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12 Commits
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7df51f7202
Author | SHA1 | Date | |
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7df51f7202 | |||
518666f822 | |||
318cd8e244 | |||
1bc7a91869 | |||
8e26e287c3 | |||
ce2f7c4fdf | |||
b3d2d440d7 | |||
c2581ff4f5 | |||
3ea9f999b7 | |||
79f3c7324a | |||
60972228ef | |||
6ea1eabb2d |
@@ -12,16 +12,13 @@
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class Gpio {
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public:
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Gpio(gpioId_t gpioId, GpioIF* gpioIF) : gpioId(gpioId), gpioIF(gpioIF) {
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if (gpioIF == nullptr) {
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sif::error << "Gpio::Gpio: Invalid GpioIF" << std::endl;
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}
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}
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ReturnValue_t pullHigh() {
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return gpioIF->pullHigh(gpioId);
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}
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ReturnValue_t pullLow() {
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return gpioIF->pullLow(gpioId);
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if (gpioIF == nullptr) {
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sif::error << "Gpio::Gpio: Invalid GpioIF" << std::endl;
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}
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}
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ReturnValue_t pullHigh() { return gpioIF->pullHigh(gpioId); }
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ReturnValue_t pullLow() { return gpioIF->pullLow(gpioId); }
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private:
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gpioId_t gpioId = gpio::NO_GPIO;
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GpioIF* gpioIF = nullptr;
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@@ -18,8 +18,7 @@ class CommandActionHelper {
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virtual ~CommandActionHelper();
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ReturnValue_t commandAction(object_id_t commandTo, ActionId_t actionId,
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const uint8_t* data = nullptr, uint32_t size = 0);
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ReturnValue_t commandAction(object_id_t commandTo, ActionId_t actionId,
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SerializeIF* data);
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ReturnValue_t commandAction(object_id_t commandTo, ActionId_t actionId, SerializeIF* data);
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ReturnValue_t initialize();
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ReturnValue_t handleReply(CommandMessage* reply);
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uint8_t getCommandCount() const;
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@@ -125,13 +125,14 @@ ReturnValue_t DeviceHandlerBase::initialize() {
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return result;
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}
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if (this->fdirInstance == nullptr) {
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this->fdirInstance = new DeviceHandlerFailureIsolation(this->getObjectId(), defaultFdirParentId);
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this->fdirInstance =
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new DeviceHandlerFailureIsolation(this->getObjectId(), defaultFdirParentId);
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}
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if(this->parent != objects::NO_OBJECT) {
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if (this->parent != objects::NO_OBJECT) {
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HasModesIF* modeIF = ObjectManager::instance()->get<HasModesIF>(this->parent);
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HasHealthIF* healthIF = ObjectManager::instance()->get<HasHealthIF>(this->parent);
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if(modeIF != nullptr and healthIF != nullptr) {
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if (modeIF != nullptr and healthIF != nullptr) {
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setParentQueue(modeIF->getCommandQueue());
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}
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}
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@@ -361,14 +362,12 @@ void DeviceHandlerBase::doStateMachine() {
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}
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} break;
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case _MODE_WAIT_OFF: {
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uint32_t currentUptime;
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Clock::getUptime(¤tUptime);
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if (powerSwitcher == nullptr) {
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setMode(MODE_OFF);
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break;
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}
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uint32_t currentUptime;
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Clock::getUptime(¤tUptime);
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if (currentUptime - timeoutStart >= powerSwitcher->getSwitchDelayMs()) {
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triggerEvent(MODE_TRANSITION_FAILED, PowerSwitchIF::SWITCH_TIMEOUT, 0);
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setMode(MODE_ERROR_ON);
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@@ -467,16 +466,15 @@ size_t DeviceHandlerBase::getNextReplyLength(DeviceCommandId_t commandId) {
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DeviceCommandId_t replyId = NO_COMMAND_ID;
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DeviceCommandMap::iterator command = cookieInfo.pendingCommand;
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if (command->second.useAlternativeReplyId) {
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replyId = command->second.alternativeReplyId;
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}
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else {
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replyId = commandId;
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replyId = command->second.alternativeReplyId;
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} else {
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replyId = commandId;
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}
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DeviceReplyIter iter = deviceReplyMap.find(replyId);
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if (iter != deviceReplyMap.end()) {
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if (iter->second.delayCycles != 0) {
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return iter->second.replyLen;
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}
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if (iter->second.delayCycles != 0) {
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return iter->second.replyLen;
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}
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}
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return 0;
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}
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@@ -1522,4 +1520,6 @@ void DeviceHandlerBase::setCustomFdir(FailureIsolationBase* fdir) { this->fdirIn
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void DeviceHandlerBase::setParent(object_id_t parent) { this->parent = parent; }
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void DeviceHandlerBase::setPowerSwitcher(PowerSwitchIF* switcher) { this->powerSwitcher = switcher; }
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void DeviceHandlerBase::setPowerSwitcher(PowerSwitchIF* switcher) {
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this->powerSwitcher = switcher;
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}
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@@ -103,9 +103,9 @@ class DeviceHandlerBase : public DeviceHandlerIF,
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DeviceHandlerBase(object_id_t setObjectId, object_id_t deviceCommunication, CookieIF *comCookie,
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FailureIsolationBase *fdirInstance = nullptr, size_t cmdQueueSize = 20);
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void setCustomFdir(FailureIsolationBase* fdir);
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void setCustomFdir(FailureIsolationBase *fdir);
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void setParent(object_id_t parent);
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void setPowerSwitcher(PowerSwitchIF* switcher);
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void setPowerSwitcher(PowerSwitchIF *switcher);
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void setHkDestination(object_id_t hkDestination);
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/**
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@@ -4,4 +4,5 @@ target_sources(${LIB_FSFW_NAME} PRIVATE
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PowerSensor.cpp
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PowerSwitcher.cpp
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DummyPowerSwitcher.cpp
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PowerSwitcherComponent.cpp
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)
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@@ -1,7 +1,6 @@
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#ifndef FSFW_POWER_POWERSWITCHIF_H_
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#define FSFW_POWER_POWERSWITCHIF_H_
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#include "definitions.h"
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#include "../events/Event.h"
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#include "../returnvalues/HasReturnvaluesIF.h"
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#include "definitions.h"
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@@ -1,4 +1,3 @@
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#include "definitions.h"
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#include "fsfw/power/PowerSwitcher.h"
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#include "definitions.h"
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108
src/fsfw/power/PowerSwitcherComponent.cpp
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108
src/fsfw/power/PowerSwitcherComponent.cpp
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@@ -0,0 +1,108 @@
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#include "PowerSwitcherComponent.h"
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#include <fsfw/ipc/QueueFactory.h>
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#include <fsfw/power/PowerSwitchIF.h>
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PowerSwitcherComponent::PowerSwitcherComponent(object_id_t objectId, PowerSwitchIF* pwrSwitcher, power::Switch_t pwrSwitch)
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: SystemObject(objectId), switcher(pwrSwitcher, pwrSwitch), modeHelper(this),
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healthHelper(this, objectId) {
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queue = QueueFactory::instance()->createMessageQueue();
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}
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ReturnValue_t PowerSwitcherComponent::performOperation(uint8_t opCode) {
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ReturnValue_t result;
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CommandMessage command;
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for (result = queue->receiveMessage(&command); result == RETURN_OK;
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result = queue->receiveMessage(&command)) {
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result = healthHelper.handleHealthCommand(&command);
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if (result == RETURN_OK) {
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continue;
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}
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result = modeHelper.handleModeCommand(&command);
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if (result == RETURN_OK) {
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continue;
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}
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}
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if(switcher.active()) {
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switcher.doStateMachine();
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auto currState = switcher.getState();
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if (currState == PowerSwitcher::SWITCH_IS_OFF) {
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setMode(MODE_OFF, 0);
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} else if(currState == PowerSwitcher::SWITCH_IS_ON) {
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setMode(MODE_ON, 0);
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}
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}
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return RETURN_OK;
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}
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ReturnValue_t PowerSwitcherComponent::initialize() {
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ReturnValue_t result = modeHelper.initialize();
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if(result != HasReturnvaluesIF::RETURN_OK) {
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return result;
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}
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result = healthHelper.initialize();
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if(result != HasReturnvaluesIF::RETURN_OK) {
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return result;
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}
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return SystemObject::initialize();
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}
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MessageQueueId_t PowerSwitcherComponent::getCommandQueue() const {
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return queue->getId();
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}
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void PowerSwitcherComponent::getMode(Mode_t *mode, Submode_t *submode) {
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*mode = this->mode;
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*submode = this->submode;
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}
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ReturnValue_t PowerSwitcherComponent::setHealth(HealthState health) {
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healthHelper.setHealth(health);
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return RETURN_OK;
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}
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ReturnValue_t PowerSwitcherComponent::checkModeCommand(Mode_t mode, Submode_t submode,
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uint32_t *msToReachTheMode) {
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*msToReachTheMode = 5000;
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if(mode != MODE_ON and mode != MODE_OFF) {
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return TRANS_NOT_ALLOWED;
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}
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return RETURN_OK;
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}
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void PowerSwitcherComponent::startTransition(Mode_t mode, Submode_t submode) {
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if(mode == MODE_OFF) {
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switcher.turnOff(true);
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switcher.doStateMachine();
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if(switcher.getState() == PowerSwitcher::SWITCH_IS_OFF) {
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setMode(MODE_OFF, 0);
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}
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} else if (mode == MODE_ON) {
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switcher.turnOn(true);
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switcher.doStateMachine();
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if(switcher.getState() == PowerSwitcher::SWITCH_IS_ON) {
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setMode(MODE_ON, 0);
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}
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}
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}
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void PowerSwitcherComponent::setToExternalControl() {
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healthHelper.setHealth(HasHealthIF::EXTERNAL_CONTROL);
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}
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void PowerSwitcherComponent::announceMode(bool recursive) {
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triggerEvent(MODE_INFO, mode, submode);
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}
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void PowerSwitcherComponent::setMode(Mode_t newMode, Submode_t newSubmode) {
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this->mode = newMode;
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this->submode = newSubmode;
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modeHelper.modeChanged(mode, submode);
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announceMode(false);
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}
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HasHealthIF::HealthState PowerSwitcherComponent::getHealth() {
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return healthHelper.getHealth();
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}
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64
src/fsfw/power/PowerSwitcherComponent.h
Normal file
64
src/fsfw/power/PowerSwitcherComponent.h
Normal file
@@ -0,0 +1,64 @@
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#ifndef _FSFW_POWER_POWERSWITCHERCOMPONENT_H_
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#define _FSFW_POWER_POWERSWITCHERCOMPONENT_H_
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#include <fsfw/health/HasHealthIF.h>
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#include <fsfw/health/HealthHelper.h>
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#include <fsfw/modes/HasModesIF.h>
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#include <fsfw/modes/ModeHelper.h>
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#include <fsfw/objectmanager/SystemObject.h>
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#include <fsfw/power/definitions.h>
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#include <fsfw/power/PowerSwitcher.h>
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#include <fsfw/tasks/ExecutableObjectIF.h>
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class PowerSwitchIF;
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/**
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* @brief Allows to create an power switch object with its own mode and health
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* @details
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* This basic component allows to create an object which is solely responsible for managing a
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* switch. It also has a mode and a health by implementing the respective interface components
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* which allows integrating this component into a system mode tree.
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*
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* Commanding this component to MODE_OFF will cause the switcher to turn the switch off while
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* commanding in to MODE_ON will cause the switcher to turn the switch on.
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*/
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class PowerSwitcherComponent:
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public SystemObject,
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public HasReturnvaluesIF,
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public ExecutableObjectIF,
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public HasModesIF,
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public HasHealthIF {
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public:
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PowerSwitcherComponent(object_id_t objectId, PowerSwitchIF* pwrSwitcher,
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power::Switch_t pwrSwitch);
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private:
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MessageQueueIF* queue = nullptr;
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PowerSwitcher switcher;
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Mode_t mode = MODE_OFF;
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Submode_t submode = 0;
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ModeHelper modeHelper;
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HealthHelper healthHelper;
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void setMode(Mode_t newMode, Submode_t newSubmode);
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virtual ReturnValue_t performOperation(uint8_t opCode) override;
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ReturnValue_t initialize() override;
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MessageQueueId_t getCommandQueue() const override;
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void getMode(Mode_t *mode, Submode_t *submode) override;
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ReturnValue_t checkModeCommand(Mode_t mode, Submode_t submode,
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uint32_t *msToReachTheMode) override;
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void startTransition(Mode_t mode, Submode_t submode) override;
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void setToExternalControl() override;
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void announceMode(bool recursive) override;
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ReturnValue_t setHealth(HealthState health) override;
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HasHealthIF::HealthState getHealth() override;
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};
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#endif /* _FSFW_POWER_POWERSWITCHERCOMPONENT_H_ */
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Reference in New Issue
Block a user