storagemanager refactoring

This commit is contained in:
Robin Müller 2020-05-04 17:01:48 +02:00
parent 05c1330b68
commit 1158c9d675
5 changed files with 407 additions and 377 deletions

View File

@ -40,6 +40,63 @@ public:
* @details This must be less than the maximum number of pools (currently 0xff).
*/
// static const uint32_t NUMBER_OF_POOLS;
/**
* @brief This is the default constructor for a pool manager instance.
* @details By passing two arrays of size NUMBER_OF_POOLS, the constructor
* allocates memory (with \c new) for store and size_list. These
* regions are all set to zero on start up.
* @param setObjectId The object identifier to be set. This allows for
* multiple instances of LocalPool in the system.
* @param element_sizes An array of size NUMBER_OF_POOLS in which the size
* of a single element in each pool is determined.
* <b>The sizes must be provided in ascending order.
* </b>
* @param n_elements An array of size NUMBER_OF_POOLS in which the
* number of elements for each pool is determined.
* The position of these values correspond to those in
* element_sizes.
* @param registered Register the pool in object manager or not. Default is false (local pool).
* @param spillsToHigherPools
* A variable to determine whether higher n pools are used if the store is full.
*/
LocalPool(object_id_t setObjectId,
const uint16_t element_sizes[NUMBER_OF_POOLS],
const uint16_t n_elements[NUMBER_OF_POOLS],
bool registered = false,
bool spillsToHigherPools = false);
/**
* @brief In the LocalPool's destructor all allocated memory is freed.
*/
virtual ~LocalPool(void);
/**
* Documentation: See StorageManagerIF.h
*/
ReturnValue_t addData(store_address_t* storageId, const uint8_t * data,
size_t size, bool ignoreFault = false) override;
ReturnValue_t getFreeElement(store_address_t* storageId,const size_t size,
uint8_t** p_data, bool ignoreFault = false) override;
ReturnValue_t getData(store_address_t packet_id, const uint8_t** packet_ptr,
size_t * size) override;
ReturnValue_t modifyData(store_address_t packet_id, uint8_t** packet_ptr,
size_t * size) override;
virtual ReturnValue_t deleteData(store_address_t) override;
virtual ReturnValue_t deleteData(uint8_t* ptr, size_t size,
store_address_t* storeId = NULL) override;
void clearStore() override;
ReturnValue_t initialize() override;
protected:
/**
* With this helper method, a free element of \c size is reserved.
* @param size The minimum packet size that shall be reserved.
* @param[out] address Storage ID of the reserved data.
* @return - #RETURN_OK on success,
* - the return codes of #getPoolIndex or #findEmpty otherwise.
*/
virtual ReturnValue_t reserveSpace(const uint32_t size,
store_address_t* address, bool ignoreFault);
InternalErrorReporterIF *internalErrorReporter;
private:
/**
* Indicates that this element is free.
@ -78,7 +135,7 @@ private:
* @param data The data to be stored.
* @param size The size of the data to be stored.
*/
void write(store_address_t packet_id, const uint8_t* data, uint32_t size);
void write(store_address_t packet_id, const uint8_t* data, size_t size);
/**
* @brief A helper method to read the element size of a certain pool.
* @param pool_index The pool in which to look.
@ -101,7 +158,8 @@ private:
* @return - #RETURN_OK on success,
* - #DATA_TOO_LARGE otherwise.
*/
ReturnValue_t getPoolIndex(uint32_t packet_size, uint16_t* poolIndex, uint16_t startAtIndex = 0);
ReturnValue_t getPoolIndex(size_t packet_size, uint16_t* poolIndex,
uint16_t startAtIndex = 0);
/**
* @brief This helper method calculates the true array position in store
* of a given packet id.
@ -121,310 +179,8 @@ private:
* - #DATA_STORAGE_FULL if the store is full
*/
ReturnValue_t findEmpty(uint16_t pool_index, uint16_t* element);
protected:
/**
* With this helper method, a free element of \c size is reserved.
* @param size The minimum packet size that shall be reserved.
* @param[out] address Storage ID of the reserved data.
* @return - #RETURN_OK on success,
* - the return codes of #getPoolIndex or #findEmpty otherwise.
*/
virtual ReturnValue_t reserveSpace(const uint32_t size, store_address_t* address, bool ignoreFault);
InternalErrorReporterIF *internalErrorReporter;
public:
/**
* @brief This is the default constructor for a pool manager instance.
* @details By passing two arrays of size NUMBER_OF_POOLS, the constructor
* allocates memory (with \c new) for store and size_list. These
* regions are all set to zero on start up.
* @param setObjectId The object identifier to be set. This allows for
* multiple instances of LocalPool in the system.
* @param element_sizes An array of size NUMBER_OF_POOLS in which the size
* of a single element in each pool is determined.
* <b>The sizes must be provided in ascending order.
* </b>
* @param n_elements An array of size NUMBER_OF_POOLS in which the
* number of elements for each pool is determined.
* The position of these values correspond to those in
* element_sizes.
* @param registered Register the pool in object manager or not. Default is false (local pool).
*/
LocalPool(object_id_t setObjectId,
const uint16_t element_sizes[NUMBER_OF_POOLS],
const uint16_t n_elements[NUMBER_OF_POOLS],
bool registered = false,
bool spillsToHigherPools = false);
/**
* @brief In the LocalPool's destructor all allocated memory is freed.
*/
virtual ~LocalPool(void);
ReturnValue_t addData(store_address_t* storageId, const uint8_t * data,
uint32_t size, bool ignoreFault = false);
/**
* With this helper method, a free element of \c size is reserved.
*
* @param size The minimum packet size that shall be reserved.
* @return Returns the storage identifier within the storage or
* StorageManagerIF::INVALID_ADDRESS (in raw).
*/
ReturnValue_t getFreeElement(store_address_t* storageId,
const uint32_t size, uint8_t** p_data, bool ignoreFault = false);
ReturnValue_t getData(store_address_t packet_id, const uint8_t** packet_ptr,
uint32_t* size);
ReturnValue_t modifyData(store_address_t packet_id, uint8_t** packet_ptr,
uint32_t* size);
virtual ReturnValue_t deleteData(store_address_t);
virtual ReturnValue_t deleteData(uint8_t* ptr, uint32_t size,
store_address_t* storeId = NULL);
void clearStore();
ReturnValue_t initialize();
};
template<uint8_t NUMBER_OF_POOLS>
inline ReturnValue_t LocalPool<NUMBER_OF_POOLS>::findEmpty(uint16_t pool_index,
uint16_t* element) {
ReturnValue_t status = DATA_STORAGE_FULL;
for (uint16_t foundElement = 0; foundElement < n_elements[pool_index];
foundElement++) {
if (size_list[pool_index][foundElement] == STORAGE_FREE) {
*element = foundElement;
status = RETURN_OK;
break;
}
}
return status;
}
template<uint8_t NUMBER_OF_POOLS>
inline void LocalPool<NUMBER_OF_POOLS>::write(store_address_t packet_id,
const uint8_t* data, uint32_t size) {
uint8_t* ptr;
uint32_t packet_position = getRawPosition(packet_id);
//check size? -> Not necessary, because size is checked before calling this function.
ptr = &store[packet_id.pool_index][packet_position];
memcpy(ptr, data, size);
size_list[packet_id.pool_index][packet_id.packet_index] = size;
}
//Returns page size of 0 in case store_index is illegal
template<uint8_t NUMBER_OF_POOLS>
inline uint32_t LocalPool<NUMBER_OF_POOLS>::getPageSize(uint16_t pool_index) {
if (pool_index < NUMBER_OF_POOLS) {
return element_sizes[pool_index];
} else {
return 0;
}
}
template<uint8_t NUMBER_OF_POOLS>
inline ReturnValue_t LocalPool<NUMBER_OF_POOLS>::getPoolIndex(
uint32_t packet_size, uint16_t* poolIndex, uint16_t startAtIndex) {
for (uint16_t n = startAtIndex; n < NUMBER_OF_POOLS; n++) {
// debug << "LocalPool " << getObjectId() << "::getPoolIndex: Pool: " << n << ", Element Size: " << element_sizes[n] << std::endl;
if (element_sizes[n] >= packet_size) {
*poolIndex = n;
return RETURN_OK;
}
}
return DATA_TOO_LARGE;
}
template<uint8_t NUMBER_OF_POOLS>
inline uint32_t LocalPool<NUMBER_OF_POOLS>::getRawPosition(
store_address_t packet_id) {
return packet_id.packet_index * element_sizes[packet_id.pool_index];
}
template<uint8_t NUMBER_OF_POOLS>
inline ReturnValue_t LocalPool<NUMBER_OF_POOLS>::reserveSpace(
const uint32_t size, store_address_t* address, bool ignoreFault) {
ReturnValue_t status = getPoolIndex(size, &address->pool_index);
if (status != RETURN_OK) {
error << "LocalPool( " << std::hex << getObjectId() << std::dec
<< " )::reserveSpace: Packet too large." << std::endl;
return status;
}
status = findEmpty(address->pool_index, &address->packet_index);
while (status != RETURN_OK && spillsToHigherPools) {
status = getPoolIndex(size, &address->pool_index, address->pool_index + 1);
if (status != RETURN_OK) {
//We don't find any fitting pool anymore.
break;
}
status = findEmpty(address->pool_index, &address->packet_index);
}
if (status == RETURN_OK) {
// if (getObjectId() == objects::IPC_STORE && address->pool_index >= 3) {
// debug << "Reserve: Pool: " << std::dec << address->pool_index << " Index: " << address->packet_index << std::endl;
// }
size_list[address->pool_index][address->packet_index] = size;
} else {
if (!ignoreFault) {
internalErrorReporter->storeFull();
}
// error << "LocalPool( " << std::hex << getObjectId() << std::dec
// << " )::reserveSpace: Packet store is full." << std::endl;
}
return status;
}
template<uint8_t NUMBER_OF_POOLS>
inline LocalPool<NUMBER_OF_POOLS>::LocalPool(object_id_t setObjectId,
const uint16_t element_sizes[NUMBER_OF_POOLS],
const uint16_t n_elements[NUMBER_OF_POOLS], bool registered, bool spillsToHigherPools) :
SystemObject(setObjectId, registered), spillsToHigherPools(spillsToHigherPools), internalErrorReporter(NULL) {
for (uint16_t n = 0; n < NUMBER_OF_POOLS; n++) {
this->element_sizes[n] = element_sizes[n];
this->n_elements[n] = n_elements[n];
store[n] = new uint8_t[n_elements[n] * element_sizes[n]];
size_list[n] = new uint32_t[n_elements[n]];
memset(store[n], 0x00, (n_elements[n] * element_sizes[n]));
memset(size_list[n], STORAGE_FREE, (n_elements[n] * sizeof(**size_list))); //TODO checkme
}
}
template<uint8_t NUMBER_OF_POOLS>
inline LocalPool<NUMBER_OF_POOLS>::~LocalPool(void) {
for (uint16_t n = 0; n < NUMBER_OF_POOLS; n++) {
delete[] store[n];
delete[] size_list[n];
}
}
template<uint8_t NUMBER_OF_POOLS>
inline ReturnValue_t LocalPool<NUMBER_OF_POOLS>::addData(
store_address_t* storageId, const uint8_t* data, uint32_t size, bool ignoreFault) {
ReturnValue_t status = reserveSpace(size, storageId, ignoreFault);
if (status == RETURN_OK) {
write(*storageId, data, size);
}
return status;
}
template<uint8_t NUMBER_OF_POOLS>
inline ReturnValue_t LocalPool<NUMBER_OF_POOLS>::getFreeElement(
store_address_t* storageId, const uint32_t size, uint8_t** p_data, bool ignoreFault) {
ReturnValue_t status = reserveSpace(size, storageId, ignoreFault);
if (status == RETURN_OK) {
*p_data = &store[storageId->pool_index][getRawPosition(*storageId)];
} else {
*p_data = NULL;
}
return status;
}
template<uint8_t NUMBER_OF_POOLS>
inline ReturnValue_t LocalPool<NUMBER_OF_POOLS>::getData(
store_address_t packet_id, const uint8_t** packet_ptr, uint32_t* size) {
uint8_t* tempData = NULL;
ReturnValue_t status = modifyData(packet_id, &tempData, size);
*packet_ptr = tempData;
return status;
}
template<uint8_t NUMBER_OF_POOLS>
inline ReturnValue_t LocalPool<NUMBER_OF_POOLS>::modifyData(store_address_t packet_id,
uint8_t** packet_ptr, uint32_t* size) {
ReturnValue_t status = RETURN_FAILED;
if (packet_id.pool_index >= NUMBER_OF_POOLS) {
return ILLEGAL_STORAGE_ID;
}
if ((packet_id.packet_index >= n_elements[packet_id.pool_index])) {
return ILLEGAL_STORAGE_ID;
}
if (size_list[packet_id.pool_index][packet_id.packet_index]
!= STORAGE_FREE) {
uint32_t packet_position = getRawPosition(packet_id);
*packet_ptr = &store[packet_id.pool_index][packet_position];
*size = size_list[packet_id.pool_index][packet_id.packet_index];
status = RETURN_OK;
} else {
status = DATA_DOES_NOT_EXIST;
}
return status;
}
template<uint8_t NUMBER_OF_POOLS>
inline ReturnValue_t LocalPool<NUMBER_OF_POOLS>::deleteData(
store_address_t packet_id) {
// if (getObjectId() == objects::IPC_STORE && packet_id.pool_index >= 3) {
// debug << "Delete: Pool: " << std::dec << packet_id.pool_index << " Index: " << packet_id.packet_index << std::endl;
// }
ReturnValue_t status = RETURN_OK;
uint32_t page_size = getPageSize(packet_id.pool_index);
if ((page_size != 0)
&& (packet_id.packet_index < n_elements[packet_id.pool_index])) {
uint16_t packet_position = getRawPosition(packet_id);
uint8_t* ptr = &store[packet_id.pool_index][packet_position];
memset(ptr, 0, page_size);
//Set free list
size_list[packet_id.pool_index][packet_id.packet_index] = STORAGE_FREE;
} else {
//pool_index or packet_index is too large
error << "LocalPool:deleteData failed." << std::endl;
status = ILLEGAL_STORAGE_ID;
}
return status;
}
template<uint8_t NUMBER_OF_POOLS>
inline void LocalPool<NUMBER_OF_POOLS>::clearStore() {
for (uint16_t n = 0; n < NUMBER_OF_POOLS; n++) {
memset(size_list[n], STORAGE_FREE, (n_elements[n] * sizeof(**size_list)));//TODO checkme
}
}
template<uint8_t NUMBER_OF_POOLS>
inline ReturnValue_t LocalPool<NUMBER_OF_POOLS>::deleteData(uint8_t* ptr,
uint32_t size, store_address_t* storeId) {
store_address_t localId;
ReturnValue_t result = ILLEGAL_ADDRESS;
for (uint16_t n = 0; n < NUMBER_OF_POOLS; n++) {
//Not sure if new allocates all stores in order. so better be careful.
if ((store[n] <= ptr) && (&store[n][n_elements[n]*element_sizes[n]]) > ptr) {
localId.pool_index = n;
uint32_t deltaAddress = ptr - store[n];
//Getting any data from the right "block" is ok. This is necessary, as IF's sometimes don't point to the first element of an object.
localId.packet_index = deltaAddress / element_sizes[n];
result = deleteData(localId);
// if (deltaAddress % element_sizes[n] != 0) {
// error << "Pool::deleteData: address not aligned!" << std::endl;
// }
break;
}
}
if (storeId != NULL) {
*storeId = localId;
}
return result;
}
template<uint8_t NUMBER_OF_POOLS>
inline ReturnValue_t LocalPool<NUMBER_OF_POOLS>::initialize() {
ReturnValue_t result = SystemObject::initialize();
if (result != RETURN_OK) {
return result;
}
internalErrorReporter = objectManager->get<InternalErrorReporterIF>(objects::INTERNAL_ERROR_REPORTER);
if (internalErrorReporter == NULL){
return RETURN_FAILED;
}
//Check if any pool size is large than the maximum allowed.
for (uint8_t count = 0; count < NUMBER_OF_POOLS; count++) {
if (element_sizes[count] >= STORAGE_FREE) {
error
<< "LocalPool::initialize: Pool is too large! Max. allowed size is: "
<< (STORAGE_FREE - 1) << std::endl;
return RETURN_FAILED;
}
}
return RETURN_OK;
}
#include <framework/storagemanager/LocalPool.tpp>
#endif /* FRAMEWORK_STORAGEMANAGER_LOCALPOOL_H_ */

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@ -0,0 +1,260 @@
#ifndef LOCALPOOL_TPP
#define LOCALPOOL_TPP
template<uint8_t NUMBER_OF_POOLS>
inline LocalPool<NUMBER_OF_POOLS>::LocalPool(object_id_t setObjectId,
const uint16_t element_sizes[NUMBER_OF_POOLS],
const uint16_t n_elements[NUMBER_OF_POOLS], bool registered,
bool spillsToHigherPools) :
SystemObject(setObjectId, registered), internalErrorReporter(nullptr),
spillsToHigherPools(spillsToHigherPools)
{
for (uint16_t n = 0; n < NUMBER_OF_POOLS; n++) {
this->element_sizes[n] = element_sizes[n];
this->n_elements[n] = n_elements[n];
store[n] = new uint8_t[n_elements[n] * element_sizes[n]];
size_list[n] = new uint32_t[n_elements[n]];
memset(store[n], 0x00, (n_elements[n] * element_sizes[n]));
//TODO checkme
memset(size_list[n], STORAGE_FREE, (n_elements[n] * sizeof(**size_list)));
}
}
template<uint8_t NUMBER_OF_POOLS>
inline ReturnValue_t LocalPool<NUMBER_OF_POOLS>::findEmpty(uint16_t pool_index,
uint16_t* element) {
ReturnValue_t status = DATA_STORAGE_FULL;
for (uint16_t foundElement = 0; foundElement < n_elements[pool_index];
foundElement++) {
if (size_list[pool_index][foundElement] == STORAGE_FREE) {
*element = foundElement;
status = RETURN_OK;
break;
}
}
return status;
}
template<uint8_t NUMBER_OF_POOLS>
inline void LocalPool<NUMBER_OF_POOLS>::write(store_address_t packet_id,
const uint8_t* data, size_t size) {
uint8_t* ptr;
uint32_t packet_position = getRawPosition(packet_id);
//check size? -> Not necessary, because size is checked before calling this function.
ptr = &store[packet_id.pool_index][packet_position];
memcpy(ptr, data, size);
size_list[packet_id.pool_index][packet_id.packet_index] = size;
}
//Returns page size of 0 in case store_index is illegal
template<uint8_t NUMBER_OF_POOLS>
inline uint32_t LocalPool<NUMBER_OF_POOLS>::getPageSize(uint16_t pool_index) {
if (pool_index < NUMBER_OF_POOLS) {
return element_sizes[pool_index];
} else {
return 0;
}
}
template<uint8_t NUMBER_OF_POOLS>
inline ReturnValue_t LocalPool<NUMBER_OF_POOLS>::getPoolIndex(
size_t packet_size, uint16_t* poolIndex, uint16_t startAtIndex) {
for (uint16_t n = startAtIndex; n < NUMBER_OF_POOLS; n++) {
//debug << "LocalPool " << getObjectId() << "::getPoolIndex: Pool: " <<
// n << ", Element Size: " << element_sizes[n] << std::endl;
if (element_sizes[n] >= packet_size) {
*poolIndex = n;
return RETURN_OK;
}
}
return DATA_TOO_LARGE;
}
template<uint8_t NUMBER_OF_POOLS>
inline uint32_t LocalPool<NUMBER_OF_POOLS>::getRawPosition(
store_address_t packet_id) {
return packet_id.packet_index * element_sizes[packet_id.pool_index];
}
template<uint8_t NUMBER_OF_POOLS>
inline ReturnValue_t LocalPool<NUMBER_OF_POOLS>::reserveSpace(
const uint32_t size, store_address_t* address, bool ignoreFault) {
ReturnValue_t status = getPoolIndex(size, &address->pool_index);
if (status != RETURN_OK) {
error << "LocalPool( " << std::hex << getObjectId() << std::dec
<< " )::reserveSpace: Packet too large." << std::endl;
return status;
}
status = findEmpty(address->pool_index, &address->packet_index);
while (status != RETURN_OK && spillsToHigherPools) {
status = getPoolIndex(size, &address->pool_index, address->pool_index + 1);
if (status != RETURN_OK) {
//We don't find any fitting pool anymore.
break;
}
status = findEmpty(address->pool_index, &address->packet_index);
}
if (status == RETURN_OK) {
// if (getObjectId() == objects::IPC_STORE && address->pool_index >= 3) {
// debug << "Reserve: Pool: " << std::dec << address->pool_index <<
// " Index: " << address->packet_index << std::endl;
// }
size_list[address->pool_index][address->packet_index] = size;
} else {
if (!ignoreFault and internalErrorReporter != nullptr) {
internalErrorReporter->storeFull();
}
// error << "LocalPool( " << std::hex << getObjectId() << std::dec
// << " )::reserveSpace: Packet store is full." << std::endl;
}
return status;
}
template<uint8_t NUMBER_OF_POOLS>
inline LocalPool<NUMBER_OF_POOLS>::~LocalPool(void) {
for (uint16_t n = 0; n < NUMBER_OF_POOLS; n++) {
delete[] store[n];
delete[] size_list[n];
}
}
template<uint8_t NUMBER_OF_POOLS>
inline ReturnValue_t LocalPool<NUMBER_OF_POOLS>::addData(store_address_t* storageId,
const uint8_t* data, size_t size, bool ignoreFault) {
ReturnValue_t status = reserveSpace(size, storageId, ignoreFault);
if (status == RETURN_OK) {
write(*storageId, data, size);
}
return status;
}
template<uint8_t NUMBER_OF_POOLS>
inline ReturnValue_t LocalPool<NUMBER_OF_POOLS>::getFreeElement(
store_address_t* storageId, const size_t size,
uint8_t** p_data, bool ignoreFault) {
ReturnValue_t status = reserveSpace(size, storageId, ignoreFault);
if (status == RETURN_OK) {
*p_data = &store[storageId->pool_index][getRawPosition(*storageId)];
} else {
*p_data = NULL;
}
return status;
}
template<uint8_t NUMBER_OF_POOLS>
inline ReturnValue_t LocalPool<NUMBER_OF_POOLS>::getData(
store_address_t packet_id, const uint8_t** packet_ptr, size_t* size) {
uint8_t* tempData = NULL;
ReturnValue_t status = modifyData(packet_id, &tempData, size);
*packet_ptr = tempData;
return status;
}
template<uint8_t NUMBER_OF_POOLS>
inline ReturnValue_t LocalPool<NUMBER_OF_POOLS>::modifyData(
store_address_t packet_id, uint8_t** packet_ptr, size_t* size) {
ReturnValue_t status = RETURN_FAILED;
if (packet_id.pool_index >= NUMBER_OF_POOLS) {
return ILLEGAL_STORAGE_ID;
}
if ((packet_id.packet_index >= n_elements[packet_id.pool_index])) {
return ILLEGAL_STORAGE_ID;
}
if (size_list[packet_id.pool_index][packet_id.packet_index]
!= STORAGE_FREE) {
uint32_t packet_position = getRawPosition(packet_id);
*packet_ptr = &store[packet_id.pool_index][packet_position];
*size = size_list[packet_id.pool_index][packet_id.packet_index];
status = RETURN_OK;
} else {
status = DATA_DOES_NOT_EXIST;
}
return status;
}
template<uint8_t NUMBER_OF_POOLS>
inline ReturnValue_t LocalPool<NUMBER_OF_POOLS>::deleteData(
store_address_t packet_id) {
//if (getObjectId() == objects::IPC_STORE && packet_id.pool_index >= 3) {
// debug << "Delete: Pool: " << std::dec << packet_id.pool_index << " Index: "
// << packet_id.packet_index << std::endl;
//}
ReturnValue_t status = RETURN_OK;
uint32_t page_size = getPageSize(packet_id.pool_index);
if ((page_size != 0)
&& (packet_id.packet_index < n_elements[packet_id.pool_index])) {
uint16_t packet_position = getRawPosition(packet_id);
uint8_t* ptr = &store[packet_id.pool_index][packet_position];
memset(ptr, 0, page_size);
//Set free list
size_list[packet_id.pool_index][packet_id.packet_index] = STORAGE_FREE;
} else {
//pool_index or packet_index is too large
error << "LocalPool:deleteData failed." << std::endl;
status = ILLEGAL_STORAGE_ID;
}
return status;
}
template<uint8_t NUMBER_OF_POOLS>
inline void LocalPool<NUMBER_OF_POOLS>::clearStore() {
for (uint16_t n = 0; n < NUMBER_OF_POOLS; n++) {
//TODO checkme
memset(size_list[n], STORAGE_FREE, (n_elements[n] * sizeof(**size_list)));
}
}
template<uint8_t NUMBER_OF_POOLS>
inline ReturnValue_t LocalPool<NUMBER_OF_POOLS>::deleteData(uint8_t* ptr,
size_t size, store_address_t* storeId) {
store_address_t localId;
ReturnValue_t result = ILLEGAL_ADDRESS;
for (uint16_t n = 0; n < NUMBER_OF_POOLS; n++) {
//Not sure if new allocates all stores in order. so better be careful.
if ((store[n] <= ptr) && (&store[n][n_elements[n]*element_sizes[n]]) > ptr) {
localId.pool_index = n;
uint32_t deltaAddress = ptr - store[n];
// Getting any data from the right "block" is ok.
// This is necessary, as IF's sometimes don't point to the first
// element of an object.
localId.packet_index = deltaAddress / element_sizes[n];
result = deleteData(localId);
//if (deltaAddress % element_sizes[n] != 0) {
// error << "Pool::deleteData: address not aligned!" << std::endl;
//}
break;
}
}
if (storeId != NULL) {
*storeId = localId;
}
return result;
}
template<uint8_t NUMBER_OF_POOLS>
inline ReturnValue_t LocalPool<NUMBER_OF_POOLS>::initialize() {
ReturnValue_t result = SystemObject::initialize();
if (result != RETURN_OK) {
return result;
}
internalErrorReporter = objectManager->get<InternalErrorReporterIF>(
objects::INTERNAL_ERROR_REPORTER);
if (internalErrorReporter == NULL){
return RETURN_FAILED;
}
//Check if any pool size is large than the maximum allowed.
for (uint8_t count = 0; count < NUMBER_OF_POOLS; count++) {
if (element_sizes[count] >= STORAGE_FREE) {
error << "LocalPool::initialize: Pool is too large! "
"Max. allowed size is: " << (STORAGE_FREE - 1) << std::endl;
return RETURN_FAILED;
}
}
return RETURN_OK;
}
#endif

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@ -1,12 +1,3 @@
/**
* @file PoolManager
*
* @date 02.02.2012
* @author Bastian Baetz
*
* @brief This file contains the definition of the PoolManager class.
*/
#ifndef POOLMANAGER_H_
#define POOLMANAGER_H_
@ -17,70 +8,39 @@
/**
* @brief The PoolManager class provides an intermediate data storage with
* a fixed pool size policy for inter-process communication.
* \details Uses local pool, but is thread-safe.
* @details Uses local pool calls but is thread safe by protecting the call
* with a lock.
*/
template <uint8_t NUMBER_OF_POOLS = 5>
class PoolManager : public LocalPool<NUMBER_OF_POOLS> {
protected:
/**
* Overwritten for thread safety.
* Locks during execution.
*/
virtual ReturnValue_t reserveSpace(const uint32_t size, store_address_t* address, bool ignoreFault);
/**
* \brief The mutex is created in the constructor and makes access mutual exclusive.
* \details Locking and unlocking is done during searching for free slots and deleting existing slots.
*/
MutexIF* mutex;
public:
PoolManager( object_id_t setObjectId, const uint16_t element_sizes[NUMBER_OF_POOLS], const uint16_t n_elements[NUMBER_OF_POOLS] );
PoolManager( object_id_t setObjectId, const uint16_t element_sizes[NUMBER_OF_POOLS],
const uint16_t n_elements[NUMBER_OF_POOLS] );
/**
* @brief In the PoolManager's destructor all allocated memory is freed.
*/
virtual ~PoolManager( void );
virtual ~PoolManager();
ReturnValue_t deleteData(store_address_t) override;
ReturnValue_t deleteData(uint8_t* buffer, size_t size,
store_address_t* storeId = NULL) override;
ReturnValue_t modifyData(store_address_t packet_id, uint8_t** packet_ptr,
size_t* size) override;
protected:
ReturnValue_t reserveSpace(const uint32_t size, store_address_t* address,
bool ignoreFault) override;
/**
* Overwritten for thread safety.
* @brief The mutex is created in the constructor and makes
* access mutual exclusive.
* @details Locking and unlocking is done during searching for free slots
* and deleting existing slots.
*/
virtual ReturnValue_t deleteData(store_address_t);
virtual ReturnValue_t deleteData(uint8_t* buffer, uint32_t size, store_address_t* storeId = NULL);
MutexIF* mutex;
};
template<uint8_t NUMBER_OF_POOLS>
inline ReturnValue_t PoolManager<NUMBER_OF_POOLS>::reserveSpace(const uint32_t size, store_address_t* address, bool ignoreFault) {
MutexHelper mutexHelper(mutex,MutexIF::NO_TIMEOUT);
ReturnValue_t status = LocalPool<NUMBER_OF_POOLS>::reserveSpace(size,address,ignoreFault);
return status;
}
template<uint8_t NUMBER_OF_POOLS>
inline PoolManager<NUMBER_OF_POOLS>::PoolManager(object_id_t setObjectId,
const uint16_t element_sizes[NUMBER_OF_POOLS],
const uint16_t n_elements[NUMBER_OF_POOLS]) : LocalPool<NUMBER_OF_POOLS>(setObjectId, element_sizes, n_elements, true) {
mutex = MutexFactory::instance()->createMutex();
}
template<uint8_t NUMBER_OF_POOLS>
inline PoolManager<NUMBER_OF_POOLS>::~PoolManager(void) {
MutexFactory::instance()->deleteMutex(mutex);
}
template<uint8_t NUMBER_OF_POOLS>
inline ReturnValue_t PoolManager<NUMBER_OF_POOLS>::deleteData(
store_address_t packet_id) {
// debug << "PoolManager( " << translateObject(getObjectId()) << " )::deleteData from store " << packet_id.pool_index << ". id is " << packet_id.packet_index << std::endl;
MutexHelper mutexHelper(mutex,MutexIF::NO_TIMEOUT);
ReturnValue_t status = LocalPool<NUMBER_OF_POOLS>::deleteData(packet_id);
return status;
}
template<uint8_t NUMBER_OF_POOLS>
inline ReturnValue_t PoolManager<NUMBER_OF_POOLS>::deleteData(uint8_t* buffer, uint32_t size,
store_address_t* storeId) {
MutexHelper mutexHelper(mutex,MutexIF::NO_TIMEOUT);
ReturnValue_t status = LocalPool<NUMBER_OF_POOLS>::deleteData(buffer, size, storeId);
return status;
}
#include "PoolManager.tpp"
#endif /* POOLMANAGER_H_ */

View File

@ -0,0 +1,50 @@
template<uint8_t NUMBER_OF_POOLS>
inline PoolManager<NUMBER_OF_POOLS>::PoolManager(object_id_t setObjectId,
const uint16_t element_sizes[NUMBER_OF_POOLS],
const uint16_t n_elements[NUMBER_OF_POOLS]) :
LocalPool<NUMBER_OF_POOLS>(setObjectId, element_sizes, n_elements, true) {
mutex = MutexFactory::instance()->createMutex();
}
template<uint8_t NUMBER_OF_POOLS>
inline PoolManager<NUMBER_OF_POOLS>::~PoolManager(void) {
MutexFactory::instance()->deleteMutex(mutex);
}
template<uint8_t NUMBER_OF_POOLS>
inline ReturnValue_t PoolManager<NUMBER_OF_POOLS>::reserveSpace(
const uint32_t size, store_address_t* address, bool ignoreFault) {
MutexHelper mutexHelper(mutex,MutexIF::NO_TIMEOUT);
ReturnValue_t status = LocalPool<NUMBER_OF_POOLS>::reserveSpace(size,
address,ignoreFault);
return status;
}
template<uint8_t NUMBER_OF_POOLS>
inline ReturnValue_t PoolManager<NUMBER_OF_POOLS>::deleteData(
store_address_t packet_id) {
// debug << "PoolManager( " << translateObject(getObjectId()) <<
// " )::deleteData from store " << packet_id.pool_index <<
// ". id is "<< packet_id.packet_index << std::endl;
MutexHelper mutexHelper(mutex,MutexIF::NO_TIMEOUT);
ReturnValue_t status = LocalPool<NUMBER_OF_POOLS>::deleteData(packet_id);
return status;
}
template<uint8_t NUMBER_OF_POOLS>
inline ReturnValue_t PoolManager<NUMBER_OF_POOLS>::deleteData(uint8_t* buffer,
size_t size, store_address_t* storeId) {
MutexHelper mutexHelper(mutex,MutexIF::NO_TIMEOUT);
ReturnValue_t status = LocalPool<NUMBER_OF_POOLS>::deleteData(buffer,
size, storeId);
return status;
}
template<uint8_t NUMBER_OF_POOLS>
inline ReturnValue_t PoolManager<NUMBER_OF_POOLS>::modifyData(
store_address_t packet_id, uint8_t** packet_ptr, size_t* size) {
MutexHelper mutexHelper(mutex,MutexIF::NO_TIMEOUT);
ReturnValue_t status = LocalPool<NUMBER_OF_POOLS>::modifyData(packet_id,
packet_ptr, size);
return status;
}

View File

@ -6,9 +6,9 @@
#include <stddef.h>
/**
* This union defines the type that identifies where a data packet is stored in the store.
* It comprises of a raw part to read it as raw value and a structured part to use it in
* pool-like stores.
* This union defines the type that identifies where a data packet is
* stored in the store. It comprises of a raw part to read it as raw value and
* a structured part to use it in pool-like stores.
*/
union store_address_t {
/**
@ -94,7 +94,8 @@ public:
* @li RETURN_FAILED if data could not be added.
* storageId is unchanged then.
*/
virtual ReturnValue_t addData(store_address_t* storageId, const uint8_t * data, uint32_t size, bool ignoreFault = false) = 0;
virtual ReturnValue_t addData(store_address_t* storageId,
const uint8_t * data, size_t size, bool ignoreFault = false) = 0;
/**
* @brief With deleteData, the storageManager frees the memory region
* identified by packet_id.
@ -105,14 +106,16 @@ public:
*/
virtual ReturnValue_t deleteData(store_address_t packet_id) = 0;
/**
* @brief Another deleteData which uses the pointer and size of the stored data to delete the content.
* @brief Another deleteData which uses the pointer and size of the
* stored data to delete the content.
* @param buffer Pointer to the data.
* @param size Size of data to be stored.
* @param storeId Store id of the deleted element (optional)
* @return @li RETURN_OK on success.
* @li failure code if deletion did not work
*/
virtual ReturnValue_t deleteData(uint8_t* buffer, uint32_t size, store_address_t* storeId = NULL) = 0;
virtual ReturnValue_t deleteData(uint8_t* buffer, size_t size,
store_address_t* storeId = nullptr) = 0;
/**
* @brief getData returns an address to data and the size of the data
* for a given packet_id.
@ -125,12 +128,12 @@ public:
* (e.g. an illegal packet_id was passed).
*/
virtual ReturnValue_t getData(store_address_t packet_id,
const uint8_t** packet_ptr, uint32_t* size) = 0;
const uint8_t** packet_ptr, size_t* size) = 0;
/**
* Same as above, but not const and therefore modifiable.
*/
virtual ReturnValue_t modifyData(store_address_t packet_id,
uint8_t** packet_ptr, uint32_t* size) = 0;
uint8_t** packet_ptr, size_t* size) = 0;
/**
* This method reserves an element of \c size.
*
@ -144,7 +147,8 @@ public:
* @li RETURN_FAILED if data could not be added.
* storageId is unchanged then.
*/
virtual ReturnValue_t getFreeElement(store_address_t* storageId, const uint32_t size, uint8_t** p_data, bool ignoreFault = false ) = 0;
virtual ReturnValue_t getFreeElement(store_address_t* storageId,
const size_t size, uint8_t** p_data, bool ignoreFault = false ) = 0;
/**
* Clears the whole store.
* Use with care!