new stopwatch :-)
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@ -7,7 +7,8 @@
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#include <framework/ipc/MutexFactory.h>
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#include <framework/globalfunctions/timevalOperations.h>
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typedef uint32_t millis_t;
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typedef float seconds_t;
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class Clock {
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public:
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61
timemanager/Stopwatch.cpp
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61
timemanager/Stopwatch.cpp
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/**
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* @file Stopwatch.cpp
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*
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* @date 08.04.2020
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*/
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#include <framework/timemanager/Stopwatch.h>
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#include <framework/serviceinterface/ServiceInterfaceStream.h>
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#include <iomanip>
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Stopwatch::Stopwatch(bool displayOnDestruction,
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StopwatchDisplayMode displayMode): displayMode(displayMode),
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displayOnDestruction(displayOnDestruction) {
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// Measures start time on initialization.
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Clock::getUptime(&startTime);
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}
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void Stopwatch::start() {
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startTime = Clock::getUptime();
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}
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millis_t Stopwatch::stop() {
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stopInternal();
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return elapsedTime.tv_sec * 1000 + elapsedTime.tv_usec / 1000;
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}
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seconds_t Stopwatch::stopSeconds() {
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stopInternal();
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return timevalOperations::toDouble(elapsedTime);
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}
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void Stopwatch::display() {
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if(displayMode == StopwatchDisplayMode::MILLIS) {
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info << "Stopwatch: Operation took " << elapsedTime.tv_sec * 1000 +
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elapsedTime.tv_usec * 1000 << " milliseconds" << std::endl;
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}
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else if(displayMode == StopwatchDisplayMode::SECONDS) {
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info <<"Stopwatch: Operation took " << std::setprecision(3)
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<< std::fixed << timevalOperations::toDouble(elapsedTime)
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<< " seconds" << std::endl;
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}
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}
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Stopwatch::~Stopwatch() {
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if(displayOnDestruction) {
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stopInternal();
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display();
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}
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}
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void Stopwatch::setDisplayMode(StopwatchDisplayMode displayMode) {
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this->displayMode = displayMode;
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}
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StopwatchDisplayMode Stopwatch::getDisplayMode() const {
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return displayMode;
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}
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void Stopwatch::stopInternal() {
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elapsedTime = Clock::getUptime() - startTime;
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}
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71
timemanager/Stopwatch.h
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71
timemanager/Stopwatch.h
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@ -0,0 +1,71 @@
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/**
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* @file Stopwatch.h
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*
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* @date 08.04.2020
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*/
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#ifndef FRAMEWORK_TIMEMANAGER_STOPWATCH_H_
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#define FRAMEWORK_TIMEMANAGER_STOPWATCH_H_
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#include <framework/timemanager/Clock.h>
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enum class StopwatchDisplayMode {
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MILLIS,
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SECONDS
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};
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/**
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* @brief Simple Stopwatch implementation to measure elapsed time
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* @details
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* This class can be used to measure elapsed times. It also displays elapsed
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* times automatically on destruction if not explicitely deactivated in the
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* constructor. The default time format is the elapsed time in miliseconds
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* as a float.
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*/
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class Stopwatch {
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public:
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/**
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* Default constructor. Call "Stopwatch stopwatch" without brackets if
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* no parameters are required!
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* @param displayOnDestruction If set to true, displays measured time on
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* object destruction
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* @param displayMode Display format is either MS rounded or MS as double
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* format
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* @param outputPrecision If using double format, specify precision here.
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*/
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Stopwatch(bool displayOnDestruction = true, StopwatchDisplayMode displayMode
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= StopwatchDisplayMode::MILLIS);
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virtual~ Stopwatch();
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/**
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* Caches the start time
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*/
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void start();
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/**
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* Calculates the elapsed time since start and returns it
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* @return elapsed time in milliseconds (rounded)
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*/
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millis_t stop();
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seconds_t stopSeconds();
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/**
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* Displays the elapsed times on the osstream, depending on internal display
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* mode.
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*/
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void display();
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StopwatchDisplayMode getDisplayMode() const;
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void setDisplayMode(StopwatchDisplayMode displayMode);
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private:
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timeval startTime {0, 0};
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timeval elapsedTime {0, 0};
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StopwatchDisplayMode displayMode = StopwatchDisplayMode::MILLIS;
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bool displayOnDestruction = true;
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void stopInternal();
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};
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#endif /* FRAMEWORK_TIMEMANAGER_STOPWATCH_H_ */
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