renormalized line endings

This commit is contained in:
2020-08-28 18:33:29 +02:00
parent 9abd796e6f
commit 1b9c8446b7
381 changed files with 38723 additions and 38723 deletions

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@ -1,164 +1,164 @@
#ifndef SUBSYSTEM_H_
#define SUBSYSTEM_H_
#include "../container/FixedArrayList.h"
#include "../container/FixedMap.h"
#include "../container/HybridIterator.h"
#include "../container/SinglyLinkedList.h"
#include "../serialize/SerialArrayListAdapter.h"
#include "../subsystem/modes/ModeDefinitions.h"
#include "../subsystem/SubsystemBase.h"
class Subsystem: public SubsystemBase, public HasModeSequenceIF {
public:
static const uint8_t INTERFACE_ID = CLASS_ID::SUBSYSTEM;
static const ReturnValue_t SEQUENCE_ALREADY_EXISTS = MAKE_RETURN_CODE(0x01);
static const ReturnValue_t TABLE_ALREADY_EXISTS = MAKE_RETURN_CODE(0x02);
static const ReturnValue_t TABLE_DOES_NOT_EXIST = MAKE_RETURN_CODE(0x03);
static const ReturnValue_t TABLE_OR_SEQUENCE_LENGTH_INVALID = MAKE_RETURN_CODE(0x04);
static const ReturnValue_t SEQUENCE_DOES_NOT_EXIST = MAKE_RETURN_CODE(0x05);
static const ReturnValue_t TABLE_CONTAINS_INVALID_OBJECT_ID =
MAKE_RETURN_CODE(0x06);
static const ReturnValue_t FALLBACK_SEQUENCE_DOES_NOT_EXIST =
MAKE_RETURN_CODE(0x07);
static const ReturnValue_t NO_TARGET_TABLE = MAKE_RETURN_CODE(0x08);
static const ReturnValue_t SEQUENCE_OR_TABLE_TOO_LONG = MAKE_RETURN_CODE(0x09);
static const ReturnValue_t IS_FALLBACK_SEQUENCE = MAKE_RETURN_CODE(0x0B);
static const ReturnValue_t ACCESS_DENIED = MAKE_RETURN_CODE(0x0C);
static const ReturnValue_t TABLE_IN_USE = MAKE_RETURN_CODE(0x0E);
static const ReturnValue_t TARGET_TABLE_NOT_REACHED = MAKE_RETURN_CODE(0xA1);
static const ReturnValue_t TABLE_CHECK_FAILED = MAKE_RETURN_CODE(0xA2);
Subsystem(object_id_t setObjectId, object_id_t parent,
uint32_t maxNumberOfSequences, uint32_t maxNumberOfTables);
virtual ~Subsystem();
ReturnValue_t addSequence(ArrayList<ModeListEntry>* sequence, Mode_t id,
Mode_t fallbackSequence, bool inStore = true, bool preInit = true);
ReturnValue_t addTable(ArrayList<ModeListEntry> *table, Mode_t id,
bool inStore = true, bool preInit = true);
void setInitialMode(Mode_t mode);
virtual ReturnValue_t initialize();
virtual ReturnValue_t checkObjectConnections();
virtual MessageQueueId_t getSequenceCommandQueue() const;
/**
*
*
* IMPORTANT: Do not call on non existing sequence! Use existsSequence() first
*
* @param sequence
* @return
*/
ReturnValue_t checkSequence(Mode_t sequence);
/**
*
*
* IMPORTANT: Do not call on non existing sequence! Use existsSequence() first
*
* @param iter
* @return
*/
ReturnValue_t checkSequence(HybridIterator<ModeListEntry> iter, Mode_t fallbackSequence);
protected:
struct EntryPointer {
bool islinked;
union {
ModeListEntry *firstLinkedElement;
ArrayList<ModeListEntry> *array;
};
};
struct SequenceInfo {
Mode_t fallbackSequence;
EntryPointer entries;
};
static const uint8_t MAX_NUMBER_OF_TABLES_OR_SEQUENCES = 70;
static const uint8_t MAX_LENGTH_OF_TABLE_OR_SEQUENCE = 20;
bool isInTransition;
bool childrenChangedHealth;
uint32_t uptimeStartTable = 0;
HybridIterator<ModeListEntry> currentTargetTable;
Mode_t targetMode;
Submode_t targetSubmode;
Mode_t initialMode;
HybridIterator<ModeListEntry> currentSequenceIterator;
FixedMap<Mode_t, EntryPointer> modeTables;
FixedMap<Mode_t, SequenceInfo> modeSequences;
StorageManagerIF *IPCStore = nullptr;
#ifdef USE_MODESTORE
ModeStoreIF *modeStore = nullptr;
#endif
bool existsModeSequence(Mode_t id);
HybridIterator<ModeListEntry> getSequence(Mode_t id);
bool existsModeTable(Mode_t id);
HybridIterator<ModeListEntry> getTable(Mode_t id);
HybridIterator<ModeListEntry> getCurrentTable();
// void startSequence(Mode_t sequence);
/**
* DO NOT USE ON NON EXISTING SEQUENCE
*
* @param a sequence
* @return the fallback sequence's Id
*/
Mode_t getFallbackSequence(Mode_t sequence);
void replyToCommand(ReturnValue_t status, uint32_t parameter);
ReturnValue_t deleteSequence(Mode_t id);
ReturnValue_t deleteTable(Mode_t id);
virtual void performChildOperation();
virtual ReturnValue_t handleCommandMessage(CommandMessage *message);
bool isFallbackSequence(Mode_t SequenceId);
bool isTableUsed(Mode_t tableId);
virtual ReturnValue_t checkModeCommand(Mode_t mode, Submode_t submode,
uint32_t *msToReachTheMode);
virtual void startTransition(Mode_t mode, Submode_t submode);
void sendSerializablesAsCommandMessage(Command_t command, SerializeIF **elements, uint8_t count);
void transitionFailed(ReturnValue_t failureCode, uint32_t parameter);
void cantKeepMode();
};
#endif /* SUBSYSTEM_H_ */
#ifndef SUBSYSTEM_H_
#define SUBSYSTEM_H_
#include "../container/FixedArrayList.h"
#include "../container/FixedMap.h"
#include "../container/HybridIterator.h"
#include "../container/SinglyLinkedList.h"
#include "../serialize/SerialArrayListAdapter.h"
#include "../subsystem/modes/ModeDefinitions.h"
#include "../subsystem/SubsystemBase.h"
class Subsystem: public SubsystemBase, public HasModeSequenceIF {
public:
static const uint8_t INTERFACE_ID = CLASS_ID::SUBSYSTEM;
static const ReturnValue_t SEQUENCE_ALREADY_EXISTS = MAKE_RETURN_CODE(0x01);
static const ReturnValue_t TABLE_ALREADY_EXISTS = MAKE_RETURN_CODE(0x02);
static const ReturnValue_t TABLE_DOES_NOT_EXIST = MAKE_RETURN_CODE(0x03);
static const ReturnValue_t TABLE_OR_SEQUENCE_LENGTH_INVALID = MAKE_RETURN_CODE(0x04);
static const ReturnValue_t SEQUENCE_DOES_NOT_EXIST = MAKE_RETURN_CODE(0x05);
static const ReturnValue_t TABLE_CONTAINS_INVALID_OBJECT_ID =
MAKE_RETURN_CODE(0x06);
static const ReturnValue_t FALLBACK_SEQUENCE_DOES_NOT_EXIST =
MAKE_RETURN_CODE(0x07);
static const ReturnValue_t NO_TARGET_TABLE = MAKE_RETURN_CODE(0x08);
static const ReturnValue_t SEQUENCE_OR_TABLE_TOO_LONG = MAKE_RETURN_CODE(0x09);
static const ReturnValue_t IS_FALLBACK_SEQUENCE = MAKE_RETURN_CODE(0x0B);
static const ReturnValue_t ACCESS_DENIED = MAKE_RETURN_CODE(0x0C);
static const ReturnValue_t TABLE_IN_USE = MAKE_RETURN_CODE(0x0E);
static const ReturnValue_t TARGET_TABLE_NOT_REACHED = MAKE_RETURN_CODE(0xA1);
static const ReturnValue_t TABLE_CHECK_FAILED = MAKE_RETURN_CODE(0xA2);
Subsystem(object_id_t setObjectId, object_id_t parent,
uint32_t maxNumberOfSequences, uint32_t maxNumberOfTables);
virtual ~Subsystem();
ReturnValue_t addSequence(ArrayList<ModeListEntry>* sequence, Mode_t id,
Mode_t fallbackSequence, bool inStore = true, bool preInit = true);
ReturnValue_t addTable(ArrayList<ModeListEntry> *table, Mode_t id,
bool inStore = true, bool preInit = true);
void setInitialMode(Mode_t mode);
virtual ReturnValue_t initialize();
virtual ReturnValue_t checkObjectConnections();
virtual MessageQueueId_t getSequenceCommandQueue() const;
/**
*
*
* IMPORTANT: Do not call on non existing sequence! Use existsSequence() first
*
* @param sequence
* @return
*/
ReturnValue_t checkSequence(Mode_t sequence);
/**
*
*
* IMPORTANT: Do not call on non existing sequence! Use existsSequence() first
*
* @param iter
* @return
*/
ReturnValue_t checkSequence(HybridIterator<ModeListEntry> iter, Mode_t fallbackSequence);
protected:
struct EntryPointer {
bool islinked;
union {
ModeListEntry *firstLinkedElement;
ArrayList<ModeListEntry> *array;
};
};
struct SequenceInfo {
Mode_t fallbackSequence;
EntryPointer entries;
};
static const uint8_t MAX_NUMBER_OF_TABLES_OR_SEQUENCES = 70;
static const uint8_t MAX_LENGTH_OF_TABLE_OR_SEQUENCE = 20;
bool isInTransition;
bool childrenChangedHealth;
uint32_t uptimeStartTable = 0;
HybridIterator<ModeListEntry> currentTargetTable;
Mode_t targetMode;
Submode_t targetSubmode;
Mode_t initialMode;
HybridIterator<ModeListEntry> currentSequenceIterator;
FixedMap<Mode_t, EntryPointer> modeTables;
FixedMap<Mode_t, SequenceInfo> modeSequences;
StorageManagerIF *IPCStore = nullptr;
#ifdef USE_MODESTORE
ModeStoreIF *modeStore = nullptr;
#endif
bool existsModeSequence(Mode_t id);
HybridIterator<ModeListEntry> getSequence(Mode_t id);
bool existsModeTable(Mode_t id);
HybridIterator<ModeListEntry> getTable(Mode_t id);
HybridIterator<ModeListEntry> getCurrentTable();
// void startSequence(Mode_t sequence);
/**
* DO NOT USE ON NON EXISTING SEQUENCE
*
* @param a sequence
* @return the fallback sequence's Id
*/
Mode_t getFallbackSequence(Mode_t sequence);
void replyToCommand(ReturnValue_t status, uint32_t parameter);
ReturnValue_t deleteSequence(Mode_t id);
ReturnValue_t deleteTable(Mode_t id);
virtual void performChildOperation();
virtual ReturnValue_t handleCommandMessage(CommandMessage *message);
bool isFallbackSequence(Mode_t SequenceId);
bool isTableUsed(Mode_t tableId);
virtual ReturnValue_t checkModeCommand(Mode_t mode, Submode_t submode,
uint32_t *msToReachTheMode);
virtual void startTransition(Mode_t mode, Submode_t submode);
void sendSerializablesAsCommandMessage(Command_t command, SerializeIF **elements, uint8_t count);
void transitionFailed(ReturnValue_t failureCode, uint32_t parameter);
void cantKeepMode();
};
#endif /* SUBSYSTEM_H_ */

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#include "../serviceinterface/ServiceInterfaceStream.h"
#include "../serviceinterface/ServiceInterfaceStream.h"
#include "../subsystem/SubsystemBase.h"
#include "../ipc/QueueFactory.h"
SubsystemBase::SubsystemBase(object_id_t setObjectId, object_id_t parent,
Mode_t initialMode, uint16_t commandQueueDepth) :
SystemObject(setObjectId), mode(initialMode), submode(SUBMODE_NONE),
childrenChangedMode(false), commandsOutstanding(0), commandQueue(NULL),
healthHelper(this, setObjectId), modeHelper(this), parentId(parent) {
commandQueue = QueueFactory::instance()->createMessageQueue(commandQueueDepth,
MessageQueueMessage::MAX_MESSAGE_SIZE);
}
SubsystemBase::~SubsystemBase() {
QueueFactory::instance()->deleteMessageQueue(commandQueue);
}
ReturnValue_t SubsystemBase::registerChild(object_id_t objectId) {
ChildInfo info;
HasModesIF *child = objectManager->get<HasModesIF>(objectId);
//This is a rather ugly hack to have the changedHealth info for all children available. (needed for FOGs).
HasHealthIF* healthChild = objectManager->get<HasHealthIF>(objectId);
if (child == nullptr) {
if (healthChild == nullptr) {
return CHILD_DOESNT_HAVE_MODES;
} else {
info.commandQueue = healthChild->getCommandQueue();
info.mode = MODE_OFF;
}
} else {
info.commandQueue = child->getCommandQueue();
info.mode = -1; //intentional to force an initial command during system startup
}
info.submode = SUBMODE_NONE;
info.healthChanged = false;
std::pair<std::map<object_id_t, ChildInfo>::iterator, bool> returnValue =
childrenMap.insert(
std::pair<object_id_t, ChildInfo>(objectId, info));
if (!(returnValue.second)) {
return COULD_NOT_INSERT_CHILD;
} else {
return RETURN_OK;
}
}
ReturnValue_t SubsystemBase::checkStateAgainstTable(
HybridIterator<ModeListEntry> tableIter, Submode_t targetSubmode) {
std::map<object_id_t, ChildInfo>::iterator childIter;
for (; tableIter.value != NULL; ++tableIter) {
object_id_t object = tableIter.value->getObject();
if ((childIter = childrenMap.find(object)) == childrenMap.end()) {
return RETURN_FAILED;
}
if (childIter->second.mode != tableIter.value->getMode()) {
return RETURN_FAILED;
}
Submode_t submodeToCheckAgainst = tableIter.value->getSubmode();
if (tableIter.value->inheritSubmode()) {
submodeToCheckAgainst = targetSubmode;
}
if (childIter->second.submode != submodeToCheckAgainst) {
return RETURN_FAILED;
}
}
return RETURN_OK;
}
void SubsystemBase::executeTable(HybridIterator<ModeListEntry> tableIter,
Submode_t targetSubmode) {
CommandMessage command;
std::map<object_id_t, ChildInfo>::iterator iter;
commandsOutstanding = 0;
for (; tableIter.value != nullptr; ++tableIter) {
object_id_t object = tableIter.value->getObject();
if ((iter = childrenMap.find(object)) == childrenMap.end()) {
//illegal table entry, should only happen due to misconfigured mode table
sif::debug << std::hex << getObjectId() << ": invalid mode table entry"
<< std::endl;
continue;
}
Submode_t submodeToCommand = tableIter.value->getSubmode();
if (tableIter.value->inheritSubmode()) {
submodeToCommand = targetSubmode;
}
if (healthHelper.healthTable->hasHealth(object)) {
if (healthHelper.healthTable->isFaulty(object)) {
ModeMessage::setModeMessage(&command,
ModeMessage::CMD_MODE_COMMAND, HasModesIF::MODE_OFF,
SUBMODE_NONE);
} else {
if (modeHelper.isForced()) {
ModeMessage::setModeMessage(&command,
ModeMessage::CMD_MODE_COMMAND_FORCED,
tableIter.value->getMode(), submodeToCommand);
} else {
if (healthHelper.healthTable->isCommandable(object)) {
ModeMessage::setModeMessage(&command,
ModeMessage::CMD_MODE_COMMAND,
tableIter.value->getMode(), submodeToCommand);
} else {
continue;
}
}
}
} else {
ModeMessage::setModeMessage(&command, ModeMessage::CMD_MODE_COMMAND,
tableIter.value->getMode(), submodeToCommand);
}
if ((iter->second.mode == ModeMessage::getMode(&command))
&& (iter->second.submode == ModeMessage::getSubmode(&command))
&& !modeHelper.isForced()) {
continue; //don't send redundant mode commands (produces event spam), but still command if mode is forced to reach lower levels
}
ReturnValue_t result = commandQueue->sendMessage(
iter->second.commandQueue, &command);
if (result == RETURN_OK) {
++commandsOutstanding;
}
}
}
ReturnValue_t SubsystemBase::updateChildMode(MessageQueueId_t queue,
Mode_t mode, Submode_t submode) {
std::map<object_id_t, ChildInfo>::iterator iter;
for (iter = childrenMap.begin(); iter != childrenMap.end(); iter++) {
if (iter->second.commandQueue == queue) {
iter->second.mode = mode;
iter->second.submode = submode;
return RETURN_OK;
}
}
return CHILD_NOT_FOUND;
}
ReturnValue_t SubsystemBase::updateChildChangedHealth(MessageQueueId_t queue,
bool changedHealth) {
for (auto iter = childrenMap.begin(); iter != childrenMap.end(); iter++) {
if (iter->second.commandQueue == queue) {
iter->second.healthChanged = changedHealth;
return RETURN_OK;
}
}
return CHILD_NOT_FOUND;
}
MessageQueueId_t SubsystemBase::getCommandQueue() const {
return commandQueue->getId();
}
ReturnValue_t SubsystemBase::initialize() {
MessageQueueId_t parentQueue = 0;
ReturnValue_t result = SystemObject::initialize();
if (result != RETURN_OK) {
return result;
}
if (parentId != 0) {
SubsystemBase *parent = objectManager->get<SubsystemBase>(parentId);
if (parent == NULL) {
return RETURN_FAILED;
}
parentQueue = parent->getCommandQueue();
parent->registerChild(getObjectId());
}
result = healthHelper.initialize(parentQueue);
if (result != RETURN_OK) {
return result;
}
result = modeHelper.initialize(parentQueue);
if (result != RETURN_OK) {
return result;
}
return RETURN_OK;
}
ReturnValue_t SubsystemBase::performOperation(uint8_t opCode) {
childrenChangedMode = false;
checkCommandQueue();
performChildOperation();
return RETURN_OK;
}
ReturnValue_t SubsystemBase::handleModeReply(CommandMessage* message) {
switch (message->getCommand()) {
case ModeMessage::REPLY_MODE_INFO:
updateChildMode(message->getSender(), ModeMessage::getMode(message),
ModeMessage::getSubmode(message));
childrenChangedMode = true;
return RETURN_OK;
case ModeMessage::REPLY_MODE_REPLY:
case ModeMessage::REPLY_WRONG_MODE_REPLY:
updateChildMode(message->getSender(), ModeMessage::getMode(message),
ModeMessage::getSubmode(message));
childrenChangedMode = true;
commandsOutstanding--;
return RETURN_OK;
case ModeMessage::REPLY_CANT_REACH_MODE:
commandsOutstanding--;
{
for (auto iter = childrenMap.begin(); iter != childrenMap.end();
iter++) {
if (iter->second.commandQueue == message->getSender()) {
triggerEvent(MODE_CMD_REJECTED, iter->first,
message->getParameter());
}
}
}
return RETURN_OK;
// case ModeMessage::CMD_MODE_COMMAND:
// handleCommandedMode(message);
// return RETURN_OK;
// case ModeMessage::CMD_MODE_ANNOUNCE:
// triggerEvent(MODE_INFO, mode, submode);
// return RETURN_OK;
// case ModeMessage::CMD_MODE_ANNOUNCE_RECURSIVELY:
// triggerEvent(MODE_INFO, mode, submode);
// commandAllChildren(message);
// return RETURN_OK;
default:
return RETURN_FAILED;
}
}
ReturnValue_t SubsystemBase::checkTable(
HybridIterator<ModeListEntry> tableIter) {
for (; tableIter.value != NULL; ++tableIter) {
if (childrenMap.find(tableIter.value->getObject())
== childrenMap.end()) {
return TABLE_CONTAINS_INVALID_OBJECT_ID;
}
}
return RETURN_OK;
}
void SubsystemBase::replyToCommand(CommandMessage* message) {
commandQueue->reply(message);
}
void SubsystemBase::setMode(Mode_t newMode, Submode_t newSubmode) {
modeHelper.modeChanged(newMode, newSubmode);
mode = newMode;
submode = newSubmode;
modeChanged();
announceMode(false);
}
void SubsystemBase::setMode(Mode_t newMode) {
setMode(newMode, submode);
}
void SubsystemBase::commandAllChildren(CommandMessage* message) {
std::map<object_id_t, ChildInfo>::iterator iter;
for (iter = childrenMap.begin(); iter != childrenMap.end(); ++iter) {
commandQueue->sendMessage(iter->second.commandQueue, message);
}
}
void SubsystemBase::getMode(Mode_t* mode, Submode_t* submode) {
*mode = this->mode;
*submode = this->submode;
}
void SubsystemBase::setToExternalControl() {
healthHelper.setHealth(EXTERNAL_CONTROL);
}
void SubsystemBase::announceMode(bool recursive) {
triggerEvent(MODE_INFO, mode, submode);
if (recursive) {
CommandMessage command;
ModeMessage::setModeMessage(&command,
ModeMessage::CMD_MODE_ANNOUNCE_RECURSIVELY, 0, 0);
commandAllChildren(&command);
}
}
void SubsystemBase::checkCommandQueue() {
ReturnValue_t result;
CommandMessage command;
for (result = commandQueue->receiveMessage(&command); result == RETURN_OK;
result = commandQueue->receiveMessage(&command)) {
result = healthHelper.handleHealthCommand(&command);
if (result == RETURN_OK) {
continue;
}
result = modeHelper.handleModeCommand(&command);
if (result == RETURN_OK) {
continue;
}
result = handleModeReply(&command);
if (result == RETURN_OK) {
continue;
}
result = handleCommandMessage(&command);
if (result != RETURN_OK) {
CommandMessage reply;
reply.setReplyRejected(CommandMessage::UNKNOWN_COMMAND,
command.getCommand());
replyToCommand(&reply);
}
}
}
ReturnValue_t SubsystemBase::setHealth(HealthState health) {
switch (health) {
case HEALTHY:
case EXTERNAL_CONTROL:
healthHelper.setHealth(health);
return RETURN_OK;
default:
return INVALID_HEALTH_STATE;
}
}
HasHealthIF::HealthState SubsystemBase::getHealth() {
return healthHelper.getHealth();
}
void SubsystemBase::modeChanged() {
}
#include "../serviceinterface/ServiceInterfaceStream.h"
#include "../serviceinterface/ServiceInterfaceStream.h"
#include "../subsystem/SubsystemBase.h"
#include "../ipc/QueueFactory.h"
SubsystemBase::SubsystemBase(object_id_t setObjectId, object_id_t parent,
Mode_t initialMode, uint16_t commandQueueDepth) :
SystemObject(setObjectId), mode(initialMode), submode(SUBMODE_NONE),
childrenChangedMode(false), commandsOutstanding(0), commandQueue(NULL),
healthHelper(this, setObjectId), modeHelper(this), parentId(parent) {
commandQueue = QueueFactory::instance()->createMessageQueue(commandQueueDepth,
MessageQueueMessage::MAX_MESSAGE_SIZE);
}
SubsystemBase::~SubsystemBase() {
QueueFactory::instance()->deleteMessageQueue(commandQueue);
}
ReturnValue_t SubsystemBase::registerChild(object_id_t objectId) {
ChildInfo info;
HasModesIF *child = objectManager->get<HasModesIF>(objectId);
//This is a rather ugly hack to have the changedHealth info for all children available. (needed for FOGs).
HasHealthIF* healthChild = objectManager->get<HasHealthIF>(objectId);
if (child == nullptr) {
if (healthChild == nullptr) {
return CHILD_DOESNT_HAVE_MODES;
} else {
info.commandQueue = healthChild->getCommandQueue();
info.mode = MODE_OFF;
}
} else {
info.commandQueue = child->getCommandQueue();
info.mode = -1; //intentional to force an initial command during system startup
}
info.submode = SUBMODE_NONE;
info.healthChanged = false;
std::pair<std::map<object_id_t, ChildInfo>::iterator, bool> returnValue =
childrenMap.insert(
std::pair<object_id_t, ChildInfo>(objectId, info));
if (!(returnValue.second)) {
return COULD_NOT_INSERT_CHILD;
} else {
return RETURN_OK;
}
}
ReturnValue_t SubsystemBase::checkStateAgainstTable(
HybridIterator<ModeListEntry> tableIter, Submode_t targetSubmode) {
std::map<object_id_t, ChildInfo>::iterator childIter;
for (; tableIter.value != NULL; ++tableIter) {
object_id_t object = tableIter.value->getObject();
if ((childIter = childrenMap.find(object)) == childrenMap.end()) {
return RETURN_FAILED;
}
if (childIter->second.mode != tableIter.value->getMode()) {
return RETURN_FAILED;
}
Submode_t submodeToCheckAgainst = tableIter.value->getSubmode();
if (tableIter.value->inheritSubmode()) {
submodeToCheckAgainst = targetSubmode;
}
if (childIter->second.submode != submodeToCheckAgainst) {
return RETURN_FAILED;
}
}
return RETURN_OK;
}
void SubsystemBase::executeTable(HybridIterator<ModeListEntry> tableIter,
Submode_t targetSubmode) {
CommandMessage command;
std::map<object_id_t, ChildInfo>::iterator iter;
commandsOutstanding = 0;
for (; tableIter.value != nullptr; ++tableIter) {
object_id_t object = tableIter.value->getObject();
if ((iter = childrenMap.find(object)) == childrenMap.end()) {
//illegal table entry, should only happen due to misconfigured mode table
sif::debug << std::hex << getObjectId() << ": invalid mode table entry"
<< std::endl;
continue;
}
Submode_t submodeToCommand = tableIter.value->getSubmode();
if (tableIter.value->inheritSubmode()) {
submodeToCommand = targetSubmode;
}
if (healthHelper.healthTable->hasHealth(object)) {
if (healthHelper.healthTable->isFaulty(object)) {
ModeMessage::setModeMessage(&command,
ModeMessage::CMD_MODE_COMMAND, HasModesIF::MODE_OFF,
SUBMODE_NONE);
} else {
if (modeHelper.isForced()) {
ModeMessage::setModeMessage(&command,
ModeMessage::CMD_MODE_COMMAND_FORCED,
tableIter.value->getMode(), submodeToCommand);
} else {
if (healthHelper.healthTable->isCommandable(object)) {
ModeMessage::setModeMessage(&command,
ModeMessage::CMD_MODE_COMMAND,
tableIter.value->getMode(), submodeToCommand);
} else {
continue;
}
}
}
} else {
ModeMessage::setModeMessage(&command, ModeMessage::CMD_MODE_COMMAND,
tableIter.value->getMode(), submodeToCommand);
}
if ((iter->second.mode == ModeMessage::getMode(&command))
&& (iter->second.submode == ModeMessage::getSubmode(&command))
&& !modeHelper.isForced()) {
continue; //don't send redundant mode commands (produces event spam), but still command if mode is forced to reach lower levels
}
ReturnValue_t result = commandQueue->sendMessage(
iter->second.commandQueue, &command);
if (result == RETURN_OK) {
++commandsOutstanding;
}
}
}
ReturnValue_t SubsystemBase::updateChildMode(MessageQueueId_t queue,
Mode_t mode, Submode_t submode) {
std::map<object_id_t, ChildInfo>::iterator iter;
for (iter = childrenMap.begin(); iter != childrenMap.end(); iter++) {
if (iter->second.commandQueue == queue) {
iter->second.mode = mode;
iter->second.submode = submode;
return RETURN_OK;
}
}
return CHILD_NOT_FOUND;
}
ReturnValue_t SubsystemBase::updateChildChangedHealth(MessageQueueId_t queue,
bool changedHealth) {
for (auto iter = childrenMap.begin(); iter != childrenMap.end(); iter++) {
if (iter->second.commandQueue == queue) {
iter->second.healthChanged = changedHealth;
return RETURN_OK;
}
}
return CHILD_NOT_FOUND;
}
MessageQueueId_t SubsystemBase::getCommandQueue() const {
return commandQueue->getId();
}
ReturnValue_t SubsystemBase::initialize() {
MessageQueueId_t parentQueue = 0;
ReturnValue_t result = SystemObject::initialize();
if (result != RETURN_OK) {
return result;
}
if (parentId != 0) {
SubsystemBase *parent = objectManager->get<SubsystemBase>(parentId);
if (parent == NULL) {
return RETURN_FAILED;
}
parentQueue = parent->getCommandQueue();
parent->registerChild(getObjectId());
}
result = healthHelper.initialize(parentQueue);
if (result != RETURN_OK) {
return result;
}
result = modeHelper.initialize(parentQueue);
if (result != RETURN_OK) {
return result;
}
return RETURN_OK;
}
ReturnValue_t SubsystemBase::performOperation(uint8_t opCode) {
childrenChangedMode = false;
checkCommandQueue();
performChildOperation();
return RETURN_OK;
}
ReturnValue_t SubsystemBase::handleModeReply(CommandMessage* message) {
switch (message->getCommand()) {
case ModeMessage::REPLY_MODE_INFO:
updateChildMode(message->getSender(), ModeMessage::getMode(message),
ModeMessage::getSubmode(message));
childrenChangedMode = true;
return RETURN_OK;
case ModeMessage::REPLY_MODE_REPLY:
case ModeMessage::REPLY_WRONG_MODE_REPLY:
updateChildMode(message->getSender(), ModeMessage::getMode(message),
ModeMessage::getSubmode(message));
childrenChangedMode = true;
commandsOutstanding--;
return RETURN_OK;
case ModeMessage::REPLY_CANT_REACH_MODE:
commandsOutstanding--;
{
for (auto iter = childrenMap.begin(); iter != childrenMap.end();
iter++) {
if (iter->second.commandQueue == message->getSender()) {
triggerEvent(MODE_CMD_REJECTED, iter->first,
message->getParameter());
}
}
}
return RETURN_OK;
// case ModeMessage::CMD_MODE_COMMAND:
// handleCommandedMode(message);
// return RETURN_OK;
// case ModeMessage::CMD_MODE_ANNOUNCE:
// triggerEvent(MODE_INFO, mode, submode);
// return RETURN_OK;
// case ModeMessage::CMD_MODE_ANNOUNCE_RECURSIVELY:
// triggerEvent(MODE_INFO, mode, submode);
// commandAllChildren(message);
// return RETURN_OK;
default:
return RETURN_FAILED;
}
}
ReturnValue_t SubsystemBase::checkTable(
HybridIterator<ModeListEntry> tableIter) {
for (; tableIter.value != NULL; ++tableIter) {
if (childrenMap.find(tableIter.value->getObject())
== childrenMap.end()) {
return TABLE_CONTAINS_INVALID_OBJECT_ID;
}
}
return RETURN_OK;
}
void SubsystemBase::replyToCommand(CommandMessage* message) {
commandQueue->reply(message);
}
void SubsystemBase::setMode(Mode_t newMode, Submode_t newSubmode) {
modeHelper.modeChanged(newMode, newSubmode);
mode = newMode;
submode = newSubmode;
modeChanged();
announceMode(false);
}
void SubsystemBase::setMode(Mode_t newMode) {
setMode(newMode, submode);
}
void SubsystemBase::commandAllChildren(CommandMessage* message) {
std::map<object_id_t, ChildInfo>::iterator iter;
for (iter = childrenMap.begin(); iter != childrenMap.end(); ++iter) {
commandQueue->sendMessage(iter->second.commandQueue, message);
}
}
void SubsystemBase::getMode(Mode_t* mode, Submode_t* submode) {
*mode = this->mode;
*submode = this->submode;
}
void SubsystemBase::setToExternalControl() {
healthHelper.setHealth(EXTERNAL_CONTROL);
}
void SubsystemBase::announceMode(bool recursive) {
triggerEvent(MODE_INFO, mode, submode);
if (recursive) {
CommandMessage command;
ModeMessage::setModeMessage(&command,
ModeMessage::CMD_MODE_ANNOUNCE_RECURSIVELY, 0, 0);
commandAllChildren(&command);
}
}
void SubsystemBase::checkCommandQueue() {
ReturnValue_t result;
CommandMessage command;
for (result = commandQueue->receiveMessage(&command); result == RETURN_OK;
result = commandQueue->receiveMessage(&command)) {
result = healthHelper.handleHealthCommand(&command);
if (result == RETURN_OK) {
continue;
}
result = modeHelper.handleModeCommand(&command);
if (result == RETURN_OK) {
continue;
}
result = handleModeReply(&command);
if (result == RETURN_OK) {
continue;
}
result = handleCommandMessage(&command);
if (result != RETURN_OK) {
CommandMessage reply;
reply.setReplyRejected(CommandMessage::UNKNOWN_COMMAND,
command.getCommand());
replyToCommand(&reply);
}
}
}
ReturnValue_t SubsystemBase::setHealth(HealthState health) {
switch (health) {
case HEALTHY:
case EXTERNAL_CONTROL:
healthHelper.setHealth(health);
return RETURN_OK;
default:
return INVALID_HEALTH_STATE;
}
}
HasHealthIF::HealthState SubsystemBase::getHealth() {
return healthHelper.getHealth();
}
void SubsystemBase::modeChanged() {
}

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@ -1,129 +1,129 @@
#ifndef SUBSYSTEMBASE_H_
#define SUBSYSTEMBASE_H_
#include "../container/HybridIterator.h"
#include "../health/HasHealthIF.h"
#include "../health/HealthHelper.h"
#include "../modes/HasModesIF.h"
#include "../objectmanager/SystemObject.h"
#include "../returnvalues/HasReturnvaluesIF.h"
#include "../subsystem/modes/HasModeSequenceIF.h"
#include "../tasks/ExecutableObjectIF.h"
#include "../ipc/MessageQueueIF.h"
#include <map>
/**
* @defgroup subsystems Subsystem Objects
* Contains all Subsystem and Assemblies
*/
class SubsystemBase: public SystemObject,
public HasModesIF,
public HasHealthIF,
public HasReturnvaluesIF,
public ExecutableObjectIF {
public:
static const uint8_t INTERFACE_ID = CLASS_ID::SUBSYSTEM_BASE;
static const ReturnValue_t CHILD_NOT_FOUND = MAKE_RETURN_CODE(0x01);
static const ReturnValue_t CHILD_INFO_UPDATED = MAKE_RETURN_CODE(0x02);
static const ReturnValue_t CHILD_DOESNT_HAVE_MODES = MAKE_RETURN_CODE(0x03);
static const ReturnValue_t COULD_NOT_INSERT_CHILD = MAKE_RETURN_CODE(0x04);
static const ReturnValue_t TABLE_CONTAINS_INVALID_OBJECT_ID =
MAKE_RETURN_CODE(0x05);
SubsystemBase(object_id_t setObjectId, object_id_t parent,
Mode_t initialMode = 0, uint16_t commandQueueDepth = 8);
virtual ~SubsystemBase();
virtual MessageQueueId_t getCommandQueue() const;
ReturnValue_t registerChild(object_id_t objectId);
virtual ReturnValue_t initialize();
virtual ReturnValue_t performOperation(uint8_t opCode);
virtual ReturnValue_t setHealth(HealthState health);
virtual HasHealthIF::HealthState getHealth();
protected:
struct ChildInfo {
MessageQueueId_t commandQueue;
Mode_t mode;
Submode_t submode;bool healthChanged;
};
Mode_t mode;
Submode_t submode;
bool childrenChangedMode;
/**
* Always check this against <=0, so you are robust against too many replies
*/
int32_t commandsOutstanding;
MessageQueueIF* commandQueue;
HealthHelper healthHelper;
ModeHelper modeHelper;
const object_id_t parentId;
typedef std::map<object_id_t, ChildInfo> ChildrenMap;
ChildrenMap childrenMap;
void checkCommandQueue();
/**
* We need to know the target Submode, as children are able to inherit the submode
*/
ReturnValue_t checkStateAgainstTable(
HybridIterator<ModeListEntry> tableIter, Submode_t targetSubmode);
/**
* We need to know the target Submode, as children are able to inherit the submode
* Still, we have a default for all child implementations which do not use submode inheritance
*/
void executeTable(HybridIterator<ModeListEntry> tableIter,
Submode_t targetSubmode = SUBMODE_NONE);
ReturnValue_t updateChildMode(MessageQueueId_t queue, Mode_t mode,
Submode_t submode);
ReturnValue_t updateChildChangedHealth(MessageQueueId_t queue,
bool changedHealth = true);
virtual ReturnValue_t handleModeReply(CommandMessage *message);
void commandAllChildren(CommandMessage *message);
ReturnValue_t checkTable(HybridIterator<ModeListEntry> tableIter);
void replyToCommand(CommandMessage *message);
void setMode(Mode_t newMode, Submode_t newSubmode);
void setMode(Mode_t newMode);
virtual ReturnValue_t handleCommandMessage(CommandMessage *message) = 0;
virtual void performChildOperation() = 0;
virtual ReturnValue_t checkModeCommand(Mode_t mode, Submode_t submode,
uint32_t *msToReachTheMode) = 0;
virtual void startTransition(Mode_t mode, Submode_t submode) = 0;
virtual void getMode(Mode_t *mode, Submode_t *submode);
virtual void setToExternalControl();
virtual void announceMode(bool recursive);
virtual void modeChanged();
};
#endif /* SUBSYSTEMBASE_H_ */
#ifndef SUBSYSTEMBASE_H_
#define SUBSYSTEMBASE_H_
#include "../container/HybridIterator.h"
#include "../health/HasHealthIF.h"
#include "../health/HealthHelper.h"
#include "../modes/HasModesIF.h"
#include "../objectmanager/SystemObject.h"
#include "../returnvalues/HasReturnvaluesIF.h"
#include "../subsystem/modes/HasModeSequenceIF.h"
#include "../tasks/ExecutableObjectIF.h"
#include "../ipc/MessageQueueIF.h"
#include <map>
/**
* @defgroup subsystems Subsystem Objects
* Contains all Subsystem and Assemblies
*/
class SubsystemBase: public SystemObject,
public HasModesIF,
public HasHealthIF,
public HasReturnvaluesIF,
public ExecutableObjectIF {
public:
static const uint8_t INTERFACE_ID = CLASS_ID::SUBSYSTEM_BASE;
static const ReturnValue_t CHILD_NOT_FOUND = MAKE_RETURN_CODE(0x01);
static const ReturnValue_t CHILD_INFO_UPDATED = MAKE_RETURN_CODE(0x02);
static const ReturnValue_t CHILD_DOESNT_HAVE_MODES = MAKE_RETURN_CODE(0x03);
static const ReturnValue_t COULD_NOT_INSERT_CHILD = MAKE_RETURN_CODE(0x04);
static const ReturnValue_t TABLE_CONTAINS_INVALID_OBJECT_ID =
MAKE_RETURN_CODE(0x05);
SubsystemBase(object_id_t setObjectId, object_id_t parent,
Mode_t initialMode = 0, uint16_t commandQueueDepth = 8);
virtual ~SubsystemBase();
virtual MessageQueueId_t getCommandQueue() const;
ReturnValue_t registerChild(object_id_t objectId);
virtual ReturnValue_t initialize();
virtual ReturnValue_t performOperation(uint8_t opCode);
virtual ReturnValue_t setHealth(HealthState health);
virtual HasHealthIF::HealthState getHealth();
protected:
struct ChildInfo {
MessageQueueId_t commandQueue;
Mode_t mode;
Submode_t submode;bool healthChanged;
};
Mode_t mode;
Submode_t submode;
bool childrenChangedMode;
/**
* Always check this against <=0, so you are robust against too many replies
*/
int32_t commandsOutstanding;
MessageQueueIF* commandQueue;
HealthHelper healthHelper;
ModeHelper modeHelper;
const object_id_t parentId;
typedef std::map<object_id_t, ChildInfo> ChildrenMap;
ChildrenMap childrenMap;
void checkCommandQueue();
/**
* We need to know the target Submode, as children are able to inherit the submode
*/
ReturnValue_t checkStateAgainstTable(
HybridIterator<ModeListEntry> tableIter, Submode_t targetSubmode);
/**
* We need to know the target Submode, as children are able to inherit the submode
* Still, we have a default for all child implementations which do not use submode inheritance
*/
void executeTable(HybridIterator<ModeListEntry> tableIter,
Submode_t targetSubmode = SUBMODE_NONE);
ReturnValue_t updateChildMode(MessageQueueId_t queue, Mode_t mode,
Submode_t submode);
ReturnValue_t updateChildChangedHealth(MessageQueueId_t queue,
bool changedHealth = true);
virtual ReturnValue_t handleModeReply(CommandMessage *message);
void commandAllChildren(CommandMessage *message);
ReturnValue_t checkTable(HybridIterator<ModeListEntry> tableIter);
void replyToCommand(CommandMessage *message);
void setMode(Mode_t newMode, Submode_t newSubmode);
void setMode(Mode_t newMode);
virtual ReturnValue_t handleCommandMessage(CommandMessage *message) = 0;
virtual void performChildOperation() = 0;
virtual ReturnValue_t checkModeCommand(Mode_t mode, Submode_t submode,
uint32_t *msToReachTheMode) = 0;
virtual void startTransition(Mode_t mode, Submode_t submode) = 0;
virtual void getMode(Mode_t *mode, Submode_t *submode);
virtual void setToExternalControl();
virtual void announceMode(bool recursive);
virtual void modeChanged();
};
#endif /* SUBSYSTEMBASE_H_ */

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@ -1,20 +1,20 @@
#ifndef HASMODESEQUENCEIF_H_
#define HASMODESEQUENCEIF_H_
#include "../../subsystem/modes/ModeDefinitions.h"
#include "../../subsystem/modes/ModeSequenceMessage.h"
#include "../../subsystem/modes/ModeStoreIF.h"
class HasModeSequenceIF {
public:
virtual ~HasModeSequenceIF() {
}
virtual MessageQueueId_t getSequenceCommandQueue() const = 0;
};
#endif /* HASMODESEQUENCEIF_H_ */
#ifndef HASMODESEQUENCEIF_H_
#define HASMODESEQUENCEIF_H_
#include "../../subsystem/modes/ModeDefinitions.h"
#include "../../subsystem/modes/ModeSequenceMessage.h"
#include "../../subsystem/modes/ModeStoreIF.h"
class HasModeSequenceIF {
public:
virtual ~HasModeSequenceIF() {
}
virtual MessageQueueId_t getSequenceCommandQueue() const = 0;
};
#endif /* HASMODESEQUENCEIF_H_ */

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@ -1,152 +1,152 @@
#ifndef MODEDEFINITIONS_H_
#define MODEDEFINITIONS_H_
#include "../../modes/HasModesIF.h"
#include "../../objectmanager/SystemObjectIF.h"
#include "../../serialize/SerializeIF.h"
#include "../../serialize/SerialLinkedListAdapter.h"
class ModeListEntry: public SerializeIF, public LinkedElement<ModeListEntry> {
public:
ModeListEntry() :
LinkedElement<ModeListEntry>(this), value1(0), value2(0), value3(0), value4(
0) {
}
uint32_t value1;
uint32_t value2;
uint8_t value3;
uint8_t value4;
virtual ReturnValue_t serialize(uint8_t** buffer, size_t* size,
size_t maxSize, Endianness streamEndianness) const {
ReturnValue_t result;
result = SerializeAdapter::serialize(&value1, buffer, size,
maxSize, streamEndianness);
if (result != HasReturnvaluesIF::RETURN_OK) {
return result;
}
result = SerializeAdapter::serialize(&value2, buffer, size,
maxSize, streamEndianness);
if (result != HasReturnvaluesIF::RETURN_OK) {
return result;
}
result = SerializeAdapter::serialize(&value3, buffer, size,
maxSize, streamEndianness);
if (result != HasReturnvaluesIF::RETURN_OK) {
return result;
}
result = SerializeAdapter::serialize(&value4, buffer, size,
maxSize, streamEndianness);
return result;
}
virtual size_t getSerializedSize() const {
return sizeof(value1) + sizeof(value2) + sizeof(value3) + sizeof(value4);
}
virtual ReturnValue_t deSerialize(const uint8_t** buffer, size_t* size,
Endianness streamEndianness) {
ReturnValue_t result;
result = SerializeAdapter::deSerialize(&value1, buffer, size,
streamEndianness);
if (result != HasReturnvaluesIF::RETURN_OK) {
return result;
}
result = SerializeAdapter::deSerialize(&value2, buffer, size,
streamEndianness);
if (result != HasReturnvaluesIF::RETURN_OK) {
return result;
}
result = SerializeAdapter::deSerialize(&value3, buffer, size,
streamEndianness);
if (result != HasReturnvaluesIF::RETURN_OK) {
return result;
}
result = SerializeAdapter::deSerialize(&value4, buffer, size,
streamEndianness);
return result;
}
//for Sequences
Mode_t getTableId() const {
return value1;
}
void setTableId(Mode_t tableId) {
this->value1 = tableId;
}
uint8_t getWaitSeconds() const {
return value2;
}
void setWaitSeconds(uint8_t waitSeconds) {
this->value2 = waitSeconds;
}
bool checkSuccess() const {
return value3 == 1;
}
void setCheckSuccess(bool checkSuccess) {
this->value3 = checkSuccess;
}
//for Tables
object_id_t getObject() const {
return value1;
}
void setObject(object_id_t object) {
this->value1 = object;
}
Mode_t getMode() const {
return value2;
}
void setMode(Mode_t mode) {
this->value2 = mode;
}
Submode_t getSubmode() const {
return value3;
}
void setSubmode(Submode_t submode) {
this->value3 = submode;
}
bool inheritSubmode() const {
return value4 == 1;
}
void setInheritSubmode(bool inherit){
if (inherit){
value4 = 1;
} else {
value4 = 0;
}
}
bool operator==(ModeListEntry other) {
return ((value1 == other.value1) && (value2 == other.value2)
&& (value3 == other.value3));
}
};
#endif //MODEDEFINITIONS_H_
#ifndef MODEDEFINITIONS_H_
#define MODEDEFINITIONS_H_
#include "../../modes/HasModesIF.h"
#include "../../objectmanager/SystemObjectIF.h"
#include "../../serialize/SerializeIF.h"
#include "../../serialize/SerialLinkedListAdapter.h"
class ModeListEntry: public SerializeIF, public LinkedElement<ModeListEntry> {
public:
ModeListEntry() :
LinkedElement<ModeListEntry>(this), value1(0), value2(0), value3(0), value4(
0) {
}
uint32_t value1;
uint32_t value2;
uint8_t value3;
uint8_t value4;
virtual ReturnValue_t serialize(uint8_t** buffer, size_t* size,
size_t maxSize, Endianness streamEndianness) const {
ReturnValue_t result;
result = SerializeAdapter::serialize(&value1, buffer, size,
maxSize, streamEndianness);
if (result != HasReturnvaluesIF::RETURN_OK) {
return result;
}
result = SerializeAdapter::serialize(&value2, buffer, size,
maxSize, streamEndianness);
if (result != HasReturnvaluesIF::RETURN_OK) {
return result;
}
result = SerializeAdapter::serialize(&value3, buffer, size,
maxSize, streamEndianness);
if (result != HasReturnvaluesIF::RETURN_OK) {
return result;
}
result = SerializeAdapter::serialize(&value4, buffer, size,
maxSize, streamEndianness);
return result;
}
virtual size_t getSerializedSize() const {
return sizeof(value1) + sizeof(value2) + sizeof(value3) + sizeof(value4);
}
virtual ReturnValue_t deSerialize(const uint8_t** buffer, size_t* size,
Endianness streamEndianness) {
ReturnValue_t result;
result = SerializeAdapter::deSerialize(&value1, buffer, size,
streamEndianness);
if (result != HasReturnvaluesIF::RETURN_OK) {
return result;
}
result = SerializeAdapter::deSerialize(&value2, buffer, size,
streamEndianness);
if (result != HasReturnvaluesIF::RETURN_OK) {
return result;
}
result = SerializeAdapter::deSerialize(&value3, buffer, size,
streamEndianness);
if (result != HasReturnvaluesIF::RETURN_OK) {
return result;
}
result = SerializeAdapter::deSerialize(&value4, buffer, size,
streamEndianness);
return result;
}
//for Sequences
Mode_t getTableId() const {
return value1;
}
void setTableId(Mode_t tableId) {
this->value1 = tableId;
}
uint8_t getWaitSeconds() const {
return value2;
}
void setWaitSeconds(uint8_t waitSeconds) {
this->value2 = waitSeconds;
}
bool checkSuccess() const {
return value3 == 1;
}
void setCheckSuccess(bool checkSuccess) {
this->value3 = checkSuccess;
}
//for Tables
object_id_t getObject() const {
return value1;
}
void setObject(object_id_t object) {
this->value1 = object;
}
Mode_t getMode() const {
return value2;
}
void setMode(Mode_t mode) {
this->value2 = mode;
}
Submode_t getSubmode() const {
return value3;
}
void setSubmode(Submode_t submode) {
this->value3 = submode;
}
bool inheritSubmode() const {
return value4 == 1;
}
void setInheritSubmode(bool inherit){
if (inherit){
value4 = 1;
} else {
value4 = 0;
}
}
bool operator==(ModeListEntry other) {
return ((value1 == other.value1) && (value2 == other.value2)
&& (value3 == other.value3));
}
};
#endif //MODEDEFINITIONS_H_

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@ -1,89 +1,89 @@
#include "../../objectmanager/ObjectManagerIF.h"
#include "../../objectmanager/ObjectManagerIF.h"
#include "../../objectmanager/ObjectManagerIF.h"
#include "../../storagemanager/StorageManagerIF.h"
#include "../../subsystem/modes/ModeSequenceMessage.h"
void ModeSequenceMessage::setModeSequenceMessage(CommandMessage* message,
Command_t command, Mode_t sequence, store_address_t storeAddress) {
message->setCommand(command);
message->setParameter(storeAddress.raw);
message->setParameter2(sequence);
}
//void ModeSequenceMessage::setModeSequenceMessage(CommandMessage* message,
// Command_t command, ModeTableId_t table, store_address_t storeAddress) {
// message->setCommand(command);
// message->setParameter(storeAddress.raw);
// message->setParameter2(table);
//}
void ModeSequenceMessage::setModeSequenceMessage(CommandMessage* message,
Command_t command, Mode_t sequence) {
message->setCommand(command);
message->setParameter2(sequence);
}
//void ModeSequenceMessage::setModeSequenceMessage(CommandMessage* message,
// Command_t command, ModeTableId_t table) {
// message->setCommand(command);
// message->setParameter2(table);
//}
void ModeSequenceMessage::setModeSequenceMessage(CommandMessage* message,
Command_t command, store_address_t storeAddress) {
message->setCommand(command);
message->setParameter(storeAddress.raw);
}
store_address_t ModeSequenceMessage::getStoreAddress(
const CommandMessage* message) {
store_address_t address;
address.raw = message->getParameter();
return address;
}
Mode_t ModeSequenceMessage::getSequenceId(const CommandMessage* message) {
return message->getParameter2();
}
Mode_t ModeSequenceMessage::getTableId(const CommandMessage* message) {
return message->getParameter2();
}
uint32_t ModeSequenceMessage::getNumber(const CommandMessage* message) {
return message->getParameter2();
}
void ModeSequenceMessage::clear(CommandMessage *message) {
switch (message->getCommand()) {
case ADD_SEQUENCE:
case ADD_TABLE:
case SEQUENCE_LIST:
case TABLE_LIST:
case TABLE:
case SEQUENCE:{
StorageManagerIF *ipcStore = objectManager->get<StorageManagerIF>(objects::IPC_STORE);
if (ipcStore != NULL){
ipcStore->deleteData(ModeSequenceMessage::getStoreAddress(message));
}
}
/* NO BREAK falls through*/
case DELETE_SEQUENCE:
case DELETE_TABLE:
case READ_SEQUENCE:
case READ_TABLE:
case LIST_SEQUENCES:
case LIST_TABLES:
case READ_FREE_SEQUENCE_SLOTS:
case FREE_SEQUENCE_SLOTS:
case READ_FREE_TABLE_SLOTS:
case FREE_TABLE_SLOTS:
default:
message->setCommand(CommandMessage::CMD_NONE);
message->setParameter(0);
message->setParameter2(0);
break;
}
}
#include "../../objectmanager/ObjectManagerIF.h"
#include "../../objectmanager/ObjectManagerIF.h"
#include "../../objectmanager/ObjectManagerIF.h"
#include "../../storagemanager/StorageManagerIF.h"
#include "../../subsystem/modes/ModeSequenceMessage.h"
void ModeSequenceMessage::setModeSequenceMessage(CommandMessage* message,
Command_t command, Mode_t sequence, store_address_t storeAddress) {
message->setCommand(command);
message->setParameter(storeAddress.raw);
message->setParameter2(sequence);
}
//void ModeSequenceMessage::setModeSequenceMessage(CommandMessage* message,
// Command_t command, ModeTableId_t table, store_address_t storeAddress) {
// message->setCommand(command);
// message->setParameter(storeAddress.raw);
// message->setParameter2(table);
//}
void ModeSequenceMessage::setModeSequenceMessage(CommandMessage* message,
Command_t command, Mode_t sequence) {
message->setCommand(command);
message->setParameter2(sequence);
}
//void ModeSequenceMessage::setModeSequenceMessage(CommandMessage* message,
// Command_t command, ModeTableId_t table) {
// message->setCommand(command);
// message->setParameter2(table);
//}
void ModeSequenceMessage::setModeSequenceMessage(CommandMessage* message,
Command_t command, store_address_t storeAddress) {
message->setCommand(command);
message->setParameter(storeAddress.raw);
}
store_address_t ModeSequenceMessage::getStoreAddress(
const CommandMessage* message) {
store_address_t address;
address.raw = message->getParameter();
return address;
}
Mode_t ModeSequenceMessage::getSequenceId(const CommandMessage* message) {
return message->getParameter2();
}
Mode_t ModeSequenceMessage::getTableId(const CommandMessage* message) {
return message->getParameter2();
}
uint32_t ModeSequenceMessage::getNumber(const CommandMessage* message) {
return message->getParameter2();
}
void ModeSequenceMessage::clear(CommandMessage *message) {
switch (message->getCommand()) {
case ADD_SEQUENCE:
case ADD_TABLE:
case SEQUENCE_LIST:
case TABLE_LIST:
case TABLE:
case SEQUENCE:{
StorageManagerIF *ipcStore = objectManager->get<StorageManagerIF>(objects::IPC_STORE);
if (ipcStore != NULL){
ipcStore->deleteData(ModeSequenceMessage::getStoreAddress(message));
}
}
/* NO BREAK falls through*/
case DELETE_SEQUENCE:
case DELETE_TABLE:
case READ_SEQUENCE:
case READ_TABLE:
case LIST_SEQUENCES:
case LIST_TABLES:
case READ_FREE_SEQUENCE_SLOTS:
case FREE_SEQUENCE_SLOTS:
case READ_FREE_TABLE_SLOTS:
case FREE_TABLE_SLOTS:
default:
message->setCommand(CommandMessage::CMD_NONE);
message->setParameter(0);
message->setParameter2(0);
break;
}
}

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@ -1,48 +1,48 @@
#ifndef MODESEQUENCEMESSAGE_H_
#define MODESEQUENCEMESSAGE_H_
#include "../../ipc/CommandMessage.h"
#include "../../storagemanager/StorageManagerIF.h"
#include "../../subsystem/modes/ModeDefinitions.h"
class ModeSequenceMessage {
public:
static const uint8_t MESSAGE_ID = messagetypes::MODE_SEQUENCE;
static const Command_t ADD_SEQUENCE = MAKE_COMMAND_ID(0x01);
static const Command_t ADD_TABLE = MAKE_COMMAND_ID(0x02);
static const Command_t DELETE_SEQUENCE = MAKE_COMMAND_ID(0x03);
static const Command_t DELETE_TABLE = MAKE_COMMAND_ID(0x04);
static const Command_t READ_SEQUENCE = MAKE_COMMAND_ID(0x05);
static const Command_t READ_TABLE = MAKE_COMMAND_ID(0x06);
static const Command_t LIST_SEQUENCES = MAKE_COMMAND_ID(0x07);
static const Command_t LIST_TABLES = MAKE_COMMAND_ID(0x08);
static const Command_t SEQUENCE_LIST = MAKE_COMMAND_ID(0x09);
static const Command_t TABLE_LIST = MAKE_COMMAND_ID(0x0A);
static const Command_t TABLE = MAKE_COMMAND_ID(0x0B);
static const Command_t SEQUENCE = MAKE_COMMAND_ID(0x0C);
static const Command_t READ_FREE_SEQUENCE_SLOTS = MAKE_COMMAND_ID(0x0D);
static const Command_t FREE_SEQUENCE_SLOTS = MAKE_COMMAND_ID(0x0E);
static const Command_t READ_FREE_TABLE_SLOTS = MAKE_COMMAND_ID(0x0F);
static const Command_t FREE_TABLE_SLOTS = MAKE_COMMAND_ID(0x10);
static void setModeSequenceMessage(CommandMessage *message,
Command_t command, Mode_t sequenceOrTable,
store_address_t storeAddress);
static void setModeSequenceMessage(CommandMessage *message,
Command_t command, Mode_t sequenceOrTable);
static void setModeSequenceMessage(CommandMessage *message,
Command_t command, store_address_t storeAddress);
static store_address_t getStoreAddress(const CommandMessage *message);
static Mode_t getSequenceId(const CommandMessage *message);
static Mode_t getTableId(const CommandMessage *message);
static uint32_t getNumber(const CommandMessage *message);
static void clear(CommandMessage *message);
private:
ModeSequenceMessage();
};
#endif /* MODESEQUENCEMESSAGE_H_ */
#ifndef MODESEQUENCEMESSAGE_H_
#define MODESEQUENCEMESSAGE_H_
#include "../../ipc/CommandMessage.h"
#include "../../storagemanager/StorageManagerIF.h"
#include "../../subsystem/modes/ModeDefinitions.h"
class ModeSequenceMessage {
public:
static const uint8_t MESSAGE_ID = messagetypes::MODE_SEQUENCE;
static const Command_t ADD_SEQUENCE = MAKE_COMMAND_ID(0x01);
static const Command_t ADD_TABLE = MAKE_COMMAND_ID(0x02);
static const Command_t DELETE_SEQUENCE = MAKE_COMMAND_ID(0x03);
static const Command_t DELETE_TABLE = MAKE_COMMAND_ID(0x04);
static const Command_t READ_SEQUENCE = MAKE_COMMAND_ID(0x05);
static const Command_t READ_TABLE = MAKE_COMMAND_ID(0x06);
static const Command_t LIST_SEQUENCES = MAKE_COMMAND_ID(0x07);
static const Command_t LIST_TABLES = MAKE_COMMAND_ID(0x08);
static const Command_t SEQUENCE_LIST = MAKE_COMMAND_ID(0x09);
static const Command_t TABLE_LIST = MAKE_COMMAND_ID(0x0A);
static const Command_t TABLE = MAKE_COMMAND_ID(0x0B);
static const Command_t SEQUENCE = MAKE_COMMAND_ID(0x0C);
static const Command_t READ_FREE_SEQUENCE_SLOTS = MAKE_COMMAND_ID(0x0D);
static const Command_t FREE_SEQUENCE_SLOTS = MAKE_COMMAND_ID(0x0E);
static const Command_t READ_FREE_TABLE_SLOTS = MAKE_COMMAND_ID(0x0F);
static const Command_t FREE_TABLE_SLOTS = MAKE_COMMAND_ID(0x10);
static void setModeSequenceMessage(CommandMessage *message,
Command_t command, Mode_t sequenceOrTable,
store_address_t storeAddress);
static void setModeSequenceMessage(CommandMessage *message,
Command_t command, Mode_t sequenceOrTable);
static void setModeSequenceMessage(CommandMessage *message,
Command_t command, store_address_t storeAddress);
static store_address_t getStoreAddress(const CommandMessage *message);
static Mode_t getSequenceId(const CommandMessage *message);
static Mode_t getTableId(const CommandMessage *message);
static uint32_t getNumber(const CommandMessage *message);
static void clear(CommandMessage *message);
private:
ModeSequenceMessage();
};
#endif /* MODESEQUENCEMESSAGE_H_ */

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@ -1,126 +1,126 @@
#include "../../subsystem/modes/ModeStore.h"
#ifdef USE_MODESTORE
ModeStore::ModeStore(object_id_t objectId, uint32_t slots) :
SystemObject(objectId), store(slots), emptySlot(store.front()) {
mutex = MutexFactory::instance()->createMutex();;
OSAL::createMutex(objectId + 1, mutex);
clear();
}
ModeStore::~ModeStore() {
delete mutex;
}
uint32_t ModeStore::getFreeSlots() {
OSAL::lockMutex(mutex, OSAL::NO_TIMEOUT);
uint32_t count = 0;
ArrayList<ModeListEntry, uint32_t>::Iterator iter;
for (iter = store.begin(); iter != store.end(); ++iter) {
if (iter->getNext() == emptySlot) {
++count;
}
}
OSAL::unlockMutex(mutex);
return count;
}
ReturnValue_t ModeStore::storeArray(ArrayList<ModeListEntry>* sequence,
ModeListEntry** storedFirstEntry) {
if (sequence->size == 0) {
return CANT_STORE_EMPTY;
}
OSAL::lockMutex(mutex, OSAL::NO_TIMEOUT);
*storedFirstEntry = findEmptySlotNoLock(store.front());
ModeListEntry* pointer =
*storedFirstEntry;
pointer->setNext(pointer);
ArrayList<ModeListEntry>::Iterator iter;
for (iter = sequence->begin(); iter != sequence->end(); ++iter) {
//SHOULDDO: I need to check this in detail. What is the idea? Why does it not work?
pointer = pointer->getNext()->value;
if (pointer == NULL) {
deleteListNoLock(*storedFirstEntry);
OSAL::unlockMutex(mutex);
return TOO_MANY_ELEMENTS;
}
pointer->value->value1 = iter->value1;
pointer->value->value2 = iter->value2;
pointer->value->value3 = iter->value3;
pointer->setNext(findEmptySlotNoLock(pointer + 1));
}
pointer->setNext(NULL);
OSAL::unlockMutex(mutex);
return HasReturnvaluesIF::RETURN_OK;
}
ReturnValue_t ModeStore::deleteList(ModeListEntry* sequence) {
ReturnValue_t result = isValidEntry(sequence);
if (result != HasReturnvaluesIF::RETURN_OK) {
return result;
}
OSAL::lockMutex(mutex, OSAL::NO_TIMEOUT);
deleteListNoLock(sequence);
OSAL::unlockMutex(mutex);
return HasReturnvaluesIF::RETURN_OK;
}
ReturnValue_t ModeStore::readList(ModeListEntry* sequence,
ArrayList<ModeListEntry>* into) {
ReturnValue_t result = isValidEntry(sequence);
if (result != HasReturnvaluesIF::RETURN_OK) {
return result;
}
OSAL::lockMutex(mutex, OSAL::NO_TIMEOUT);
result = into->insert(*sequence->value);
while ((result == HasReturnvaluesIF::RETURN_OK) && (sequence->getNext() != NULL)) {
result = into->insert(*sequence->value);
sequence = sequence->getNext()->value;
}
OSAL::unlockMutex(mutex);
return result;
}
void ModeStore::clear() {
OSAL::lockMutex(mutex, OSAL::NO_TIMEOUT);
store.size = store.maxSize();
ArrayList<ModeListEntry, uint32_t>::Iterator iter;
for (iter = store.begin(); iter != store.end(); ++iter) {
iter->setNext(emptySlot);
}
OSAL::unlockMutex(mutex);
}
ModeListEntry* ModeStore::findEmptySlotNoLock(ModeListEntry* startFrom) {
ArrayList<ModeListEntry, uint32_t>::Iterator iter(
startFrom);
for (; iter != store.end(); ++iter) {
if (iter.value->getNext() == emptySlot) {
OSAL::unlockMutex(mutex);
return iter.value;
}
}
return NULL;
}
void ModeStore::deleteListNoLock(ModeListEntry* sequence) {
ModeListEntry* next = sequence;
while (next != NULL) {
next = sequence->getNext()->value;
sequence->setNext(emptySlot);
sequence = next;
}
}
ReturnValue_t ModeStore::isValidEntry(ModeListEntry* sequence) {
if ((sequence < store.front()) || (sequence > store.back())
|| sequence->getNext() == emptySlot) {
return INVALID_ENTRY;
}
return HasReturnvaluesIF::RETURN_OK;
}
#endif
#include "../../subsystem/modes/ModeStore.h"
#ifdef USE_MODESTORE
ModeStore::ModeStore(object_id_t objectId, uint32_t slots) :
SystemObject(objectId), store(slots), emptySlot(store.front()) {
mutex = MutexFactory::instance()->createMutex();;
OSAL::createMutex(objectId + 1, mutex);
clear();
}
ModeStore::~ModeStore() {
delete mutex;
}
uint32_t ModeStore::getFreeSlots() {
OSAL::lockMutex(mutex, OSAL::NO_TIMEOUT);
uint32_t count = 0;
ArrayList<ModeListEntry, uint32_t>::Iterator iter;
for (iter = store.begin(); iter != store.end(); ++iter) {
if (iter->getNext() == emptySlot) {
++count;
}
}
OSAL::unlockMutex(mutex);
return count;
}
ReturnValue_t ModeStore::storeArray(ArrayList<ModeListEntry>* sequence,
ModeListEntry** storedFirstEntry) {
if (sequence->size == 0) {
return CANT_STORE_EMPTY;
}
OSAL::lockMutex(mutex, OSAL::NO_TIMEOUT);
*storedFirstEntry = findEmptySlotNoLock(store.front());
ModeListEntry* pointer =
*storedFirstEntry;
pointer->setNext(pointer);
ArrayList<ModeListEntry>::Iterator iter;
for (iter = sequence->begin(); iter != sequence->end(); ++iter) {
//SHOULDDO: I need to check this in detail. What is the idea? Why does it not work?
pointer = pointer->getNext()->value;
if (pointer == NULL) {
deleteListNoLock(*storedFirstEntry);
OSAL::unlockMutex(mutex);
return TOO_MANY_ELEMENTS;
}
pointer->value->value1 = iter->value1;
pointer->value->value2 = iter->value2;
pointer->value->value3 = iter->value3;
pointer->setNext(findEmptySlotNoLock(pointer + 1));
}
pointer->setNext(NULL);
OSAL::unlockMutex(mutex);
return HasReturnvaluesIF::RETURN_OK;
}
ReturnValue_t ModeStore::deleteList(ModeListEntry* sequence) {
ReturnValue_t result = isValidEntry(sequence);
if (result != HasReturnvaluesIF::RETURN_OK) {
return result;
}
OSAL::lockMutex(mutex, OSAL::NO_TIMEOUT);
deleteListNoLock(sequence);
OSAL::unlockMutex(mutex);
return HasReturnvaluesIF::RETURN_OK;
}
ReturnValue_t ModeStore::readList(ModeListEntry* sequence,
ArrayList<ModeListEntry>* into) {
ReturnValue_t result = isValidEntry(sequence);
if (result != HasReturnvaluesIF::RETURN_OK) {
return result;
}
OSAL::lockMutex(mutex, OSAL::NO_TIMEOUT);
result = into->insert(*sequence->value);
while ((result == HasReturnvaluesIF::RETURN_OK) && (sequence->getNext() != NULL)) {
result = into->insert(*sequence->value);
sequence = sequence->getNext()->value;
}
OSAL::unlockMutex(mutex);
return result;
}
void ModeStore::clear() {
OSAL::lockMutex(mutex, OSAL::NO_TIMEOUT);
store.size = store.maxSize();
ArrayList<ModeListEntry, uint32_t>::Iterator iter;
for (iter = store.begin(); iter != store.end(); ++iter) {
iter->setNext(emptySlot);
}
OSAL::unlockMutex(mutex);
}
ModeListEntry* ModeStore::findEmptySlotNoLock(ModeListEntry* startFrom) {
ArrayList<ModeListEntry, uint32_t>::Iterator iter(
startFrom);
for (; iter != store.end(); ++iter) {
if (iter.value->getNext() == emptySlot) {
OSAL::unlockMutex(mutex);
return iter.value;
}
}
return NULL;
}
void ModeStore::deleteListNoLock(ModeListEntry* sequence) {
ModeListEntry* next = sequence;
while (next != NULL) {
next = sequence->getNext()->value;
sequence->setNext(emptySlot);
sequence = next;
}
}
ReturnValue_t ModeStore::isValidEntry(ModeListEntry* sequence) {
if ((sequence < store.front()) || (sequence > store.back())
|| sequence->getNext() == emptySlot) {
return INVALID_ENTRY;
}
return HasReturnvaluesIF::RETURN_OK;
}
#endif

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@ -1,45 +1,45 @@
#ifndef MODESTORE_H_
#define MODESTORE_H_
#ifdef USE_MODESTORE
#include "../../container/ArrayList.h"
#include "../../container/SinglyLinkedList.h"
#include "../../objectmanager/SystemObject.h"
#include "../../subsystem/modes/ModeStoreIF.h"
class ModeStore: public ModeStoreIF, public SystemObject {
public:
ModeStore(object_id_t objectId, uint32_t slots);
virtual ~ModeStore();
virtual ReturnValue_t storeArray(ArrayList<ModeListEntry> *sequence,
ModeListEntry **storedFirstEntry);
virtual ReturnValue_t deleteList(
ModeListEntry *sequence);
virtual ReturnValue_t readList(
ModeListEntry *sequence,
ArrayList<ModeListEntry> *into);
virtual uint32_t getFreeSlots();
private:
MutexId_t* mutex;
ArrayList<ModeListEntry, uint32_t> store;
ModeListEntry *emptySlot;
void clear();
ModeListEntry* findEmptySlotNoLock(
ModeListEntry* startFrom);
void deleteListNoLock(
ModeListEntry *sequence);
ReturnValue_t isValidEntry(ModeListEntry *sequence);
};
#endif
#endif /* MODESTORE_H_ */
#ifndef MODESTORE_H_
#define MODESTORE_H_
#ifdef USE_MODESTORE
#include "../../container/ArrayList.h"
#include "../../container/SinglyLinkedList.h"
#include "../../objectmanager/SystemObject.h"
#include "../../subsystem/modes/ModeStoreIF.h"
class ModeStore: public ModeStoreIF, public SystemObject {
public:
ModeStore(object_id_t objectId, uint32_t slots);
virtual ~ModeStore();
virtual ReturnValue_t storeArray(ArrayList<ModeListEntry> *sequence,
ModeListEntry **storedFirstEntry);
virtual ReturnValue_t deleteList(
ModeListEntry *sequence);
virtual ReturnValue_t readList(
ModeListEntry *sequence,
ArrayList<ModeListEntry> *into);
virtual uint32_t getFreeSlots();
private:
MutexId_t* mutex;
ArrayList<ModeListEntry, uint32_t> store;
ModeListEntry *emptySlot;
void clear();
ModeListEntry* findEmptySlotNoLock(
ModeListEntry* startFrom);
void deleteListNoLock(
ModeListEntry *sequence);
ReturnValue_t isValidEntry(ModeListEntry *sequence);
};
#endif
#endif /* MODESTORE_H_ */

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@ -1,37 +1,37 @@
#ifndef MODESTOREIF_H_
#define MODESTOREIF_H_
#ifdef USE_MODESTORE
#include "../../container/ArrayList.h"
#include "../../container/SinglyLinkedList.h"
#include "../../returnvalues/HasReturnvaluesIF.h"
#include "../../subsystem/modes/ModeDefinitions.h"
class ModeStoreIF {
public:
static const uint8_t INTERFACE_ID = CLASS_ID::MODE_STORE_IF;
static const ReturnValue_t INVALID_ENTRY = MAKE_RETURN_CODE(0x02);
static const ReturnValue_t TOO_MANY_ELEMENTS = MAKE_RETURN_CODE(0x03);
static const ReturnValue_t CANT_STORE_EMPTY = MAKE_RETURN_CODE(0x04);
virtual ~ModeStoreIF() {
}
virtual ReturnValue_t storeArray(ArrayList<ModeListEntry> *sequence,
ModeListEntry **storedFirstEntry) = 0;
virtual ReturnValue_t deleteList(
ModeListEntry *sequence) = 0;
virtual ReturnValue_t readList(
ModeListEntry *sequence,
ArrayList<ModeListEntry> *into) = 0;
virtual uint32_t getFreeSlots() = 0;
};
#endif
#endif /* MODESTOREIF_H_ */
#ifndef MODESTOREIF_H_
#define MODESTOREIF_H_
#ifdef USE_MODESTORE
#include "../../container/ArrayList.h"
#include "../../container/SinglyLinkedList.h"
#include "../../returnvalues/HasReturnvaluesIF.h"
#include "../../subsystem/modes/ModeDefinitions.h"
class ModeStoreIF {
public:
static const uint8_t INTERFACE_ID = CLASS_ID::MODE_STORE_IF;
static const ReturnValue_t INVALID_ENTRY = MAKE_RETURN_CODE(0x02);
static const ReturnValue_t TOO_MANY_ELEMENTS = MAKE_RETURN_CODE(0x03);
static const ReturnValue_t CANT_STORE_EMPTY = MAKE_RETURN_CODE(0x04);
virtual ~ModeStoreIF() {
}
virtual ReturnValue_t storeArray(ArrayList<ModeListEntry> *sequence,
ModeListEntry **storedFirstEntry) = 0;
virtual ReturnValue_t deleteList(
ModeListEntry *sequence) = 0;
virtual ReturnValue_t readList(
ModeListEntry *sequence,
ArrayList<ModeListEntry> *into) = 0;
virtual uint32_t getFreeSlots() = 0;
};
#endif
#endif /* MODESTOREIF_H_ */