why do we need so much buffer time?
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@ -144,6 +144,7 @@ void ImtqHandler::doStartUp() {
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} else {
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setMode(_MODE_TO_ON);
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}
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commandExecuted = false;
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}
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}
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}
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@ -154,6 +155,7 @@ void ImtqHandler::doShutDown() {
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specialRequestActive = false;
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firstReplyCycle = true;
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internalState = InternalState::NONE;
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commandExecuted = false;
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setMode(_MODE_POWER_DOWN);
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}
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@ -171,6 +173,7 @@ ReturnValue_t ImtqHandler::buildNormalDeviceCommand(DeviceCommandId_t* id) {
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*id = imtq::cmdIds::REQUEST;
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request.request = imtq::RequestType::DO_NOTHING;
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request.specialRequest = imtq::SpecialRequest::NONE;
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expectedReply = DeviceHandlerIF::NO_COMMAND_ID;
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rawPacket = reinterpret_cast<uint8_t*>(&request);
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rawPacketLen = sizeof(imtq::Request);
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return returnvalue::OK;
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@ -180,6 +183,10 @@ ReturnValue_t ImtqHandler::buildNormalDeviceCommand(DeviceCommandId_t* id) {
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}
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ReturnValue_t ImtqHandler::buildTransitionDeviceCommand(DeviceCommandId_t* id) {
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if (internalState == InternalState::STARTUP) {
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*id = imtq::cmdIds::REQUEST;
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return buildCommandFromCommand(*id, nullptr, 0);
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}
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return NOTHING_TO_SEND;
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}
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@ -307,10 +314,14 @@ ReturnValue_t ImtqHandler::interpretDeviceReply(DeviceCommandId_t id, const uint
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ReturnValue_t result;
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ReturnValue_t status = returnvalue::OK;
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if (getMode() != MODE_NORMAL) {
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// Ignore replies during transitions.
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if (expectedReply == imtq::cmdIds::REPLY_NO_TORQUE) {
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ImtqRepliesDefault replies(packet);
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if (replies.devWasConfigured() and internalState == InternalState::STARTUP) {
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commandExecuted = true;
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}
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}
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return returnvalue::OK;
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}
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// arrayprinter::print(packet, ImtqReplies::BASE_LEN);
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if (expectedReply == imtq::cmdIds::REPLY_NO_TORQUE) {
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// sif::debug << "handle measure" << std::endl;
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ImtqRepliesDefault replies(packet);
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