updated datapool files
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@ -31,20 +31,14 @@ ReturnValue_t DataSetBase::registerVariable(
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return HasReturnvaluesIF::RETURN_OK;
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}
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ReturnValue_t DataSetBase::read() {
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ReturnValue_t DataSetBase::read(uint32_t lockTimeout) {
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ReturnValue_t result = HasReturnvaluesIF::RETURN_OK;
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if (state == States::DATA_SET_UNINITIALISED) {
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lockDataPool();
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lockDataPool(lockTimeout);
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for (uint16_t count = 0; count < fillCount; count++) {
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if (registeredVariables[count]->getReadWriteMode()
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!= PoolVariableIF::VAR_WRITE
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&& registeredVariables[count]->getDataPoolId()
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!= PoolVariableIF::NO_PARAMETER) {
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ReturnValue_t status = registeredVariables[count]->read();
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if (status != HasReturnvaluesIF::RETURN_OK) {
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result = INVALID_PARAMETER_DEFINITION;
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break;
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}
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ReturnValue_t result = readVariable(count);
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if(result != RETURN_OK) {
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break;
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}
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}
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state = States::DATA_SET_WAS_READ;
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@ -58,47 +52,53 @@ ReturnValue_t DataSetBase::read() {
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return result;
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}
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ReturnValue_t DataSetBase::commit() {
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ReturnValue_t DataSetBase::readVariable(uint16_t count) {
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ReturnValue_t result = DataSetIF::INVALID_PARAMETER_DEFINITION;
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// These checks are often performed by the respective
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// variable implementation too, but I guess a double check does not hurt.
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if (registeredVariables[count]->getReadWriteMode() !=
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PoolVariableIF::VAR_WRITE and
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registeredVariables[count]->getDataPoolId()
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!= PoolVariableIF::NO_PARAMETER)
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{
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result = registeredVariables[count]->readWithoutLock();
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}
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return result;
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}
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ReturnValue_t DataSetBase::commit(uint32_t lockTimeout) {
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if (state == States::DATA_SET_WAS_READ) {
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handleAlreadyReadDatasetCommit();
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handleAlreadyReadDatasetCommit(lockTimeout);
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return HasReturnvaluesIF::RETURN_OK;
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}
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else {
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return handleUnreadDatasetCommit();
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return handleUnreadDatasetCommit(lockTimeout);
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}
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}
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ReturnValue_t DataSetBase::lockDataPool() {
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return HasReturnvaluesIF::RETURN_OK;
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}
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ReturnValue_t DataSetBase::unlockDataPool() {
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return HasReturnvaluesIF::RETURN_FAILED;
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}
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void DataSetBase::handleAlreadyReadDatasetCommit() {
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lockDataPool();
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void DataSetBase::handleAlreadyReadDatasetCommit(uint32_t lockTimeout) {
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lockDataPool(lockTimeout);
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for (uint16_t count = 0; count < fillCount; count++) {
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if (registeredVariables[count]->getReadWriteMode()
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!= PoolVariableIF::VAR_READ
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&& registeredVariables[count]->getDataPoolId()
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!= PoolVariableIF::NO_PARAMETER) {
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registeredVariables[count]->commit();
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registeredVariables[count]->commitWithoutLock();
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}
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}
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state = States::DATA_SET_UNINITIALISED;
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unlockDataPool();
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}
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ReturnValue_t DataSetBase::handleUnreadDatasetCommit() {
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ReturnValue_t DataSetBase::handleUnreadDatasetCommit(uint32_t lockTimeout) {
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ReturnValue_t result = HasReturnvaluesIF::RETURN_OK;
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lockDataPool();
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lockDataPool(lockTimeout);
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for (uint16_t count = 0; count < fillCount; count++) {
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if (registeredVariables[count]->getReadWriteMode()
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== PoolVariableIF::VAR_WRITE
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&& registeredVariables[count]->getDataPoolId()
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!= PoolVariableIF::NO_PARAMETER) {
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registeredVariables[count]->commit();
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registeredVariables[count]->commitWithoutLock();
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} else if (registeredVariables[count]->getDataPoolId()
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!= PoolVariableIF::NO_PARAMETER) {
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if (result != COMMITING_WITHOUT_READING) {
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@ -113,6 +113,15 @@ ReturnValue_t DataSetBase::handleUnreadDatasetCommit() {
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return result;
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}
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ReturnValue_t DataSetBase::lockDataPool(uint32_t timeoutMs) {
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return HasReturnvaluesIF::RETURN_OK;
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}
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ReturnValue_t DataSetBase::unlockDataPool() {
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return HasReturnvaluesIF::RETURN_OK;
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}
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ReturnValue_t DataSetBase::serialize(uint8_t** buffer, size_t* size,
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const size_t maxSize, bool bigEndian) const {
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ReturnValue_t result = HasReturnvaluesIF::RETURN_FAILED;
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@ -2,6 +2,7 @@
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#define FRAMEWORK_DATAPOOL_DATASETBASE_H_
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#include <framework/datapool/DataSetIF.h>
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#include <framework/datapool/PoolVariableIF.h>
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#include <framework/ipc/MutexIF.h>
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/**
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* @brief The DataSetBase class manages a set of locally checked out variables.
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@ -21,7 +22,8 @@
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* of the set, the DataSet class automatically sets the valid flag in the
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* data pool to invalid (without) changing the variable's value.
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*
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* The base class lockDataPo
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* The base class lockDataPool und unlockDataPool implementation are empty
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* and should be implemented to protect the underlying pool type.
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* @author Bastian Baetz
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* @ingroup data_pool
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*/
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@ -49,14 +51,15 @@ public:
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*
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* The data pool is locked during the whole read operation and
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* freed afterwards.The state changes to "was written" after this operation.
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* @return - @c RETURN_OK if all variables were read successfully.
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* - @c INVALID_PARAMETER_DEFINITION if PID, size or type of the
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* requested variable is invalid.
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* - @c SET_WAS_ALREADY_READ if read() is called twice without calling
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* commit() in between
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* @return
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* - @c RETURN_OK if all variables were read successfully.
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* - @c INVALID_PARAMETER_DEFINITION if PID, size or type of the
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* requested variable is invalid.
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* - @c SET_WAS_ALREADY_READ if read() is called twice without calling
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* commit() in between
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*/
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virtual ReturnValue_t read();
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virtual ReturnValue_t read(uint32_t lockTimeout =
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MutexIF::BLOCKING) override;
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/**
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* @brief The commit call initializes writing back the registered variables.
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* @details
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@ -67,23 +70,30 @@ public:
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* The data pool is locked during the whole commit operation and
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* freed afterwards. The state changes to "was committed" after this operation.
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*
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* If the set does contain at least one variable which is not write-only commit()
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* can only be called after read(). If the set only contains variables which are
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* write only, commit() can be called without a preceding read() call.
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* If the set does contain at least one variable which is not write-only
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* commit() can only be called after read(). If the set only contains
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* variables which are write only, commit() can be called without a
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* preceding read() call.
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* @return - @c RETURN_OK if all variables were read successfully.
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* - @c COMMITING_WITHOUT_READING if set was not read yet and
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* contains non write-only variables
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*/
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virtual ReturnValue_t commit();
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virtual ReturnValue_t commit(uint32_t lockTimeout =
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MutexIF::BLOCKING) override;
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/* DataSetIF implementation */
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/**
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* Register the passed pool variable instance into the data set.
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* @param variable
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* @return
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*/
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virtual ReturnValue_t registerVariable( PoolVariableIF* variable) override;
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/**
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* Provides the means to lock the underlying data structure to ensure
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* thread-safety. Default implementation is empty
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* @return Always returns -@c RETURN_OK
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*/
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virtual ReturnValue_t lockDataPool() override;
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virtual ReturnValue_t lockDataPool(uint32_t timeoutMs =
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MutexIF::BLOCKING) override;
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/**
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* Provides the means to unlock the underlying data structure to ensure
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* thread-safety. Default implementation is empty
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@ -98,12 +108,12 @@ public:
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virtual ReturnValue_t deSerialize(const uint8_t** buffer, size_t* size,
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bool bigEndian) override;
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//SHOULDDO we could use a linked list of datapool variables
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// SHOULDDO we could use a linked list of datapool variables
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//!< This definition sets the maximum number of variables to
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//! register in one DataSet.
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static const uint8_t DATA_SET_MAX_SIZE = 63;
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protected:
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protected:
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/**
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* @brief The fill_count attribute ensures that the variables
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* register in the correct array position and that the maximum
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@ -128,8 +138,10 @@ protected:
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*/
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PoolVariableIF* registeredVariables[DATA_SET_MAX_SIZE] = { };
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void handleAlreadyReadDatasetCommit();
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ReturnValue_t handleUnreadDatasetCommit();
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private:
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ReturnValue_t readVariable(uint16_t count);
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void handleAlreadyReadDatasetCommit(uint32_t lockTimeout);
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ReturnValue_t handleUnreadDatasetCommit(uint32_t lockTimeout);
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};
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#endif /* FRAMEWORK_DATAPOOL_DATASETBASE_H_ */
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@ -2,6 +2,7 @@
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#define DATASETIF_H_
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#include <framework/returnvalues/HasReturnvaluesIF.h>
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#include <framework/timemanager/Clock.h>
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class PoolVariableIF;
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/**
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@ -33,20 +34,23 @@ public:
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*/
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virtual ~DataSetIF() {}
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virtual ReturnValue_t read(uint32_t lockTimeout) = 0;
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virtual ReturnValue_t commit(uint32_t lockTimeout) = 0;
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/**
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* @brief This operation provides a method to register local data pool
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* variables to register in a data set by passing itself
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* to this DataSet operation.
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*/
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virtual ReturnValue_t registerVariable( PoolVariableIF* variable ) = 0;
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virtual ReturnValue_t registerVariable(PoolVariableIF* variable) = 0;
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private:
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/**
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* @brief Most underlying data structures will have a pool like structure
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* and will require a lock and unlock mechanism to ensure
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* thread-safety
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* @return Lock operation result
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*/
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virtual ReturnValue_t lockDataPool() = 0;
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virtual ReturnValue_t lockDataPool(uint32_t timeoutMs) = 0;
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/**
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* @brief Unlock call corresponding to the lock call.
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* @return Unlock operation result
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@ -21,18 +21,10 @@ class PoolVariableIF : public SerializeIF {
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friend class DataSetBase;
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friend class GlobDataSet;
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friend class LocalDataSet;
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protected:
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/**
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* @brief The commit call shall write back a newly calculated local
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* value to the data pool.
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*/
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virtual ReturnValue_t commit() = 0;
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/**
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* @brief The read call shall read the value of this parameter from
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* the data pool and store the content locally.
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*/
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virtual ReturnValue_t read() = 0;
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public:
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static constexpr uint8_t INTERFACE_ID = CLASS_ID::POOL_VARIABLE_IF;
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static constexpr ReturnValue_t INVALID_READ_WRITE_MODE = MAKE_RETURN_CODE(0xA0);
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static constexpr bool VALID = 1;
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static constexpr bool INVALID = 0;
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static constexpr uint32_t NO_PARAMETER = 0;
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@ -61,9 +53,43 @@ public:
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/**
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* @brief With this call, the valid information of the variable is set.
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*/
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// why not just use a boolean here?
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virtual void setValid(uint8_t validity) = 0;
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virtual void setValid(bool validity) = 0;
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/**
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* @brief The commit call shall write back a newly calculated local
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* value to the data pool.
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* @details
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* It is assumed that these calls are implemented in a thread-safe manner!
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*/
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virtual ReturnValue_t commit(uint32_t lockTimeout) = 0;
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/**
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* @brief The read call shall read the value of this parameter from
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* the data pool and store the content locally.
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* @details
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* It is assumbed that these calls are implemented in a thread-safe manner!
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*/
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virtual ReturnValue_t read(uint32_t lockTimeout) = 0;
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protected:
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/**
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* @brief Same as commit with the difference that comitting will be
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* performed without a lock
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* @return
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* This can be used if the lock protection is handled externally
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* to avoid the overhead of locking and unlocking consecutively.
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* Declared protected to avoid free public usage.
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*/
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virtual ReturnValue_t readWithoutLock() = 0;
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/**
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* @brief Same as commit with the difference that comitting will be
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* performed without a lock
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* @return
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* This can be used if the lock protection is handled externally
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* to avoid the overhead of locking and unlocking consecutively.
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* Declared protected to avoid free public usage.
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*/
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virtual ReturnValue_t commitWithoutLock() = 0;
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};
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using pool_rwm_t = PoolVariableIF::ReadWriteMode_t;
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