v1.10.0 #220
@ -134,7 +134,7 @@ ReturnValue_t HeaterHandler::executeAction(ActionId_t actionId, MessageQueueId_t
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return result;
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return result;
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}
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}
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void HeaterHandler::sendSwitchCommand(uint8_t switchNr, ReturnValue_t onOff) const {
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ReturnValue_t HeaterHandler::sendSwitchCommand(uint8_t switchNr, ReturnValue_t onOff) {
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ReturnValue_t result;
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ReturnValue_t result;
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store_address_t storeAddress;
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store_address_t storeAddress;
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uint8_t commandData[2];
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uint8_t commandData[2];
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@ -164,6 +164,7 @@ void HeaterHandler::sendSwitchCommand(uint8_t switchNr, ReturnValue_t onOff) con
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<< "message" << std::endl;
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<< "message" << std::endl;
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}
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}
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}
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}
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return result;
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}
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}
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void HeaterHandler::handleActiveCommands() {
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void HeaterHandler::handleActiveCommands() {
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@ -338,7 +339,9 @@ gpioId_t HeaterHandler::getGpioIdFromSwitchNr(int switchNr) {
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MessageQueueId_t HeaterHandler::getCommandQueue() const { return commandQueue->getId(); }
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MessageQueueId_t HeaterHandler::getCommandQueue() const { return commandQueue->getId(); }
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void HeaterHandler::sendFuseOnCommand(uint8_t fuseNr) const {}
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ReturnValue_t HeaterHandler::sendFuseOnCommand(uint8_t fuseNr) {
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return RETURN_OK;
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}
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ReturnValue_t HeaterHandler::getSwitchState(uint8_t switchNr) const { return 0; }
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ReturnValue_t HeaterHandler::getSwitchState(uint8_t switchNr) const { return 0; }
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@ -43,8 +43,8 @@ class HeaterHandler : public ExecutableObjectIF,
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virtual ReturnValue_t performOperation(uint8_t operationCode = 0) override;
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virtual ReturnValue_t performOperation(uint8_t operationCode = 0) override;
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virtual void sendSwitchCommand(uint8_t switchNr, ReturnValue_t onOff) const override;
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virtual ReturnValue_t sendSwitchCommand(uint8_t switchNr, ReturnValue_t onOff) override;
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virtual void sendFuseOnCommand(uint8_t fuseNr) const override;
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virtual ReturnValue_t sendFuseOnCommand(uint8_t fuseNr) override;
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/**
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/**
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* @brief This function will be called from the Heater object to check
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* @brief This function will be called from the Heater object to check
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* the current switch state.
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* the current switch state.
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@ -205,7 +205,7 @@ void PCDUHandler::updatePdu1SwitchStates() {
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LocalDataPoolManager* PCDUHandler::getHkManagerHandle() { return &poolManager; }
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LocalDataPoolManager* PCDUHandler::getHkManagerHandle() { return &poolManager; }
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void PCDUHandler::sendSwitchCommand(uint8_t switchNr, ReturnValue_t onOff) const {
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ReturnValue_t PCDUHandler::sendSwitchCommand(uint8_t switchNr, ReturnValue_t onOff) {
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using namespace pcduSwitches;
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using namespace pcduSwitches;
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ReturnValue_t result;
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ReturnValue_t result;
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uint16_t memoryAddress = 0;
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uint16_t memoryAddress = 0;
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@ -261,7 +261,7 @@ void PCDUHandler::sendSwitchCommand(uint8_t switchNr, ReturnValue_t onOff) const
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}
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}
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// This is a dangerous command. Reject/Igore it for now
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// This is a dangerous command. Reject/Igore it for now
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case pcduSwitches::PDU2_CH0_Q7S: {
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case pcduSwitches::PDU2_CH0_Q7S: {
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return;
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return RETURN_FAILED;
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// memoryAddress = PDU2::CONFIG_ADDRESS_OUT_EN_Q7S;
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// memoryAddress = PDU2::CONFIG_ADDRESS_OUT_EN_Q7S;
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// pdu = ObjectManager::instance()->get<GomspaceDeviceHandler>(objects::PDU2_HANDLER);
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// pdu = ObjectManager::instance()->get<GomspaceDeviceHandler>(objects::PDU2_HANDLER);
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// break;
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// break;
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@ -309,7 +309,7 @@ void PCDUHandler::sendSwitchCommand(uint8_t switchNr, ReturnValue_t onOff) const
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default: {
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default: {
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sif::error << "PCDUHandler::sendSwitchCommand: Invalid switch number " << std::endl;
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sif::error << "PCDUHandler::sendSwitchCommand: Invalid switch number " << std::endl;
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return;
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return RETURN_FAILED;
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}
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}
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}
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}
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@ -322,7 +322,7 @@ void PCDUHandler::sendSwitchCommand(uint8_t switchNr, ReturnValue_t onOff) const
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break;
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break;
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default:
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default:
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sif::error << "PCDUHandler::sendSwitchCommand: Invalid state commanded" << std::endl;
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sif::error << "PCDUHandler::sendSwitchCommand: Invalid state commanded" << std::endl;
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return;
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return RETURN_FAILED;
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}
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}
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GomspaceSetParamMessage setParamMessage(memoryAddress, ¶meterValue, parameterValueSize);
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GomspaceSetParamMessage setParamMessage(memoryAddress, ¶meterValue, parameterValueSize);
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@ -347,9 +347,12 @@ void PCDUHandler::sendSwitchCommand(uint8_t switchNr, ReturnValue_t onOff) const
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// Can't use trigger event because of const function constraint, but this hack seems to work
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// Can't use trigger event because of const function constraint, but this hack seems to work
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this->forwardEvent(power::SWITCH_CMD_SENT, parameterValue, switchNr);
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this->forwardEvent(power::SWITCH_CMD_SENT, parameterValue, switchNr);
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}
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}
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return result;
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}
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}
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void PCDUHandler::sendFuseOnCommand(uint8_t fuseNr) const {}
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ReturnValue_t PCDUHandler::sendFuseOnCommand(uint8_t fuseNr) {
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return RETURN_OK;
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}
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ReturnValue_t PCDUHandler::getSwitchState(uint8_t switchNr) const {
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ReturnValue_t PCDUHandler::getSwitchState(uint8_t switchNr) const {
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if (switchNr >= pcduSwitches::NUMBER_OF_SWITCHES) {
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if (switchNr >= pcduSwitches::NUMBER_OF_SWITCHES) {
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@ -33,8 +33,8 @@ class PCDUHandler : public PowerSwitchIF,
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store_address_t storeId = storeId::INVALID_STORE_ADDRESS,
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store_address_t storeId = storeId::INVALID_STORE_ADDRESS,
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bool* clearMessage = nullptr) override;
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bool* clearMessage = nullptr) override;
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virtual void sendSwitchCommand(uint8_t switchNr, ReturnValue_t onOff) const override;
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virtual ReturnValue_t sendSwitchCommand(uint8_t switchNr, ReturnValue_t onOff) override;
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virtual void sendFuseOnCommand(uint8_t fuseNr) const override;
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virtual ReturnValue_t sendFuseOnCommand(uint8_t fuseNr) override;
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virtual ReturnValue_t getSwitchState(uint8_t switchNr) const override;
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virtual ReturnValue_t getSwitchState(uint8_t switchNr) const override;
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virtual ReturnValue_t getFuseState(uint8_t fuseNr) const override;
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virtual ReturnValue_t getFuseState(uint8_t fuseNr) const override;
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virtual uint32_t getSwitchDelayMs(void) const override;
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virtual uint32_t getSwitchDelayMs(void) const override;
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Block a user