountTillWrap >= amount) {
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memcpy(&buffer[write], data, amount);
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} else {
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memcpy(&buffer[write], data, amountTillWrap);
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memcpy(buffer, data + amountTillWrap, amount - amountTillWrap);
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}
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incrementWrite(amount);
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return HasReturnvaluesIF::RETURN_OK;
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} else {
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return HasReturnvaluesIF::RETURN_FAILED;
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}
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}
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ReturnValue_t SimpleRingBuffer::readData(uint8_t* data, uint32_t amount,
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bool readRemaining, uint32_t* trueAmount) {
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uint32_t availableData = availableReadData(READ_PTR);
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uint32_t amountTillWrap = readTillWrap(READ_PTR);
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if (availableData < amount) {
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if (readRemaining) {
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amount = availableData;
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} else {
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return HasReturnvaluesIF::RETURN_FAILED;
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}
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}
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if (trueAmount != nullptr) {
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*trueAmount = amount;
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}
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if (amountTillWrap >= amount) {
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memcpy(data, &buffer[read[READ_PTR]], amount);
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} else {
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memcpy(data, &buffer[read[READ_PTR]], amountTillWrap);
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memcpy(data + amountTillWrap, buffer, amount - amountTillWrap);
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}
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return HasReturnvaluesIF::RETURN_OK;
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}
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ReturnValue_t SimpleRingBuffer::deleteData(uint32_t amount,
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bool deleteRemaining, uint32_t* trueAmount) {
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uint32_t availableData = availableReadData(READ_PTR);
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if (availableData < amount) {
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if (deleteRemaining) {
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amount = availableData;
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} else {
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return HasReturnvaluesIF::RETURN_FAILED;
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}
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}
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if (trueAmount != nullptr) {
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*trueAmount = amount;
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}
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incrementRead(amount, READ_PTR);
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return HasReturnvaluesIF::RETURN_OK;
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}
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#include "SimpleRingBuffer.h"
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#include <string.h>
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SimpleRingBuffer::SimpleRingBuffer(const size_t size, bool overwriteOld) :
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RingBufferBase<>(0, size, overwriteOld) {
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buffer = new uint8_t[size];
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}
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SimpleRingBuffer::SimpleRingBuffer(uint8_t *buffer, const size_t size,
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bool overwriteOld):
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RingBufferBase<>(0, size, overwriteOld), buffer(buffer) {}
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SimpleRingBuffer::~SimpleRingBuffer() {
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delete[] buffer;
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}
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ReturnValue_t SimpleRingBuffer::writeData(const uint8_t* data,
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uint32_t amount) {
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if (availableWriteSpace() >= amount or overwriteOld) {
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uint32_t amountTillWrap = writeTillWrap();
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if (amountTillWrap >= amount) {
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memcpy(&buffer[write], data, amount);
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} else {
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memcpy(&buffer[write], data, amountTillWrap);
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memcpy(buffer, data + amountTillWrap, amount - amountTillWrap);
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}
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incrementWrite(amount);
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return HasReturnvaluesIF::RETURN_OK;
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} else {
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return HasReturnvaluesIF::RETURN_FAILED;
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}
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}
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ReturnValue_t SimpleRingBuffer::readData(uint8_t* data, uint32_t amount,
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bool readRemaining, uint32_t* trueAmount) {
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uint32_t availableData = availableReadData(READ_PTR);
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uint32_t amountTillWrap = readTillWrap(READ_PTR);
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if (availableData < amount) {
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if (readRemaining) {
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amount = availableData;
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} else {
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return HasReturnvaluesIF::RETURN_FAILED;
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}
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}
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if (trueAmount != nullptr) {
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*trueAmount = amount;
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}
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if (amountTillWrap >= amount) {
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memcpy(data, &buffer[read[READ_PTR]], amount);
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} else {
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memcpy(data, &buffer[read[READ_PTR]], amountTillWrap);
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memcpy(data + amountTillWrap, buffer, amount - amountTillWrap);
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}
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return HasReturnvaluesIF::RETURN_OK;
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}
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ReturnValue_t SimpleRingBuffer::deleteData(uint32_t amount,
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bool deleteRemaining, uint32_t* trueAmount) {
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uint32_t availableData = availableReadData(READ_PTR);
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if (availableData < amount) {
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if (deleteRemaining) {
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amount = availableData;
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} else {
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return HasReturnvaluesIF::RETURN_FAILED;
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}
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}
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if (trueAmount != nullptr) {
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*trueAmount = amount;
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}
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incrementRead(amount, READ_PTR);
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return HasReturnvaluesIF::RETURN_OK;
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}
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136
container/SimpleRingBuffer.h
Executable file → Normal file
136
container/SimpleRingBuffer.h
Executable file → Normal file
@ -1,68 +1,68 @@
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#ifndef FRAMEWORK_CONTAINER_SIMPLERINGBUFFER_H_
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#define FRAMEWORK_CONTAINER_SIMPLERINGBUFFER_H_
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#include "RingBufferBase.h"
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#include <stddef.h>
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/**
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* @brief Circular buffer implementation, useful for buffering
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* into data streams.
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* @details
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* Note that the deleteData() has to be called to increment the read pointer.
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* This class allocated dynamically, so
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* @ingroup containers
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*/
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class SimpleRingBuffer: public RingBufferBase<> {
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public:
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/**
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* This constructor allocates a new internal buffer with the supplied size.
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* @param size
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* @param overwriteOld
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*/
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SimpleRingBuffer(const size_t size, bool overwriteOld);
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/**
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* This constructor takes an external buffer with the specified size.
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* @param buffer
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* @param size
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* @param overwriteOld
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*/
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SimpleRingBuffer(uint8_t* buffer, const size_t size, bool overwriteOld);
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virtual ~SimpleRingBuffer();
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/**
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* Write to circular buffer and increment write pointer by amount
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* @param data
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* @param amount
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* @return
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*/
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ReturnValue_t writeData(const uint8_t* data, uint32_t amount);
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/**
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* Read from circular buffer at read pointer
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* @param data
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* @param amount
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* @param readRemaining
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* @param trueAmount
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* @return
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*/
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ReturnValue_t readData(uint8_t* data, uint32_t amount,
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bool readRemaining = false, uint32_t* trueAmount = nullptr);
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/**
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* Delete data starting by incrementing read pointer
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* @param amount
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* @param deleteRemaining
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* @param trueAmount
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* @return
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*/
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ReturnValue_t deleteData(uint32_t amount, bool deleteRemaining = false,
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uint32_t* trueAmount = nullptr);
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private:
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// static const uint8_t TEMP_READ_PTR = 1;
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static const uint8_t READ_PTR = 0;
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uint8_t* buffer = nullptr;
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};
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#endif /* FRAMEWORK_CONTAINER_SIMPLERINGBUFFER_H_ */
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#ifndef FRAMEWORK_CONTAINER_SIMPLERINGBUFFER_H_
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#define FRAMEWORK_CONTAINER_SIMPLERINGBUFFER_H_
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#include "RingBufferBase.h"
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#include <stddef.h>
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/**
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* @brief Circular buffer implementation, useful for buffering
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* into data streams.
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* @details
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* Note that the deleteData() has to be called to increment the read pointer.
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* This class allocated dynamically, so
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* @ingroup containers
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*/
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class SimpleRingBuffer: public RingBufferBase<> {
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public:
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/**
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* This constructor allocates a new internal buffer with the supplied size.
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* @param size
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* @param overwriteOld
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*/
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SimpleRingBuffer(const size_t size, bool overwriteOld);
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/**
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* This constructor takes an external buffer with the specified size.
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* @param buffer
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* @param size
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* @param overwriteOld
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*/
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SimpleRingBuffer(uint8_t* buffer, const size_t size, bool overwriteOld);
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virtual ~SimpleRingBuffer();
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/**
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* Write to circular buffer and increment write pointer by amount
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* @param data
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* @param amount
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* @return
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*/
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ReturnValue_t writeData(const uint8_t* data, uint32_t amount);
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/**
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* Read from circular buffer at read pointer
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* @param data
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* @param amount
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* @param readRemaining
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* @param trueAmount
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* @return
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*/
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ReturnValue_t readData(uint8_t* data, uint32_t amount,
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bool readRemaining = false, uint32_t* trueAmount = nullptr);
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/**
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* Delete data starting by incrementing read pointer
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* @param amount
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* @param deleteRemaining
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* @param trueAmount
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* @return
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*/
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ReturnValue_t deleteData(uint32_t amount, bool deleteRemaining = false,
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uint32_t* trueAmount = nullptr);
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private:
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// static const uint8_t TEMP_READ_PTR = 1;
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static const uint8_t READ_PTR = 0;
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uint8_t* buffer = nullptr;
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};
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#endif /* FRAMEWORK_CONTAINER_SIMPLERINGBUFFER_H_ */
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@ -130,14 +130,12 @@ ReturnValue_t TmTcBridge::handleTmQueue() {
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}
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result = tmStore->getData(message.getStorageId(), &data, &size);
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// sif::info << "TmTcBridge::handleTmQueue: result getData: "<<result<< std::endl;
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if (result != HasReturnvaluesIF::RETURN_OK) {
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status = result;
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continue;
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}
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result = sendTm(data, size);
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// sif::info << "TmTcBridge::handleTmQueue: result sendTm: "<<std::dec<<result<<std::hex << std::endl;
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if (result != HasReturnvaluesIF::RETURN_OK) {
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status = result;
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}
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@ -146,7 +144,6 @@ ReturnValue_t TmTcBridge::handleTmQueue() {
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packetSentCounter++;
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}
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}
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// sif::info << "TmTcBridge::handleTmQueue: status: "<<std::dec<<status<<std::hex << std::endl;
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return status;
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}
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