basic implementation for passive cooling
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This commit is contained in:
2023-03-13 17:36:41 +01:00
parent 9d1d62aee0
commit 26a9dce0a0
7 changed files with 116 additions and 31 deletions

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@ -8,12 +8,14 @@ class EiveSystem : public Subsystem {
EiveSystem(object_id_t setObjectId, uint32_t maxNumberOfSequences, uint32_t maxNumberOfTables);
private:
MessageQueueIF* eventQueue = nullptr;
Countdown fallbackCommandCd = Countdown(30000);
ReturnValue_t initialize() override;
void performChildOperation() override;
void announceMode(bool recursive) override;
void handleEventMessages();
MessageQueueIF* eventQueue = nullptr;
void commandSelfToSafe();
};
#endif /* MISSION_SYSTEM_EIVESYSTEM_H_ */