Merge pull request 'SCEX is back!' (#831) from scex-back-in-the-house into main
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Reviewed-on: #831
Reviewed-by: Marius Eggert <eggertm@irs.uni-stuttgart.de>
This commit is contained in:
Robin Müller 2023-12-06 12:09:35 +01:00
commit 2aca517f71
15 changed files with 23 additions and 52 deletions

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@ -16,6 +16,14 @@ will consitute of a breaking change warranting a new major release:
# [unreleased]
# [v7.4.1] 2023-12-06
## Fixed
- Schedule SCEX again. Scheduling was removed accidentaly when Payload Task was converted to a PST.
- SCEX transition was previously 0 seconds.. which did not lead to bugs? In any case it is 5
seconds now.
# [v7.4.0] 2023-11-30
- `eive-tmtc` v5.11.0

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@ -11,7 +11,7 @@ cmake_minimum_required(VERSION 3.13)
set(OBSW_VERSION_MAJOR 7)
set(OBSW_VERSION_MINOR 4)
set(OBSW_VERSION_REVISION 0)
set(OBSW_VERSION_REVISION 1)
# set(CMAKE_VERBOSE TRUE)

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@ -39,9 +39,7 @@
#include "bsp_q7s/acs/StrConfigPathGetter.h"
#include "bsp_q7s/boardtest/Q7STestTask.h"
#include "bsp_q7s/callbacks/gnssCallback.h"
#include "bsp_q7s/callbacks/pcduSwitchCb.h"
#include "bsp_q7s/callbacks/q7sGpioCallbacks.h"
#include "bsp_q7s/callbacks/rwSpiCallback.h"
#include "busConf.h"
#include "ccsdsConfig.h"
#include "devConf.h"
@ -73,7 +71,7 @@
#include "mission/system/tcs/RtdFdir.h"
#include "mission/system/tcs/TcsBoardAssembly.h"
#include "mission/system/tcs/tcsModeTree.h"
#include "mission/system/tree/payloadModeTree.h"
#include "mission/system/payloadModeTree.h"
#include "mission/tmtc/tmFilters.h"
#include "mission/utility/GlobalConfigHandler.h"
#include "tmtc/pusIds.h"

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@ -41,7 +41,7 @@
#include "mission/system/acs/acsModeTree.h"
#include "mission/system/com/comModeTree.h"
#include "mission/system/tcs/tcsModeTree.h"
#include "mission/system/tree/payloadModeTree.h"
#include "mission/system/payloadModeTree.h"
#include "mission/tcs/defs.h"
void dummy::createDummies(DummyCfg cfg, PowerSwitchIF& pwrSwitcher, GpioIF* gpioIF,

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@ -24,14 +24,10 @@
#include "OBSWConfig.h"
#include "devConf.h"
#include "devices/addresses.h"
#include "devices/gpioIds.h"
#include "eive/definitions.h"
#include "mission/system/acs/acsModeTree.h"
#include "mission/system/payloadModeTree.h"
#include "mission/system/power/epsModeTree.h"
#include "mission/system/tcs/tcsModeTree.h"
#include "mission/system/tree/payloadModeTree.h"
#include "mission/tcs/defs.h"
void ObjectFactory::createSunSensorComponents(GpioIF* gpioComIF, SpiComIF* spiComIF,
PowerSwitchIF& pwrSwitcher, std::string spiDev,

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@ -47,35 +47,3 @@ void scheduling::addMpsocSupvHandlers(PeriodicTaskIF* plTask) {
plTask->addComponent(objects::PLOC_MPSOC_HANDLER, DeviceHandlerIF::SEND_READ);
plTask->addComponent(objects::PLOC_MPSOC_HANDLER, DeviceHandlerIF::GET_READ);
}
void scheduling::scheduleScexDev(PeriodicTaskIF*& scexDevHandler) {
ReturnValue_t result =
scexDevHandler->addComponent(objects::SCEX, DeviceHandlerIF::PERFORM_OPERATION);
if (result != returnvalue::OK) {
printAddObjectError("SCEX_DEV", objects::SCEX);
}
result = scexDevHandler->addComponent(objects::SCEX, DeviceHandlerIF::SEND_WRITE);
if (result != returnvalue::OK) {
printAddObjectError("SCEX_DEV", objects::SCEX);
}
result = scexDevHandler->addComponent(objects::SCEX, DeviceHandlerIF::GET_WRITE);
if (result != returnvalue::OK) {
printAddObjectError("SCEX_DEV", objects::SCEX);
}
result = scexDevHandler->addComponent(objects::SCEX, DeviceHandlerIF::SEND_READ);
if (result != returnvalue::OK) {
printAddObjectError("SCEX_DEV", objects::SCEX);
}
result = scexDevHandler->addComponent(objects::SCEX, DeviceHandlerIF::GET_READ);
if (result != returnvalue::OK) {
printAddObjectError("SCEX_DEV", objects::SCEX);
}
result = scexDevHandler->addComponent(objects::SCEX, DeviceHandlerIF::SEND_READ);
if (result != returnvalue::OK) {
printAddObjectError("SCEX_DEV", objects::SCEX);
}
result = scexDevHandler->addComponent(objects::SCEX, DeviceHandlerIF::GET_READ);
if (result != returnvalue::OK) {
printAddObjectError("SCEX_DEV", objects::SCEX);
}
}

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@ -8,7 +8,6 @@ namespace scheduling {
extern PosixThreadArgs RR_SCHEDULING;
extern PosixThreadArgs NORMAL_SCHEDULING;
void scheduleScexDev(PeriodicTaskIF*& scexDevHandler);
void scheduleScexReader(TaskFactory& factory, PeriodicTaskIF*& scexReaderTask);
void addMpsocSupvHandlers(PeriodicTaskIF* task);
} // namespace scheduling

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@ -7,7 +7,7 @@
#include <fsfw/devicehandlers/DeviceHandlerIF.h>
#include <fsfw/serviceinterface/ServiceInterfaceStream.h>
#include "objects/systemObjectList.h"
#include <optional>
namespace startracker {

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@ -307,7 +307,7 @@ void ScexDeviceHandler::performOperationHook() {
}
}
uint32_t ScexDeviceHandler::getTransitionDelayMs(Mode_t modeFrom, Mode_t modeTo) { return OK; }
uint32_t ScexDeviceHandler::getTransitionDelayMs(Mode_t modeFrom, Mode_t modeTo) { return 5000; }
ReturnValue_t ScexDeviceHandler::getSwitches(const uint8_t** switches, uint8_t* numberOfSwitches) {
if (switchId) {

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@ -628,7 +628,13 @@ ReturnValue_t pst::pstPayload(FixedTimeslotTaskIF *thisSequence) {
FreshSupvHandler::OpCode::PARSE_TM);
thisSequence->addSlot(objects::PLOC_SUPERVISOR_HANDLER, length * 0.2,
FreshSupvHandler::OpCode::PARSE_TM);
static_cast<void>(length);
thisSequence->addSlot(objects::SCEX, length * 0.6, DeviceHandlerIF::PERFORM_OPERATION);
thisSequence->addSlot(objects::SCEX, length * 0.6, DeviceHandlerIF::SEND_WRITE);
thisSequence->addSlot(objects::SCEX, length * 0.6, DeviceHandlerIF::GET_WRITE);
thisSequence->addSlot(objects::SCEX, length * 0.6, DeviceHandlerIF::SEND_READ);
thisSequence->addSlot(objects::SCEX, length * 0.6, DeviceHandlerIF::GET_READ);
thisSequence->addSlot(objects::SCEX, length * 0.8, DeviceHandlerIF::SEND_READ);
thisSequence->addSlot(objects::SCEX, length * 0.8, DeviceHandlerIF::GET_READ);
return thisSequence->checkSequence();
}

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@ -1,5 +1,4 @@
add_subdirectory(objects)
add_subdirectory(tree)
add_subdirectory(acs)
add_subdirectory(tcs)
add_subdirectory(com)
@ -8,4 +7,4 @@ add_subdirectory(power)
target_sources(
${LIB_EIVE_MISSION}
PRIVATE systemTree.cpp DualLanePowerStateMachine.cpp EiveSystem.cpp
treeUtil.cpp SharedPowerAssemblyBase.cpp)
treeUtil.cpp SharedPowerAssemblyBase.cpp payloadModeTree.cpp)

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@ -6,15 +6,13 @@
#include <mission/sysDefs.h>
#include <mission/system/com/comModeTree.h>
#include <atomic>
#include "eive/objects.h"
#include "mission/com/defs.h"
#include "mission/sysDefs.h"
#include "mission/system/acs/acsModeTree.h"
#include "mission/system/payloadModeTree.h"
#include "mission/system/power/epsModeTree.h"
#include "mission/system/tcs/tcsModeTree.h"
#include "mission/system/tree/payloadModeTree.h"
#include "treeUtil.h"
namespace {

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@ -1 +0,0 @@
target_sources(${LIB_EIVE_MISSION} PRIVATE payloadModeTree.cpp)