fsfw/contrib/fsfw_contrib/etl-20.39.4/test/run-syntax-checks.sh

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#!/bin/sh
clear
echo -e
configuration_name="Configuration Name Not Set"
FailColour='\033[38;2;255;128;128m'
PassColour='\033[38;2;128;255;128m'
TitleColour='\033[38;2;107;210;255m'
NoColour='\033[0m'
ParseGitBranch()
{
git rev-parse --abbrev-ref HEAD
}
SetCxxStandard()
{
cxx_standard=$1
}
SetConfigurationName()
{
configuration_name=$1
}
PrintHeader()
{
echo "$TitleColour"
echo "============================================================================" | tee -a log.txt
echo " Configuration : $configuration_name" | tee -a log.txt
echo " Compiler : $compiler " | tee -a log.txt
echo " Language : C++$cxx_standard " | tee -a log.txt
echo " ETL version : $etl_version " | tee -a log.txt
echo " Git branch : $(ParseGitBranch) " | tee -a log.txt
echo " Processes : ${CMAKE_BUILD_PARALLEL_LEVEL}" | tee -a log.txt
echo "============================================================================" | tee -a log.txt
echo "$NoColour"
}
PassedCompilation()
{
echo "$PassColour"
echo "-----------------------------------------------" | tee -a log.txt
echo " Compilation Success - $configuration_name" | tee -a log.txt
echo "-----------------------------------------------" | tee -a log.txt
echo "$NoColour"
}
FailedCompilation()
{
echo "$FailColour"
echo "****************************************************************************" | tee -a log.txt
echo "**** Failed Compilation $configuration_name" | tee -a log.txt
echo "****************************************************************************" | tee -a log.txt
echo "$NoColour"
}
ChecksCompleted()
{
echo "$PassColour"
echo "-----------------------------------------------" | tee -a log.txt
echo " All Checks Completed OK " | tee -a log.txt
echo "-----------------------------------------------" | tee -a log.txt
echo "$NoColour"
}
cd syntax_check || exit 1
echo "" > log.txt
#******************************************************************************
# Set the number of concurrent processes to use.
#******************************************************************************
if [ $# -eq 0 ]; then
export CMAKE_BUILD_PARALLEL_LEVEL=4
else
export CMAKE_BUILD_PARALLEL_LEVEL=$1
fi
#******************************************************************************
# Get the ETL version
#******************************************************************************
etl_version_raw=$(cat ../../version.txt)
etl_version=$(echo $etl_version_raw | sed -e 's/\r//g') # Remove trailing \r
#******************************************************************************
# Get the compiler versions
#******************************************************************************
gcc_compiler=$(g++ --version | grep g++)
clang_compiler=$(clang++ --version | grep clang)
###############################################################################
cd c++03 || exit 1
SetCxxStandard "03 (98)"
SetConfigurationName "STL"
compiler=$gcc_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
cmake --build bgcc
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
SetConfigurationName "No STL"
compiler=$gcc_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
cmake --build bgcc
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
##SetConfigurationName "No STL - User defined traits"
#compiler=$gcc_compiler
# PrintHeader
#rm -rdf bgcc
#rm -rdf bclang
#cmake -E make_directory bgcc bclang
#CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=ON -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
#cmake --build bgcc
#if [ $? -eq 0 ]; then
# PassedCompilation
#else
# FailedCompilation
# exit $?
#fi
SetConfigurationName "STL - Built-in traits"
compiler=$gcc_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=ON -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
cmake --build bgcc
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
SetConfigurationName "No STL - Built-in traits"
compiler=$gcc_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=ON -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
cmake --build bgcc
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
SetConfigurationName "STL"
compiler=$clang_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
cmake --build bclang
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
SetConfigurationName "No STL"
compiler=$clang_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
cmake --build bclang
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
#SetConfigurationName "No STL - User defined traits"
#compiler=$clang_compiler
#PrintHeader
#rm -rdf bgcc
#rm -rdf bclang
#cmake -E make_directory bgcc bclang
#CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=ON -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
#cmake --build bclang
#if [ $? -eq 0 ]; then
# PassedCompilation
#else
# FailedCompilation
# exit $?
#fi
SetConfigurationName "STL - Built-in traits"
compiler=$clang_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=clang CXX=clang++ cmake -E chdir bgcc cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=ON -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
cmake --build bgcc
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
SetConfigurationName "No STL - Built-in traits"
compiler=$clang_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=clang CXX=clang++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=ON -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
cmake --build bgcc
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
###############################################################################
cd ../c++11 || exit 1
SetCxxStandard "11"
SetConfigurationName "STL"
compiler=$gcc_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
cmake --build bgcc
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
SetConfigurationName "STL - Force C++03"
compiler=$gcc_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=ON ..
cmake --build bgcc
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
SetConfigurationName "No STL"
compiler=$gcc_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
cmake --build bgcc
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
SetConfigurationName "No STL - Force C++03"
compiler=$gcc_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=ON ..
cmake --build bgcc
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
#SetConfigurationName "No STL - User defined traits"
#compiler=$gcc_compiler
#PrintHeader
#rm -rdf bgcc
#rm -rdf bclang
#cmake -E make_directory bgcc bclang
#CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=ON -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
#cmake --build bgcc
#if [ $? -eq 0 ]; then
# PassedCompilation
#else
# FailedCompilation
# exit $?
#fi
SetConfigurationName "STL - Built-in traits"
compiler=$gcc_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=ON -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
cmake --build bgcc
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
SetConfigurationName "No STL - Built-in traits"
compiler=$gcc_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=ON -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
cmake --build bgcc
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
SetConfigurationName "STL"
compiler=$clang_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
cmake --build bclang
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
SetConfigurationName "STL - Force C++03"
compiler=$clang_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=ON ..
cmake --build bclang
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
SetConfigurationName "No STL"
compiler=$clang_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
cmake --build bclang
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
SetConfigurationName "No STL - Force C++03"
compiler=$clang_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=ON ..
cmake --build bclang
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
#SetConfigurationName "No STL - User defined traits"
#compiler=$clang_compiler
#PrintHeader
#rm -rdf bgcc
#rm -rdf bclang
#cmake -E make_directory bgcc bclang
##CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=ON -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
#cmake --build bclang
#if [ $? -eq 0 ]; then
# PassedCompilation
#else
# FailedCompilation
# exit $?
#fi
SetConfigurationName "STL - Built-in traits"
compiler=$clang_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=clang CXX=clang++ cmake -E chdir bgcc cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=ON -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
cmake --build bgcc
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
SetConfigurationName "No STL - Built-in traits"
compiler=$clang_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=clang CXX=clang++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=ON -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
cmake --build bgcc
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
###############################################################################
cd ../c++14 || exit 1
SetCxxStandard "14"
SetConfigurationName "STL"
compiler=$gcc_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
cmake --build bgcc
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
SetConfigurationName "STL - Force C++03"
compiler=$gcc_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=ON ..
cmake --build bgcc
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
SetConfigurationName "No STL"
compiler=$gcc_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
cmake --build bgcc
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
SetConfigurationName "No STL - Force C++03"
compiler=$gcc_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=ON ..
cmake --build bgcc
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
#SetConfigurationName "No STL - User defined traits"
#compiler=$gcc_compiler
#PrintHeader
#rm -rdf bgcc
#rm -rdf bclang
#cmake -E make_directory bgcc bclang
#CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=ON -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
#cmake --build bgcc
#if [ $? -eq 0 ]; then
# PassedCompilation
#else
# FailedCompilation
# exit $?
#fi
SetConfigurationName "STL - Built-in traits"
compiler=$gcc_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=ON -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
cmake --build bgcc
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
SetConfigurationName "No STL - Built-in traits"
compiler=$gcc_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=ON -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
cmake --build bgcc
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
SetConfigurationName "STL"
compiler=$clang_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
cmake --build bclang
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
SetConfigurationName "STL - Force C++03"
compiler=$clang_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=ON ..
cmake --build bclang
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
SetConfigurationName "No STL"
compiler=$clang_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
cmake --build bclang
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
SetConfigurationName "No STL - Force C++03"
compiler=$clang_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=ON ..
cmake --build bclang
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
#SetConfigurationName "No STL - User defined traits"
#compiler=$clang_compiler
#PrintHeader
#rm -rdf bgcc
#rm -rdf bclang
#cmake -E make_directory bgcc bclang
##CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=ON -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
#cmake --build bclang
#if [ $? -eq 0 ]; then
# PassedCompilation
#else
# FailedCompilation
# exit $?
#fi
SetConfigurationName "STL - Built-in traits"
compiler=$clang_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=clang CXX=clang++ cmake -E chdir bgcc cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=ON -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
cmake --build bgcc
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
SetConfigurationName "No STL - Built-in traits"
compiler=$clang_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=clang CXX=clang++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=ON -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
cmake --build bgcc
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
###############################################################################
cd ../c++17 || exit 1
SetCxxStandard "17"
SetConfigurationName "STL"
compiler=$gcc_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
cmake --build bgcc
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
SetConfigurationName "STL - Force C++03"
compiler=$gcc_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=ON ..
cmake --build bgcc
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
SetConfigurationName "No STL"
compiler=$gcc_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
cmake --build bgcc
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
SetConfigurationName "No STL - Force C++03"
compiler=$gcc_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=ON ..
cmake --build bgcc
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
#SetConfigurationName "No STL - User defined traits"
#compiler=$gcc_compiler
#PrintHeader
#rm -rdf bgcc
#rm -rdf bclang
#cmake -E make_directory bgcc bclang
#CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=ON -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
#cmake --build bgcc
#if [ $? -eq 0 ]; then
# PassedCompilation
#else
# FailedCompilation
# exit $?
#fi
SetConfigurationName "STL - Built-in traits"
compiler=$gcc_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=ON -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
cmake --build bgcc
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
SetConfigurationName "No STL - Built-in traits"
compiler=$gcc_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=ON -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
cmake --build bgcc
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
SetConfigurationName "STL"
compiler=$clang_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
cmake --build bclang
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
SetConfigurationName "STL - Force C++03"
compiler=$clang_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=ON ..
cmake --build bclang
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
SetConfigurationName "No STL"
compiler=$clang_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
cmake --build bclang
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
SetConfigurationName "No STL - Force C++03"
compiler=$clang_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=ON ..
cmake --build bclang
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
#SetConfigurationName "No STL - User defined traits"
#compiler=$clang_compiler
#PrintHeader
#rm -rdf bgcc
#rm -rdf bclang
#cmake -E make_directory bgcc bclang
#CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=ON -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
#cmake --build bclang
#if [ $? -eq 0 ]; then
# PassedCompilation
#else
# FailedCompilation
# exit $?
#fi
SetConfigurationName "STL - Built-in traits"
compiler=$clang_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=clang CXX=clang++ cmake -E chdir bgcc cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=ON -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
cmake --build bgcc
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
SetConfigurationName "No STL - Built-in traits"
compiler=$clang_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=clang CXX=clang++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=ON -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
cmake --build bgcc
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
###############################################################################
cd ../c++20 || exit 1
SetCxxStandard "20"
SetConfigurationName "STL"
compiler=$gcc_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
cmake --build bgcc
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
SetConfigurationName "STL - Force C++03"
compiler=$gcc_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=ON ..
cmake --build bgcc
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
SetConfigurationName "No STL"
compiler=$gcc_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
cmake --build bgcc
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
SetConfigurationName "No STL - Force C++03"
compiler=$gcc_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=ON ..
cmake --build bgcc
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
#SetConfigurationName "No STL - User defined traits"
#compiler=$gcc_compiler
#PrintHeader
#rm -rdf bgcc
#rm -rdf bclang
#cmake -E make_directory bgcc bclang
#CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=ON -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
#cmake --build bgcc
#if [ $? -eq 0 ]; then
# PassedCompilation
#else
# FailedCompilation
# exit $?
#fi
SetConfigurationName "STL - Built-in traits"
compiler=$gcc_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=ON -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
cmake --build bgcc
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
SetConfigurationName "No STL - Built-in traits"
compiler=$gcc_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=ON -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
cmake --build bgcc
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
SetConfigurationName "STL"
compiler=$clang_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
cmake --build bclang
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
SetConfigurationName "STL - Force C++03"
compiler=$clang_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=ON ..
cmake --build bclang
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
SetConfigurationName "No STL"
compiler=$clang_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
cmake --build bclang
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
SetConfigurationName "No STL - Force C++03"
compiler=$clang_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=ON ..
cmake --build bclang
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
#SetConfigurationName "No STL - User defined traits"
#compiler=$clang_compiler
#PrintHeader
#rm -rdf bgcc
#rm -rdf bclang
#cmake -E make_directory bgcc bclang
#CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=ON -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
#cmake --build bclang
#if [ $? -eq 0 ]; then
# PassedCompilation
#else
# FailedCompilation
# exit $?
#fi
SetConfigurationName "STL - Built-in traits"
compiler=$clang_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=clang CXX=clang++ cmake -E chdir bgcc cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=ON -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
cmake --build bgcc
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
SetConfigurationName "No STL - Built-in traits"
compiler=$clang_compiler
PrintHeader
rm -rdf bgcc
rm -rdf bclang
cmake -E make_directory bgcc bclang
CC=clang CXX=clang++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=ON -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF ..
cmake --build bgcc
if [ $? -eq 0 ]; then
PassedCompilation
else
FailedCompilation
exit $?
fi
ChecksCompleted