Update FSFW from Upstream #27
@ -97,7 +97,11 @@ void PeriodicTask::taskFunctionality() {
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ReturnValue_t PeriodicTask::addComponent(object_id_t object) {
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ReturnValue_t PeriodicTask::addComponent(object_id_t object) {
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ExecutableObjectIF* newObject = ObjectManager::instance()->get<ExecutableObjectIF>(object);
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ExecutableObjectIF* newObject = ObjectManager::instance()->get<ExecutableObjectIF>(object);
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if (newObject == nullptr) {
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return addComponent(newObject);
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}
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ReturnValue_t PeriodicTask::addComponent(ExecutableObjectIF* object) {
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if (object == nullptr) {
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#if FSFW_CPP_OSTREAM_ENABLED == 1
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#if FSFW_CPP_OSTREAM_ENABLED == 1
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sif::error << "PeriodicTask::addComponent: Invalid object. Make sure"
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sif::error << "PeriodicTask::addComponent: Invalid object. Make sure"
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"it implement ExecutableObjectIF"
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"it implement ExecutableObjectIF"
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@ -105,8 +109,8 @@ ReturnValue_t PeriodicTask::addComponent(object_id_t object) {
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#endif
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#endif
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return HasReturnvaluesIF::RETURN_FAILED;
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return HasReturnvaluesIF::RETURN_FAILED;
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}
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}
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objectList.push_back(newObject);
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objectList.push_back(object);
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newObject->setTaskIF(this);
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object->setTaskIF(this);
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return HasReturnvaluesIF::RETURN_OK;
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return HasReturnvaluesIF::RETURN_OK;
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}
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}
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@ -63,6 +63,16 @@ class PeriodicTask : public PeriodicTaskIF, public FreeRTOSTaskIF {
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*/
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*/
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ReturnValue_t addComponent(object_id_t object) override;
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ReturnValue_t addComponent(object_id_t object) override;
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/**
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* Adds an object to the list of objects to be executed.
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* The objects are executed in the order added.
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* @param object Id of the object to add.
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* @return
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* -@c RETURN_OK on success
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* -@c RETURN_FAILED if the object could not be added.
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*/
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ReturnValue_t addComponent(ExecutableObjectIF* object) override;
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uint32_t getPeriodMs() const override;
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uint32_t getPeriodMs() const override;
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ReturnValue_t sleepFor(uint32_t ms) override;
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ReturnValue_t sleepFor(uint32_t ms) override;
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@ -102,11 +102,15 @@ void PeriodicTask::taskFunctionality() {
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ReturnValue_t PeriodicTask::addComponent(object_id_t object) {
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ReturnValue_t PeriodicTask::addComponent(object_id_t object) {
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ExecutableObjectIF* newObject = ObjectManager::instance()->get<ExecutableObjectIF>(object);
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ExecutableObjectIF* newObject = ObjectManager::instance()->get<ExecutableObjectIF>(object);
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if (newObject == nullptr) {
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return addComponent(newObject);
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}
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ReturnValue_t PeriodicTask::addComponent(ExecutableObjectIF* object) {
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if (object == nullptr) {
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return HasReturnvaluesIF::RETURN_FAILED;
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return HasReturnvaluesIF::RETURN_FAILED;
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}
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}
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newObject->setTaskIF(this);
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object->setTaskIF(this);
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objectList.push_back(newObject);
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objectList.push_back(object);
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return HasReturnvaluesIF::RETURN_OK;
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return HasReturnvaluesIF::RETURN_OK;
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}
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}
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@ -59,6 +59,16 @@ class PeriodicTask : public PeriodicTaskIF {
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*/
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*/
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ReturnValue_t addComponent(object_id_t object);
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ReturnValue_t addComponent(object_id_t object);
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/**
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* Adds an object to the list of objects to be executed.
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* The objects are executed in the order added.
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* @param object pointer to the object to add.
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* @return
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* -@c RETURN_OK on success
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* -@c RETURN_FAILED if the object could not be added.
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*/
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ReturnValue_t addComponent(ExecutableObjectIF* object);
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uint32_t getPeriodMs() const;
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uint32_t getPeriodMs() const;
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ReturnValue_t sleepFor(uint32_t ms);
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ReturnValue_t sleepFor(uint32_t ms);
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@ -28,7 +28,11 @@ void* PeriodicPosixTask::taskEntryPoint(void* arg) {
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ReturnValue_t PeriodicPosixTask::addComponent(object_id_t object) {
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ReturnValue_t PeriodicPosixTask::addComponent(object_id_t object) {
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ExecutableObjectIF* newObject = ObjectManager::instance()->get<ExecutableObjectIF>(object);
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ExecutableObjectIF* newObject = ObjectManager::instance()->get<ExecutableObjectIF>(object);
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if (newObject == nullptr) {
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return addComponent(newObject);
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}
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ReturnValue_t PeriodicPosixTask::addComponent(ExecutableObjectIF* object) {
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if (object == nullptr) {
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#if FSFW_CPP_OSTREAM_ENABLED == 1
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#if FSFW_CPP_OSTREAM_ENABLED == 1
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sif::error << "PeriodicTask::addComponent: Invalid object. Make sure"
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sif::error << "PeriodicTask::addComponent: Invalid object. Make sure"
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<< " it implements ExecutableObjectIF!" << std::endl;
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<< " it implements ExecutableObjectIF!" << std::endl;
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@ -39,8 +43,8 @@ ReturnValue_t PeriodicPosixTask::addComponent(object_id_t object) {
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#endif
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#endif
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return HasReturnvaluesIF::RETURN_FAILED;
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return HasReturnvaluesIF::RETURN_FAILED;
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}
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}
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objectList.push_back(newObject);
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objectList.push_back(object);
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newObject->setTaskIF(this);
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object->setTaskIF(this);
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return HasReturnvaluesIF::RETURN_OK;
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return HasReturnvaluesIF::RETURN_OK;
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}
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}
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@ -42,6 +42,14 @@ class PeriodicPosixTask : public PosixThread, public PeriodicTaskIF {
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*/
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*/
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ReturnValue_t addComponent(object_id_t object) override;
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ReturnValue_t addComponent(object_id_t object) override;
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/**
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* Adds an object to the list of objects to be executed.
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* The objects are executed in the order added.
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* @param object pointer to the object to add.
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* @return RETURN_OK on success, RETURN_FAILED if the object could not be added.
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*/
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ReturnValue_t addComponent(ExecutableObjectIF* object) override;
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uint32_t getPeriodMs() const override;
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uint32_t getPeriodMs() const override;
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ReturnValue_t sleepFor(uint32_t ms) override;
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ReturnValue_t sleepFor(uint32_t ms) override;
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@ -68,11 +68,15 @@ void PeriodicTask::taskFunctionality() {
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ReturnValue_t PeriodicTask::addComponent(object_id_t object) {
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ReturnValue_t PeriodicTask::addComponent(object_id_t object) {
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ExecutableObjectIF* newObject = ObjectManager::instance()->get<ExecutableObjectIF>(object);
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ExecutableObjectIF* newObject = ObjectManager::instance()->get<ExecutableObjectIF>(object);
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if (newObject == nullptr) {
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return addComponent(newObject);
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}
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ReturnValue_t PeriodicTask::addComponent(ExecutableObjectIF* object) {
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if (object == nullptr) {
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return HasReturnvaluesIF::RETURN_FAILED;
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return HasReturnvaluesIF::RETURN_FAILED;
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}
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}
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objectList.push_back(newObject);
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objectList.push_back(object);
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newObject->setTaskIF(this);
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object->setTaskIF(this);
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return HasReturnvaluesIF::RETURN_OK;
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return HasReturnvaluesIF::RETURN_OK;
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}
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}
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@ -59,6 +59,15 @@ class PeriodicTask : public RTEMSTaskBase, public PeriodicTaskIF {
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*/
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*/
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ReturnValue_t addComponent(object_id_t object) override;
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ReturnValue_t addComponent(object_id_t object) override;
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/**
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* Adds an object to the list of objects to be executed.
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* The objects are executed in the order added.
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* @param object pointer to the object to add.
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* @return RETURN_OK on success, RETURN_FAILED if the object could not be added.
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*/
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ReturnValue_t addComponent(ExecutableObjectIF* object) override;
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uint32_t getPeriodMs() const override;
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uint32_t getPeriodMs() const override;
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ReturnValue_t sleepFor(uint32_t ms) override;
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ReturnValue_t sleepFor(uint32_t ms) override;
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@ -26,21 +26,25 @@ class PeriodicTaskIF {
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virtual ReturnValue_t startTask() = 0;
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virtual ReturnValue_t startTask() = 0;
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/**
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/**
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* Add a component (object) to a periodic task. The pointer to the
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* Add a component (object) to a periodic task.
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* task can be set optionally
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* @param object
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* @param object
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* Add an object to the task. The most important case is to add an
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* Add an object to the task. The object needs to implement ExecutableObjectIF
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* executable object with a function which will be called regularly
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* (see ExecutableObjectIF)
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* @param setTaskIF
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* Can be used to specify whether the task object pointer is passed
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* to the component.
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* @return
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* @return
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*/
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*/
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virtual ReturnValue_t addComponent(object_id_t object) {
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virtual ReturnValue_t addComponent(object_id_t object) {
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return HasReturnvaluesIF::RETURN_FAILED;
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return HasReturnvaluesIF::RETURN_FAILED;
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};
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};
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/**
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* Add an object to a periodic task.
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* @param object
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* Add an object to the task.
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* @return
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*/
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virtual ReturnValue_t addComponent(ExecutableObjectIF* object) {
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return HasReturnvaluesIF::RETURN_FAILED;
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};
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virtual ReturnValue_t sleepFor(uint32_t ms) = 0;
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virtual ReturnValue_t sleepFor(uint32_t ms) = 0;
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virtual uint32_t getPeriodMs() const = 0;
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virtual uint32_t getPeriodMs() const = 0;
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Loading…
Reference in New Issue
Block a user