fsfw/unittests/CatchFactory.h

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#ifndef FSFW_CATCHFACTORY_H_
#define FSFW_CATCHFACTORY_H_
#include "fsfw/objectmanager/ObjectManager.h"
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#include "fsfw/objectmanager/SystemObjectIF.h"
#include "tests/TestsConfig.h"
// TODO: It is possible to solve this more cleanly using a special class which
// is allowed to set the object IDs and has virtual functions.
#if FSFW_ADD_DEFAULT_FACTORY_FUNCTIONS == 1
namespace Factory {
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/**
* @brief Creates all SystemObject elements which are persistent
* during execution.
*/
void produceFrameworkObjects(void* args);
void setStaticFrameworkObjectIds();
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} // namespace Factory
#endif /* FSFW_ADD_DEFAULT_FSFW_FACTORY == 1 */
#endif /* FSFW_CATCHFACTORY_H_ */