fsfw/src/fsfw/timemanager/Stopwatch.cpp

59 lines
1.5 KiB
C++

#include "fsfw/timemanager/Stopwatch.h"
#include "fsfw/serviceinterface.h"
#if FSFW_CPP_OSTREAM_ENABLED == 1
#include <iomanip>
#endif
Stopwatch::Stopwatch(bool displayOnDestruction, StopwatchDisplayMode displayMode)
: displayOnDestruction(displayOnDestruction), displayMode(displayMode) {
// Measures start time on initialization.
Clock::getUptime(&startTime);
}
void Stopwatch::start() { Clock::getUptime(&startTime); }
dur_millis_t Stopwatch::stop(bool display) {
stopInternal();
if (display) {
this->display();
}
return elapsedTime.tv_sec * 1000 + elapsedTime.tv_usec / 1000;
}
double Stopwatch::stopSeconds() {
stopInternal();
return timevalOperations::toDouble(elapsedTime);
}
void Stopwatch::display() {
if (displayMode == StopwatchDisplayMode::MILLIS) {
auto timeMillis =
static_cast<dur_millis_t>(elapsedTime.tv_sec * 1000 + elapsedTime.tv_usec / 1000);
FSFW_LOGIT("Stopwatch::display: {} ms elapsed\n", timeMillis);
} else if (displayMode == StopwatchDisplayMode::SECONDS) {
FSFW_LOGIT("Stopwatch::display: {} seconds elapsed\n",
static_cast<float>(timevalOperations::toDouble(elapsedTime)));
}
}
Stopwatch::~Stopwatch() {
if (displayOnDestruction) {
stopInternal();
display();
}
}
void Stopwatch::setDisplayMode(StopwatchDisplayMode displayMode) {
this->displayMode = displayMode;
}
StopwatchDisplayMode Stopwatch::getDisplayMode() const { return displayMode; }
void Stopwatch::stopInternal() {
timeval endTime;
Clock::getUptime(&endTime);
elapsedTime = endTime - startTime;
}