SD Card, Scratch Buffer and README updates #52
@ -29,3 +29,4 @@ set -x # Print command
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${python} cmake_build_config.py -o "${os_fsfw}" -g "${build_generator}" -b "debug" -l "${builddir}"
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${python} cmake_build_config.py -o "${os_fsfw}" -g "${build_generator}" -b "debug" -l "${builddir}"
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# Use this if commands are added which should not be printed
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# Use this if commands are added which should not be printed
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# set +x
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# set +x
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32
cmake/scripts/Linux/ninja_debug_cfg.sh
Executable file
32
cmake/scripts/Linux/ninja_debug_cfg.sh
Executable file
@ -0,0 +1,32 @@
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#!/bin/sh
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counter=0
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while [ ${counter} -lt 5 ]
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do
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cd ..
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if [ -f "cmake_build_config.py" ];then
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break
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fi
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counter=$((counter=counter + 1))
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done
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if [ "${counter}" -ge 5 ];then
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echo "create_cmake_cfg.sh not found in upper directories!"
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exit 1
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fi
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build_generator="Ninja"
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os_fsfw="linux"
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builddir="build-Debug-Host"
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if [ "${OS}" = "Windows_NT" ]; then
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python="py"
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# Could be other OS but this works for now.
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else
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python="python3"
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fi
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echo "Running command (without the leading +):"
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set -x # Print command
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${python} cmake_build_config.py -o "${os_fsfw}" -g "${build_generator}" -b "debug" -l "${builddir}"
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# Use this if commands are added which should not be printed
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# set +x
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