201 lines
4.7 KiB
C
201 lines
4.7 KiB
C
/*
|
|
Cubesat Space Protocol - A small network-layer protocol designed for Cubesats
|
|
Copyright (C) 2012 GomSpace ApS (http://www.gomspace.com)
|
|
Copyright (C) 2012 AAUSAT3 Project (http://aausat3.space.aau.dk)
|
|
|
|
This library is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU Lesser General Public
|
|
License as published by the Free Software Foundation; either
|
|
version 2.1 of the License, or (at your option) any later version.
|
|
|
|
This library is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public
|
|
License along with this library; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
|
*/
|
|
|
|
#include <stdio.h>
|
|
#include <string.h>
|
|
#include <unistd.h>
|
|
|
|
#include <csp/csp.h>
|
|
|
|
/* Using un-exported header file.
|
|
* This is allowed since we are still in libcsp */
|
|
#include <csp/arch/csp_thread.h>
|
|
|
|
/** Example defines */
|
|
#define MY_ADDRESS 1 // Address of local CSP node
|
|
#define MY_PORT 10 // Port to send test traffic to
|
|
|
|
CSP_DEFINE_TASK(task_server) {
|
|
|
|
/* Create socket without any socket options */
|
|
csp_socket_t *sock = csp_socket(CSP_SO_NONE);
|
|
|
|
/* Bind all ports to socket */
|
|
csp_bind(sock, CSP_ANY);
|
|
|
|
/* Create 10 connections backlog queue */
|
|
csp_listen(sock, 10);
|
|
|
|
/* Pointer to current connection and packet */
|
|
csp_conn_t *conn;
|
|
csp_packet_t *packet;
|
|
|
|
/* Process incoming connections */
|
|
while (1) {
|
|
|
|
/* Wait for connection, 10000 ms timeout */
|
|
if ((conn = csp_accept(sock, 10000)) == NULL)
|
|
continue;
|
|
|
|
/* Read packets. Timout is 100 ms */
|
|
while ((packet = csp_read(conn, 100)) != NULL) {
|
|
switch (csp_conn_dport(conn)) {
|
|
case MY_PORT:
|
|
/* Process packet here */
|
|
printf("Packet received on MY_PORT: %s\r\n", (char *) packet->data);
|
|
csp_buffer_free(packet);
|
|
break;
|
|
|
|
default:
|
|
/* Let the service handler reply pings, buffer use, etc. */
|
|
csp_service_handler(conn, packet);
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* Close current connection, and handle next */
|
|
csp_close(conn);
|
|
|
|
}
|
|
|
|
return CSP_TASK_RETURN;
|
|
|
|
}
|
|
|
|
CSP_DEFINE_TASK(task_client) {
|
|
|
|
csp_packet_t * packet;
|
|
csp_conn_t * conn;
|
|
|
|
while (1) {
|
|
|
|
/**
|
|
* Try ping
|
|
*/
|
|
|
|
csp_sleep_ms(1000);
|
|
|
|
int result = csp_ping(MY_ADDRESS, 100, 100, CSP_O_NONE);
|
|
printf("Ping result %d [ms]\r\n", result);
|
|
|
|
csp_sleep_ms(1000);
|
|
|
|
/**
|
|
* Try data packet to server
|
|
*/
|
|
|
|
/* Get packet buffer for data */
|
|
packet = csp_buffer_get(100);
|
|
if (packet == NULL) {
|
|
/* Could not get buffer element */
|
|
printf("Failed to get buffer element\n");
|
|
return CSP_TASK_RETURN;
|
|
}
|
|
|
|
/* Connect to host HOST, port PORT with regular UDP-like protocol and 1000 ms timeout */
|
|
conn = csp_connect(CSP_PRIO_NORM, MY_ADDRESS, MY_PORT, 1000, CSP_O_NONE);
|
|
if (conn == NULL) {
|
|
/* Connect failed */
|
|
printf("Connection failed\n");
|
|
/* Remember to free packet buffer */
|
|
csp_buffer_free(packet);
|
|
return CSP_TASK_RETURN;
|
|
}
|
|
|
|
/* Copy dummy data to packet */
|
|
const char *msg = "Hello World";
|
|
strcpy((char *) packet->data, msg);
|
|
|
|
/* Set packet length */
|
|
packet->length = strlen(msg);
|
|
|
|
/* Send packet */
|
|
if (!csp_send(conn, packet, 1000)) {
|
|
/* Send failed */
|
|
printf("Send failed\n");
|
|
csp_buffer_free(packet);
|
|
}
|
|
|
|
/* Close connection */
|
|
csp_close(conn);
|
|
|
|
}
|
|
|
|
return CSP_TASK_RETURN;
|
|
}
|
|
|
|
int main(int argc, char * argv[]) {
|
|
|
|
/**
|
|
* Initialise CSP,
|
|
* No physical interfaces are initialised in this example,
|
|
* so only the loopback interface is registered.
|
|
*/
|
|
|
|
/* Init buffer system with 10 packets of maximum 300 bytes each */
|
|
printf("Initialising CSP\r\n");
|
|
csp_buffer_init(5, 300);
|
|
|
|
/* Init CSP with address MY_ADDRESS */
|
|
csp_init(MY_ADDRESS);
|
|
|
|
/* Start router task with 500 word stack, OS task priority 1 */
|
|
csp_route_start_task(500, 1);
|
|
|
|
/* Enable debug output from CSP */
|
|
if ((argc > 1) && (strcmp(argv[1], "-v") == 0)) {
|
|
printf("Debug enabed\r\n");
|
|
csp_debug_toggle_level(3);
|
|
csp_debug_toggle_level(4);
|
|
|
|
printf("Conn table\r\n");
|
|
csp_conn_print_table();
|
|
|
|
printf("Route table\r\n");
|
|
csp_route_print_table();
|
|
|
|
printf("Interfaces\r\n");
|
|
csp_route_print_interfaces();
|
|
|
|
}
|
|
|
|
/**
|
|
* Initialise example threads, using pthreads.
|
|
*/
|
|
|
|
/* Server */
|
|
printf("Starting Server task\r\n");
|
|
csp_thread_handle_t handle_server;
|
|
csp_thread_create(task_server, "SERVER", 1000, NULL, 0, &handle_server);
|
|
|
|
/* Client */
|
|
printf("Starting Client task\r\n");
|
|
csp_thread_handle_t handle_client;
|
|
csp_thread_create(task_client, "SERVER", 1000, NULL, 0, &handle_client);
|
|
|
|
/* Wait for execution to end (ctrl+c) */
|
|
while(1) {
|
|
csp_sleep_ms(100000);
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|