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# ifndef MESSAGEQUEUE_H_
# define MESSAGEQUEUE_H_
# include <framework/internalError/InternalErrorReporterIF.h>
# include <framework/ipc/MessageQueueIF.h>
# include <framework/ipc/MessageQueueMessage.h>
# include <FreeRTOS.h>
# include <queue.h>
//TODO this class assumes that MessageQueueId_t is the same size as void* (the FreeRTOS handle type), compiler will catch this but it might be nice to have something checking or even an always working solution
// https://scaryreasoner.wordpress.com/2009/02/28/checking-sizeof-at-compile-time/
/**
* @ brief This class manages sending and receiving of message queue messages .
*
* @ details Message queues are used to pass asynchronous messages between processes .
* They work like post boxes , where all incoming messages are stored in FIFO
* order . This class creates a new receiving queue and provides methods to fetch
* received messages . Being a child of MessageQueueSender , this class also provides
* methods to send a message to a user - defined or a default destination . In addition
* it also provides a reply method to answer to the queue it received its last message
* from .
* The MessageQueue should be used as " post box " for a single owning object . So all
* message queue communication is " n-to-one " .
* For creating the queue , as well as sending and receiving messages , the class makes
* use of the operating system calls provided .
* \ ingroup message_queue
*/
class MessageQueue : public MessageQueueIF {
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friend class MessageQueueSenderIF ;
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public :
/**
* @ brief The constructor initializes and configures the message queue .
* @ details By making use of the according operating system call , a message queue is created
* and initialized . The message depth - the maximum number of messages to be
* buffered - may be set with the help of a parameter , whereas the message size is
* automatically set to the maximum message queue message size . The operating system
* sets the message queue id , or i case of failure , it is set to zero .
* @ param message_depth The number of messages to be buffered before passing an error to the
* sender . Default is three .
* @ param max_message_size With this parameter , the maximum message size can be adjusted .
* This should be left default .
*/
MessageQueue ( size_t message_depth = 3 , size_t max_message_size = MessageQueueMessage : : MAX_MESSAGE_SIZE ) ;
/**
* @ brief The destructor deletes the formerly created message queue .
* @ details This is accomplished by using the delete call provided by the operating system .
*/
virtual ~ MessageQueue ( ) ;
/**
* @ brief This operation sends a message to the given destination .
* @ details It directly uses the sendMessage call of the MessageQueueSender parent , but passes its
* queue id as " sentFrom " parameter .
* @ param sendTo This parameter specifies the message queue id of the destination message queue .
* @ param message A pointer to a previously created message , which is sent .
* @ param ignoreFault If set to true , the internal software fault counter is not incremented if queue is full .
*/
ReturnValue_t sendMessage ( MessageQueueId_t sendTo ,
MessageQueueMessage * message , bool ignoreFault = false ) ;
/**
* @ brief This operation sends a message to the default destination .
* @ details As in the sendMessage method , this function uses the sendToDefault call of the
* MessageQueueSender parent class and adds its queue id as " sentFrom " information .
* @ param message A pointer to a previously created message , which is sent .
*/
ReturnValue_t sendToDefault ( MessageQueueMessage * message ) ;
/**
* @ brief This operation sends a message to the last communication partner .
* @ details This operation simplifies answering an incoming message by using the stored
* lastParnter information as destination . If there was no message received yet
* ( i . e . lastPartner is zero ) , an error code is returned .
* @ param message A pointer to a previously created message , which is sent .
*/
ReturnValue_t reply ( MessageQueueMessage * message ) ;
/**
* @ brief This function reads available messages from the message queue and returns the sender .
* @ details It works identically to the other receiveMessage call , but in addition returns the
* sender ' s queue id .
* @ param message A pointer to a message in which the received data is stored .
* @ param receivedFrom A pointer to a queue id in which the sender ' s id is stored .
*/
ReturnValue_t receiveMessage ( MessageQueueMessage * message ,
MessageQueueId_t * receivedFrom ) ;
/**
* @ brief This function reads available messages from the message queue .
* @ details If data is available it is stored in the passed message pointer . The message ' s
* original content is overwritten and the sendFrom information is stored in the
* lastPartner attribute . Else , the lastPartner information remains untouched , the
* message ' s content is cleared and the function returns immediately .
* @ param message A pointer to a message in which the received data is stored .
*/
ReturnValue_t receiveMessage ( MessageQueueMessage * message ) ;
/**
* Deletes all pending messages in the queue .
* @ param count The number of flushed messages .
* @ return RETURN_OK on success .
*/
ReturnValue_t flush ( uint32_t * count ) ;
/**
* @ brief This method returns the message queue id of the last communication partner .
*/
MessageQueueId_t getLastPartner ( ) const ;
/**
* @ brief This method returns the message queue id of this class ' s message queue .
*/
MessageQueueId_t getId ( ) const ;
/**
* \ brief With the sendMessage call , a queue message is sent to a receiving queue .
* \ details This method takes the message provided , adds the sentFrom information and passes
* it on to the destination provided with an operating system call . The OS ' s return
* value is returned .
* \ param sendTo This parameter specifies the message queue id to send the message to .
* \ param message This is a pointer to a previously created message , which is sent .
* \ param sentFrom The sentFrom information can be set to inject the sender ' s queue id into the message .
* This variable is set to zero by default .
* \ param ignoreFault If set to true , the internal software fault counter is not incremented if queue is full .
*/
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virtual ReturnValue_t sendMessageFrom ( MessageQueueId_t sendTo , MessageQueueMessage * message , MessageQueueId_t sentFrom = NO_QUEUE , bool ignoreFault = false ) ;
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/**
* \ brief The sendToDefault method sends a queue message to the default destination .
* \ details In all other aspects , it works identical to the sendMessage method .
* \ param message This is a pointer to a previously created message , which is sent .
* \ param sentFrom The sentFrom information can be set to inject the sender ' s queue id into the message .
* This variable is set to zero by default .
*/
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virtual ReturnValue_t sendToDefaultFrom ( MessageQueueMessage * message , MessageQueueId_t sentFrom = NO_QUEUE , bool ignoreFault = false ) ;
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/**
* \ brief This method is a simple setter for the default destination .
*/
void setDefaultDestination ( MessageQueueId_t defaultDestination ) ;
/**
* \ brief This method is a simple getter for the default destination .
*/
MessageQueueId_t getDefaultDestination ( ) const ;
bool isDefaultDestinationSet ( ) const ;
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protected :
/**
* Implementation to be called from any send Call within MessageQueue and MessageQueueSenderIF
* \ details This method takes the message provided , adds the sentFrom information and passes
* it on to the destination provided with an operating system call . The OS ' s return
* value is returned .
* \ param sendTo This parameter specifies the message queue id to send the message to .
* \ param message This is a pointer to a previously created message , which is sent .
* \ param sentFrom The sentFrom information can be set to inject the sender ' s queue id into the message .
* This variable is set to zero by default .
* \ param ignoreFault If set to true , the internal software fault counter is not incremented if queue is full .
*/
static ReturnValue_t sendMessageFromMessageQueue ( MessageQueueId_t sendTo , MessageQueueMessage * message , MessageQueueId_t sentFrom = NO_QUEUE , bool ignoreFault = false ) ;
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private :
QueueHandle_t handle ;
MessageQueueId_t defaultDestination ;
MessageQueueId_t lastPartner ;
} ;
# endif /* MESSAGEQUEUE_H_ */