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2 Commits
0e8f5ddd26
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177c39dd53
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177c39dd53 | |||
530a261e14 |
@@ -4,6 +4,7 @@
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#include "../returnvalues/returnvalue.h"
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#include "../serialize/SerializeAdapter.h"
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#include "../serialize/SerializeIF.h"
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#include "definitions.h"
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/**
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* @brief A List that stores its values in an array.
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@@ -19,9 +20,6 @@ class ArrayList {
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friend class SerialArrayListAdapter;
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public:
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static const uint8_t INTERFACE_ID = CLASS_ID::ARRAY_LIST;
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static const ReturnValue_t FULL = MAKE_RETURN_CODE(0x01);
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/**
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* This is the allocating constructor.
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* It allocates an array of the specified size.
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@@ -187,7 +185,7 @@ class ArrayList {
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*/
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ReturnValue_t insert(T entry) {
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if (size >= maxSize_) {
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return FULL;
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return containers::LIST_FULL;
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}
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entries[size] = entry;
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++size;
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@@ -4,15 +4,8 @@
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#include <type_traits>
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#include <utility>
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#include "../returnvalues/returnvalue.h"
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#include "ArrayList.h"
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namespace mapdefs {
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static const uint8_t INTERFACE_ID = CLASS_ID::FIXED_MAP;
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static const ReturnValue_t KEY_ALREADY_EXISTS = MAKE_RETURN_CODE(0x01);
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static const ReturnValue_t MAP_FULL = MAKE_RETURN_CODE(0x02);
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static const ReturnValue_t KEY_DOES_NOT_EXIST = MAKE_RETURN_CODE(0x03);
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} // namespace mapdefs
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#include "definitions.h"
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/**
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* @brief Map implementation for maps with a pre-defined size.
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@@ -78,10 +71,10 @@ class FixedMap : public SerializeIF {
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ReturnValue_t insert(key_t key, T value, Iterator* storedValue = nullptr) {
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if (exists(key) == returnvalue::OK) {
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return mapdefs::KEY_ALREADY_EXISTS;
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return containers::KEY_ALREADY_EXISTS;
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}
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if (_size == theMap.maxSize()) {
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return mapdefs::MAP_FULL;
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return containers::MAP_FULL;
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}
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theMap[_size].first = key;
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theMap[_size].second = value;
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@@ -95,7 +88,7 @@ class FixedMap : public SerializeIF {
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ReturnValue_t insert(std::pair<key_t, T> pair) { return insert(pair.first, pair.second); }
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ReturnValue_t exists(key_t key) const {
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ReturnValue_t result = mapdefs::KEY_DOES_NOT_EXIST;
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ReturnValue_t result = containers::KEY_DOES_NOT_EXIST;
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if (findIndex(key) < _size) {
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result = returnvalue::OK;
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}
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@@ -105,7 +98,7 @@ class FixedMap : public SerializeIF {
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ReturnValue_t erase(Iterator* iter) {
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uint32_t i;
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if ((i = findIndex((*iter).value->first)) >= _size) {
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return mapdefs::KEY_DOES_NOT_EXIST;
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return containers::KEY_DOES_NOT_EXIST;
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}
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theMap[i] = theMap[_size - 1];
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--_size;
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@@ -116,7 +109,7 @@ class FixedMap : public SerializeIF {
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ReturnValue_t erase(key_t key) {
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uint32_t i;
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if ((i = findIndex(key)) >= _size) {
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return mapdefs::KEY_DOES_NOT_EXIST;
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return containers::KEY_DOES_NOT_EXIST;
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}
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theMap[i] = theMap[_size - 1];
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--_size;
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15
src/fsfw/container/definitions.h
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15
src/fsfw/container/definitions.h
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@@ -0,0 +1,15 @@
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#ifndef FSFW_CONTAINER_DEFINITIONS_H_
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#define FSFW_CONTAINER_DEFINITIONS_H_
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#include "fsfw/retval.h"
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using namespace returnvalue;
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namespace containers {
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static const ReturnValue_t KEY_ALREADY_EXISTS = makeCode(CLASS_ID::FIXED_MAP, 0x01);
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static const ReturnValue_t MAP_FULL = makeCode(CLASS_ID::FIXED_MAP, 0x02);
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static const ReturnValue_t KEY_DOES_NOT_EXIST = makeCode(CLASS_ID::FIXED_MAP, 0x03);
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static const ReturnValue_t LIST_FULL = makeCode(CLASS_ID::ARRAY_LIST, 0x01);
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} // namespace containers
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#endif /* FSFW_CONTAINER_DEFINITIONS_H_ */
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@@ -3,7 +3,7 @@
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#include <fsfw/ipc/QueueFactory.h>
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#include <fsfw/power/PowerSwitchIF.h>
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PowerSwitcherComponent::PowerSwitcherComponent(object_id_t objectId, PowerSwitchIF *pwrSwitcher,
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PowerSwitcherComponent::PowerSwitcherComponent(object_id_t objectId, PowerSwitchIF* pwrSwitcher,
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power::Switch_t pwrSwitch)
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: SystemObject(objectId),
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switcher(pwrSwitcher, pwrSwitch),
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@@ -54,7 +54,7 @@ ReturnValue_t PowerSwitcherComponent::initialize() {
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MessageQueueId_t PowerSwitcherComponent::getCommandQueue() const { return queue->getId(); }
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void PowerSwitcherComponent::getMode(Mode_t *mode, Submode_t *submode) {
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void PowerSwitcherComponent::getMode(Mode_t* mode, Submode_t* submode) {
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*mode = this->mode;
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*submode = this->submode;
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}
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@@ -65,7 +65,7 @@ ReturnValue_t PowerSwitcherComponent::setHealth(HealthState health) {
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}
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ReturnValue_t PowerSwitcherComponent::checkModeCommand(Mode_t mode, Submode_t submode,
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uint32_t *msToReachTheMode) {
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uint32_t* msToReachTheMode) {
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*msToReachTheMode = 5000;
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if (mode != MODE_ON and mode != MODE_OFF) {
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return TRANS_NOT_ALLOWED;
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@@ -105,3 +105,15 @@ void PowerSwitcherComponent::setMode(Mode_t newMode, Submode_t newSubmode) {
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}
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HasHealthIF::HealthState PowerSwitcherComponent::getHealth() { return healthHelper.getHealth(); }
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const HasHealthIF* PowerSwitcherComponent::getOptHealthIF() const { return this; }
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const HasModesIF& PowerSwitcherComponent::getModeIF() const { return *this; }
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ReturnValue_t PowerSwitcherComponent::connectModeTreeParent(HasModeTreeChildrenIF& parent) {
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return parent.registerChild(*this);
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}
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object_id_t PowerSwitcherComponent::getObjectId() const { return SystemObject::getObjectId(); }
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ModeTreeChildIF& PowerSwitcherComponent::getModeTreeChildIF() { return *this; }
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@@ -8,6 +8,8 @@
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#include <fsfw/objectmanager/SystemObject.h>
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#include <fsfw/power/PowerSwitcher.h>
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#include <fsfw/power/definitions.h>
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#include <fsfw/subsystem/ModeTreeChildIF.h>
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#include <fsfw/subsystem/ModeTreeConnectionIF.h>
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#include <fsfw/tasks/ExecutableObjectIF.h>
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class PowerSwitchIF;
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@@ -24,12 +26,17 @@ class PowerSwitchIF;
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*/
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class PowerSwitcherComponent : public SystemObject,
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public ExecutableObjectIF,
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public ModeTreeChildIF,
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public ModeTreeConnectionIF,
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public HasModesIF,
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public HasHealthIF {
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public:
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PowerSwitcherComponent(object_id_t objectId, PowerSwitchIF *pwrSwitcher,
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power::Switch_t pwrSwitch);
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ReturnValue_t connectModeTreeParent(HasModeTreeChildrenIF &parent) override;
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ModeTreeChildIF &getModeTreeChildIF() override;
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private:
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MessageQueueIF *queue = nullptr;
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PowerSwitcher switcher;
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@@ -56,6 +63,10 @@ class PowerSwitcherComponent : public SystemObject,
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ReturnValue_t setHealth(HealthState health) override;
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HasHealthIF::HealthState getHealth() override;
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object_id_t getObjectId() const override;
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const HasHealthIF *getOptHealthIF() const override;
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const HasModesIF &getModeIF() const override;
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};
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#endif /* _FSFW_POWER_POWERSWITCHERCOMPONENT_H_ */
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