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@ -20,9 +20,7 @@ class StorageManagerIF;
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*/
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class ConstStorageAccessor {
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//! StorageManager classes have exclusive access to private variables.
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template<uint8_t NUMBER_OF_POOLS>
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friend class PoolManager;
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template<uint8_t NUMBER_OF_POOLS>
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friend class LocalPool;
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public:
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/**
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346
storagemanager/LocalPool.cpp
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346
storagemanager/LocalPool.cpp
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@ -0,0 +1,346 @@
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#include "LocalPool.h"
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#include <cstring>
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LocalPool::LocalPool(object_id_t setObjectId, const LocalPoolConfig& poolConfig,
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bool registered, bool spillsToHigherPools):
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SystemObject(setObjectId, registered),
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NUMBER_OF_POOLS(poolConfig.size()),
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spillsToHigherPools(spillsToHigherPools) {
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if(NUMBER_OF_POOLS == 0) {
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sif::error << "LocalPool::LocalPool: Passed pool configuration is "
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<< " invalid!" << std::endl;
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}
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max_pools_t index = 0;
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for (const auto& currentPoolConfig: poolConfig) {
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this->numberOfElements[index] = currentPoolConfig.first;
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this->elementSizes[index] = currentPoolConfig.second;
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store[index] = std::vector<uint8_t>(
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numberOfElements[index] * elementSizes[index]);
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sizeLists[index] = std::vector<size_type>(numberOfElements[index]);
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for(auto& size: sizeLists[index]) {
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size = STORAGE_FREE;
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}
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index++;
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}
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}
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LocalPool::~LocalPool(void) {}
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ReturnValue_t LocalPool::addData(store_address_t* storageId,
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const uint8_t* data, size_t size, bool ignoreFault) {
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ReturnValue_t status = reserveSpace(size, storageId, ignoreFault);
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if (status == RETURN_OK) {
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write(*storageId, data, size);
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}
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return status;
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}
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ReturnValue_t LocalPool::getData(store_address_t packetId,
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const uint8_t **packetPtr, size_t *size) {
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uint8_t* tempData = nullptr;
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ReturnValue_t status = modifyData(packetId, &tempData, size);
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*packetPtr = tempData;
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return status;
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}
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ReturnValue_t LocalPool::getData(store_address_t storeId,
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ConstStorageAccessor& storeAccessor) {
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uint8_t* tempData = nullptr;
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ReturnValue_t status = modifyData(storeId, &tempData,
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&storeAccessor.size_);
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storeAccessor.assignStore(this);
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storeAccessor.constDataPointer = tempData;
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return status;
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}
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ConstAccessorPair LocalPool::getData(store_address_t storeId) {
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uint8_t* tempData = nullptr;
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ConstStorageAccessor constAccessor(storeId, this);
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ReturnValue_t status = modifyData(storeId, &tempData, &constAccessor.size_);
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constAccessor.constDataPointer = tempData;
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return ConstAccessorPair(status, std::move(constAccessor));
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}
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ReturnValue_t LocalPool::getFreeElement(store_address_t *storageId,
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const size_t size, uint8_t **pData, bool ignoreFault) {
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ReturnValue_t status = reserveSpace(size, storageId, ignoreFault);
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if (status == RETURN_OK) {
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*pData = &store[storageId->poolIndex][getRawPosition(*storageId)];
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}
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else {
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*pData = nullptr;
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}
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return status;
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}
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AccessorPair LocalPool::modifyData(store_address_t storeId) {
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StorageAccessor accessor(storeId, this);
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ReturnValue_t status = modifyData(storeId, &accessor.dataPointer,
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&accessor.size_);
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accessor.assignConstPointer();
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return AccessorPair(status, std::move(accessor));
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}
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ReturnValue_t LocalPool::modifyData(store_address_t storeId,
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StorageAccessor& storeAccessor) {
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storeAccessor.assignStore(this);
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ReturnValue_t status = modifyData(storeId, &storeAccessor.dataPointer,
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&storeAccessor.size_);
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storeAccessor.assignConstPointer();
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return status;
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}
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ReturnValue_t LocalPool::modifyData(store_address_t storeId,
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uint8_t **packetPtr, size_t *size) {
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ReturnValue_t status = RETURN_FAILED;
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if (storeId.poolIndex >= NUMBER_OF_POOLS) {
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return ILLEGAL_STORAGE_ID;
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}
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if ((storeId.packetIndex >= numberOfElements[storeId.poolIndex])) {
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return ILLEGAL_STORAGE_ID;
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}
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if (sizeLists[storeId.poolIndex][storeId.packetIndex]
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!= STORAGE_FREE) {
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size_type packetPosition = getRawPosition(storeId);
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*packetPtr = &store[storeId.poolIndex][packetPosition];
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*size = sizeLists[storeId.poolIndex][storeId.packetIndex];
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status = RETURN_OK;
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}
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else {
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status = DATA_DOES_NOT_EXIST;
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}
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return status;
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}
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ReturnValue_t LocalPool::deleteData(store_address_t storeId) {
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#if FSFW_DEBUGGING == 1
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sif::debug << "Delete: Pool: " << std::dec << storeId.poolIndex
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<< " Index: " << storeId.packetIndex << std::endl;
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#endif
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ReturnValue_t status = RETURN_OK;
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size_type pageSize = getPageSize(storeId.poolIndex);
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if ((pageSize != 0) and
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(storeId.packetIndex < numberOfElements[storeId.poolIndex])) {
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uint16_t packetPosition = getRawPosition(storeId);
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uint8_t* ptr = &store[storeId.poolIndex][packetPosition];
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std::memset(ptr, 0, pageSize);
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//Set free list
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sizeLists[storeId.poolIndex][storeId.packetIndex] = STORAGE_FREE;
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}
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else {
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//pool_index or packet_index is too large
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sif::error << "LocalPool::deleteData: Illegal store ID, no deletion!"
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<< std::endl;
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status = ILLEGAL_STORAGE_ID;
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}
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return status;
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}
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ReturnValue_t LocalPool::deleteData(uint8_t *ptr, size_t size,
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store_address_t *storeId) {
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store_address_t localId;
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ReturnValue_t result = ILLEGAL_ADDRESS;
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for (uint16_t n = 0; n < NUMBER_OF_POOLS; n++) {
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//Not sure if new allocates all stores in order. so better be careful.
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if ((store[n].data() <= ptr) and
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(&store[n][numberOfElements[n]*elementSizes[n]] > ptr)) {
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localId.poolIndex = n;
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uint32_t deltaAddress = ptr - store[n].data();
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// Getting any data from the right "block" is ok.
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// This is necessary, as IF's sometimes don't point to the first
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// element of an object.
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localId.packetIndex = deltaAddress / elementSizes[n];
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result = deleteData(localId);
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#if FSFW_DEBUGGING == 1
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if (deltaAddress % elementSizes[n] != 0) {
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sif::error << "LocalPool::deleteData: Address not aligned!"
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<< std::endl;
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}
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#endif
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break;
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}
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}
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if (storeId != nullptr) {
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*storeId = localId;
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}
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return result;
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}
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ReturnValue_t LocalPool::initialize() {
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ReturnValue_t result = SystemObject::initialize();
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if (result != RETURN_OK) {
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return result;
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}
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internalErrorReporter = objectManager->get<InternalErrorReporterIF>(
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objects::INTERNAL_ERROR_REPORTER);
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if (internalErrorReporter == nullptr){
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return ObjectManagerIF::INTERNAL_ERR_REPORTER_UNINIT;
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}
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//Check if any pool size is large than the maximum allowed.
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for (uint8_t count = 0; count < NUMBER_OF_POOLS; count++) {
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if (elementSizes[count] >= STORAGE_FREE) {
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sif::error << "LocalPool::initialize: Pool is too large! "
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"Max. allowed size is: " << (STORAGE_FREE - 1) << std::endl;
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return StorageManagerIF::POOL_TOO_LARGE;
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}
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}
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return HasReturnvaluesIF::RETURN_OK;
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}
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void LocalPool::clearStore() {
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for(auto& sizeList: sizeLists) {
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for(auto& size: sizeList) {
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size = STORAGE_FREE;
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}
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// std::memset(sizeList[index], 0xff,
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// numberOfElements[index] * sizeof(size_type));
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}
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}
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ReturnValue_t LocalPool::reserveSpace(const size_t size,
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store_address_t *storeId, bool ignoreFault) {
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ReturnValue_t status = getPoolIndex(size, &storeId->poolIndex);
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if (status != RETURN_OK) {
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sif::error << "LocalPool( " << std::hex << getObjectId() << std::dec
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<< " )::reserveSpace: Packet too large." << std::endl;
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return status;
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}
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status = findEmpty(storeId->poolIndex, &storeId->packetIndex);
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while (status != RETURN_OK && spillsToHigherPools) {
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status = getPoolIndex(size, &storeId->poolIndex, storeId->poolIndex + 1);
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if (status != RETURN_OK) {
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//We don't find any fitting pool anymore.
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break;
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}
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status = findEmpty(storeId->poolIndex, &storeId->packetIndex);
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}
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if (status == RETURN_OK) {
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#if FSFW_DEBUGGING == 1
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sif::debug << "Reserve: Pool: " << std::dec
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<< storeId->poolIndex << " Index: " << storeId->packetIndex
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<< std::endl;
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#endif
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sizeLists[storeId->poolIndex][storeId->packetIndex] = size;
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}
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else {
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if ((not ignoreFault) and (internalErrorReporter != nullptr)) {
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internalErrorReporter->storeFull();
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}
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}
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return status;
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}
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void LocalPool::write(store_address_t storeId, const uint8_t *data,
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size_t size) {
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uint8_t* ptr = nullptr;
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size_type packetPosition = getRawPosition(storeId);
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// Size was checked before calling this function.
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ptr = &store[storeId.poolIndex][packetPosition];
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std::memcpy(ptr, data, size);
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sizeLists[storeId.poolIndex][storeId.packetIndex] = size;
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}
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LocalPool::size_type LocalPool::getPageSize(max_pools_t poolIndex) {
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if (poolIndex < NUMBER_OF_POOLS) {
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return elementSizes[poolIndex];
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}
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else {
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return 0;
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}
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}
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void LocalPool::setToSpillToHigherPools(bool enable) {
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this->spillsToHigherPools = enable;
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}
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ReturnValue_t LocalPool::getPoolIndex(size_t packetSize, uint16_t *poolIndex,
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uint16_t startAtIndex) {
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for (uint16_t n = startAtIndex; n < NUMBER_OF_POOLS; n++) {
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#if FSFW_DEBUGGING == 1
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sif::debug << "LocalPool " << getObjectId() << "::getPoolIndex: Pool: "
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<< n << ", Element Size: " << elementSizes[n] << std::endl;
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#endif
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if (elementSizes[n] >= packetSize) {
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*poolIndex = n;
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return RETURN_OK;
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}
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}
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return DATA_TOO_LARGE;
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}
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LocalPool::size_type LocalPool::getRawPosition(store_address_t storeId) {
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return storeId.packetIndex * elementSizes[storeId.poolIndex];
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}
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ReturnValue_t LocalPool::findEmpty(n_pool_elem_t poolIndex, uint16_t *element) {
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ReturnValue_t status = DATA_STORAGE_FULL;
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for (uint16_t foundElement = 0; foundElement < numberOfElements[poolIndex];
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foundElement++) {
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if (sizeLists[poolIndex][foundElement] == STORAGE_FREE) {
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*element = foundElement;
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status = RETURN_OK;
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break;
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}
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}
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return status;
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}
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size_t LocalPool::getTotalSize(size_t* additionalSize) {
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size_t totalSize = 0;
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size_t sizesSize = 0;
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for(uint8_t idx = 0; idx < NUMBER_OF_POOLS; idx ++) {
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totalSize += elementSizes[idx] * numberOfElements[idx];
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sizesSize += numberOfElements[idx] * sizeof(size_type);
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}
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if(additionalSize != nullptr) {
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*additionalSize = sizesSize;
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}
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return totalSize;
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}
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void LocalPool::getFillCount(uint8_t *buffer, uint8_t *bytesWritten) {
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if(bytesWritten == nullptr or buffer == nullptr) {
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return;
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}
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uint16_t reservedHits = 0;
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uint8_t idx = 0;
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uint16_t sum = 0;
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for(; idx < NUMBER_OF_POOLS; idx ++) {
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for(const auto& size: sizeLists[idx]) {
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if(size != STORAGE_FREE) {
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reservedHits++;
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}
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}
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buffer[idx] = static_cast<float>(reservedHits) /
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numberOfElements[idx] * 100;
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*bytesWritten += 1;
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sum += buffer[idx];
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reservedHits = 0;
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}
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buffer[idx] = sum / NUMBER_OF_POOLS;
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*bytesWritten += 1;
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}
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void LocalPool::clearPage(max_pools_t pageIndex) {
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if(pageIndex >= NUMBER_OF_POOLS) {
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return;
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}
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// Mark the storage as free
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for(auto& size: sizeLists[pageIndex]) {
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size = STORAGE_FREE;
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}
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// Set all the page content to 0.
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std::memset(store[pageIndex].data(), 0, elementSizes[pageIndex]);
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}
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@ -7,57 +7,93 @@
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#include "../serviceinterface/ServiceInterfaceStream.h"
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#include "../internalError/InternalErrorReporterIF.h"
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#include "../storagemanager/StorageAccessor.h"
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#include <cstring>
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#include <vector>
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#include <set>
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#include <utility>
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#include <limits>
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/**
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* @brief The LocalPool class provides an intermediate data storage with
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* a fixed pool size policy.
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* @details The class implements the StorageManagerIF interface. While the
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* total number of pools is fixed, the element sizes in one pool and
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* the number of pool elements per pool are set on construction.
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* The full amount of memory is allocated on construction.
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* The overhead is 4 byte per pool element to store the size
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* information of each stored element.
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* To maintain an "empty" information, the pool size is limited to
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* 0xFFFF-1 bytes.
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* @details
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* The class implements the StorageManagerIF interface. While the total number
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* of pools is fixed, the element sizes in one pool and the number of pool
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* elements per pool are set on construction. The full amount of memory is
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* allocated on construction.
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* The overhead is 4 byte per pool element to store the size information of
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* each stored element. To maintain an "empty" information, the pool size is
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* limited to 0xFFFF-1 bytes.
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* It is possible to store empty packets in the pool.
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* The local pool is NOT thread-safe.
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* @author Bastian Baetz
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*/
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template<uint8_t NUMBER_OF_POOLS = 5>
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class LocalPool: public SystemObject, public StorageManagerIF {
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public:
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using pool_elem_size_t = size_type;
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using n_pool_elem_t = uint16_t;
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using LocalPoolCfgPair = std::pair<n_pool_elem_t, pool_elem_size_t>;
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// The configuration needs to be provided with the pool sizes ascending
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// but the number of pool elements as the first value is more intuitive.
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// Therefore, a custom comparator was provided.
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struct LocalPoolConfigCmp
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{
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bool operator ()(const LocalPoolCfgPair &a,
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const LocalPoolCfgPair &b) const
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{
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if(a.second < b.second) {
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return true;
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}
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else if(a.second > b.second) {
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return false;
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}
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else {
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if(a.first < b.first) {
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return true;
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}
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else {
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return false;
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}
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}
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}
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};
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using LocalPoolConfig = std::multiset<LocalPoolCfgPair, LocalPoolConfigCmp>;
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/**
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* @brief This definition generally sets the number of different sized pools.
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* @details This must be less than the maximum number of pools (currently 0xff).
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* @brief This definition generally sets the number of
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* different sized pools. It is derived from the number of pairs
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* inside the LocalPoolConfig set on object creation.
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* @details
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* This must be less than the maximum number of pools (currently 0xff).
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*/
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// static const uint32_t NUMBER_OF_POOLS;
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const max_pools_t NUMBER_OF_POOLS;
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/**
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* @brief This is the default constructor for a pool manager instance.
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* @details By passing two arrays of size NUMBER_OF_POOLS, the constructor
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* allocates memory (with @c new) for store and size_list. These
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* regions are all set to zero on start up.
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* @details
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* The pool is configured by passing a set of pairs into the constructor.
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* The first value of that pair determines the number of one elements on
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* the respective page of the pool while the second value determines how
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* many elements with that size are created on that page.
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* All regions are to zero on start up.
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* @param setObjectId The object identifier to be set. This allows for
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* multiple instances of LocalPool in the system.
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* @param element_sizes An array of size NUMBER_OF_POOLS in which the size
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* of a single element in each pool is determined.
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* <b>The sizes must be provided in ascending order.
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* </b>
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* @param n_elements An array of size NUMBER_OF_POOLS in which the
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* number of elements for each pool is determined.
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* The position of these values correspond to those in
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* element_sizes.
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* @param registered Register the pool in object manager or not.
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* Default is false (local pool).
|
||||
* @param poolConfig
|
||||
* This is a set of pairs to configure the number of pages in the pool,
|
||||
* the size of an element on a page, the number of elements on a page
|
||||
* and the total size of the pool at once while also implicitely
|
||||
* sorting the pairs in the right order.
|
||||
* @param registered
|
||||
* Determines whether the pool is registered in the object manager or not.
|
||||
* @param spillsToHigherPools A variable to determine whether
|
||||
* higher n pools are used if the store is full.
|
||||
*/
|
||||
LocalPool(object_id_t setObjectId,
|
||||
const uint16_t element_sizes[NUMBER_OF_POOLS],
|
||||
const uint16_t n_elements[NUMBER_OF_POOLS],
|
||||
bool registered = false,
|
||||
bool spillsToHigherPools = false);
|
||||
LocalPool(object_id_t setObjectId, const LocalPoolConfig& poolConfig,
|
||||
bool registered = false, bool spillsToHigherPools = false);
|
||||
|
||||
void setToSpillToHigherPools(bool enable);
|
||||
|
||||
/**
|
||||
* @brief In the LocalPool's destructor all allocated memory is freed.
|
||||
*/
|
||||
@ -66,25 +102,49 @@ public:
|
||||
/**
|
||||
* Documentation: See StorageManagerIF.h
|
||||
*/
|
||||
ReturnValue_t addData(store_address_t* storageId, const uint8_t * data,
|
||||
ReturnValue_t addData(store_address_t* storeId, const uint8_t * data,
|
||||
size_t size, bool ignoreFault = false) override;
|
||||
ReturnValue_t getFreeElement(store_address_t* storageId,const size_t size,
|
||||
uint8_t** p_data, bool ignoreFault = false) override;
|
||||
ReturnValue_t getFreeElement(store_address_t* storeId,const size_t size,
|
||||
uint8_t** pData, bool ignoreFault = false) override;
|
||||
|
||||
ConstAccessorPair getData(store_address_t packet_id) override;
|
||||
ReturnValue_t getData(store_address_t packet_id, ConstStorageAccessor&) override;
|
||||
ReturnValue_t getData(store_address_t packet_id, const uint8_t** packet_ptr,
|
||||
ConstAccessorPair getData(store_address_t storeId) override;
|
||||
ReturnValue_t getData(store_address_t storeId,
|
||||
ConstStorageAccessor& constAccessor) override;
|
||||
ReturnValue_t getData(store_address_t storeId,
|
||||
const uint8_t** packet_ptr, size_t * size) override;
|
||||
|
||||
AccessorPair modifyData(store_address_t storeId) override;
|
||||
ReturnValue_t modifyData(store_address_t storeId,
|
||||
StorageAccessor& storeAccessor) override;
|
||||
ReturnValue_t modifyData(store_address_t storeId, uint8_t** packet_ptr,
|
||||
size_t * size) override;
|
||||
|
||||
AccessorPair modifyData(store_address_t packet_id) override;
|
||||
ReturnValue_t modifyData(store_address_t packet_id, StorageAccessor&) override;
|
||||
ReturnValue_t modifyData(store_address_t packet_id, uint8_t** packet_ptr,
|
||||
size_t * size) override;
|
||||
|
||||
virtual ReturnValue_t deleteData(store_address_t) override;
|
||||
virtual ReturnValue_t deleteData(store_address_t storeId) override;
|
||||
virtual ReturnValue_t deleteData(uint8_t* ptr, size_t size,
|
||||
store_address_t* storeId = NULL) override;
|
||||
store_address_t* storeId = nullptr) override;
|
||||
|
||||
/**
|
||||
* Get the total size of allocated memory for pool data.
|
||||
* There is an additional overhead of the sizes of elements which will
|
||||
* be assigned to additionalSize
|
||||
* @return
|
||||
*/
|
||||
size_t getTotalSize(size_t* additionalSize) override;
|
||||
|
||||
/**
|
||||
* Get the fill count of the pool. Each character inside the provided
|
||||
* buffer will be assigned to a rounded percentage fill count for each
|
||||
* page. The last written byte (at the index bytesWritten - 1)
|
||||
* will contain the total fill count of the pool as a mean of the
|
||||
* percentages of single pages.
|
||||
* @param buffer
|
||||
* @param maxSize
|
||||
*/
|
||||
void getFillCount(uint8_t* buffer, uint8_t* bytesWritten) override;
|
||||
|
||||
void clearStore() override;
|
||||
void clearPage(max_pools_t pageIndex) override;
|
||||
|
||||
ReturnValue_t initialize() override;
|
||||
protected:
|
||||
/**
|
||||
@ -94,43 +154,48 @@ protected:
|
||||
* @return - #RETURN_OK on success,
|
||||
* - the return codes of #getPoolIndex or #findEmpty otherwise.
|
||||
*/
|
||||
virtual ReturnValue_t reserveSpace(const uint32_t size,
|
||||
virtual ReturnValue_t reserveSpace(const size_t size,
|
||||
store_address_t* address, bool ignoreFault);
|
||||
|
||||
InternalErrorReporterIF *internalErrorReporter;
|
||||
private:
|
||||
/**
|
||||
* Indicates that this element is free.
|
||||
* This value limits the maximum size of a pool. Change to larger data type
|
||||
* if increase is required.
|
||||
* This value limits the maximum size of a pool.
|
||||
* Change to larger data type if increase is required.
|
||||
*/
|
||||
static const uint32_t STORAGE_FREE = 0xFFFFFFFF;
|
||||
static const size_type STORAGE_FREE = std::numeric_limits<size_type>::max();
|
||||
/**
|
||||
* @brief In this array, the element sizes of each pool is stored.
|
||||
* @details The sizes are maintained for internal pool management. The sizes
|
||||
* must be set in ascending order on construction.
|
||||
*/
|
||||
uint32_t element_sizes[NUMBER_OF_POOLS];
|
||||
std::vector<size_type> elementSizes =
|
||||
std::vector<size_type>(NUMBER_OF_POOLS);
|
||||
/**
|
||||
* @brief n_elements stores the number of elements per pool.
|
||||
* @details These numbers are maintained for internal pool management.
|
||||
*/
|
||||
uint16_t n_elements[NUMBER_OF_POOLS];
|
||||
std::vector<uint16_t> numberOfElements =
|
||||
std::vector<uint16_t>(NUMBER_OF_POOLS);
|
||||
/**
|
||||
* @brief store represents the actual memory pool.
|
||||
* @details It is an array of pointers to memory, which was allocated with
|
||||
* a @c new call on construction.
|
||||
*/
|
||||
uint8_t* store[NUMBER_OF_POOLS];
|
||||
std::vector<std::vector<uint8_t>> store =
|
||||
std::vector<std::vector<uint8_t>>(NUMBER_OF_POOLS);
|
||||
|
||||
/**
|
||||
* @brief The size_list attribute stores the size values of every pool element.
|
||||
* @details As the number of elements is determined on construction, the size list
|
||||
* is also dynamically allocated there.
|
||||
*/
|
||||
uint32_t* size_list[NUMBER_OF_POOLS];
|
||||
std::vector<std::vector<size_type>> sizeLists =
|
||||
std::vector<std::vector<size_type>>(NUMBER_OF_POOLS);
|
||||
|
||||
//! A variable to determine whether higher n pools are used if
|
||||
//! the store is full.
|
||||
bool spillsToHigherPools;
|
||||
bool spillsToHigherPools = false;
|
||||
/**
|
||||
* @brief This method safely stores the given data in the given packet_id.
|
||||
* @details It also sets the size in size_list. The method does not perform
|
||||
@ -139,30 +204,24 @@ private:
|
||||
* @param data The data to be stored.
|
||||
* @param size The size of the data to be stored.
|
||||
*/
|
||||
void write(store_address_t packet_id, const uint8_t* data, size_t size);
|
||||
void write(store_address_t packetId, const uint8_t* data, size_t size);
|
||||
/**
|
||||
* @brief A helper method to read the element size of a certain pool.
|
||||
* @param pool_index The pool in which to look.
|
||||
* @return Returns the size of an element or 0.
|
||||
*/
|
||||
uint32_t getPageSize(uint16_t pool_index);
|
||||
/**
|
||||
* @brief This helper method looks up a fitting pool for a given size.
|
||||
* @details The pools are looked up in ascending order, so the first that
|
||||
* fits is used.
|
||||
* @param packet_size The size of the data to be stored.
|
||||
* @return Returns the pool that fits or StorageManagerIF::INVALID_ADDRESS.
|
||||
*/
|
||||
size_type getPageSize(max_pools_t poolIndex);
|
||||
|
||||
/**
|
||||
* @brief This helper method looks up a fitting pool for a given size.
|
||||
* @details The pools are looked up in ascending order, so the first that
|
||||
* fits is used.
|
||||
* @param packet_size The size of the data to be stored.
|
||||
* @param[out] poolIndex The fitting pool index found.
|
||||
* @return - #RETURN_OK on success,
|
||||
* - #DATA_TOO_LARGE otherwise.
|
||||
* @return - @c RETURN_OK on success,
|
||||
* - @c DATA_TOO_LARGE otherwise.
|
||||
*/
|
||||
ReturnValue_t getPoolIndex(size_t packet_size, uint16_t* poolIndex,
|
||||
ReturnValue_t getPoolIndex(size_t packetSize, uint16_t* poolIndex,
|
||||
uint16_t startAtIndex = 0);
|
||||
/**
|
||||
* @brief This helper method calculates the true array position in store
|
||||
@ -172,7 +231,7 @@ private:
|
||||
* @param packet_id The packet id to look up.
|
||||
* @return Returns the position of the data in store.
|
||||
*/
|
||||
uint32_t getRawPosition(store_address_t packet_id);
|
||||
size_type getRawPosition(store_address_t storeId);
|
||||
/**
|
||||
* @brief This is a helper method to find an empty element in a given pool.
|
||||
* @details The method searches size_list for the first empty element, so
|
||||
@ -182,9 +241,9 @@ private:
|
||||
* @return - #RETURN_OK on success,
|
||||
* - #DATA_STORAGE_FULL if the store is full
|
||||
*/
|
||||
ReturnValue_t findEmpty(uint16_t pool_index, uint16_t* element);
|
||||
ReturnValue_t findEmpty(n_pool_elem_t poolIndex, uint16_t* element);
|
||||
|
||||
InternalErrorReporterIF *internalErrorReporter = nullptr;
|
||||
};
|
||||
|
||||
#include "LocalPool.tpp"
|
||||
|
||||
#endif /* FSFW_STORAGEMANAGER_LOCALPOOL_H_ */
|
||||
|
59
storagemanager/PoolManager.cpp
Normal file
59
storagemanager/PoolManager.cpp
Normal file
@ -0,0 +1,59 @@
|
||||
#include "PoolManager.h"
|
||||
|
||||
PoolManager::PoolManager(object_id_t setObjectId,
|
||||
const LocalPoolConfig& localPoolConfig):
|
||||
LocalPool(setObjectId, localPoolConfig, true) {
|
||||
mutex = MutexFactory::instance()->createMutex();
|
||||
}
|
||||
|
||||
|
||||
PoolManager::~PoolManager(void) {
|
||||
MutexFactory::instance()->deleteMutex(mutex);
|
||||
}
|
||||
|
||||
|
||||
ReturnValue_t PoolManager::reserveSpace(const size_t size,
|
||||
store_address_t* address, bool ignoreFault) {
|
||||
MutexHelper mutexHelper(mutex, MutexIF::TimeoutType::WAITING,
|
||||
mutexTimeoutMs);
|
||||
ReturnValue_t status = LocalPool::reserveSpace(size,
|
||||
address,ignoreFault);
|
||||
return status;
|
||||
}
|
||||
|
||||
|
||||
ReturnValue_t PoolManager::deleteData(
|
||||
store_address_t storeId) {
|
||||
#if FSFW_DEBUGGING == 1
|
||||
sif::debug << "PoolManager( " << translateObject(getObjectId()) <<
|
||||
" )::deleteData from store " << storeId.poolIndex <<
|
||||
". id is "<< storeId.packetIndex << std::endl;
|
||||
#endif
|
||||
MutexHelper mutexHelper(mutex, MutexIF::TimeoutType::WAITING,
|
||||
mutexTimeoutMs);
|
||||
return LocalPool::deleteData(storeId);
|
||||
}
|
||||
|
||||
|
||||
ReturnValue_t PoolManager::deleteData(uint8_t* buffer,
|
||||
size_t size, store_address_t* storeId) {
|
||||
MutexHelper mutexHelper(mutex, MutexIF::TimeoutType::WAITING, 20);
|
||||
ReturnValue_t status = LocalPool::deleteData(buffer,
|
||||
size, storeId);
|
||||
return status;
|
||||
}
|
||||
|
||||
|
||||
void PoolManager::setMutexTimeout(
|
||||
uint32_t mutexTimeoutMs) {
|
||||
this->mutexTimeoutMs = mutexTimeoutMs;
|
||||
}
|
||||
|
||||
ReturnValue_t PoolManager::lockMutex(MutexIF::TimeoutType timeoutType,
|
||||
uint32_t timeoutMs) {
|
||||
return mutex->lockMutex(timeoutType, timeoutMs);
|
||||
}
|
||||
|
||||
ReturnValue_t PoolManager::unlockMutex() {
|
||||
return mutex->unlockMutex();
|
||||
}
|
@ -9,16 +9,20 @@
|
||||
/**
|
||||
* @brief The PoolManager class provides an intermediate data storage with
|
||||
* a fixed pool size policy for inter-process communication.
|
||||
* @details Uses local pool calls but is thread safe by protecting the call
|
||||
* with a lock.
|
||||
* @details
|
||||
* Uses local pool calls but is thread safe by protecting most calls
|
||||
* with a lock. The developer can lock the pool with the provided API
|
||||
* if the lock needs to persists beyond the function call.
|
||||
*
|
||||
* Other than that, the class provides the same interface as the LocalPool
|
||||
* class. The class is always registered as a system object as it is assumed
|
||||
* it will always be used concurrently (if this is not the case, it is
|
||||
* recommended to use the LocalPool class instead).
|
||||
* @author Bastian Baetz
|
||||
*/
|
||||
template <uint8_t NUMBER_OF_POOLS = 5>
|
||||
class PoolManager : public LocalPool<NUMBER_OF_POOLS> {
|
||||
class PoolManager: public LocalPool {
|
||||
public:
|
||||
PoolManager(object_id_t setObjectId,
|
||||
const uint16_t element_sizes[NUMBER_OF_POOLS],
|
||||
const uint16_t n_elements[NUMBER_OF_POOLS]);
|
||||
PoolManager(object_id_t setObjectId, const LocalPoolConfig& poolConfig);
|
||||
|
||||
/**
|
||||
* @brief In the PoolManager's destructor all allocated memory
|
||||
@ -26,6 +30,12 @@ public:
|
||||
*/
|
||||
virtual ~PoolManager();
|
||||
|
||||
/**
|
||||
* Set the default mutex timeout for internal calls.
|
||||
* @param mutexTimeoutMs
|
||||
*/
|
||||
void setMutexTimeout(uint32_t mutexTimeoutMs);
|
||||
|
||||
/**
|
||||
* @brief LocalPool overrides for thread-safety. Decorator function
|
||||
* which wraps LocalPool calls with a mutex protection.
|
||||
@ -34,12 +44,23 @@ public:
|
||||
ReturnValue_t deleteData(uint8_t* buffer, size_t size,
|
||||
store_address_t* storeId = nullptr) override;
|
||||
|
||||
void setMutexTimeout(uint32_t mutexTimeoutMs);
|
||||
/**
|
||||
* The developer is allowed to lock the mutex in case the lock needs
|
||||
* to persist beyond the function calls which are not protected by the
|
||||
* class.
|
||||
* @param timeoutType
|
||||
* @param timeoutMs
|
||||
* @return
|
||||
*/
|
||||
ReturnValue_t lockMutex(MutexIF::TimeoutType timeoutType,
|
||||
uint32_t timeoutMs);
|
||||
ReturnValue_t unlockMutex();
|
||||
|
||||
protected:
|
||||
//! Default mutex timeout value to prevent permanent blocking.
|
||||
uint32_t mutexTimeoutMs = 20;
|
||||
|
||||
ReturnValue_t reserveSpace(const uint32_t size, store_address_t* address,
|
||||
ReturnValue_t reserveSpace(const size_t size, store_address_t* address,
|
||||
bool ignoreFault) override;
|
||||
|
||||
/**
|
||||
@ -51,6 +72,4 @@ protected:
|
||||
MutexIF* mutex;
|
||||
};
|
||||
|
||||
#include "PoolManager.tpp"
|
||||
|
||||
#endif /* FSFW_STORAGEMANAGER_POOLMANAGER_H_ */
|
||||
|
@ -10,9 +10,7 @@ class StorageManagerIF;
|
||||
*/
|
||||
class StorageAccessor: public ConstStorageAccessor {
|
||||
//! StorageManager classes have exclusive access to private variables.
|
||||
template<uint8_t NUMBER_OF_POOLS>
|
||||
friend class PoolManager;
|
||||
template<uint8_t NUMBER_OF_POOLS>
|
||||
friend class LocalPool;
|
||||
public:
|
||||
StorageAccessor(store_address_t storeId);
|
||||
|
@ -28,6 +28,9 @@ using ConstAccessorPair = std::pair<ReturnValue_t, ConstStorageAccessor>;
|
||||
*/
|
||||
class StorageManagerIF : public HasReturnvaluesIF {
|
||||
public:
|
||||
using size_type = size_t;
|
||||
using max_pools_t = uint8_t;
|
||||
|
||||
static const uint8_t INTERFACE_ID = CLASS_ID::STORAGE_MANAGER_IF; //!< The unique ID for return codes for this interface.
|
||||
static const ReturnValue_t DATA_TOO_LARGE = MAKE_RETURN_CODE(1); //!< This return code indicates that the data to be stored is too large for the store.
|
||||
static const ReturnValue_t DATA_STORAGE_FULL = MAKE_RETURN_CODE(2); //!< This return code indicates that a data storage is full.
|
||||
@ -40,7 +43,9 @@ public:
|
||||
static const Event GET_DATA_FAILED = MAKE_EVENT(0, SEVERITY::LOW);
|
||||
static const Event STORE_DATA_FAILED = MAKE_EVENT(1, SEVERITY::LOW);
|
||||
|
||||
static const uint32_t INVALID_ADDRESS = 0xFFFFFFFF; //!< Indicates an invalid (i.e unused) storage address.
|
||||
//!< Indicates an invalid (i.e unused) storage address.
|
||||
static const uint32_t INVALID_ADDRESS = 0xFFFFFFFF;
|
||||
|
||||
/**
|
||||
* @brief This is the empty virtual destructor as required for C++ interfaces.
|
||||
*/
|
||||
@ -164,6 +169,22 @@ public:
|
||||
* Use with care!
|
||||
*/
|
||||
virtual void clearStore() = 0;
|
||||
|
||||
/**
|
||||
* Clears a page in the store. Use with care!
|
||||
* @param pageIndex
|
||||
*/
|
||||
virtual void clearPage(uint8_t pageIndex) = 0;
|
||||
|
||||
/**
|
||||
* Get the fill count of the pool. The exact form will be implementation
|
||||
* dependant.
|
||||
* @param buffer
|
||||
* @param bytesWritten
|
||||
*/
|
||||
virtual void getFillCount(uint8_t* buffer, uint8_t* bytesWritten) = 0;
|
||||
|
||||
virtual size_t getTotalSize(size_t* additionalSize) = 0;
|
||||
};
|
||||
|
||||
#endif /* FSFW_STORAGEMANAGER_STORAGEMANAGERIF_H_ */
|
||||
|
@ -3,16 +3,21 @@
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
namespace storeId {
|
||||
static constexpr uint32_t INVALID_STORE_ADDRESS = 0xffffffff;
|
||||
}
|
||||
|
||||
/**
|
||||
* This union defines the type that identifies where a data packet is
|
||||
* stored in the store. It comprises of a raw part to read it as raw value and
|
||||
* a structured part to use it in pool-like stores.
|
||||
*/
|
||||
union store_address_t {
|
||||
|
||||
/**
|
||||
* Default Constructor, initializing to INVALID_ADDRESS
|
||||
*/
|
||||
store_address_t():raw(0xFFFFFFFF){}
|
||||
store_address_t(): raw(storeId::INVALID_STORE_ADDRESS){}
|
||||
/**
|
||||
* Constructor to create an address object using the raw address
|
||||
*
|
||||
@ -28,7 +33,7 @@ union store_address_t {
|
||||
* @param packetIndex
|
||||
*/
|
||||
store_address_t(uint16_t poolIndex, uint16_t packetIndex):
|
||||
pool_index(poolIndex),packet_index(packetIndex){}
|
||||
poolIndex(poolIndex), packetIndex(packetIndex){}
|
||||
/**
|
||||
* A structure with two elements to access the store address pool-like.
|
||||
*/
|
||||
@ -36,11 +41,11 @@ union store_address_t {
|
||||
/**
|
||||
* The index in which pool the packet lies.
|
||||
*/
|
||||
uint16_t pool_index;
|
||||
uint16_t poolIndex;
|
||||
/**
|
||||
* The position in the chosen pool.
|
||||
*/
|
||||
uint16_t packet_index;
|
||||
uint16_t packetIndex;
|
||||
};
|
||||
/**
|
||||
* Alternative access to the raw value.
|
||||
|
Loading…
Reference in New Issue
Block a user