96 lines
2.6 KiB
C
96 lines
2.6 KiB
C
#ifndef GS_UTIL_TIME_H
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#define GS_UTIL_TIME_H
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/* Copyright (c) 2013-2017 GomSpace A/S. All rights reserved. */
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/**
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@file
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Releative time.
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*/
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#include <gs/util/types.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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Converts minutes to seconds.
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*/
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#define GS_TIME_MINS_TO_SECS(m) (m * 60)
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/**
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Converts hours to seconds.
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*/
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#define GS_TIME_HOURS_TO_SECS(h) (h * GS_TIME_MINS_TO_SECS(60))
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/**
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Converts days to seconds.
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*/
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#define GS_TIME_DAYS_TO_SECS(d) (d * GS_TIME_HOURS_TO_SECS(24))
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/**
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Return relative time (milli seconds).
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@note This will eventually wrap on all platforms - platform must wrap on 32 bit.
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@return relativ milli seconds
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*/
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uint32_t gs_time_rel_ms(void);
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/**
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Return relative time (milli seconds).
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@note This will eventually wrap on all platforms - platform must wrap on 32 bit.
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@return relativ milli seconds
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*/
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uint32_t gs_time_rel_ms_isr(void);
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/**
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Returns seconds since process started.
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@note On some platforms (e.g. Linux), first call will set offset and
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first call it therefor not thread-safe.
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@return seconds since boot (or process startup).
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*/
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uint32_t gs_time_uptime(void);
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/**
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Return time difference, compensating for time wrap due to 32 bit.
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@note the function can not detect multiple time wraps, so function using it should
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take action within 32 bit time.
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@param[in] ref_ms reference time.
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@param[in] now_ms current time.
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@returns ms difference, compensating for time wrapping (if now_ms is less than ref_ms).
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*/
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uint32_t gs_time_diff_ms(uint32_t ref_ms, uint32_t now_ms);
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/**
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Sleep for X milli-seconds.
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No busy waiting.
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@note FreeRTOS: minimum sleep time depends on ticks per second. Suspends execution for minimum 1 tick - unless \a time is 0, in which case yield is called.
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@param[in] time_ms milli-seconds to sleep.
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*/
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void gs_time_sleep_ms(uint32_t time_ms);
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/**
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Sleep X milli-seconds relative to reference.
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This sleep function uses a reference \a ref_ms to compensate for variance in processing time.
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No busy waiting.
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@param[in,out] ref_ms time reference.
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@param[in] sleep_ms how many milli-seconds to sleep - relative to reference.
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@return \a true if sleep time relative to last reference couldn't be done (reference reset), \a false if normal sleep was done.
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*/
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bool gs_time_sleep_until_ms(uint32_t * ref_ms, uint32_t sleep_ms);
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/**
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Sleep for X nano-seconds.
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No busy waiting.
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@note FreeRTOS: minimum sleep time depends on ticks per second. Suspends execution for minimum 1 tick - unless \a time is 0, in which case yield is called.
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@param[in] time_ns nano-seconds to sleep.
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*/
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void gs_time_sleep_ns(uint64_t time_ns);
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#ifdef __cplusplus
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}
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#endif
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#endif
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