fsfw/events/Event.cpp

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#include <framework/events/Event.h>
namespace EVENT {
EventId_t getEventId(Event event) {
return (event & 0xFFFF);
}
EventSeverity_t getSeverity(Event event) {
return ((event >> 16) & 0xFF);
}
Event makeEvent(EventId_t eventId, EventSeverity_t eventSeverity) {
return (eventSeverity << 16) + (eventId & 0xFFFF);
}
}