use override instead of virtual as recommended

This commit is contained in:
Robin Müller 2022-06-08 17:36:20 +02:00
parent cb8a4bbbec
commit a0ee86ace8
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@ -50,11 +50,11 @@ class FixedTimeslotTaskIF : public PeriodicTaskIF {
*/
virtual ReturnValue_t checkSequence() = 0;
virtual ReturnValue_t addComponent(object_id_t object, uint8_t opCode) {
ReturnValue_t addComponent(object_id_t object, uint8_t opCode) override {
return HasReturnvaluesIF::RETURN_FAILED;
}
virtual ReturnValue_t addComponent(ExecutableObjectIF* object, uint8_t opCode) {
ReturnValue_t addComponent(ExecutableObjectIF* object, uint8_t opCode) override {
return HasReturnvaluesIF::RETURN_FAILED;
}
};