EIVE System #376
@ -457,22 +457,7 @@ void PCDUHandler::checkAndUpdatePduSwitch(GOMSPACE::Pdu pdu, pcdu::Switches swit
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uint8_t setValue) {
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uint8_t setValue) {
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using namespace pcdu;
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using namespace pcdu;
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if (switchStates[switchIdx] != setValue) {
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if (switchStates[switchIdx] != setValue) {
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#if OBSW_INITIALIZE_SWITCHES == 1
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// This code initializes the switches to the default init switch states on every reboot.
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// This is not done by the PCDU unless it is power-cycled.
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if (((pdu == GOMSPACE::Pdu::PDU1) and firstSwitchInfoPdu1) or
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((pdu == GOMSPACE::Pdu::PDU2) and firstSwitchInfoPdu2)) {
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ReturnValue_t state = PowerSwitchIF::SWITCH_OFF;
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if (INIT_SWITCH_STATES[switchIdx] == ON) {
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state = PowerSwitchIF::SWITCH_ON;
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}
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sendSwitchCommand(switchIdx, state);
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} else {
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triggerEvent(power::SWITCH_HAS_CHANGED, setValue, switchIdx);
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}
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#else
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triggerEvent(power::SWITCH_HAS_CHANGED, setValue, switchIdx);
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triggerEvent(power::SWITCH_HAS_CHANGED, setValue, switchIdx);
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#endif
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}
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}
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switchStates[switchIdx] = setValue;
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switchStates[switchIdx] = setValue;
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}
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}
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