Update FSFW #45
@ -12,8 +12,12 @@
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#include "modes/ModeDefinitions.h"
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/**
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* @brief TODO: documentation missing
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* @brief This class extends the SubsystemBase to perform the management of mode tables
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* and mode sequences
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* @details
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* This class is able to use mode tables and sequences to command all its children into the
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* right mode. Fallback sequences can be used to handle failed transitions or have a fallback
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* in case a component can't keep its current mode.
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*/
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class Subsystem : public SubsystemBase, public HasModeSequenceIF {
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public:
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@ -17,7 +17,12 @@
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* @defgroup subsystems Subsystem Objects
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* All Subsystem and Assemblies can derive from this class. It contains helper classes to
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* perform mode and health handling, which allows OBSW developers to build a mode tree for
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* the whole satellite
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* the whole satellite.
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*
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* Aside from setting up a mode tree and being able to executing mode tables, this class does not
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* provide an implementation on what to do with the features. To build a mode tree, helper classes
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* like the #AssemblyBase or the #Subsystem class extend and use the functionality of the base
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* class.
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*/
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class SubsystemBase : public SystemObject,
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public HasModesIF,
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@ -98,6 +103,7 @@ class SubsystemBase : public SystemObject,
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Submode_t targetSubmode);
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/**
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* This function takes care of sending all according mode commands specified inside a mode table.
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* We need to know the target Submode, as children are able to inherit the submode
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* Still, we have a default for all child implementations which do not use submode inheritance
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*/
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