changes for FSFW power refactoring
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@ -43,8 +43,8 @@ class HeaterHandler : public ExecutableObjectIF,
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virtual ReturnValue_t performOperation(uint8_t operationCode = 0) override;
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virtual void sendSwitchCommand(uint8_t switchNr, ReturnValue_t onOff) const override;
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virtual void sendFuseOnCommand(uint8_t fuseNr) const override;
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virtual ReturnValue_t sendSwitchCommand(uint8_t switchNr, ReturnValue_t onOff) override;
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virtual ReturnValue_t sendFuseOnCommand(uint8_t fuseNr) override;
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/**
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* @brief This function will be called from the Heater object to check
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* the current switch state.
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