eive-obsw/mission/com/LiveTmTask.h

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#ifndef MISSION_TMTC_LIVETMTASK_H_
#define MISSION_TMTC_LIVETMTASK_H_
#include <fsfw/modes/HasModesIF.h>
#include <fsfw/objectmanager/SystemObject.h>
#include <fsfw/subsystem/ModeTreeChildIF.h>
#include <fsfw/subsystem/ModeTreeConnectionIF.h>
#include <fsfw/tasks/ExecutableObjectIF.h>
#include <fsfw/timemanager/Countdown.h>
#include <mission/com/VirtualChannelWithQueue.h>
#include <mission/tmtc/CfdpTmFunnel.h>
#include <mission/tmtc/PusTmFunnel.h>
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#include <cstdint>
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#include "eive/definitions.h"
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class LiveTmTask : public SystemObject,
public HasModesIF,
public ExecutableObjectIF,
public ModeTreeChildIF,
public ModeTreeConnectionIF {
public:
LiveTmTask(object_id_t objectId, PusTmFunnel& pusFunnel, CfdpTmFunnel& cfdpFunnel,
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VirtualChannel& channel, const std::atomic_bool& ptmeLocked,
uint32_t regularTmQueueDepth, uint32_t cfdpQueueDepth);
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MessageQueueId_t getNormalLiveQueueId() const;
MessageQueueId_t getCfdpLiveQueueId() const;
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ReturnValue_t performOperation(uint8_t opCode) override;
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ReturnValue_t initialize() override;
ReturnValue_t connectModeTreeParent(HasModeTreeChildrenIF& parent) override;
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private:
MessageQueueIF* requestQueue;
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MessageQueueIF* cfdpTmQueue;
MessageQueueIF* regularTmQueue;
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StorageManagerIF* tmStore = nullptr;
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ModeHelper modeHelper;
Mode_t mode = HasModesIF::MODE_OFF;
Countdown tmFunnelCd = Countdown(100);
PusTmFunnel& pusFunnel;
CfdpTmFunnel& cfdpFunnel;
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VirtualChannel& channel;
const std::atomic_bool& ptmeLocked;
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// This countdown ensures that the CFDP is always throttled with a minimum period. Only after
// this period, the CFDP can be released if the channel is not busy.
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// Countdown minimumPeriodThrottleCd = Countdown(config::CFDP_THROTTLE_PERIOD_MS);
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bool throttlePeriodOngoing = false;
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void readCommandQueue(void);
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ReturnValue_t handleRegularTmQueue();
ReturnValue_t handleCfdpTmQueue();
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ReturnValue_t handleGenericTmQueue(MessageQueueIF& queue, bool isCfdp);
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MessageQueueId_t getCommandQueue() const override;
void getMode(Mode_t* mode, Submode_t* submode) override;
ReturnValue_t checkModeCommand(Mode_t mode, Submode_t submode,
uint32_t* msToReachTheMode) override;
void startTransition(Mode_t mode, Submode_t submode) override;
void announceMode(bool recursive) override;
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void throttleCfdp();
void releaseCfdp();
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object_id_t getObjectId() const override;
const HasHealthIF* getOptHealthIF() const override;
const HasModesIF& getModeIF() const override;
ModeTreeChildIF& getModeTreeChildIF() override;
};
#endif /* MISSION_TMTC_LIVETMTASK_H_ */