Nah #891
@ -303,9 +303,9 @@ void Guidance::comparePtg(double currentQuat[4], double currentSatRotRate[3], do
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// First calculate error quaternion between current and target orientation without reference
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// quaternion
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double errorQuatWoRef[4] = {0, 0, 0, 0};
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QuaternionOperations::multiply(targetQuat, currentQuat, errorQuatWoRef);
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QuaternionOperations::multiply(currentQuat, targetQuat, errorQuatWoRef);
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// Then add rotation from reference quaternion
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QuaternionOperations::multiply(errorQuatWoRef, refQuat, errorQuat);
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QuaternionOperations::multiply(refQuat, errorQuatWoRef, errorQuat);
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// Keep scalar part of quaternion positive
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if (errorQuat[3] < 0) {
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VectorOperations<double>::mulScalar(errorQuat, -1, errorQuat, 4);
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