Robin Mueller
2b00d3a565
- Adapt ACS subsystem to handle events from ACS CTRL - Some fixes and updates for ACS subsystem
159 lines
6.0 KiB
C++
159 lines
6.0 KiB
C++
#ifndef MISSION_CONTROLLER_ACSCONTROLLER_H_
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#define MISSION_CONTROLLER_ACSCONTROLLER_H_
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#include <fsfw/controller/ExtendedControllerBase.h>
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#include <fsfw/globalfunctions/math/VectorOperations.h>
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#include "acs/ActuatorCmd.h"
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#include "acs/Guidance.h"
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#include "acs/Navigation.h"
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#include "acs/SensorProcessing.h"
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#include "acs/control/Detumble.h"
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#include "acs/control/PtgCtrl.h"
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#include "acs/control/SafeCtrl.h"
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#include "controllerdefinitions/AcsCtrlDefinitions.h"
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#include "eive/objects.h"
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#include "fsfw_hal/devicehandlers/MgmLIS3MDLHandler.h"
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#include "fsfw_hal/devicehandlers/MgmRM3100Handler.h"
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#include "mission/devices/devicedefinitions/SusDefinitions.h"
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#include "mission/devices/devicedefinitions/imtqHandlerDefinitions.h"
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class AcsController : public ExtendedControllerBase {
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public:
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static constexpr dur_millis_t INIT_DELAY = 500;
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AcsController(object_id_t objectId);
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protected:
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void performSafe();
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void performDetumble();
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void performPointingCtrl();
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private:
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AcsParameters acsParameters;
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SensorProcessing sensorProcessing;
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Navigation navigation;
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ActuatorCmd actuatorCmd;
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Guidance guidance;
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SafeCtrl safeCtrl;
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Detumble detumble;
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PtgCtrl ptgCtrl;
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uint8_t detumbleCounter;
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enum class InternalState { STARTUP, INITIAL_DELAY, READY };
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InternalState internalState = InternalState::STARTUP;
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ReturnValue_t handleCommandMessage(CommandMessage* message) override;
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void performControlOperation() override;
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ReturnValue_t initializeLocalDataPool(localpool::DataPool& localDataPoolMap,
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LocalDataPoolManager& poolManager) override;
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LocalPoolDataSetBase* getDataSetHandle(sid_t sid) override;
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// Mode abstract functions
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ReturnValue_t checkModeCommand(Mode_t mode, Submode_t submode,
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uint32_t* msToReachTheMode) override;
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void modeChanged(Mode_t mode, Submode_t submode);
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void announceMode(bool recursive);
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/* ACS Datasets */
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IMTQ::DipoleActuationSet dipoleSet = IMTQ::DipoleActuationSet(objects::IMTQ_HANDLER);
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// MGMs
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acsctrl::MgmDataRaw mgmDataRaw;
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PoolEntry<float> mgm0VecRaw = PoolEntry<float>(3);
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PoolEntry<float> mgm1VecRaw = PoolEntry<float>(3);
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PoolEntry<float> mgm2VecRaw = PoolEntry<float>(3);
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PoolEntry<float> mgm3VecRaw = PoolEntry<float>(3);
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PoolEntry<float> imtqMgmVecRaw = PoolEntry<float>(3);
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PoolEntry<uint8_t> imtqCalActStatus = PoolEntry<uint8_t>();
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void copyMgmData();
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acsctrl::MgmDataProcessed mgmDataProcessed;
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PoolEntry<float> mgm0VecProc = PoolEntry<float>(3);
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PoolEntry<float> mgm1VecProc = PoolEntry<float>(3);
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PoolEntry<float> mgm2VecProc = PoolEntry<float>(3);
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PoolEntry<float> mgm3VecProc = PoolEntry<float>(3);
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PoolEntry<float> mgm4VecProc = PoolEntry<float>(3);
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PoolEntry<double> mgmVecTot = PoolEntry<double>(3);
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PoolEntry<double> mgmVecTotDer = PoolEntry<double>(3);
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PoolEntry<double> magIgrf = PoolEntry<double>(3);
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// SUSs
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acsctrl::SusDataRaw susDataRaw;
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PoolEntry<uint16_t> sus0ValRaw = PoolEntry<uint16_t>(6);
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PoolEntry<uint16_t> sus1ValRaw = PoolEntry<uint16_t>(6);
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PoolEntry<uint16_t> sus2ValRaw = PoolEntry<uint16_t>(6);
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PoolEntry<uint16_t> sus3ValRaw = PoolEntry<uint16_t>(6);
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PoolEntry<uint16_t> sus4ValRaw = PoolEntry<uint16_t>(6);
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PoolEntry<uint16_t> sus5ValRaw = PoolEntry<uint16_t>(6);
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PoolEntry<uint16_t> sus6ValRaw = PoolEntry<uint16_t>(6);
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PoolEntry<uint16_t> sus7ValRaw = PoolEntry<uint16_t>(6);
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PoolEntry<uint16_t> sus8ValRaw = PoolEntry<uint16_t>(6);
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PoolEntry<uint16_t> sus9ValRaw = PoolEntry<uint16_t>(6);
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PoolEntry<uint16_t> sus10ValRaw = PoolEntry<uint16_t>(6);
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PoolEntry<uint16_t> sus11ValRaw = PoolEntry<uint16_t>(6);
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void copySusData();
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acsctrl::SusDataProcessed susDataProcessed;
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PoolEntry<float> sus0VecProc = PoolEntry<float>(3);
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PoolEntry<float> sus1VecProc = PoolEntry<float>(3);
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PoolEntry<float> sus2VecProc = PoolEntry<float>(3);
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PoolEntry<float> sus3VecProc = PoolEntry<float>(3);
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PoolEntry<float> sus4VecProc = PoolEntry<float>(3);
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PoolEntry<float> sus5VecProc = PoolEntry<float>(3);
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PoolEntry<float> sus6VecProc = PoolEntry<float>(3);
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PoolEntry<float> sus7VecProc = PoolEntry<float>(3);
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PoolEntry<float> sus8VecProc = PoolEntry<float>(3);
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PoolEntry<float> sus9VecProc = PoolEntry<float>(3);
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PoolEntry<float> sus10VecProc = PoolEntry<float>(3);
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PoolEntry<float> sus11VecProc = PoolEntry<float>(3);
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PoolEntry<double> susVecTot = PoolEntry<double>(3);
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PoolEntry<double> susVecTotDer = PoolEntry<double>(3);
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PoolEntry<double> sunIjk = PoolEntry<double>(3);
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// GYRs
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acsctrl::GyrDataRaw gyrDataRaw;
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PoolEntry<double> gyr0VecRaw = PoolEntry<double>(3);
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PoolEntry<float> gyr1VecRaw = PoolEntry<float>(3);
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PoolEntry<double> gyr2VecRaw = PoolEntry<double>(3);
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PoolEntry<float> gyr3VecRaw = PoolEntry<float>(3);
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void copyGyrData();
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acsctrl::GyrDataProcessed gyrDataProcessed;
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PoolEntry<double> gyr0VecProc = PoolEntry<double>(3);
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PoolEntry<double> gyr1VecProc = PoolEntry<double>(3);
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PoolEntry<double> gyr2VecProc = PoolEntry<double>(3);
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PoolEntry<double> gyr3VecProc = PoolEntry<double>(3);
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PoolEntry<double> gyrVecTot = PoolEntry<double>(3);
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// GPS
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acsctrl::GpsDataProcessed gpsDataProcessed;
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PoolEntry<double> gcLatitude = PoolEntry<double>();
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PoolEntry<double> gdLongitude = PoolEntry<double>();
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// MEKF
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acsctrl::MekfData mekfData;
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PoolEntry<double> quatMekf = PoolEntry<double>(4);
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PoolEntry<double> satRotRateMekf = PoolEntry<double>(3);
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// Ctrl Values
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acsctrl::CtrlValData ctrlValData;
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PoolEntry<double> tgtQuat = PoolEntry<double>(4);
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PoolEntry<double> errQuat = PoolEntry<double>(4);
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PoolEntry<double> errAng = PoolEntry<double>();
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// Actuator CMD
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acsctrl::ActuatorCmdData actuatorCmdData;
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PoolEntry<double> rwTargetTorque = PoolEntry<double>(4);
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PoolEntry<int32_t> rwTargetSpeed = PoolEntry<int32_t>(4);
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PoolEntry<int16_t> mtqTargetDipole = PoolEntry<int16_t>(3);
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// Initial delay to make sure all pool variables have been initialized their owners
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Countdown initialCountdown = Countdown(INIT_DELAY);
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};
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#endif /* MISSION_CONTROLLER_ACSCONTROLLER_H_ */
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