88 lines
3.5 KiB
C++
88 lines
3.5 KiB
C++
#pragma once
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#include <fsfw/action/MinMaxParameter.h>
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#include <fsfw/action/TemplateAction.h>
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#include <fsfw/introspection/Enum.h>
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class CoreController;
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namespace core {
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FSFW_ENUM(ActionId, ActionId_t,
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((LIST_DIRECTORY_INTO_FILE, 0, "List Directory into file"))(
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(SWITCH_REBOOT_FILE_HANDLING, 5,
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"Switch Reboot File Handling"))((RESET_REBOOT_COUNTERS, 6, "Reset Boot Counters"))(
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(SWITCH_IMG_LOCK, 7, "Switch Image Lock"))((SET_MAX_REBOOT_CNT, 8,
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"Set maximum reboot Count"))(
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(XSC_REBOOT_OBC, 32, "Reboot using the xsc_boot_copy command"))(
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(MOUNT_OTHER_COPY, 33, "Mount Other Copy"))((REBOOT_OBC, 34,
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"Reboot using the reboot command")))
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FSFW_ENUM(Boolenum, uint8_t, ((NO, 0, "NO"))((YES, 1, "Yes")))
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class ListDirectoryIntoFileAction
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: public TemplateAction<CoreController, ListDirectoryIntoFileAction, ActionId> {
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public:
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ListDirectoryIntoFileAction(CoreController *owner)
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: TemplateAction(owner, ActionId::LIST_DIRECTORY_INTO_FILE){};
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};
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class SwitchRebootFileHandlingAction
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: public TemplateAction<CoreController, SwitchRebootFileHandlingAction, ActionId> {
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public:
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SwitchRebootFileHandlingAction(CoreController *owner)
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: TemplateAction(owner, ActionId::SWITCH_REBOOT_FILE_HANDLING){};
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Parameter<Boolenum> enableRebootFile =
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Parameter<Boolenum>::createParameter(this, "Enable Reboot File");
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};
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class ResetRebootCountersAction
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: public TemplateAction<CoreController, ResetRebootCountersAction, ActionId> {
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public:
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FSFW_ENUM(Selection, uint8_t, ((ZERO, "0"))((ONE, "1"))((ALL, "All")))
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ResetRebootCountersAction(CoreController *owner)
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: TemplateAction(owner, ActionId::RESET_REBOOT_COUNTERS){};
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Parameter<Selection> chip = Parameter<Selection>::createParameter(this, "Chip");
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Parameter<Selection> copy = Parameter<Selection>::createParameter(this, "Copy");
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};
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class SwitchImageLockAction
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: public TemplateAction<CoreController, SwitchImageLockAction, ActionId> {
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public:
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FSFW_ENUM(Selection, uint8_t, ((ZERO, "0"))((ONE, "1")))
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SwitchImageLockAction(CoreController *owner) : TemplateAction(owner, ActionId::SWITCH_IMG_LOCK){};
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Parameter<Boolenum> lock = Parameter<Boolenum>::createParameter(this, "Lock Image");
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Parameter<Selection> chip = Parameter<Selection>::createParameter(this, "Chip");
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Parameter<Selection> copy = Parameter<Selection>::createParameter(this, "Copy");
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};
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class SetMaxRebootCntAction
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: public TemplateAction<CoreController, SetMaxRebootCntAction, ActionId> {
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public:
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SetMaxRebootCntAction(CoreController *owner)
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: TemplateAction(owner, ActionId::SET_MAX_REBOOT_CNT){};
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Parameter<uint8_t> maxCount = Parameter<uint8_t>::createParameter(this, "Count");
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};
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class XscRebootObcAction : public TemplateAction<CoreController, XscRebootObcAction, ActionId> {
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public:
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FSFW_ENUM(Selection, uint8_t, ((ZERO, "0"))((ONE, "1"))((SAME, "Same")))
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XscRebootObcAction(CoreController *owner) : TemplateAction(owner, ActionId::XSC_REBOOT_OBC){};
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Parameter<Selection> chip = Parameter<Selection>::createParameter(this, "Chip");
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Parameter<Selection> copy = Parameter<Selection>::createParameter(this, "Copy");
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};
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class RebootObcAction : public TemplateAction<CoreController, RebootObcAction, ActionId> {
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public:
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RebootObcAction(CoreController *owner) : TemplateAction(owner, ActionId::REBOOT_OBC){};
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};
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} // namespace core
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