eive-obsw/mission/system/objects/EiveSystem.h
Robin Mueller b81618344e
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update eive system FDIR
2023-03-21 14:38:10 +01:00

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#ifndef MISSION_SYSTEM_EIVESYSTEM_H_
#define MISSION_SYSTEM_EIVESYSTEM_H_
#include <fsfw/subsystem/Subsystem.h>
class EiveSystem : public Subsystem {
public:
EiveSystem(object_id_t setObjectId, uint32_t maxNumberOfSequences, uint32_t maxNumberOfTables);
private:
MessageQueueIF* eventQueue = nullptr;
bool performSafeRecovery = false;
ReturnValue_t initialize() override;
void performChildOperation() override;
void announceMode(bool recursive) override;
void handleEventMessages();
void commandSelfToSafe();
};
#endif /* MISSION_SYSTEM_EIVESYSTEM_H_ */