renormalized line endings
This commit is contained in:
@ -1,53 +1,53 @@
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#ifndef FRAMEWORK_TASKS_EXECUTABLEOBJECTIF_H_
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#define FRAMEWORK_TASKS_EXECUTABLEOBJECTIF_H_
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class PeriodicTaskIF;
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#include "../returnvalues/HasReturnvaluesIF.h"
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#include <cstring>
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/**
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* @brief The interface provides a method to execute objects within a task.
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* @details The performOperation method, that is required by the interface is
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* executed cyclically within a task context.
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* @author Bastian Baetz
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*/
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class ExecutableObjectIF {
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public:
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/**
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* @brief This is the empty virtual destructor as required for C++ interfaces.
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*/
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virtual ~ExecutableObjectIF() { }
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/**
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* @brief The performOperation method is executed in a task.
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* @details There are no restrictions for calls within this method, so any
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* other member of the class can be used.
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* @return Currently, the return value is ignored.
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*/
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virtual ReturnValue_t performOperation(uint8_t operationCode = 0) = 0;
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/**
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* @brief Function called during setup assignment of object to task
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* @details
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* Has to be called from the function that assigns the object to a task and
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* enables the object implementation to overwrite this function and get
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* a reference to the executing task
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* @param task_ Pointer to the taskIF of this task
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*/
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virtual void setTaskIF(PeriodicTaskIF* task_) {};
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/**
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* This function should be called after the object was assigned to a
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* specific task.
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*
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* Example: Can be used to get task execution frequency.
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* The task is created after initialize() and the object ctors have been
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* called so the execution frequency can't be cached in initialize()
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* @return
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*/
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virtual ReturnValue_t initializeAfterTaskCreation() {
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return HasReturnvaluesIF::RETURN_OK;
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}
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};
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#endif /* FRAMEWORK_TASKS_EXECUTABLEOBJECTIF_H_ */
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#ifndef FRAMEWORK_TASKS_EXECUTABLEOBJECTIF_H_
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#define FRAMEWORK_TASKS_EXECUTABLEOBJECTIF_H_
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class PeriodicTaskIF;
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#include "../returnvalues/HasReturnvaluesIF.h"
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#include <cstring>
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/**
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* @brief The interface provides a method to execute objects within a task.
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* @details The performOperation method, that is required by the interface is
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* executed cyclically within a task context.
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* @author Bastian Baetz
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*/
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class ExecutableObjectIF {
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public:
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/**
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* @brief This is the empty virtual destructor as required for C++ interfaces.
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*/
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virtual ~ExecutableObjectIF() { }
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/**
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* @brief The performOperation method is executed in a task.
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* @details There are no restrictions for calls within this method, so any
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* other member of the class can be used.
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* @return Currently, the return value is ignored.
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*/
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virtual ReturnValue_t performOperation(uint8_t operationCode = 0) = 0;
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/**
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* @brief Function called during setup assignment of object to task
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* @details
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* Has to be called from the function that assigns the object to a task and
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* enables the object implementation to overwrite this function and get
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* a reference to the executing task
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* @param task_ Pointer to the taskIF of this task
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*/
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virtual void setTaskIF(PeriodicTaskIF* task_) {};
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/**
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* This function should be called after the object was assigned to a
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* specific task.
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*
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* Example: Can be used to get task execution frequency.
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* The task is created after initialize() and the object ctors have been
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* called so the execution frequency can't be cached in initialize()
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* @return
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*/
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virtual ReturnValue_t initializeAfterTaskCreation() {
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return HasReturnvaluesIF::RETURN_OK;
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}
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};
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#endif /* FRAMEWORK_TASKS_EXECUTABLEOBJECTIF_H_ */
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@ -1,17 +1,17 @@
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#include "../objectmanager/SystemObjectIF.h"
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#include "../tasks/FixedSequenceSlot.h"
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#include <cstddef>
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FixedSequenceSlot::FixedSequenceSlot(object_id_t handlerId, uint32_t setTime,
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int8_t setSequenceId, ExecutableObjectIF* executableObject,
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PeriodicTaskIF* executingTask) :
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pollingTimeMs(setTime), opcode(setSequenceId) {
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if(executableObject == nullptr) {
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return;
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}
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this->executableObject = executableObject;
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this->executableObject->setTaskIF(executingTask);
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}
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FixedSequenceSlot::~FixedSequenceSlot() {}
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#include "../objectmanager/SystemObjectIF.h"
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#include "../tasks/FixedSequenceSlot.h"
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#include <cstddef>
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FixedSequenceSlot::FixedSequenceSlot(object_id_t handlerId, uint32_t setTime,
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int8_t setSequenceId, ExecutableObjectIF* executableObject,
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PeriodicTaskIF* executingTask) :
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pollingTimeMs(setTime), opcode(setSequenceId) {
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if(executableObject == nullptr) {
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return;
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}
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this->executableObject = executableObject;
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this->executableObject->setTaskIF(executingTask);
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}
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FixedSequenceSlot::~FixedSequenceSlot() {}
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|
@ -1,57 +1,57 @@
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#ifndef FRAMEWORK_TASKS_FIXEDSEQUENCESLOT_H_
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#define FRAMEWORK_TASKS_FIXEDSEQUENCESLOT_H_
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#include "../objectmanager/ObjectManagerIF.h"
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#include "../tasks/ExecutableObjectIF.h"
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class PeriodicTaskIF;
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/**
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* @brief This class is the representation of a single polling sequence
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* table entry.
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* @details
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* The PollingSlot class is the representation of a single polling
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* sequence table entry.
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* @author baetz
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*/
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class FixedSequenceSlot {
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public:
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FixedSequenceSlot( object_id_t handlerId, uint32_t setTimeMs,
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int8_t setSequenceId, ExecutableObjectIF* executableObject,
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PeriodicTaskIF* executingTask);
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virtual ~FixedSequenceSlot();
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/**
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* @brief Handler identifies which object is executed in this slot.
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*/
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ExecutableObjectIF* executableObject = nullptr;
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/**
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* @brief This attribute defines when a device handler object is executed.
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* @details
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* The pollingTime attribute identifies the time the handler is
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* executed in ms. It must be smaller than the period length of the
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* polling sequence.
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*/
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uint32_t pollingTimeMs;
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/**
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* @brief This value defines the type of device communication.
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*
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* @details The state of this value decides what communication routine is
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* called in the PST executable or the device handler object.
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*/
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uint8_t opcode;
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/**
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* @brief Operator overload for the comparison operator to
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* allow sorting by polling time.
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* @param fixedSequenceSlot
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* @return
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*/
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bool operator <(const FixedSequenceSlot & fixedSequenceSlot) const {
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return pollingTimeMs < fixedSequenceSlot.pollingTimeMs;
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}
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};
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#endif /* FIXEDSEQUENCESLOT_H_ */
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#ifndef FRAMEWORK_TASKS_FIXEDSEQUENCESLOT_H_
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#define FRAMEWORK_TASKS_FIXEDSEQUENCESLOT_H_
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#include "../objectmanager/ObjectManagerIF.h"
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#include "../tasks/ExecutableObjectIF.h"
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class PeriodicTaskIF;
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/**
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* @brief This class is the representation of a single polling sequence
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* table entry.
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* @details
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* The PollingSlot class is the representation of a single polling
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* sequence table entry.
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* @author baetz
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*/
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class FixedSequenceSlot {
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public:
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FixedSequenceSlot( object_id_t handlerId, uint32_t setTimeMs,
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int8_t setSequenceId, ExecutableObjectIF* executableObject,
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PeriodicTaskIF* executingTask);
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virtual ~FixedSequenceSlot();
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/**
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* @brief Handler identifies which object is executed in this slot.
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*/
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ExecutableObjectIF* executableObject = nullptr;
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/**
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* @brief This attribute defines when a device handler object is executed.
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* @details
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* The pollingTime attribute identifies the time the handler is
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* executed in ms. It must be smaller than the period length of the
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* polling sequence.
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*/
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uint32_t pollingTimeMs;
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/**
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* @brief This value defines the type of device communication.
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*
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* @details The state of this value decides what communication routine is
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* called in the PST executable or the device handler object.
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*/
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uint8_t opcode;
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/**
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* @brief Operator overload for the comparison operator to
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* allow sorting by polling time.
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* @param fixedSequenceSlot
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* @return
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*/
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bool operator <(const FixedSequenceSlot & fixedSequenceSlot) const {
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return pollingTimeMs < fixedSequenceSlot.pollingTimeMs;
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}
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};
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#endif /* FIXEDSEQUENCESLOT_H_ */
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@ -1,147 +1,147 @@
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#include "../serviceinterface/ServiceInterfaceStream.h"
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#include "../tasks/FixedSlotSequence.h"
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#include <cstdlib>
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FixedSlotSequence::FixedSlotSequence(uint32_t setLengthMs) :
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lengthMs(setLengthMs) {
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current = slotList.begin();
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}
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FixedSlotSequence::~FixedSlotSequence() {
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// Call the destructor on each list entry.
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slotList.clear();
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}
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void FixedSlotSequence::executeAndAdvance() {
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current->executableObject->performOperation(current->opcode);
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// if (returnValue != RETURN_OK) {
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// this->sendErrorMessage( returnValue );
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// }
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//Increment the polling Sequence iterator
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this->current++;
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//Set it to the beginning, if the list's end is reached.
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if (this->current == this->slotList.end()) {
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this->current = this->slotList.begin();
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}
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}
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uint32_t FixedSlotSequence::getIntervalToNextSlotMs() {
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uint32_t oldTime;
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SlotListIter slotListIter = current;
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// Get the pollingTimeMs of the current slot object.
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oldTime = slotListIter->pollingTimeMs;
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// Advance to the next object.
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slotListIter++;
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// Find the next interval which is not 0.
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while (slotListIter != slotList.end()) {
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if (oldTime != slotListIter->pollingTimeMs) {
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return slotListIter->pollingTimeMs - oldTime;
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} else {
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slotListIter++;
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}
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}
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// If the list end is reached (this is definitely an interval != 0),
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// the interval is calculated by subtracting the remaining time of the PST
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// and adding the start time of the first handler in the list.
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slotListIter = slotList.begin();
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return lengthMs - oldTime + slotListIter->pollingTimeMs;
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}
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uint32_t FixedSlotSequence::getIntervalToPreviousSlotMs() {
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uint32_t currentTime;
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SlotListIter slotListIter = current;
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// Get the pollingTimeMs of the current slot object.
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currentTime = slotListIter->pollingTimeMs;
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//if it is the first slot, calculate difference to last slot
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if (slotListIter == slotList.begin()){
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return lengthMs - (--slotList.end())->pollingTimeMs + currentTime;
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}
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// get previous slot
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slotListIter--;
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return currentTime - slotListIter->pollingTimeMs;
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}
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bool FixedSlotSequence::slotFollowsImmediately() {
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uint32_t currentTime = current->pollingTimeMs;
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SlotListIter fixedSequenceIter = this->current;
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// Get the pollingTimeMs of the current slot object.
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if (fixedSequenceIter == slotList.begin())
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return false;
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fixedSequenceIter--;
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if (fixedSequenceIter->pollingTimeMs == currentTime) {
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return true;
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} else {
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return false;
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}
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}
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uint32_t FixedSlotSequence::getLengthMs() const {
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return this->lengthMs;
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}
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void FixedSlotSequence::addSlot(object_id_t componentId, uint32_t slotTimeMs,
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int8_t executionStep, ExecutableObjectIF* executableObject,
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PeriodicTaskIF* executingTask) {
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this->slotList.insert(FixedSequenceSlot(componentId, slotTimeMs,
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executionStep, executableObject, executingTask));
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this->current = slotList.begin();
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}
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ReturnValue_t FixedSlotSequence::checkSequence() const {
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if(slotList.empty()) {
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sif::error << "Fixed Slot Sequence: Slot list is empty!" << std::endl;
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return HasReturnvaluesIF::RETURN_FAILED;
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}
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uint32_t count = 0;
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uint32_t time = 0;
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for(const auto& slot: slotList) {
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if (slot.executableObject == nullptr) {
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count++;
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}
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else if (slot.pollingTimeMs < time) {
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sif::error << "FixedSlotSequence::initialize: Time: "
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<< slot.pollingTimeMs << " is smaller than previous with "
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<< time << std::endl;
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count++;
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}
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else {
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// All ok, print slot.
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//sif::info << "Current slot polling time: " << std::endl;
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//sif::info << std::dec << slotIt->pollingTimeMs << std::endl;
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}
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time = slot.pollingTimeMs;
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}
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//sif::info << "Number of elements in slot list: "
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// << slotList.size() << std::endl;
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if (count > 0) {
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return HasReturnvaluesIF::RETURN_FAILED;
|
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}
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return HasReturnvaluesIF::RETURN_OK;
|
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}
|
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ReturnValue_t FixedSlotSequence::intializeSequenceAfterTaskCreation() const {
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std::set<ExecutableObjectIF*> uniqueObjects;
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uint32_t count = 0;
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for(const auto& slot: slotList) {
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// Ensure that each unique object is initialized once.
|
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if(uniqueObjects.find(slot.executableObject) == uniqueObjects.end()) {
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ReturnValue_t result =
|
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slot.executableObject->initializeAfterTaskCreation();
|
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if(result != HasReturnvaluesIF::RETURN_OK) {
|
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count++;
|
||||
}
|
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uniqueObjects.emplace(slot.executableObject);
|
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}
|
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}
|
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if (count > 0) {
|
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sif::error << "FixedSlotSequence::intializeSequenceAfterTaskCreation:"
|
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"Counted " << count << " failed initializations!" << std::endl;
|
||||
return HasReturnvaluesIF::RETURN_FAILED;
|
||||
}
|
||||
return HasReturnvaluesIF::RETURN_OK;
|
||||
}
|
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#include "../serviceinterface/ServiceInterfaceStream.h"
|
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#include "../tasks/FixedSlotSequence.h"
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#include <cstdlib>
|
||||
|
||||
FixedSlotSequence::FixedSlotSequence(uint32_t setLengthMs) :
|
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lengthMs(setLengthMs) {
|
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current = slotList.begin();
|
||||
}
|
||||
|
||||
FixedSlotSequence::~FixedSlotSequence() {
|
||||
// Call the destructor on each list entry.
|
||||
slotList.clear();
|
||||
}
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||||
|
||||
void FixedSlotSequence::executeAndAdvance() {
|
||||
current->executableObject->performOperation(current->opcode);
|
||||
// if (returnValue != RETURN_OK) {
|
||||
// this->sendErrorMessage( returnValue );
|
||||
// }
|
||||
//Increment the polling Sequence iterator
|
||||
this->current++;
|
||||
//Set it to the beginning, if the list's end is reached.
|
||||
if (this->current == this->slotList.end()) {
|
||||
this->current = this->slotList.begin();
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t FixedSlotSequence::getIntervalToNextSlotMs() {
|
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uint32_t oldTime;
|
||||
SlotListIter slotListIter = current;
|
||||
// Get the pollingTimeMs of the current slot object.
|
||||
oldTime = slotListIter->pollingTimeMs;
|
||||
// Advance to the next object.
|
||||
slotListIter++;
|
||||
// Find the next interval which is not 0.
|
||||
while (slotListIter != slotList.end()) {
|
||||
if (oldTime != slotListIter->pollingTimeMs) {
|
||||
return slotListIter->pollingTimeMs - oldTime;
|
||||
} else {
|
||||
slotListIter++;
|
||||
}
|
||||
}
|
||||
// If the list end is reached (this is definitely an interval != 0),
|
||||
// the interval is calculated by subtracting the remaining time of the PST
|
||||
// and adding the start time of the first handler in the list.
|
||||
slotListIter = slotList.begin();
|
||||
return lengthMs - oldTime + slotListIter->pollingTimeMs;
|
||||
}
|
||||
|
||||
uint32_t FixedSlotSequence::getIntervalToPreviousSlotMs() {
|
||||
uint32_t currentTime;
|
||||
SlotListIter slotListIter = current;
|
||||
// Get the pollingTimeMs of the current slot object.
|
||||
currentTime = slotListIter->pollingTimeMs;
|
||||
|
||||
//if it is the first slot, calculate difference to last slot
|
||||
if (slotListIter == slotList.begin()){
|
||||
return lengthMs - (--slotList.end())->pollingTimeMs + currentTime;
|
||||
}
|
||||
// get previous slot
|
||||
slotListIter--;
|
||||
|
||||
return currentTime - slotListIter->pollingTimeMs;
|
||||
}
|
||||
|
||||
bool FixedSlotSequence::slotFollowsImmediately() {
|
||||
uint32_t currentTime = current->pollingTimeMs;
|
||||
SlotListIter fixedSequenceIter = this->current;
|
||||
// Get the pollingTimeMs of the current slot object.
|
||||
if (fixedSequenceIter == slotList.begin())
|
||||
return false;
|
||||
fixedSequenceIter--;
|
||||
if (fixedSequenceIter->pollingTimeMs == currentTime) {
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t FixedSlotSequence::getLengthMs() const {
|
||||
return this->lengthMs;
|
||||
}
|
||||
|
||||
void FixedSlotSequence::addSlot(object_id_t componentId, uint32_t slotTimeMs,
|
||||
int8_t executionStep, ExecutableObjectIF* executableObject,
|
||||
PeriodicTaskIF* executingTask) {
|
||||
this->slotList.insert(FixedSequenceSlot(componentId, slotTimeMs,
|
||||
executionStep, executableObject, executingTask));
|
||||
this->current = slotList.begin();
|
||||
}
|
||||
|
||||
ReturnValue_t FixedSlotSequence::checkSequence() const {
|
||||
if(slotList.empty()) {
|
||||
sif::error << "Fixed Slot Sequence: Slot list is empty!" << std::endl;
|
||||
return HasReturnvaluesIF::RETURN_FAILED;
|
||||
}
|
||||
|
||||
uint32_t count = 0;
|
||||
uint32_t time = 0;
|
||||
for(const auto& slot: slotList) {
|
||||
if (slot.executableObject == nullptr) {
|
||||
count++;
|
||||
}
|
||||
else if (slot.pollingTimeMs < time) {
|
||||
sif::error << "FixedSlotSequence::initialize: Time: "
|
||||
<< slot.pollingTimeMs << " is smaller than previous with "
|
||||
<< time << std::endl;
|
||||
count++;
|
||||
}
|
||||
else {
|
||||
// All ok, print slot.
|
||||
//sif::info << "Current slot polling time: " << std::endl;
|
||||
//sif::info << std::dec << slotIt->pollingTimeMs << std::endl;
|
||||
}
|
||||
time = slot.pollingTimeMs;
|
||||
|
||||
}
|
||||
//sif::info << "Number of elements in slot list: "
|
||||
// << slotList.size() << std::endl;
|
||||
if (count > 0) {
|
||||
return HasReturnvaluesIF::RETURN_FAILED;
|
||||
}
|
||||
return HasReturnvaluesIF::RETURN_OK;
|
||||
}
|
||||
|
||||
|
||||
ReturnValue_t FixedSlotSequence::intializeSequenceAfterTaskCreation() const {
|
||||
std::set<ExecutableObjectIF*> uniqueObjects;
|
||||
uint32_t count = 0;
|
||||
for(const auto& slot: slotList) {
|
||||
// Ensure that each unique object is initialized once.
|
||||
if(uniqueObjects.find(slot.executableObject) == uniqueObjects.end()) {
|
||||
ReturnValue_t result =
|
||||
slot.executableObject->initializeAfterTaskCreation();
|
||||
if(result != HasReturnvaluesIF::RETURN_OK) {
|
||||
count++;
|
||||
}
|
||||
uniqueObjects.emplace(slot.executableObject);
|
||||
}
|
||||
}
|
||||
if (count > 0) {
|
||||
sif::error << "FixedSlotSequence::intializeSequenceAfterTaskCreation:"
|
||||
"Counted " << count << " failed initializations!" << std::endl;
|
||||
return HasReturnvaluesIF::RETURN_FAILED;
|
||||
}
|
||||
return HasReturnvaluesIF::RETURN_OK;
|
||||
}
|
||||
|
@ -1,159 +1,159 @@
|
||||
#ifndef FRAMEWORK_TASKS_FIXEDSLOTSEQUENCE_H_
|
||||
#define FRAMEWORK_TASKS_FIXEDSLOTSEQUENCE_H_
|
||||
|
||||
#include "../objectmanager/SystemObject.h"
|
||||
#include "../tasks/FixedSequenceSlot.h"
|
||||
|
||||
#include <set>
|
||||
|
||||
/**
|
||||
* @brief This class is the representation of a Polling Sequence Table in software.
|
||||
* @details
|
||||
* The FixedSlotSequence object maintains the dynamic execution of
|
||||
* device handler objects.
|
||||
*
|
||||
* The main idea is to create a list of device handlers, to announce all
|
||||
* handlers to thepolling sequence and to maintain a list of
|
||||
* polling slot objects. This slot list represents the Polling Sequence Table
|
||||
* in software.
|
||||
*
|
||||
* Each polling slot contains information to indicate when and
|
||||
* which device handler shall be executed within a given polling period.
|
||||
* The sequence is then executed by iterating through this slot list.
|
||||
* Handlers are invoking by calling a certain function stored in the handler list.
|
||||
*/
|
||||
class FixedSlotSequence {
|
||||
public:
|
||||
using SlotList = std::multiset<FixedSequenceSlot>;
|
||||
using SlotListIter = std::multiset<FixedSequenceSlot>::iterator;
|
||||
|
||||
/**
|
||||
* @brief The constructor of the FixedSlotSequence object.
|
||||
*
|
||||
* @details The constructor takes two arguments, the period length and the init function.
|
||||
*
|
||||
* @param setLength The period length, expressed in ms.
|
||||
*/
|
||||
FixedSlotSequence(uint32_t setLengthMs);
|
||||
|
||||
/**
|
||||
* @brief The destructor of the FixedSlotSequence object.
|
||||
*
|
||||
* @details The destructor frees all allocated memory by iterating through the slotList
|
||||
* and deleting all allocated resources.
|
||||
*/
|
||||
virtual ~FixedSlotSequence();
|
||||
|
||||
/**
|
||||
* @brief This is a method to add an PollingSlot object to slotList.
|
||||
*
|
||||
* @details Here, a polling slot object is added to the slot list. It is appended
|
||||
* to the end of the list. The list is currently NOT reordered.
|
||||
* Afterwards, the iterator current is set to the beginning of the list.
|
||||
* @param Object ID of the object to add
|
||||
* @param setTime Value between (0 to 1) * slotLengthMs, when a FixedTimeslotTask
|
||||
* will be called inside the slot period.
|
||||
* @param setSequenceId ID which can be used to distinguish
|
||||
* different task operations
|
||||
* @param
|
||||
* @param
|
||||
*/
|
||||
void addSlot(object_id_t handlerId, uint32_t setTime, int8_t setSequenceId,
|
||||
ExecutableObjectIF* executableObject, PeriodicTaskIF* executingTask);
|
||||
|
||||
/**
|
||||
* Checks if the current slot shall be executed immediately after the one before.
|
||||
* This allows to distinguish between grouped and not grouped handlers.
|
||||
* @return - @c true if the slot has the same polling time as the previous
|
||||
* - @c false else
|
||||
*/
|
||||
bool slotFollowsImmediately();
|
||||
|
||||
/**
|
||||
* @brief This method returns the time until the next software
|
||||
* component is invoked.
|
||||
*
|
||||
* @details
|
||||
* This method is vitally important for the operation of the PST.
|
||||
* By fetching the polling time of the current slot and that of the
|
||||
* next one (or the first one, if the list end is reached)
|
||||
* it calculates and returns the interval in milliseconds within
|
||||
* which the handler execution shall take place.
|
||||
* If the next slot has the same time as the current one, it is ignored
|
||||
* until a slot with different time or the end of the PST is found.
|
||||
*/
|
||||
uint32_t getIntervalToNextSlotMs();
|
||||
|
||||
/**
|
||||
* @brief This method returns the time difference between the current
|
||||
* slot and the previous slot
|
||||
*
|
||||
* @details
|
||||
* This method is vitally important for the operation of the PST.
|
||||
* By fetching the polling time of the current slot and that of the previous
|
||||
* one (or the last one, if the slot is the first one) it calculates and
|
||||
* returns the interval in milliseconds that the handler execution shall
|
||||
* be delayed.
|
||||
*/
|
||||
uint32_t getIntervalToPreviousSlotMs();
|
||||
|
||||
/**
|
||||
* @brief This method returns the length of this FixedSlotSequence instance.
|
||||
*/
|
||||
uint32_t getLengthMs() const;
|
||||
|
||||
/**
|
||||
* @brief The method to execute the device handler entered in the current
|
||||
* PollingSlot object.
|
||||
*
|
||||
* @details
|
||||
* Within this method the device handler object to be executed is chosen by
|
||||
* looking up the handler address of the current slot in the handlerMap.
|
||||
* Either the device handler's talkToInterface or its listenToInterface
|
||||
* method is invoked, depending on the isTalking flag of the polling slot.
|
||||
* After execution the iterator current is increased or, by reaching the
|
||||
* end of slotList, reset to the beginning.
|
||||
*/
|
||||
void executeAndAdvance();
|
||||
|
||||
/**
|
||||
* @brief An iterator that indicates the current polling slot to execute.
|
||||
*
|
||||
* @details This is an iterator for slotList and always points to the
|
||||
* polling slot which is executed next.
|
||||
*/
|
||||
SlotListIter current;
|
||||
|
||||
/**
|
||||
* @brief Check and initialize slot list.
|
||||
* @details
|
||||
* Checks if timing is ok (must be ascending) and if all handlers were found.
|
||||
* Also calls any initialization steps which are required after task
|
||||
* creation.
|
||||
* @return
|
||||
*/
|
||||
ReturnValue_t checkSequence() const;
|
||||
|
||||
ReturnValue_t intializeSequenceAfterTaskCreation() const;
|
||||
|
||||
protected:
|
||||
|
||||
/**
|
||||
* @brief This list contains all PollingSlot objects, defining order and
|
||||
* execution time of the device handler objects.
|
||||
*
|
||||
* @details
|
||||
* The slot list is a std:list object that contains all created
|
||||
* PollingSlot instances. They are NOT ordered automatically, so by
|
||||
* adding entries, the correct order needs to be ensured. By iterating
|
||||
* through this list the polling sequence is executed. Two entries with
|
||||
* identical polling times are executed immediately one after another.
|
||||
*/
|
||||
SlotList slotList;
|
||||
|
||||
uint32_t lengthMs;
|
||||
|
||||
bool isEmpty = false;
|
||||
};
|
||||
|
||||
#endif /* FIXEDSLOTSEQUENCE_H_ */
|
||||
#ifndef FRAMEWORK_TASKS_FIXEDSLOTSEQUENCE_H_
|
||||
#define FRAMEWORK_TASKS_FIXEDSLOTSEQUENCE_H_
|
||||
|
||||
#include "../objectmanager/SystemObject.h"
|
||||
#include "../tasks/FixedSequenceSlot.h"
|
||||
|
||||
#include <set>
|
||||
|
||||
/**
|
||||
* @brief This class is the representation of a Polling Sequence Table in software.
|
||||
* @details
|
||||
* The FixedSlotSequence object maintains the dynamic execution of
|
||||
* device handler objects.
|
||||
*
|
||||
* The main idea is to create a list of device handlers, to announce all
|
||||
* handlers to thepolling sequence and to maintain a list of
|
||||
* polling slot objects. This slot list represents the Polling Sequence Table
|
||||
* in software.
|
||||
*
|
||||
* Each polling slot contains information to indicate when and
|
||||
* which device handler shall be executed within a given polling period.
|
||||
* The sequence is then executed by iterating through this slot list.
|
||||
* Handlers are invoking by calling a certain function stored in the handler list.
|
||||
*/
|
||||
class FixedSlotSequence {
|
||||
public:
|
||||
using SlotList = std::multiset<FixedSequenceSlot>;
|
||||
using SlotListIter = std::multiset<FixedSequenceSlot>::iterator;
|
||||
|
||||
/**
|
||||
* @brief The constructor of the FixedSlotSequence object.
|
||||
*
|
||||
* @details The constructor takes two arguments, the period length and the init function.
|
||||
*
|
||||
* @param setLength The period length, expressed in ms.
|
||||
*/
|
||||
FixedSlotSequence(uint32_t setLengthMs);
|
||||
|
||||
/**
|
||||
* @brief The destructor of the FixedSlotSequence object.
|
||||
*
|
||||
* @details The destructor frees all allocated memory by iterating through the slotList
|
||||
* and deleting all allocated resources.
|
||||
*/
|
||||
virtual ~FixedSlotSequence();
|
||||
|
||||
/**
|
||||
* @brief This is a method to add an PollingSlot object to slotList.
|
||||
*
|
||||
* @details Here, a polling slot object is added to the slot list. It is appended
|
||||
* to the end of the list. The list is currently NOT reordered.
|
||||
* Afterwards, the iterator current is set to the beginning of the list.
|
||||
* @param Object ID of the object to add
|
||||
* @param setTime Value between (0 to 1) * slotLengthMs, when a FixedTimeslotTask
|
||||
* will be called inside the slot period.
|
||||
* @param setSequenceId ID which can be used to distinguish
|
||||
* different task operations
|
||||
* @param
|
||||
* @param
|
||||
*/
|
||||
void addSlot(object_id_t handlerId, uint32_t setTime, int8_t setSequenceId,
|
||||
ExecutableObjectIF* executableObject, PeriodicTaskIF* executingTask);
|
||||
|
||||
/**
|
||||
* Checks if the current slot shall be executed immediately after the one before.
|
||||
* This allows to distinguish between grouped and not grouped handlers.
|
||||
* @return - @c true if the slot has the same polling time as the previous
|
||||
* - @c false else
|
||||
*/
|
||||
bool slotFollowsImmediately();
|
||||
|
||||
/**
|
||||
* @brief This method returns the time until the next software
|
||||
* component is invoked.
|
||||
*
|
||||
* @details
|
||||
* This method is vitally important for the operation of the PST.
|
||||
* By fetching the polling time of the current slot and that of the
|
||||
* next one (or the first one, if the list end is reached)
|
||||
* it calculates and returns the interval in milliseconds within
|
||||
* which the handler execution shall take place.
|
||||
* If the next slot has the same time as the current one, it is ignored
|
||||
* until a slot with different time or the end of the PST is found.
|
||||
*/
|
||||
uint32_t getIntervalToNextSlotMs();
|
||||
|
||||
/**
|
||||
* @brief This method returns the time difference between the current
|
||||
* slot and the previous slot
|
||||
*
|
||||
* @details
|
||||
* This method is vitally important for the operation of the PST.
|
||||
* By fetching the polling time of the current slot and that of the previous
|
||||
* one (or the last one, if the slot is the first one) it calculates and
|
||||
* returns the interval in milliseconds that the handler execution shall
|
||||
* be delayed.
|
||||
*/
|
||||
uint32_t getIntervalToPreviousSlotMs();
|
||||
|
||||
/**
|
||||
* @brief This method returns the length of this FixedSlotSequence instance.
|
||||
*/
|
||||
uint32_t getLengthMs() const;
|
||||
|
||||
/**
|
||||
* @brief The method to execute the device handler entered in the current
|
||||
* PollingSlot object.
|
||||
*
|
||||
* @details
|
||||
* Within this method the device handler object to be executed is chosen by
|
||||
* looking up the handler address of the current slot in the handlerMap.
|
||||
* Either the device handler's talkToInterface or its listenToInterface
|
||||
* method is invoked, depending on the isTalking flag of the polling slot.
|
||||
* After execution the iterator current is increased or, by reaching the
|
||||
* end of slotList, reset to the beginning.
|
||||
*/
|
||||
void executeAndAdvance();
|
||||
|
||||
/**
|
||||
* @brief An iterator that indicates the current polling slot to execute.
|
||||
*
|
||||
* @details This is an iterator for slotList and always points to the
|
||||
* polling slot which is executed next.
|
||||
*/
|
||||
SlotListIter current;
|
||||
|
||||
/**
|
||||
* @brief Check and initialize slot list.
|
||||
* @details
|
||||
* Checks if timing is ok (must be ascending) and if all handlers were found.
|
||||
* Also calls any initialization steps which are required after task
|
||||
* creation.
|
||||
* @return
|
||||
*/
|
||||
ReturnValue_t checkSequence() const;
|
||||
|
||||
ReturnValue_t intializeSequenceAfterTaskCreation() const;
|
||||
|
||||
protected:
|
||||
|
||||
/**
|
||||
* @brief This list contains all PollingSlot objects, defining order and
|
||||
* execution time of the device handler objects.
|
||||
*
|
||||
* @details
|
||||
* The slot list is a std:list object that contains all created
|
||||
* PollingSlot instances. They are NOT ordered automatically, so by
|
||||
* adding entries, the correct order needs to be ensured. By iterating
|
||||
* through this list the polling sequence is executed. Two entries with
|
||||
* identical polling times are executed immediately one after another.
|
||||
*/
|
||||
SlotList slotList;
|
||||
|
||||
uint32_t lengthMs;
|
||||
|
||||
bool isEmpty = false;
|
||||
};
|
||||
|
||||
#endif /* FIXEDSLOTSEQUENCE_H_ */
|
||||
|
@ -1,33 +1,33 @@
|
||||
#ifndef FRAMEWORK_TASKS_FIXEDTIMESLOTTASKIF_H_
|
||||
#define FRAMEWORK_TASKS_FIXEDTIMESLOTTASKIF_H_
|
||||
|
||||
#include "../objectmanager/ObjectManagerIF.h"
|
||||
#include "../tasks/PeriodicTaskIF.h"
|
||||
|
||||
/**
|
||||
* @brief Following the same principle as the base class IF.
|
||||
* This is the interface for a Fixed timeslot task
|
||||
*/
|
||||
class FixedTimeslotTaskIF : public PeriodicTaskIF {
|
||||
public:
|
||||
virtual ~FixedTimeslotTaskIF() {}
|
||||
|
||||
/**
|
||||
* Add an object with a slot time and the execution step to the task.
|
||||
* The execution step shall be passed to the object.
|
||||
* @param componentId
|
||||
* @param slotTimeMs
|
||||
* @param executionStep
|
||||
* @return
|
||||
*/
|
||||
virtual ReturnValue_t addSlot(object_id_t componentId,
|
||||
uint32_t slotTimeMs, int8_t executionStep) = 0;
|
||||
|
||||
/**
|
||||
* Check whether the sequence is valid and perform all other required
|
||||
* initialization steps which are needed after task creation
|
||||
*/
|
||||
virtual ReturnValue_t checkSequence() const = 0;
|
||||
};
|
||||
|
||||
#endif /* FRAMEWORK_TASKS_FIXEDTIMESLOTTASKIF_H_ */
|
||||
#ifndef FRAMEWORK_TASKS_FIXEDTIMESLOTTASKIF_H_
|
||||
#define FRAMEWORK_TASKS_FIXEDTIMESLOTTASKIF_H_
|
||||
|
||||
#include "../objectmanager/ObjectManagerIF.h"
|
||||
#include "../tasks/PeriodicTaskIF.h"
|
||||
|
||||
/**
|
||||
* @brief Following the same principle as the base class IF.
|
||||
* This is the interface for a Fixed timeslot task
|
||||
*/
|
||||
class FixedTimeslotTaskIF : public PeriodicTaskIF {
|
||||
public:
|
||||
virtual ~FixedTimeslotTaskIF() {}
|
||||
|
||||
/**
|
||||
* Add an object with a slot time and the execution step to the task.
|
||||
* The execution step shall be passed to the object.
|
||||
* @param componentId
|
||||
* @param slotTimeMs
|
||||
* @param executionStep
|
||||
* @return
|
||||
*/
|
||||
virtual ReturnValue_t addSlot(object_id_t componentId,
|
||||
uint32_t slotTimeMs, int8_t executionStep) = 0;
|
||||
|
||||
/**
|
||||
* Check whether the sequence is valid and perform all other required
|
||||
* initialization steps which are needed after task creation
|
||||
*/
|
||||
virtual ReturnValue_t checkSequence() const = 0;
|
||||
};
|
||||
|
||||
#endif /* FRAMEWORK_TASKS_FIXEDTIMESLOTTASKIF_H_ */
|
||||
|
@ -1,49 +1,49 @@
|
||||
#ifndef FRAMEWORK_TASK_PERIODICTASKIF_H_
|
||||
#define FRAMEWORK_TASK_PERIODICTASKIF_H_
|
||||
|
||||
#include "../objectmanager/SystemObjectIF.h"
|
||||
#include "../timemanager/Clock.h"
|
||||
#include <cstddef>
|
||||
class ExecutableObjectIF;
|
||||
|
||||
/**
|
||||
* New version of TaskIF
|
||||
* Follows RAII principles, i.e. there's no create or delete method.
|
||||
* Minimalistic.
|
||||
*/
|
||||
class PeriodicTaskIF {
|
||||
public:
|
||||
static const size_t MINIMUM_STACK_SIZE;
|
||||
/**
|
||||
* @brief A virtual destructor as it is mandatory for interfaces.
|
||||
*/
|
||||
virtual ~PeriodicTaskIF() { }
|
||||
/**
|
||||
* @brief With the startTask method, a created task can be started
|
||||
* for the first time.
|
||||
*/
|
||||
virtual ReturnValue_t startTask() = 0;
|
||||
|
||||
/**
|
||||
* Add a component (object) to a periodic task. The pointer to the
|
||||
* task can be set optionally
|
||||
* @param object
|
||||
* Add an object to the task. The most important case is to add an
|
||||
* executable object with a function which will be called regularly
|
||||
* (see ExecutableObjectIF)
|
||||
* @param setTaskIF
|
||||
* Can be used to specify whether the task object pointer is passed
|
||||
* to the component.
|
||||
* @return
|
||||
*/
|
||||
virtual ReturnValue_t addComponent(object_id_t object) {
|
||||
return HasReturnvaluesIF::RETURN_FAILED;
|
||||
};
|
||||
|
||||
virtual ReturnValue_t sleepFor(uint32_t ms) = 0;
|
||||
|
||||
virtual uint32_t getPeriodMs() const = 0;
|
||||
};
|
||||
|
||||
|
||||
#endif /* PERIODICTASKIF_H_ */
|
||||
#ifndef FRAMEWORK_TASK_PERIODICTASKIF_H_
|
||||
#define FRAMEWORK_TASK_PERIODICTASKIF_H_
|
||||
|
||||
#include "../objectmanager/SystemObjectIF.h"
|
||||
#include "../timemanager/Clock.h"
|
||||
#include <cstddef>
|
||||
class ExecutableObjectIF;
|
||||
|
||||
/**
|
||||
* New version of TaskIF
|
||||
* Follows RAII principles, i.e. there's no create or delete method.
|
||||
* Minimalistic.
|
||||
*/
|
||||
class PeriodicTaskIF {
|
||||
public:
|
||||
static const size_t MINIMUM_STACK_SIZE;
|
||||
/**
|
||||
* @brief A virtual destructor as it is mandatory for interfaces.
|
||||
*/
|
||||
virtual ~PeriodicTaskIF() { }
|
||||
/**
|
||||
* @brief With the startTask method, a created task can be started
|
||||
* for the first time.
|
||||
*/
|
||||
virtual ReturnValue_t startTask() = 0;
|
||||
|
||||
/**
|
||||
* Add a component (object) to a periodic task. The pointer to the
|
||||
* task can be set optionally
|
||||
* @param object
|
||||
* Add an object to the task. The most important case is to add an
|
||||
* executable object with a function which will be called regularly
|
||||
* (see ExecutableObjectIF)
|
||||
* @param setTaskIF
|
||||
* Can be used to specify whether the task object pointer is passed
|
||||
* to the component.
|
||||
* @return
|
||||
*/
|
||||
virtual ReturnValue_t addComponent(object_id_t object) {
|
||||
return HasReturnvaluesIF::RETURN_FAILED;
|
||||
};
|
||||
|
||||
virtual ReturnValue_t sleepFor(uint32_t ms) = 0;
|
||||
|
||||
virtual uint32_t getPeriodMs() const = 0;
|
||||
};
|
||||
|
||||
|
||||
#endif /* PERIODICTASKIF_H_ */
|
||||
|
@ -1,50 +1,50 @@
|
||||
#ifndef FSFW_TASKS_SEMAPHOREFACTORY_H_
|
||||
#define FSFW_TASKS_SEMAPHOREFACTORY_H_
|
||||
|
||||
#include "../tasks/SemaphoreIF.h"
|
||||
|
||||
/**
|
||||
* Creates Semaphore.
|
||||
* This class is a "singleton" interface, i.e. it provides an
|
||||
* interface, but also is the base class for a singleton.
|
||||
*/
|
||||
class SemaphoreFactory {
|
||||
public:
|
||||
virtual ~SemaphoreFactory();
|
||||
/**
|
||||
* Returns the single instance of SemaphoreFactory.
|
||||
* The implementation of #instance is found in its subclasses.
|
||||
* Thus, we choose link-time variability of the instance.
|
||||
*/
|
||||
static SemaphoreFactory* instance();
|
||||
|
||||
/**
|
||||
* Create a binary semaphore.
|
||||
* Creator function for a binary semaphore which may only be acquired once
|
||||
* @param argument Can be used to pass implementation specific information.
|
||||
* @return Pointer to newly created semaphore class instance.
|
||||
*/
|
||||
SemaphoreIF* createBinarySemaphore(uint32_t arguments = 0);
|
||||
/**
|
||||
* Create a counting semaphore.
|
||||
* Creator functons for a counting semaphore which may be acquired multiple
|
||||
* times.
|
||||
* @param count Semaphore can be taken count times.
|
||||
* @param initCount Initial count value.
|
||||
* @param argument Can be used to pass implementation specific information.
|
||||
* @return
|
||||
*/
|
||||
SemaphoreIF* createCountingSemaphore(const uint8_t maxCount,
|
||||
uint8_t initCount, uint32_t arguments = 0);
|
||||
|
||||
void deleteSemaphore(SemaphoreIF* semaphore);
|
||||
|
||||
private:
|
||||
/**
|
||||
* External instantiation is not allowed.
|
||||
*/
|
||||
SemaphoreFactory();
|
||||
static SemaphoreFactory* factoryInstance;
|
||||
};
|
||||
|
||||
#endif /* FSFW_TASKS_SEMAPHOREFACTORY_H_ */
|
||||
#ifndef FSFW_TASKS_SEMAPHOREFACTORY_H_
|
||||
#define FSFW_TASKS_SEMAPHOREFACTORY_H_
|
||||
|
||||
#include "../tasks/SemaphoreIF.h"
|
||||
|
||||
/**
|
||||
* Creates Semaphore.
|
||||
* This class is a "singleton" interface, i.e. it provides an
|
||||
* interface, but also is the base class for a singleton.
|
||||
*/
|
||||
class SemaphoreFactory {
|
||||
public:
|
||||
virtual ~SemaphoreFactory();
|
||||
/**
|
||||
* Returns the single instance of SemaphoreFactory.
|
||||
* The implementation of #instance is found in its subclasses.
|
||||
* Thus, we choose link-time variability of the instance.
|
||||
*/
|
||||
static SemaphoreFactory* instance();
|
||||
|
||||
/**
|
||||
* Create a binary semaphore.
|
||||
* Creator function for a binary semaphore which may only be acquired once
|
||||
* @param argument Can be used to pass implementation specific information.
|
||||
* @return Pointer to newly created semaphore class instance.
|
||||
*/
|
||||
SemaphoreIF* createBinarySemaphore(uint32_t arguments = 0);
|
||||
/**
|
||||
* Create a counting semaphore.
|
||||
* Creator functons for a counting semaphore which may be acquired multiple
|
||||
* times.
|
||||
* @param count Semaphore can be taken count times.
|
||||
* @param initCount Initial count value.
|
||||
* @param argument Can be used to pass implementation specific information.
|
||||
* @return
|
||||
*/
|
||||
SemaphoreIF* createCountingSemaphore(const uint8_t maxCount,
|
||||
uint8_t initCount, uint32_t arguments = 0);
|
||||
|
||||
void deleteSemaphore(SemaphoreIF* semaphore);
|
||||
|
||||
private:
|
||||
/**
|
||||
* External instantiation is not allowed.
|
||||
*/
|
||||
SemaphoreFactory();
|
||||
static SemaphoreFactory* factoryInstance;
|
||||
};
|
||||
|
||||
#endif /* FSFW_TASKS_SEMAPHOREFACTORY_H_ */
|
||||
|
@ -1,68 +1,68 @@
|
||||
#ifndef FRAMEWORK_TASKS_SEMAPHOREIF_H_
|
||||
#define FRAMEWORK_TASKS_SEMAPHOREIF_H_
|
||||
#include "../returnvalues/FwClassIds.h"
|
||||
#include "../returnvalues/HasReturnvaluesIF.h"
|
||||
#include <cstdint>
|
||||
|
||||
/**
|
||||
* @brief Generic interface for semaphores, which can be used to achieve
|
||||
* task synchronization. This is a generic interface which can be
|
||||
* used for both binary semaphores and counting semaphores.
|
||||
* @details
|
||||
* A semaphore is a synchronization primitive.
|
||||
* See: https://en.wikipedia.org/wiki/Semaphore_(programming)
|
||||
* A semaphore can be used to achieve task synchonization and track the
|
||||
* availability of resources by using either the binary or the counting
|
||||
* semaphore types.
|
||||
*
|
||||
* If mutual exlcusion of a resource is desired, a mutex should be used,
|
||||
* which is a special form of a semaphore and has an own interface.
|
||||
*/
|
||||
class SemaphoreIF {
|
||||
public:
|
||||
/**
|
||||
* Different types of timeout for the mutex lock.
|
||||
*/
|
||||
enum TimeoutType {
|
||||
POLLING, //!< If mutex is not available, return immediately
|
||||
WAITING, //!< Wait a specified time for the mutex to become available
|
||||
BLOCKING //!< Block indefinitely until the mutex becomes available.
|
||||
};
|
||||
|
||||
virtual~ SemaphoreIF() {};
|
||||
|
||||
static const uint8_t INTERFACE_ID = CLASS_ID::SEMAPHORE_IF;
|
||||
//! Semaphore timeout
|
||||
static constexpr ReturnValue_t SEMAPHORE_TIMEOUT = MAKE_RETURN_CODE(1);
|
||||
//! The current semaphore can not be given, because it is not owned
|
||||
static constexpr ReturnValue_t SEMAPHORE_NOT_OWNED = MAKE_RETURN_CODE(2);
|
||||
static constexpr ReturnValue_t SEMAPHORE_INVALID = MAKE_RETURN_CODE(3);
|
||||
|
||||
/**
|
||||
* Generic call to acquire a semaphore.
|
||||
* If there are no more semaphores to be taken (for a counting semaphore,
|
||||
* a semaphore may be taken more than once), the taks will block
|
||||
* for a maximum of timeoutMs while trying to acquire the semaphore.
|
||||
* This can be used to achieve task synchrnization.
|
||||
* @param timeoutMs
|
||||
* @return - c RETURN_OK for successfull acquisition
|
||||
*/
|
||||
virtual ReturnValue_t acquire(TimeoutType timeoutType =
|
||||
TimeoutType::BLOCKING, uint32_t timeoutMs = 0) = 0;
|
||||
|
||||
/**
|
||||
* Corrensponding call to release a semaphore.
|
||||
* @return -@c RETURN_OK for successfull release
|
||||
*/
|
||||
virtual ReturnValue_t release() = 0;
|
||||
|
||||
/**
|
||||
* If the semaphore is a counting semaphore then the semaphores current
|
||||
* count value is returned. If the semaphore is a binary semaphore then 1
|
||||
* is returned if the semaphore is available, and 0 is returned if the
|
||||
* semaphore is not available.
|
||||
*/
|
||||
virtual uint8_t getSemaphoreCounter() const = 0;
|
||||
};
|
||||
|
||||
#endif /* FRAMEWORK_TASKS_SEMAPHOREIF_H_ */
|
||||
#ifndef FRAMEWORK_TASKS_SEMAPHOREIF_H_
|
||||
#define FRAMEWORK_TASKS_SEMAPHOREIF_H_
|
||||
#include "../returnvalues/FwClassIds.h"
|
||||
#include "../returnvalues/HasReturnvaluesIF.h"
|
||||
#include <cstdint>
|
||||
|
||||
/**
|
||||
* @brief Generic interface for semaphores, which can be used to achieve
|
||||
* task synchronization. This is a generic interface which can be
|
||||
* used for both binary semaphores and counting semaphores.
|
||||
* @details
|
||||
* A semaphore is a synchronization primitive.
|
||||
* See: https://en.wikipedia.org/wiki/Semaphore_(programming)
|
||||
* A semaphore can be used to achieve task synchonization and track the
|
||||
* availability of resources by using either the binary or the counting
|
||||
* semaphore types.
|
||||
*
|
||||
* If mutual exlcusion of a resource is desired, a mutex should be used,
|
||||
* which is a special form of a semaphore and has an own interface.
|
||||
*/
|
||||
class SemaphoreIF {
|
||||
public:
|
||||
/**
|
||||
* Different types of timeout for the mutex lock.
|
||||
*/
|
||||
enum TimeoutType {
|
||||
POLLING, //!< If mutex is not available, return immediately
|
||||
WAITING, //!< Wait a specified time for the mutex to become available
|
||||
BLOCKING //!< Block indefinitely until the mutex becomes available.
|
||||
};
|
||||
|
||||
virtual~ SemaphoreIF() {};
|
||||
|
||||
static const uint8_t INTERFACE_ID = CLASS_ID::SEMAPHORE_IF;
|
||||
//! Semaphore timeout
|
||||
static constexpr ReturnValue_t SEMAPHORE_TIMEOUT = MAKE_RETURN_CODE(1);
|
||||
//! The current semaphore can not be given, because it is not owned
|
||||
static constexpr ReturnValue_t SEMAPHORE_NOT_OWNED = MAKE_RETURN_CODE(2);
|
||||
static constexpr ReturnValue_t SEMAPHORE_INVALID = MAKE_RETURN_CODE(3);
|
||||
|
||||
/**
|
||||
* Generic call to acquire a semaphore.
|
||||
* If there are no more semaphores to be taken (for a counting semaphore,
|
||||
* a semaphore may be taken more than once), the taks will block
|
||||
* for a maximum of timeoutMs while trying to acquire the semaphore.
|
||||
* This can be used to achieve task synchrnization.
|
||||
* @param timeoutMs
|
||||
* @return - c RETURN_OK for successfull acquisition
|
||||
*/
|
||||
virtual ReturnValue_t acquire(TimeoutType timeoutType =
|
||||
TimeoutType::BLOCKING, uint32_t timeoutMs = 0) = 0;
|
||||
|
||||
/**
|
||||
* Corrensponding call to release a semaphore.
|
||||
* @return -@c RETURN_OK for successfull release
|
||||
*/
|
||||
virtual ReturnValue_t release() = 0;
|
||||
|
||||
/**
|
||||
* If the semaphore is a counting semaphore then the semaphores current
|
||||
* count value is returned. If the semaphore is a binary semaphore then 1
|
||||
* is returned if the semaphore is available, and 0 is returned if the
|
||||
* semaphore is not available.
|
||||
*/
|
||||
virtual uint8_t getSemaphoreCounter() const = 0;
|
||||
};
|
||||
|
||||
#endif /* FRAMEWORK_TASKS_SEMAPHOREIF_H_ */
|
||||
|
@ -1,73 +1,73 @@
|
||||
#ifndef FRAMEWORK_TASKS_TASKFACTORY_H_
|
||||
#define FRAMEWORK_TASKS_TASKFACTORY_H_
|
||||
|
||||
#include <cstdlib>
|
||||
#include "../tasks/FixedTimeslotTaskIF.h"
|
||||
#include "../tasks/Typedef.h"
|
||||
|
||||
/**
|
||||
* Singleton Class that produces Tasks.
|
||||
*/
|
||||
class TaskFactory {
|
||||
public:
|
||||
virtual ~TaskFactory();
|
||||
/**
|
||||
* Returns the single instance of TaskFactory.
|
||||
* The implementation of #instance is found in its subclasses.
|
||||
* Thus, we choose link-time variability of the instance.
|
||||
*/
|
||||
static TaskFactory* instance();
|
||||
|
||||
/**
|
||||
* Generic interface to create a periodic task
|
||||
* @param name_ Name of the task
|
||||
* @param taskPriority_ Priority of the task
|
||||
* @param stackSize_ Stack size if the task
|
||||
* @param periodInSeconds_ Period in seconds
|
||||
* @param deadLineMissedFunction_ This function is called if a deadline was
|
||||
* missed
|
||||
* @return Pointer to the created periodic task class
|
||||
*/
|
||||
PeriodicTaskIF* createPeriodicTask(TaskName name_,
|
||||
TaskPriority taskPriority_, TaskStackSize stackSize_,
|
||||
TaskPeriod periodInSeconds_,
|
||||
TaskDeadlineMissedFunction deadLineMissedFunction_);
|
||||
|
||||
/**
|
||||
* Generic interface to create a fixed timeslot task
|
||||
* @param name_ Name of the task
|
||||
* @param taskPriority_ Priority of the task
|
||||
* @param stackSize_ Stack size if the task
|
||||
* @param periodInSeconds_ Period in seconds
|
||||
* @param deadLineMissedFunction_ This function is called if a deadline was
|
||||
* missed
|
||||
* @return Pointer to the created periodic task class
|
||||
*/
|
||||
FixedTimeslotTaskIF* createFixedTimeslotTask(TaskName name_,
|
||||
TaskPriority taskPriority_, TaskStackSize stackSize_,
|
||||
TaskPeriod periodInSeconds_,
|
||||
TaskDeadlineMissedFunction deadLineMissedFunction_);
|
||||
|
||||
/**
|
||||
* Function to be called to delete a task
|
||||
* @param task The pointer to the task that shall be deleted,
|
||||
* NULL specifies current Task
|
||||
* @return Success of deletion
|
||||
*/
|
||||
static ReturnValue_t deleteTask(PeriodicTaskIF* task = NULL);
|
||||
|
||||
/**
|
||||
* Function to be called to delay current task
|
||||
* @param delay The delay in milliseconds
|
||||
* @return Success of deletion
|
||||
*/
|
||||
static ReturnValue_t delayTask(uint32_t delayMs);
|
||||
private:
|
||||
/**
|
||||
* External instantiation is not allowed.
|
||||
*/
|
||||
TaskFactory();
|
||||
static TaskFactory* factoryInstance;
|
||||
};
|
||||
|
||||
#endif /* FRAMEWORK_TASKS_TASKFACTORY_H_ */
|
||||
#ifndef FRAMEWORK_TASKS_TASKFACTORY_H_
|
||||
#define FRAMEWORK_TASKS_TASKFACTORY_H_
|
||||
|
||||
#include <cstdlib>
|
||||
#include "../tasks/FixedTimeslotTaskIF.h"
|
||||
#include "../tasks/Typedef.h"
|
||||
|
||||
/**
|
||||
* Singleton Class that produces Tasks.
|
||||
*/
|
||||
class TaskFactory {
|
||||
public:
|
||||
virtual ~TaskFactory();
|
||||
/**
|
||||
* Returns the single instance of TaskFactory.
|
||||
* The implementation of #instance is found in its subclasses.
|
||||
* Thus, we choose link-time variability of the instance.
|
||||
*/
|
||||
static TaskFactory* instance();
|
||||
|
||||
/**
|
||||
* Generic interface to create a periodic task
|
||||
* @param name_ Name of the task
|
||||
* @param taskPriority_ Priority of the task
|
||||
* @param stackSize_ Stack size if the task
|
||||
* @param periodInSeconds_ Period in seconds
|
||||
* @param deadLineMissedFunction_ This function is called if a deadline was
|
||||
* missed
|
||||
* @return Pointer to the created periodic task class
|
||||
*/
|
||||
PeriodicTaskIF* createPeriodicTask(TaskName name_,
|
||||
TaskPriority taskPriority_, TaskStackSize stackSize_,
|
||||
TaskPeriod periodInSeconds_,
|
||||
TaskDeadlineMissedFunction deadLineMissedFunction_);
|
||||
|
||||
/**
|
||||
* Generic interface to create a fixed timeslot task
|
||||
* @param name_ Name of the task
|
||||
* @param taskPriority_ Priority of the task
|
||||
* @param stackSize_ Stack size if the task
|
||||
* @param periodInSeconds_ Period in seconds
|
||||
* @param deadLineMissedFunction_ This function is called if a deadline was
|
||||
* missed
|
||||
* @return Pointer to the created periodic task class
|
||||
*/
|
||||
FixedTimeslotTaskIF* createFixedTimeslotTask(TaskName name_,
|
||||
TaskPriority taskPriority_, TaskStackSize stackSize_,
|
||||
TaskPeriod periodInSeconds_,
|
||||
TaskDeadlineMissedFunction deadLineMissedFunction_);
|
||||
|
||||
/**
|
||||
* Function to be called to delete a task
|
||||
* @param task The pointer to the task that shall be deleted,
|
||||
* NULL specifies current Task
|
||||
* @return Success of deletion
|
||||
*/
|
||||
static ReturnValue_t deleteTask(PeriodicTaskIF* task = NULL);
|
||||
|
||||
/**
|
||||
* Function to be called to delay current task
|
||||
* @param delay The delay in milliseconds
|
||||
* @return Success of deletion
|
||||
*/
|
||||
static ReturnValue_t delayTask(uint32_t delayMs);
|
||||
private:
|
||||
/**
|
||||
* External instantiation is not allowed.
|
||||
*/
|
||||
TaskFactory();
|
||||
static TaskFactory* factoryInstance;
|
||||
};
|
||||
|
||||
#endif /* FRAMEWORK_TASKS_TASKFACTORY_H_ */
|
||||
|
Reference in New Issue
Block a user