80 lines
2.6 KiB
C++
80 lines
2.6 KiB
C++
#ifndef MISSION_TMTC_LIVETMTASK_H_
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#define MISSION_TMTC_LIVETMTASK_H_
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#include <fsfw/modes/HasModesIF.h>
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#include <fsfw/objectmanager/SystemObject.h>
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#include <fsfw/subsystem/ModeTreeChildIF.h>
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#include <fsfw/subsystem/ModeTreeConnectionIF.h>
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#include <fsfw/tasks/ExecutableObjectIF.h>
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#include <fsfw/timemanager/Countdown.h>
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#include <mission/com/VirtualChannelWithQueue.h>
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#include <mission/tmtc/CfdpTmFunnel.h>
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#include <mission/tmtc/PusTmFunnel.h>
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#include <cstdint>
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#include "eive/definitions.h"
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static constexpr bool DEBUG_CFDP_TO_LIVE_TM_TASK = true;
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class LiveTmTask : public SystemObject,
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public HasModesIF,
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public ExecutableObjectIF,
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public ModeTreeChildIF,
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public ModeTreeConnectionIF {
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public:
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LiveTmTask(object_id_t objectId, PusTmFunnel& pusFunnel, CfdpTmFunnel& cfdpFunnel,
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VirtualChannel& channel, const std::atomic_bool& ptmeLocked,
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uint32_t regularTmQueueDepth, uint32_t cfdpQueueDepth);
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MessageQueueId_t getNormalLiveQueueId() const;
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MessageQueueId_t getCfdpLiveQueueId() const;
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ReturnValue_t performOperation(uint8_t opCode) override;
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ReturnValue_t initialize() override;
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ReturnValue_t connectModeTreeParent(HasModeTreeChildrenIF& parent) override;
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private:
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MessageQueueIF* requestQueue;
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MessageQueueIF* cfdpTmQueue;
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MessageQueueIF* regularTmQueue;
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StorageManagerIF* tmStore = nullptr;
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ModeHelper modeHelper;
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Mode_t mode = HasModesIF::MODE_OFF;
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Countdown tmFunnelCd = Countdown(100);
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PusTmFunnel& pusFunnel;
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CfdpTmFunnel& cfdpFunnel;
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VirtualChannel& channel;
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const std::atomic_bool& ptmeLocked;
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bool throttlePeriodOngoing = false;
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bool channelIsBusy = false;
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void readCommandQueue(void);
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ReturnValue_t handleRegularTmQueue();
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ReturnValue_t handleCfdpTmQueue();
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ReturnValue_t handleGenericTmQueue(MessageQueueIF& queue, bool isCfdp);
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MessageQueueId_t getCommandQueue() const override;
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void getMode(Mode_t* mode, Submode_t* submode) override;
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void cfdpBackpressureHandling();
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ReturnValue_t checkModeCommand(Mode_t mode, Submode_t submode,
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uint32_t* msToReachTheMode) override;
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void startTransition(Mode_t mode, Submode_t submode) override;
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void announceMode(bool recursive) override;
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void throttleCfdp();
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void releaseCfdp();
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void updateBusyFlag();
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object_id_t getObjectId() const override;
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const HasHealthIF* getOptHealthIF() const override;
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const HasModesIF& getModeIF() const override;
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ModeTreeChildIF& getModeTreeChildIF() override;
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};
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#endif /* MISSION_TMTC_LIVETMTASK_H_ */
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