Merge remote-tracking branch 'origin/mueller/ipc-updates' into mueller/MQMQ_IF_UpdateFreeRTOS
This commit is contained in:
commit
eec022f801
@ -1,5 +1,6 @@
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#include "ActionHelper.h"
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#include "ActionHelper.h"
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#include "HasActionsIF.h"
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#include "HasActionsIF.h"
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#include "../ipc/MessageQueueSenderIF.h"
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#include "../objectmanager/ObjectManagerIF.h"
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#include "../objectmanager/ObjectManagerIF.h"
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ActionHelper::ActionHelper(HasActionsIF* setOwner, MessageQueueIF* useThisQueue) :
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ActionHelper::ActionHelper(HasActionsIF* setOwner, MessageQueueIF* useThisQueue) :
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@ -18,7 +18,7 @@ MapPacketExtraction::MapPacketExtraction(uint8_t setMapId,
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object_id_t setPacketDestination) :
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object_id_t setPacketDestination) :
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lastSegmentationFlag(NO_SEGMENTATION), mapId(setMapId), packetLength(0), bufferPosition(
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lastSegmentationFlag(NO_SEGMENTATION), mapId(setMapId), packetLength(0), bufferPosition(
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packetBuffer), packetDestination(setPacketDestination), packetStore(
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packetBuffer), packetDestination(setPacketDestination), packetStore(
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NULL), tcQueueId(MessageQueueSenderIF::NO_QUEUE) {
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NULL), tcQueueId(MessageQueueIF::NO_QUEUE) {
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memset(packetBuffer, 0, sizeof(packetBuffer));
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memset(packetBuffer, 0, sizeof(packetBuffer));
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}
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}
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@ -8,7 +8,7 @@
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/**
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/**
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* @brief Default command message used to pass command messages between tasks.
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* @brief Default command message used to pass command messages between tasks.
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* Primary message type for IPC. Contains sender, 2-byte command ID
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* Primary message type for IPC. Contains sender, 2-byte command ID
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* field, and 2 4-byte parameters.
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* field, and 3 4-byte parameter
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* @details
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* @details
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* It operates on an external memory which is contained inside a
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* It operates on an external memory which is contained inside a
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* class implementing MessageQueueMessageIF by taking its address.
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* class implementing MessageQueueMessageIF by taking its address.
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@ -23,10 +23,11 @@
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class CommandMessage: public MessageQueueMessage, public CommandMessageIF {
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class CommandMessage: public MessageQueueMessage, public CommandMessageIF {
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public:
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public:
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/**
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/**
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* Default size can accomodate 2 4-byte parameters.
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* Default size can accomodate 3 4-byte parameters.
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*/
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*/
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static constexpr size_t DEFAULT_COMMAND_MESSAGE_SIZE =
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static constexpr size_t DEFAULT_COMMAND_MESSAGE_SIZE =
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CommandMessageIF::MINIMUM_COMMAND_MESSAGE_SIZE + sizeof(uint32_t);
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CommandMessageIF::MINIMUM_COMMAND_MESSAGE_SIZE +
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3 * sizeof(uint32_t);
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/**
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/**
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* @brief Default Constructor, does not initialize anything.
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* @brief Default Constructor, does not initialize anything.
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@ -1,15 +1,15 @@
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#ifndef FRAMEWORK_IPC_MESSAGEQUEUEIF_H_
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#ifndef FSFW_IPC_MESSAGEQUEUEIF_H_
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#define FRAMEWORK_IPC_MESSAGEQUEUEIF_H_
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#define FSFW_IPC_MESSAGEQUEUEIF_H_
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// COULDDO: We could support blocking calls
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// COULDDO: We could support blocking calls
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#include "messageQueueDefinitions.h"
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#include "MessageQueueMessage.h"
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#include "MessageQueueMessage.h"
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#include "MessageQueueSenderIF.h"
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#include "../returnvalues/HasReturnvaluesIF.h"
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#include "../returnvalues/HasReturnvaluesIF.h"
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class MessageQueueIF {
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class MessageQueueIF {
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public:
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public:
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static const MessageQueueId_t NO_QUEUE = 0;
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static const MessageQueueId_t NO_QUEUE = MessageQueueSenderIF::NO_QUEUE; //!< Ugly hack.
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static const uint8_t INTERFACE_ID = CLASS_ID::MESSAGE_QUEUE_IF;
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static const uint8_t INTERFACE_ID = CLASS_ID::MESSAGE_QUEUE_IF;
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/**
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/**
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@ -2,7 +2,6 @@
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#define FSFW_IPC_MESSAGEQUEUEMESSAGE_H_
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#define FSFW_IPC_MESSAGEQUEUEMESSAGE_H_
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#include "../ipc/MessageQueueMessageIF.h"
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#include "../ipc/MessageQueueMessageIF.h"
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#include "../ipc/MessageQueueSenderIF.h"
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#include <cstddef>
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#include <cstddef>
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/**
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/**
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@ -1,24 +1,13 @@
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#ifndef FRAMEWORK_IPC_MESSAGEQUEUEMESSAGEIF_H_
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#ifndef FRAMEWORK_IPC_MESSAGEQUEUEMESSAGEIF_H_
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#define FRAMEWORK_IPC_MESSAGEQUEUEMESSAGEIF_H_
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#define FRAMEWORK_IPC_MESSAGEQUEUEMESSAGEIF_H_
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#include <fsfw/ipc/messageQueueDefinitions.h>
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#include <cstddef>
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#include <cstddef>
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#include <cstdint>
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#include <cstdint>
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/*
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* TODO: Actually, the definition of this ID to be a uint32_t is not ideal and
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* breaks layering. However, it is difficult to keep layering, as the ID is
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* stored in many places and sent around in MessageQueueMessage.
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* Ideally, one would use the (current) object_id_t only, however, doing a
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* lookup of queueIDs for every call does not sound ideal.
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* In a first step, I'll circumvent the issue by not touching it,
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* maybe in a second step. This also influences Interface design
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* (getCommandQueue) and some other issues..
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*/
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typedef uint32_t MessageQueueId_t;
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class MessageQueueMessageIF {
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class MessageQueueMessageIF {
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public:
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public:
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static const MessageQueueId_t NO_QUEUE = -1;
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/**
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/**
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* @brief This constants defines the size of the header,
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* @brief This constants defines the size of the header,
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* which is added to every message.
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* which is added to every message.
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@ -1,37 +1,26 @@
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#ifndef FRAMEWORK_IPC_MESSAGEQUEUESENDERIF_H_
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#ifndef FSFW_IPC_MESSAGEQUEUESENDERIF_H_
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#define FRAMEWORK_IPC_MESSAGEQUEUESENDERIF_H_
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#define FSFW_IPC_MESSAGEQUEUESENDERIF_H_
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#include "../ipc/MessageQueueIF.h"
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#include "../ipc/MessageQueueMessageIF.h"
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#include "../objectmanager/ObjectManagerIF.h"
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#include "../objectmanager/ObjectManagerIF.h"
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class MessageQueueMessage;
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//TODO: Actually, the definition of this ID to be a uint32_t is not ideal and breaks layering.
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//However, it is difficult to keep layering, as the ID is stored in many places and sent around in
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//MessageQueueMessage.
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//Ideally, one would use the (current) object_id_t only, however, doing a lookup of queueIDs for every
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//call does not sound ideal.
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//In a first step, I'll circumvent the issue by not touching it, maybe in a second step.
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//This also influences Interface design (getCommandQueue) and some other issues..
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typedef uint32_t MessageQueueId_t;
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class MessageQueueSenderIF {
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class MessageQueueSenderIF {
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public:
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public:
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static const MessageQueueId_t NO_QUEUE = 0;
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virtual ~MessageQueueSenderIF() {}
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virtual ~MessageQueueSenderIF() {}
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/**
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/**
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* Allows sending messages without actually "owing" a message queue.
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* Allows sending messages without actually "owning" a message queue.
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* Not sure whether this is actually a good idea.
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* Not sure whether this is actually a good idea.
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* Must be implemented by a subclass.
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*/
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*/
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static ReturnValue_t sendMessage(MessageQueueId_t sendTo,
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static ReturnValue_t sendMessage(MessageQueueId_t sendTo,
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MessageQueueMessage* message, MessageQueueId_t sentFrom =
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MessageQueueMessage* message,
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MessageQueueSenderIF::NO_QUEUE, bool ignoreFault=false);
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MessageQueueId_t sentFrom = MessageQueueIF::NO_QUEUE,
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bool ignoreFault = false);
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private:
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private:
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MessageQueueSenderIF() {}
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MessageQueueSenderIF() {}
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};
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};
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#endif /* FSFW_IPC_MESSAGEQUEUESENDERIF_H_ */
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#endif /* FRAMEWORK_IPC_MESSAGEQUEUESENDERIF_H_ */
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19
ipc/messageQueueDefinitions.h
Normal file
19
ipc/messageQueueDefinitions.h
Normal file
@ -0,0 +1,19 @@
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#ifndef FSFW_IPC_MESSAGEQUEUEDEFINITIONS_H_
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#define FSFW_IPC_MESSAGEQUEUEDEFINITIONS_H_
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#include <cstdint>
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/*
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* TODO: Actually, the definition of this ID to be a uint32_t is not ideal and
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* breaks layering. However, it is difficult to keep layering, as the ID is
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* stored in many places and sent around in MessageQueueMessage.
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* Ideally, one would use the (current) object_id_t only, however, doing a
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* lookup of queueIDs for every call does not sound ideal.
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* In a first step, I'll circumvent the issue by not touching it,
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* maybe in a second step. This also influences Interface design
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* (getCommandQueue) and some other issues..
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*/
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using MessageQueueId_t = uint32_t;
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#endif /* FSFW_IPC_MESSAGEQUEUEDEFINITIONS_H_ */
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@ -36,7 +36,7 @@ ReturnValue_t ModeHelper::handleModeCommand(CommandMessage* message) {
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commandedMode = mode;
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commandedMode = mode;
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commandedSubmode = submode;
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commandedSubmode = submode;
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if ((parentQueueId != MessageQueueSenderIF::NO_QUEUE)
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if ((parentQueueId != MessageQueueIF::NO_QUEUE)
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&& (theOneWhoCommandedAMode != parentQueueId)) {
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&& (theOneWhoCommandedAMode != parentQueueId)) {
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owner->setToExternalControl();
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owner->setToExternalControl();
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}
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}
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@ -74,7 +74,7 @@ ReturnValue_t ModeHelper::initialize(MessageQueueId_t parentQueueId) {
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void ModeHelper::modeChanged(Mode_t mode, Submode_t submode) {
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void ModeHelper::modeChanged(Mode_t mode, Submode_t submode) {
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forced = false;
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forced = false;
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CommandMessage reply;
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CommandMessage reply;
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if (theOneWhoCommandedAMode != MessageQueueSenderIF::NO_QUEUE) {
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if (theOneWhoCommandedAMode != MessageQueueIF::NO_QUEUE) {
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if ((mode != commandedMode) || (submode != commandedSubmode)) {
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if ((mode != commandedMode) || (submode != commandedSubmode)) {
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ModeMessage::setModeMessage(&reply,
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ModeMessage::setModeMessage(&reply,
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ModeMessage::REPLY_WRONG_MODE_REPLY, mode, submode);
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ModeMessage::REPLY_WRONG_MODE_REPLY, mode, submode);
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@ -86,12 +86,12 @@ void ModeHelper::modeChanged(Mode_t mode, Submode_t submode) {
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owner->getCommandQueue());
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owner->getCommandQueue());
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}
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}
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if (theOneWhoCommandedAMode != parentQueueId
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if (theOneWhoCommandedAMode != parentQueueId
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&& parentQueueId != MessageQueueSenderIF::NO_QUEUE) {
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&& parentQueueId != MessageQueueIF::NO_QUEUE) {
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ModeMessage::setModeMessage(&reply, ModeMessage::REPLY_MODE_INFO, mode,
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ModeMessage::setModeMessage(&reply, ModeMessage::REPLY_MODE_INFO, mode,
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submode);
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submode);
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MessageQueueSenderIF::sendMessage(parentQueueId, &reply, owner->getCommandQueue());
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MessageQueueSenderIF::sendMessage(parentQueueId, &reply, owner->getCommandQueue());
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}
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}
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theOneWhoCommandedAMode = MessageQueueSenderIF::NO_QUEUE;
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theOneWhoCommandedAMode = MessageQueueIF::NO_QUEUE;
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}
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}
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void ModeHelper::startTimer(uint32_t timeoutMs) {
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void ModeHelper::startTimer(uint32_t timeoutMs) {
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@ -1,8 +1,14 @@
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#include "../../ipc/QueueFactory.h"
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#include "../../ipc/QueueFactory.h"
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#include "MessageQueue.h"
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#include "../../ipc/messageQueueDefinitions.h"
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#include "../../ipc/MessageQueueSenderIF.h"
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#include "../../serviceinterface/ServiceInterfaceStream.h"
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#include <mqueue.h>
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#include <mqueue.h>
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#include <errno.h>
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#include <errno.h>
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#include "MessageQueue.h"
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#include "../../serviceinterface/ServiceInterfaceStream.h"
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#include <cstring>
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#include <cstring>
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QueueFactory* QueueFactory::factoryInstance = nullptr;
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QueueFactory* QueueFactory::factoryInstance = nullptr;
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