this is going to be tricky
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@ -104,28 +104,25 @@ ReturnValue_t AcsBoardAssembly::handleNormalOrOnModeCmd(Mode_t mode, Submode_t s
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using namespace duallane;
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using namespace duallane;
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ReturnValue_t result = returnvalue::OK;
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ReturnValue_t result = returnvalue::OK;
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bool needsSecondStep = false;
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bool needsSecondStep = false;
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if(sideSwitchTransition(mode, submode) and sideSwitchState == SideSwitchState::NONE) {
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sideSwitchState = SideSwitchState::TO_DUAL;
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}
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// Switch to dual side first, and later switch back to the otherside
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if(sideSwitchState == SideSwitchState::TO_DUAL) {
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submode = Submodes::DUAL_MODE;
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targetSubmodeForSideSwitch = static_cast<duallane::Submodes>(submode);
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// TODO: Ugly hack. The base class should support arbitrary number of steps..
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needsSecondStep = true;
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} else if(sideSwitchState == SideSwitchState::DISABLE_OTHER_SIDE) {
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submode = targetSubmodeForSideSwitch;
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}
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auto cmdSeq = [&](object_id_t objectId, Mode_t devMode, ModeTableIdx tableIdx) {
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auto cmdSeq = [&](object_id_t objectId, Mode_t devMode, ModeTableIdx tableIdx) {
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if (mode == devMode) {
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if (mode == devMode) {
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modeTable[tableIdx].setMode(mode);
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modeTable[tableIdx].setMode(mode);
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} else if (mode == DeviceHandlerIF::MODE_NORMAL) {
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} else if (isUseable(objectId, devMode)) {
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if (isUseable(objectId, devMode)) {
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modeTable[tableIdx].setMode(mode);
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if (devMode == MODE_ON) {
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modeTable[tableIdx].setMode(mode);
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modeTable[tableIdx].setSubmode(SUBMODE_NONE);
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} else {
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modeTable[tableIdx].setMode(MODE_ON);
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modeTable[tableIdx].setSubmode(SUBMODE_NONE);
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if (internalState != STATE_SECOND_STEP) {
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needsSecondStep = true;
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}
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}
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}
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} else if (mode == MODE_ON) {
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if (isUseable(objectId, devMode)) {
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modeTable[tableIdx].setMode(MODE_ON);
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modeTable[tableIdx].setSubmode(SUBMODE_NONE);
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modeTable[tableIdx].setSubmode(SUBMODE_NONE);
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}
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}
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}
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};
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};
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bool gpsUsable = isUseable(helper.gpsId, helper.gpsMode);
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bool gpsUsable = isUseable(helper.gpsId, helper.gpsMode);
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switch (submode) {
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switch (submode) {
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@ -97,11 +97,7 @@ ReturnValue_t DualLaneAssemblyBase::isModeCombinationValid(Mode_t mode, Submode_
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return returnvalue::FAILED;
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return returnvalue::FAILED;
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}
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}
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if (sideSwitchTransition(mode, submode)) {
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if (sideSwitchTransition(mode, submode)) {
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// I could implement this but this would increase the already high complexity. This is not
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//inSideSwitchTransition = true;
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// necessary. The operator should can send a command to switch the assembly off first and
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// then send a command to turn on the other side, either to ON or to NORMAL
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triggerEvent(SIDE_SWITCH_TRANSITION_NOT_ALLOWED_ID, 0, 0);
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return TRANS_NOT_ALLOWED;
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}
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}
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return returnvalue::OK;
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return returnvalue::OK;
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}
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}
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@ -225,6 +221,7 @@ void DualLaneAssemblyBase::finishModeOp() {
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pwrStateMachine.reset();
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pwrStateMachine.reset();
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powerRetryCounter = 0;
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powerRetryCounter = 0;
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tryingOtherSide = false;
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tryingOtherSide = false;
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sideSwitchState = SideSwitchState::NONE;
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dualModeErrorSwitch = true;
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dualModeErrorSwitch = true;
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}
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}
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@ -33,6 +33,15 @@ class DualLaneAssemblyBase : public AssemblyBase, public ConfirmsFailuresIF {
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bool dualModeErrorSwitch = true;
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bool dualModeErrorSwitch = true;
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duallane::Submodes defaultSubmode = duallane::Submodes::A_SIDE;
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duallane::Submodes defaultSubmode = duallane::Submodes::A_SIDE;
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enum SideSwitchState {
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NONE,
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TO_DUAL,
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DISABLE_OTHER_SIDE
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};
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SideSwitchState sideSwitchState = SideSwitchState::NONE;
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duallane::Submodes targetSubmodeForSideSwitch = duallane::Submodes::B_SIDE;
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enum RecoveryCustomStates {
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enum RecoveryCustomStates {
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IDLE,
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IDLE,
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POWER_SWITCHING_OFF,
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POWER_SWITCHING_OFF,
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