clean up code structure a bit
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12
mission/system/acs/StrFdir.h
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12
mission/system/acs/StrFdir.h
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@ -0,0 +1,12 @@
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#ifndef MISSION_SYSTEM_FDIR_STRFDIR_H_
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#define MISSION_SYSTEM_FDIR_STRFDIR_H_
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#include <fsfw/devicehandlers/DeviceHandlerFailureIsolation.h>
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class StrFdir : public DeviceHandlerFailureIsolation {
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public:
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StrFdir(object_id_t strObject);
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ReturnValue_t eventReceived(EventMessage* event) override;
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};
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#endif /* MISSION_SYSTEM_FDIR_STRFDIR_H_ */
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