132 lines
3.3 KiB
C
132 lines
3.3 KiB
C
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#ifndef UNITTEST_HOSTED_TESTACTIONHELPER_H_
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#define UNITTEST_HOSTED_TESTACTIONHELPER_H_
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#include <fsfw/action/HasActionsIF.h>
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#include <fsfw/ipc/MessageQueueIF.h>
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#include <fsfw/unittest/core/CatchDefinitions.h>
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#include <cstring>
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class ActionHelperOwnerMockBase: public HasActionsIF {
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public:
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bool getCommandQueueCalled = false;
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bool executeActionCalled = false;
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static const size_t MAX_SIZE = 3;
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uint8_t buffer[MAX_SIZE] = {0, 0, 0};
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size_t size = 0;
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MessageQueueId_t getCommandQueue() const override {
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return tconst::testQueueId;
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}
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ReturnValue_t executeAction(ActionId_t actionId, MessageQueueId_t commandedBy,
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const uint8_t* data, size_t size) override {
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executeActionCalled = true;
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if(size > MAX_SIZE){
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return 0xAFFE;
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}
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this->size = size;
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memcpy(buffer, data, size);
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return HasReturnvaluesIF::RETURN_OK;
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}
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void clearBuffer(){
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this->size = 0;
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for(size_t i = 0; i<MAX_SIZE; i++){
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buffer[i] = 0;
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}
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}
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void getBuffer(const uint8_t** ptr, size_t* size){
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if(size != nullptr){
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*size = this->size;
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}
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if(ptr != nullptr){
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*ptr = buffer;
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}
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}
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};
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class MessageQueueMockBase: public MessageQueueIF {
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public:
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MessageQueueId_t myQueueId = 0;
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bool defaultDestSet = false;
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bool messageSent = false;
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bool wasMessageSent() {
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bool tempMessageSent = messageSent;
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messageSent = false;
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return tempMessageSent;
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}
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virtual ReturnValue_t reply( MessageQueueMessage* message ) {
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messageSent = true;
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lastMessage = (*message);
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return HasReturnvaluesIF::RETURN_OK;
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};
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virtual ReturnValue_t receiveMessage(MessageQueueMessage* message,
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MessageQueueId_t *receivedFrom) {
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(*message) = lastMessage;
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lastMessage.clear();
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return HasReturnvaluesIF::RETURN_OK;
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}
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virtual ReturnValue_t receiveMessage(MessageQueueMessage* message) {
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(*message) = lastMessage;
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lastMessage.clear();
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return HasReturnvaluesIF::RETURN_OK;
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}
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virtual ReturnValue_t flush(uint32_t* count) {
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return HasReturnvaluesIF::RETURN_OK;
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}
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virtual MessageQueueId_t getLastPartner() const {
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return tconst::testQueueId;
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}
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virtual MessageQueueId_t getId() const {
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return tconst::testQueueId;
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}
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virtual ReturnValue_t sendMessageFrom( MessageQueueId_t sendTo,
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MessageQueueMessage* message, MessageQueueId_t sentFrom,
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bool ignoreFault = false ) {
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messageSent = true;
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lastMessage = (*message);
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return HasReturnvaluesIF::RETURN_OK;
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}
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virtual ReturnValue_t sendMessage( MessageQueueId_t sendTo,
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MessageQueueMessage* message, bool ignoreFault = false ) override {
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messageSent = true;
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lastMessage = (*message);
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return HasReturnvaluesIF::RETURN_OK;
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}
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virtual ReturnValue_t sendToDefaultFrom( MessageQueueMessage* message,
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MessageQueueId_t sentFrom, bool ignoreFault = false ) {
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messageSent = true;
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lastMessage = (*message);
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return HasReturnvaluesIF::RETURN_OK;
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}
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virtual ReturnValue_t sendToDefault( MessageQueueMessage* message ) {
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messageSent = true;
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lastMessage = (*message);
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return HasReturnvaluesIF::RETURN_OK;
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}
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virtual void setDefaultDestination(MessageQueueId_t defaultDestination) {
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myQueueId = defaultDestination;
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defaultDestSet = true;
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}
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virtual MessageQueueId_t getDefaultDestination() const {
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return myQueueId;
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}
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virtual bool isDefaultDestinationSet() const {
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return defaultDestSet;
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}
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private:
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MessageQueueMessage lastMessage;
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};
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#endif /* UNITTEST_TESTFW_NEWTESTS_TESTACTIONHELPER_H_ */
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