eive-obsw/thirdparty/libcsp/src/arch/windows/windows_queue.c

92 lines
2.5 KiB
C

#include "windows_queue.h"
#include "windows_glue.h"
#include <Windows.h>
static int queueFull(windows_queue_t * queue) {
return queue->items == queue->size;
}
static int queueEmpty(windows_queue_t * queue) {
return queue->items == 0;
}
windows_queue_t * windows_queue_create(int length, size_t item_size) {
windows_queue_t *queue = (windows_queue_t*)malloc(sizeof(windows_queue_t));
if(queue == NULL)
goto queue_malloc_failed;
queue->buffer = malloc(length*item_size);
if(queue->buffer == NULL)
goto buffer_malloc_failed;
queue->size = length;
queue->item_size = item_size;
queue->items = 0;
queue->head_idx = 0;
InitializeCriticalSection(&(queue->mutex));
InitializeConditionVariable(&(queue->cond_full));
InitializeConditionVariable(&(queue->cond_empty));
goto queue_init_success;
buffer_malloc_failed:
free(queue);
queue = NULL;
queue_malloc_failed:
queue_init_success:
return queue;
}
void windows_queue_delete(windows_queue_t * q) {
if(q==NULL) return;
DeleteCriticalSection(&(q->mutex));
free(q->buffer);
free(q);
}
int windows_queue_enqueue(windows_queue_t * queue, void * value, int timeout) {
int offset;
EnterCriticalSection(&(queue->mutex));
while(queueFull(queue)) {
int ret = SleepConditionVariableCS(&(queue->cond_full), &(queue->mutex), timeout);
if( !ret ) {
LeaveCriticalSection(&(queue->mutex));
return ret == WAIT_TIMEOUT ? WINDOWS_QUEUE_FULL : WINDOWS_QUEUE_ERROR;
}
}
offset = ((queue->head_idx+queue->items) % queue->size) * queue->item_size;
memcpy((unsigned char*)queue->buffer + offset, value, queue->item_size);
queue->items++;
LeaveCriticalSection(&(queue->mutex));
WakeAllConditionVariable(&(queue->cond_empty));
return WINDOWS_QUEUE_OK;
}
int windows_queue_dequeue(windows_queue_t * queue, void * buf, int timeout) {
EnterCriticalSection(&(queue->mutex));
while(queueEmpty(queue)) {
int ret = SleepConditionVariableCS(&(queue->cond_empty), &(queue->mutex), timeout);
if( !ret ) {
LeaveCriticalSection(&(queue->mutex));
return ret == WAIT_TIMEOUT ? WINDOWS_QUEUE_EMPTY : WINDOWS_QUEUE_ERROR;
}
}
memcpy(buf, (unsigned char*)queue->buffer+(queue->head_idx%queue->size*queue->item_size), queue->item_size);
queue->items--;
queue->head_idx = (queue->head_idx + 1) % queue->size;
LeaveCriticalSection(&(queue->mutex));
WakeAllConditionVariable(&(queue->cond_full));
return WINDOWS_QUEUE_OK;
}
int windows_queue_items(windows_queue_t * queue) {
int items;
EnterCriticalSection(&(queue->mutex));
items = queue->items;
LeaveCriticalSection(&(queue->mutex));
return items;
}