Ulrich Mohr
acd365e421
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244 lines
8.8 KiB
C++
244 lines
8.8 KiB
C++
#include "DualLaneAssemblyBase.h"
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#include <fsfw/ipc/QueueFactory.h>
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#include <fsfw/devicehandlers/DeviceHandlerIF.h>
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#include "OBSWConfig.h"
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DualLaneAssemblyBase::DualLaneAssemblyBase(object_id_t objectId, object_id_t parentId,
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PowerSwitchIF* pwrSwitcher, pcdu::Switches switch1,
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pcdu::Switches switch2, Event pwrTimeoutEvent,
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Event sideSwitchNotAllowedEvent,
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Event transitionOtherSideFailedEvent)
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: AssemblyBase(objectId, parentId, 20),
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pwrStateMachine(switch1, switch2, pwrSwitcher),
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pwrTimeoutEvent(pwrTimeoutEvent),
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sideSwitchNotAllowedEvent(sideSwitchNotAllowedEvent),
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transitionOtherSideFailedEvent(transitionOtherSideFailedEvent) {
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eventQueue = QueueFactory::instance()->createMessageQueue(10);
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}
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void DualLaneAssemblyBase::performChildOperation() {
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using namespace duallane;
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if (pwrStateMachine.active()) {
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pwrStateMachineWrapper();
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}
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// Only perform the regular child operation if the power state machine is not active.
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// It does not make any sense to command device modes while the power switcher is busy
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// switching off or on devices.
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if (not pwrStateMachine.active()) {
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AssemblyBase::performChildOperation();
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// TODO: Handle Event Queue
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}
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}
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void DualLaneAssemblyBase::startTransition(Mode_t mode, Submode_t submode) {
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// doStartTransition(mode, submode);
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using namespace duallane;
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pwrStateMachine.reset();
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if (mode != MODE_OFF) {
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// If anything other than MODE_OFF is commanded, perform power state machine first
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// Cache the target modes, required by power state machine
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pwrStateMachine.start(mode, submode);
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// Cache these for later after the power state machine has finished
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targetMode = mode;
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targetSubmode = submode;
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} else {
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AssemblyBase::startTransition(mode, submode);
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}
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}
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bool DualLaneAssemblyBase::isUseable(object_id_t object, Mode_t mode) {
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if (healthHelper.healthTable->isFaulty(object)) {
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return false;
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}
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// Check if device is already in target mode
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if (childrenMap[object].mode == mode) {
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return true;
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}
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if (healthHelper.healthTable->isCommandable(object)) {
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return true;
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}
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return false;
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}
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ReturnValue_t DualLaneAssemblyBase::pwrStateMachineWrapper() {
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using namespace power;
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OpCodes opCode = pwrStateMachine.fsm();
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if (customRecoveryStates == RecoveryCustomStates::IDLE) {
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if (opCode == OpCodes::NONE) {
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return RETURN_OK;
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} else if (opCode == OpCodes::TO_OFF_DONE) {
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// Will be called for transitions to MODE_OFF, where everything is done after power switching
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finishModeOp();
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} else if (opCode == OpCodes::TO_NOT_OFF_DONE) {
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// Will be called for transitions from MODE_OFF to anything else, where the mode still has
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// to be commanded after power switching
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AssemblyBase::startTransition(targetMode, targetSubmode);
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} else if (opCode == OpCodes::TIMEOUT_OCCURED) {
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if (powerRetryCounter == 0) {
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powerRetryCounter++;
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pwrStateMachine.reset();
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} else {
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#if OBSW_VERBOSE_LEVEL >= 1
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sif::warning << "Timeout occured in power state machine" << std::endl;
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#endif
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triggerEvent(pwrTimeoutEvent, 0, 0);
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return RETURN_FAILED;
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}
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}
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}
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return RETURN_OK;
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}
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ModeDefinitionHelper DualLaneAssemblyBase::getModeDefinitionHelper() {
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return ModeDefinitionHelper::create<DeviceHandlerIF::DeviceHandlerMode, duallane::Submodes>();
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}
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ReturnValue_t DualLaneAssemblyBase::isModeCombinationValid(Mode_t mode, Submode_t submode) {
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using namespace duallane;
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if (submode != A_SIDE and submode != B_SIDE and submode != DUAL_MODE) {
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return HasReturnvaluesIF::RETURN_FAILED;
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}
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if (sideSwitchTransition(mode, submode)) {
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// I could implement this but this would increase the already high complexity. This is not
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// necessary. The operator should can send a command to switch the assembly off first and
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// then send a command to turn on the other side, either to ON or to NORMAL
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triggerEvent(SIDE_SWITCH_TRANSITION_NOT_ALLOWED_ID, 0, 0);
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return TRANS_NOT_ALLOWED;
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}
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return HasReturnvaluesIF::RETURN_OK;
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}
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void DualLaneAssemblyBase::handleModeReached() {
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using namespace duallane;
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if (targetMode == MODE_OFF) {
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pwrStateMachine.start(targetMode, targetSubmode);
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// Now we can switch off the power. After that, the AssemblyBase::handleModeReached function
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// will be called
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pwrStateMachineWrapper();
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} else {
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finishModeOp();
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}
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}
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MessageQueueId_t DualLaneAssemblyBase::getEventReceptionQueue() { return eventQueue->getId(); }
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void DualLaneAssemblyBase::handleChildrenLostMode(ReturnValue_t result) {
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using namespace duallane;
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// Some ACS board components are required for Safe-Mode. It would be good if the software
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// transitions from A side to B side and from B side to dual mode autonomously
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// to ensure that that enough sensors are available without an operators intervention.
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// Therefore, the lost mode handler was overwritten to start these transitions
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Submode_t nextSubmode = Submodes::A_SIDE;
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if (submode == Submodes::A_SIDE) {
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nextSubmode = Submodes::B_SIDE;
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}
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if (not tryingOtherSide) {
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triggerEvent(CANT_KEEP_MODE, mode, submode);
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startTransition(mode, nextSubmode);
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tryingOtherSide = true;
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} else {
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// Not sure when this would happen. This flag is reset if the mode was reached. If it
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// was not reached, the transition failure handler should be called.
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sif::error << "DualLaneAssemblyBase::handleChildrenLostMode: Wrong handler called" << std::endl;
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triggerEvent(transitionOtherSideFailedEvent, mode, targetSubmode);
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startTransition(mode, Submodes::DUAL_MODE);
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}
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}
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void DualLaneAssemblyBase::handleModeTransitionFailed(ReturnValue_t result) {
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using namespace duallane;
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Submode_t nextSubmode = Submodes::A_SIDE;
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if (submode == Submodes::A_SIDE) {
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nextSubmode = Submodes::B_SIDE;
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}
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// Check whether the transition was started because the mode could not be kept (not commanded).
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// If this is not the case, start transition to other side. If it is the case, start
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// transition to dual mode.
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if (not tryingOtherSide) {
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triggerEvent(CANT_KEEP_MODE, mode, submode);
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startTransition(mode, nextSubmode);
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tryingOtherSide = true;
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} else {
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triggerEvent(transitionOtherSideFailedEvent, mode, targetSubmode);
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startTransition(mode, Submodes::DUAL_MODE);
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}
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}
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bool DualLaneAssemblyBase::checkAndHandleRecovery() {
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using namespace power;
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OpCodes opCode = OpCodes::NONE;
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if (recoveryState == RECOVERY_IDLE) {
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return AssemblyBase::checkAndHandleRecovery();
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}
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if (customRecoveryStates == IDLE) {
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pwrStateMachine.start(MODE_OFF, 0);
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customRecoveryStates = RecoveryCustomStates::POWER_SWITCHING_OFF;
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}
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if (customRecoveryStates == POWER_SWITCHING_OFF) {
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opCode = pwrStateMachine.fsm();
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if (opCode == OpCodes::TO_OFF_DONE or opCode == OpCodes::TIMEOUT_OCCURED) {
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customRecoveryStates = RecoveryCustomStates::POWER_SWITCHING_ON;
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pwrStateMachine.start(targetMode, targetSubmode);
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}
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}
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if (customRecoveryStates == POWER_SWITCHING_ON) {
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opCode = pwrStateMachine.fsm();
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if (opCode == OpCodes::TO_NOT_OFF_DONE or opCode == OpCodes::TIMEOUT_OCCURED) {
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customRecoveryStates = RecoveryCustomStates::DONE;
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}
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}
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if (customRecoveryStates == DONE) {
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bool pendingRecovery = AssemblyBase::checkAndHandleRecovery();
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if (not pendingRecovery) {
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pwrStateMachine.reset();
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customRecoveryStates = RecoveryCustomStates::IDLE;
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}
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// For a recovery on one side, only do the recovery once
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for (auto& child : childrenMap) {
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if (healthHelper.healthTable->getHealth(child.first) == HasHealthIF::NEEDS_RECOVERY) {
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sendHealthCommand(child.second.commandQueue, HEALTHY);
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child.second.healthChanged = false;
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}
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}
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return pendingRecovery;
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}
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return true;
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}
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bool DualLaneAssemblyBase::sideSwitchTransition(Mode_t mode, Submode_t submode) {
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using namespace duallane;
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if (this->mode == MODE_OFF) {
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return false;
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}
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if (this->mode == MODE_ON or this->mode == DeviceHandlerIF::MODE_NORMAL) {
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if (this->submode == Submodes::A_SIDE and submode == Submodes::B_SIDE) {
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return true;
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} else if (this->submode == Submodes::B_SIDE and submode == Submodes::A_SIDE) {
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return true;
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}
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return false;
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}
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return false;
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}
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void DualLaneAssemblyBase::finishModeOp() {
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using namespace duallane;
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AssemblyBase::handleModeReached();
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pwrStateMachine.reset();
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powerRetryCounter = 0;
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tryingOtherSide = false;
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dualModeErrorSwitch = true;
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}
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void DualLaneAssemblyBase::setPreferredSide(duallane::Submodes submode) {
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using namespace duallane;
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if (submode != Submodes::A_SIDE and submode != Submodes::B_SIDE) {
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return;
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}
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this->defaultSubmode = submode;
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}
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