2018-07-12 16:29:32 +02:00
|
|
|
#ifndef FRAMEWORK_IPC_MESSAGEQUEUESENDERIF_H_
|
|
|
|
#define FRAMEWORK_IPC_MESSAGEQUEUESENDERIF_H_
|
|
|
|
|
|
|
|
#include <framework/objectmanager/ObjectManagerIF.h>
|
|
|
|
class MessageQueueMessage;
|
|
|
|
|
|
|
|
|
|
|
|
//TODO: Actually, the definition of this ID to be a uint32_t is not ideal and breaks layering.
|
|
|
|
//However, it is difficult to keep layering, as the ID is stored in many places and sent around in
|
|
|
|
//MessageQueueMessage.
|
|
|
|
//Ideally, one would use the (current) object_id_t only, however, doing a lookup of queueIDs for every
|
|
|
|
//call does not sound ideal.
|
|
|
|
//In a first step, I'll circumvent the issue by not touching it, maybe in a second step.
|
|
|
|
//This also influences Interface design (getCommandQueue) and some other issues..
|
|
|
|
typedef uint32_t MessageQueueId_t;
|
|
|
|
|
|
|
|
class MessageQueueSenderIF {
|
|
|
|
public:
|
|
|
|
static const MessageQueueId_t NO_QUEUE = 0;
|
|
|
|
|
|
|
|
virtual ~MessageQueueSenderIF() {}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Allows sending messages without actually "owing" a message queue.
|
|
|
|
* Not sure whether this is actually a good idea.
|
|
|
|
* Must be implemented by a subclass.
|
|
|
|
*/
|
|
|
|
static ReturnValue_t sendMessage(MessageQueueId_t sendTo,
|
2020-02-25 12:54:28 +01:00
|
|
|
MessageQueueMessage* message, MessageQueueId_t sentFrom = MessageQueueSenderIF::NO_QUEUE,
|
|
|
|
bool ignoreFault=false);
|
2018-07-12 16:29:32 +02:00
|
|
|
private:
|
|
|
|
MessageQueueSenderIF() {}
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#endif /* FRAMEWORK_IPC_MESSAGEQUEUESENDERIF_H_ */
|