Update CFDP components #113
@ -11,15 +11,14 @@ using namespace cfdp;
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CfdpHandler::CfdpHandler(const FsfwHandlerParams& fsfwParams, const CfdpHandlerCfg& cfdpCfg)
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CfdpHandler::CfdpHandler(const FsfwHandlerParams& fsfwParams, const CfdpHandlerCfg& cfdpCfg)
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: SystemObject(fsfwParams.objectId),
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: SystemObject(fsfwParams.objectId),
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msgQueue(fsfwParams.msgQueue),
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destHandler(
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destHandler(
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DestHandlerParams(LocalEntityCfg(cfdpCfg.id, cfdpCfg.indicCfg, cfdpCfg.faultHandler),
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DestHandlerParams(LocalEntityCfg(cfdpCfg.id, cfdpCfg.indicCfg, cfdpCfg.faultHandler),
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cfdpCfg.userHandler, cfdpCfg.remoteCfgProvider, cfdpCfg.packetInfoList,
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cfdpCfg.userHandler, cfdpCfg.remoteCfgProvider, cfdpCfg.packetInfoList,
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cfdpCfg.lostSegmentsList),
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cfdpCfg.lostSegmentsList),
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FsfwParams(fsfwParams.packetDest, nullptr, this, fsfwParams.tcStore,
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FsfwParams(fsfwParams.packetDest, nullptr, this, fsfwParams.tcStore,
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fsfwParams.tmStore)) {
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fsfwParams.tmStore)) {
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// TODO: Make queue params configurable, or better yet, expect it to be passed externally
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destHandler.setMsgQueue(msgQueue);
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msgQueue = QueueFactory::instance()->createMessageQueue();
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destHandler.setMsgQueue(*msgQueue);
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}
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}
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[[nodiscard]] const char* CfdpHandler::getName() const { return "CFDP Handler"; }
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[[nodiscard]] const char* CfdpHandler::getName() const { return "CFDP Handler"; }
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@ -28,7 +27,7 @@ CfdpHandler::CfdpHandler(const FsfwHandlerParams& fsfwParams, const CfdpHandlerC
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return destHandler.getDestHandlerParams().cfg.localId.getValue();
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return destHandler.getDestHandlerParams().cfg.localId.getValue();
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}
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}
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[[nodiscard]] MessageQueueId_t CfdpHandler::getRequestQueue() const { return msgQueue->getId(); }
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[[nodiscard]] MessageQueueId_t CfdpHandler::getRequestQueue() const { return msgQueue.getId(); }
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ReturnValue_t CfdpHandler::initialize() {
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ReturnValue_t CfdpHandler::initialize() {
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ReturnValue_t result = destHandler.initialize();
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ReturnValue_t result = destHandler.initialize();
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@ -47,8 +46,8 @@ ReturnValue_t CfdpHandler::performOperation(uint8_t operationCode) {
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ReturnValue_t status;
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ReturnValue_t status;
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ReturnValue_t result = OK;
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ReturnValue_t result = OK;
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TmTcMessage tmtcMsg;
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TmTcMessage tmtcMsg;
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for (status = msgQueue->receiveMessage(&tmtcMsg); status == returnvalue::OK;
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for (status = msgQueue.receiveMessage(&tmtcMsg); status == returnvalue::OK;
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status = msgQueue->receiveMessage(&tmtcMsg)) {
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status = msgQueue.receiveMessage(&tmtcMsg)) {
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result = handleCfdpPacket(tmtcMsg);
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result = handleCfdpPacket(tmtcMsg);
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if (result != OK) {
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if (result != OK) {
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status = result;
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status = result;
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@ -11,13 +11,15 @@
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struct FsfwHandlerParams {
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struct FsfwHandlerParams {
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FsfwHandlerParams(object_id_t objectId, HasFileSystemIF& vfs, AcceptsTelemetryIF& packetDest,
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FsfwHandlerParams(object_id_t objectId, HasFileSystemIF& vfs, AcceptsTelemetryIF& packetDest,
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StorageManagerIF& tcStore, StorageManagerIF& tmStore)
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StorageManagerIF& tcStore, StorageManagerIF& tmStore, MessageQueueIF& msgQueue)
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: objectId(objectId), vfs(vfs), packetDest(packetDest), tcStore(tcStore), tmStore(tmStore) {}
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: objectId(objectId), vfs(vfs), packetDest(packetDest), tcStore(tcStore), tmStore(tmStore),
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msgQueue(msgQueue) {}
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object_id_t objectId{};
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object_id_t objectId{};
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HasFileSystemIF& vfs;
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HasFileSystemIF& vfs;
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AcceptsTelemetryIF& packetDest;
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AcceptsTelemetryIF& packetDest;
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StorageManagerIF& tcStore;
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StorageManagerIF& tcStore;
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StorageManagerIF& tmStore;
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StorageManagerIF& tmStore;
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MessageQueueIF& msgQueue;
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};
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};
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struct CfdpHandlerCfg {
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struct CfdpHandlerCfg {
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@ -54,7 +56,7 @@ class CfdpHandler : public SystemObject, public ExecutableObjectIF, public Accep
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ReturnValue_t performOperation(uint8_t operationCode) override;
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ReturnValue_t performOperation(uint8_t operationCode) override;
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private:
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private:
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MessageQueueIF* msgQueue = nullptr;
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MessageQueueIF& msgQueue;
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cfdp::DestHandler destHandler;
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cfdp::DestHandler destHandler;
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StorageManagerIF* tcStore = nullptr;
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StorageManagerIF* tcStore = nullptr;
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StorageManagerIF* tmStore = nullptr;
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StorageManagerIF* tmStore = nullptr;
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