Cleaning up TCP and UDP code

Same port number used as before, but some inconsistencies fixed
This commit is contained in:
2021-08-09 16:57:24 +02:00
parent d92a796705
commit ccaa0aa24f
6 changed files with 8 additions and 9 deletions
+2 -2
View File
@@ -17,13 +17,13 @@
#define FSFW_UDP_SEND_WIRETAPPING_ENABLED 0
#endif
const std::string UdpTmTcBridge::DEFAULT_UDP_SERVER_PORT = tcpip::DEFAULT_SERVER_PORT;
const std::string UdpTmTcBridge::DEFAULT_SERVER_PORT = tcpip::DEFAULT_SERVER_PORT;
UdpTmTcBridge::UdpTmTcBridge(object_id_t objectId, object_id_t tcDestination,
std::string udpServerPort, object_id_t tmStoreId, object_id_t tcStoreId):
TmTcBridge(objectId, tcDestination, tmStoreId, tcStoreId) {
if(udpServerPort == "") {
this->udpServerPort = DEFAULT_UDP_SERVER_PORT;
this->udpServerPort = DEFAULT_SERVER_PORT;
}
else {
this->udpServerPort = udpServerPort;