eive-obsw/mission/system/objects/PayloadSubsystem.h
Robin Mueller f014e2d5c7
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system folder restructuring
2022-04-25 10:36:03 +02:00

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C++

#ifndef MISSION_SYSTEM_PAYLOADSUBSYSTEM_H_
#define MISSION_SYSTEM_PAYLOADSUBSYSTEM_H_
#include <fsfw/subsystem/Subsystem.h>
class PayloadSubsystem : public Subsystem {
public:
PayloadSubsystem(object_id_t setObjectId, object_id_t parent, uint32_t maxNumberOfSequences,
uint32_t maxNumberOfTables);
private:
};
#endif /* MISSION_SYSTEM_PAYLOADSUBSYSTEM_H_ */