40 lines
1.3 KiB
C++
40 lines
1.3 KiB
C++
#ifndef MISSION_DEVICES_MGMRM3100HANDLER_H_
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#define MISSION_DEVICES_MGMRM3100HANDLER_H_
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#include "devicedefinitions/MGMHandlerRM3100Definitions.h"
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#include <fsfw/devicehandlers/DeviceHandlerBase.h>
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class MGMHandlerRM3100: public DeviceHandlerBase {
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public:
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MGMHandlerRM3100(object_id_t objectId, object_id_t deviceCommunication,
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CookieIF* comCookie);
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virtual ~MGMHandlerRM3100();
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protected:
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/* DeviceHandlerBase overrides */
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virtual ReturnValue_t buildTransitionDeviceCommand(
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DeviceCommandId_t *id) override;
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virtual void doStartUp() override;
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virtual void doShutDown() override;
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virtual ReturnValue_t buildNormalDeviceCommand(
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DeviceCommandId_t *id) override;
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virtual ReturnValue_t buildCommandFromCommand(
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DeviceCommandId_t deviceCommand, const uint8_t *commandData,
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size_t commandDataLen) override;
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virtual ReturnValue_t scanForReply(const uint8_t *start, size_t len,
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DeviceCommandId_t *foundId, size_t *foundLen) override;
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virtual ReturnValue_t interpretDeviceReply(DeviceCommandId_t id,
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const uint8_t *packet) override;
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private:
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enum InternalState {
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STATE_NONE, STATE_FIRST_CONTACT, STATE_SETUP, STATE_CHECK_REGISTERS
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};
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InternalState internalState = InternalState::STATE_NONE;
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};
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#endif /* MISSION_DEVICEHANDLING_MGMRM3100HANDLER_H_ */
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