Update FSFW #45
@ -26,11 +26,7 @@ void AssemblyBase::performChildOperation() {
|
|||||||
|
|
||||||
void AssemblyBase::startTransition(Mode_t mode, Submode_t submode) {
|
void AssemblyBase::startTransition(Mode_t mode, Submode_t submode) {
|
||||||
doStartTransition(mode, submode);
|
doStartTransition(mode, submode);
|
||||||
if (modeHelper.isForced()) {
|
triggerModeHelperEvents(mode, submode);
|
||||||
triggerEvent(FORCING_MODE, mode, submode);
|
|
||||||
} else {
|
|
||||||
triggerEvent(CHANGING_MODE, mode, submode);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void AssemblyBase::doStartTransition(Mode_t mode, Submode_t submode) {
|
void AssemblyBase::doStartTransition(Mode_t mode, Submode_t submode) {
|
||||||
@ -77,9 +73,10 @@ bool AssemblyBase::handleChildrenChangedHealth() {
|
|||||||
}
|
}
|
||||||
HealthState healthState = healthHelper.healthTable->getHealth(iter->first);
|
HealthState healthState = healthHelper.healthTable->getHealth(iter->first);
|
||||||
if (healthState == HasHealthIF::NEEDS_RECOVERY) {
|
if (healthState == HasHealthIF::NEEDS_RECOVERY) {
|
||||||
triggerEvent(TRYING_RECOVERY);
|
triggerEvent(TRYING_RECOVERY, iter->first, 0);
|
||||||
recoveryState = RECOVERY_STARTED;
|
recoveryState = RECOVERY_STARTED;
|
||||||
recoveringDevice = iter;
|
recoveringDevice = iter;
|
||||||
|
// The user needs to take care of commanding the children off in commandChildren
|
||||||
doStartTransition(targetMode, targetSubmode);
|
doStartTransition(targetMode, targetSubmode);
|
||||||
} else {
|
} else {
|
||||||
triggerEvent(CHILD_CHANGED_HEALTH);
|
triggerEvent(CHILD_CHANGED_HEALTH);
|
||||||
@ -228,6 +225,9 @@ ReturnValue_t AssemblyBase::handleHealthReply(CommandMessage* message) {
|
|||||||
bool AssemblyBase::checkAndHandleRecovery() {
|
bool AssemblyBase::checkAndHandleRecovery() {
|
||||||
switch (recoveryState) {
|
switch (recoveryState) {
|
||||||
case RECOVERY_STARTED:
|
case RECOVERY_STARTED:
|
||||||
|
// The recovery was already start in #handleChildrenChangedHealth and we just need
|
||||||
|
// to wait for an off time period.
|
||||||
|
// TODO: make time period configurable
|
||||||
recoveryState = RECOVERY_WAIT;
|
recoveryState = RECOVERY_WAIT;
|
||||||
recoveryOffTimer.resetTimer();
|
recoveryOffTimer.resetTimer();
|
||||||
return true;
|
return true;
|
||||||
@ -266,3 +266,11 @@ void AssemblyBase::overwriteDeviceHealth(object_id_t objectId, HasHealthIF::Heal
|
|||||||
modeHelper.setForced(true);
|
modeHelper.setForced(true);
|
||||||
sendHealthCommand(childrenMap[objectId].commandQueue, EXTERNAL_CONTROL);
|
sendHealthCommand(childrenMap[objectId].commandQueue, EXTERNAL_CONTROL);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void AssemblyBase::triggerModeHelperEvents(Mode_t mode, Submode_t submode) {
|
||||||
|
if (modeHelper.isForced()) {
|
||||||
|
triggerEvent(FORCING_MODE, mode, submode);
|
||||||
|
} else {
|
||||||
|
triggerEvent(CHANGING_MODE, mode, submode);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
@ -12,7 +12,8 @@
|
|||||||
* Documentation: Dissertation Baetz p.156, 157.
|
* Documentation: Dissertation Baetz p.156, 157.
|
||||||
*
|
*
|
||||||
* This class reduces the complexity of controller components which would
|
* This class reduces the complexity of controller components which would
|
||||||
* otherwise be needed for the handling of redundant devices.
|
* otherwise be needed for the handling of redundant devices. However, it can also be used to
|
||||||
|
* manage the mode keeping and recovery of non-redundant devices
|
||||||
*
|
*
|
||||||
* The template class monitors mode and health state of its children
|
* The template class monitors mode and health state of its children
|
||||||
* and checks availability of devices on every detected change.
|
* and checks availability of devices on every detected change.
|
||||||
@ -26,11 +27,9 @@
|
|||||||
*
|
*
|
||||||
* Important:
|
* Important:
|
||||||
*
|
*
|
||||||
* The implementation must call registerChild(object_id_t child)
|
* The implementation must call #registerChild for all commanded children during initialization.
|
||||||
* for all commanded children during initialization.
|
|
||||||
* The implementation must call the initialization function of the base class.
|
* The implementation must call the initialization function of the base class.
|
||||||
* (This will call the function in SubsystemBase)
|
* (This will call the function in SubsystemBase)
|
||||||
*
|
|
||||||
*/
|
*/
|
||||||
class AssemblyBase : public SubsystemBase {
|
class AssemblyBase : public SubsystemBase {
|
||||||
public:
|
public:
|
||||||
@ -47,9 +46,10 @@ class AssemblyBase : public SubsystemBase {
|
|||||||
|
|
||||||
protected:
|
protected:
|
||||||
/**
|
/**
|
||||||
* Command children to reach [mode,submode] combination
|
* Command children to reach [mode,submode] combination. Can be done by setting
|
||||||
* Can be done by setting #commandsOutstanding correctly,
|
* #commandsOutstanding correctly, or using #executeTable. In case of an FDIR recovery,
|
||||||
* or using executeTable()
|
* the user needs to ensure that the target devices are healthy. If a device is not healthy,
|
||||||
|
* a recovery might be on-going and the device needs to be commanded to off first.
|
||||||
* @param mode
|
* @param mode
|
||||||
* @param submode
|
* @param submode
|
||||||
* @return
|
* @return
|
||||||
@ -162,6 +162,12 @@ class AssemblyBase : public SubsystemBase {
|
|||||||
|
|
||||||
ReturnValue_t checkModeCommand(Mode_t mode, Submode_t submode, uint32_t *msToReachTheMode);
|
ReturnValue_t checkModeCommand(Mode_t mode, Submode_t submode, uint32_t *msToReachTheMode);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Calls #doStartTransition and triggers an informative event as well that the mode will
|
||||||
|
* change
|
||||||
|
* @param mode
|
||||||
|
* @param submode
|
||||||
|
*/
|
||||||
virtual void startTransition(Mode_t mode, Submode_t submode);
|
virtual void startTransition(Mode_t mode, Submode_t submode);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -190,7 +196,7 @@ class AssemblyBase : public SubsystemBase {
|
|||||||
* Manages recovery of a device
|
* Manages recovery of a device
|
||||||
* @return true if recovery is still ongoing, false else.
|
* @return true if recovery is still ongoing, false else.
|
||||||
*/
|
*/
|
||||||
bool checkAndHandleRecovery();
|
virtual bool checkAndHandleRecovery();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Helper method to overwrite health state of one of the children.
|
* Helper method to overwrite health state of one of the children.
|
||||||
@ -198,6 +204,8 @@ class AssemblyBase : public SubsystemBase {
|
|||||||
* @param objectId Must be a registered child.
|
* @param objectId Must be a registered child.
|
||||||
*/
|
*/
|
||||||
void overwriteDeviceHealth(object_id_t objectId, HasHealthIF::HealthState oldHealth);
|
void overwriteDeviceHealth(object_id_t objectId, HasHealthIF::HealthState oldHealth);
|
||||||
|
|
||||||
|
void triggerModeHelperEvents(Mode_t mode, Submode_t submode);
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif /* FSFW_DEVICEHANDLERS_ASSEMBLYBASE_H_ */
|
#endif /* FSFW_DEVICEHANDLERS_ASSEMBLYBASE_H_ */
|
||||||
|
@ -49,9 +49,6 @@ DeviceHandlerBase::DeviceHandlerBase(object_id_t setObjectId, object_id_t device
|
|||||||
printWarningOrError(sif::OutputTypes::OUT_ERROR, "DeviceHandlerBase",
|
printWarningOrError(sif::OutputTypes::OUT_ERROR, "DeviceHandlerBase",
|
||||||
HasReturnvaluesIF::RETURN_FAILED, "Invalid cookie");
|
HasReturnvaluesIF::RETURN_FAILED, "Invalid cookie");
|
||||||
}
|
}
|
||||||
if (this->fdirInstance == nullptr) {
|
|
||||||
this->fdirInstance = new DeviceHandlerFailureIsolation(setObjectId, defaultFdirParentId);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void DeviceHandlerBase::setHkDestination(object_id_t hkDestination) {
|
void DeviceHandlerBase::setHkDestination(object_id_t hkDestination) {
|
||||||
@ -127,6 +124,17 @@ ReturnValue_t DeviceHandlerBase::initialize() {
|
|||||||
if (result != RETURN_OK) {
|
if (result != RETURN_OK) {
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
if (this->fdirInstance == nullptr) {
|
||||||
|
this->fdirInstance = new DeviceHandlerFailureIsolation(this->getObjectId(), defaultFdirParentId);
|
||||||
|
}
|
||||||
|
|
||||||
|
if(this->parent != objects::NO_OBJECT) {
|
||||||
|
HasModesIF* modeIF = ObjectManager::instance()->get<HasModesIF>(this->parent);
|
||||||
|
HasHealthIF* healthIF = ObjectManager::instance()->get<HasHealthIF>(this->parent);
|
||||||
|
if(modeIF != nullptr and healthIF != nullptr) {
|
||||||
|
setParentQueue(modeIF->getCommandQueue());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
communicationInterface =
|
communicationInterface =
|
||||||
ObjectManager::instance()->get<DeviceCommunicationIF>(deviceCommunicationId);
|
ObjectManager::instance()->get<DeviceCommunicationIF>(deviceCommunicationId);
|
||||||
@ -1494,3 +1502,9 @@ MessageQueueId_t DeviceHandlerBase::getCommanderQueueId(DeviceCommandId_t replyI
|
|||||||
}
|
}
|
||||||
return commandIter->second.sendReplyTo;
|
return commandIter->second.sendReplyTo;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void DeviceHandlerBase::setCustomFdir(FailureIsolationBase* fdir) { this->fdirInstance = fdir; }
|
||||||
|
|
||||||
|
void DeviceHandlerBase::setParent(object_id_t parent) { this->parent = parent; }
|
||||||
|
|
||||||
|
void DeviceHandlerBase::setPowerSwitcher(PowerSwitchIF* switcher) { this->powerSwitcher = switcher; }
|
||||||
|
@ -103,6 +103,9 @@ class DeviceHandlerBase : public DeviceHandlerIF,
|
|||||||
DeviceHandlerBase(object_id_t setObjectId, object_id_t deviceCommunication, CookieIF *comCookie,
|
DeviceHandlerBase(object_id_t setObjectId, object_id_t deviceCommunication, CookieIF *comCookie,
|
||||||
FailureIsolationBase *fdirInstance = nullptr, size_t cmdQueueSize = 20);
|
FailureIsolationBase *fdirInstance = nullptr, size_t cmdQueueSize = 20);
|
||||||
|
|
||||||
|
void setCustomFdir(FailureIsolationBase* fdir);
|
||||||
|
void setParent(object_id_t parent);
|
||||||
|
void setPowerSwitcher(PowerSwitchIF* switcher);
|
||||||
void setHkDestination(object_id_t hkDestination);
|
void setHkDestination(object_id_t hkDestination);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -824,6 +827,7 @@ class DeviceHandlerBase : public DeviceHandlerIF,
|
|||||||
/** Pointer to the used FDIR instance. If not provided by child,
|
/** Pointer to the used FDIR instance. If not provided by child,
|
||||||
* default class is instantiated. */
|
* default class is instantiated. */
|
||||||
FailureIsolationBase *fdirInstance;
|
FailureIsolationBase *fdirInstance;
|
||||||
|
object_id_t parent = objects::NO_OBJECT;
|
||||||
|
|
||||||
//! To correctly delete the default instance.
|
//! To correctly delete the default instance.
|
||||||
bool defaultFDIRUsed;
|
bool defaultFDIRUsed;
|
||||||
|
@ -52,11 +52,12 @@ ReturnValue_t FailureIsolationBase::initialize() {
|
|||||||
ObjectManager::instance()->get<ConfirmsFailuresIF>(faultTreeParent);
|
ObjectManager::instance()->get<ConfirmsFailuresIF>(faultTreeParent);
|
||||||
if (parentIF == nullptr) {
|
if (parentIF == nullptr) {
|
||||||
#if FSFW_CPP_OSTREAM_ENABLED == 1
|
#if FSFW_CPP_OSTREAM_ENABLED == 1
|
||||||
sif::error << "FailureIsolationBase::intialize: Parent object"
|
sif::error << "FailureIsolationBase::intialize: Parent object "
|
||||||
<< "invalid." << std::endl;
|
<< "invalid" << std::endl;
|
||||||
#endif
|
sif::error << "Make sure it implements ConfirmsFailuresIF" << std::endl;
|
||||||
#if FSFW_CPP_OSTREAM_ENABLED == 1
|
#else
|
||||||
sif::error << "Make sure it implements ConfirmsFailuresIF." << std::endl;
|
sif::printError("FailureIsolationBase::intialize: Parent object invalid\n");
|
||||||
|
sif::printError("Make sure it implements ConfirmsFailuresIF\n");
|
||||||
#endif
|
#endif
|
||||||
return ObjectManagerIF::CHILD_INIT_FAILED;
|
return ObjectManagerIF::CHILD_INIT_FAILED;
|
||||||
return RETURN_FAILED;
|
return RETURN_FAILED;
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
#ifndef FSFW_POWER_POWERSWITCHIF_H_
|
#ifndef FSFW_POWER_POWERSWITCHIF_H_
|
||||||
#define FSFW_POWER_POWERSWITCHIF_H_
|
#define FSFW_POWER_POWERSWITCHIF_H_
|
||||||
|
|
||||||
|
#include "definitions.h"
|
||||||
#include "../events/Event.h"
|
#include "../events/Event.h"
|
||||||
#include "../returnvalues/HasReturnvaluesIF.h"
|
#include "../returnvalues/HasReturnvaluesIF.h"
|
||||||
/**
|
/**
|
||||||
@ -37,7 +38,7 @@ class PowerSwitchIF : public HasReturnvaluesIF {
|
|||||||
* @param switchNr
|
* @param switchNr
|
||||||
* @param onOff on == @c SWITCH_ON; off != @c SWITCH_ON
|
* @param onOff on == @c SWITCH_ON; off != @c SWITCH_ON
|
||||||
*/
|
*/
|
||||||
virtual void sendSwitchCommand(uint8_t switchNr, ReturnValue_t onOff) const = 0;
|
virtual void sendSwitchCommand(power::Switch_t switchNr, ReturnValue_t onOff) const = 0;
|
||||||
/**
|
/**
|
||||||
* Sends a command to the Power Unit to enable a certain fuse.
|
* Sends a command to the Power Unit to enable a certain fuse.
|
||||||
*/
|
*/
|
||||||
@ -51,7 +52,7 @@ class PowerSwitchIF : public HasReturnvaluesIF {
|
|||||||
* - @c SWITCH_OFF if the specified switch is off.
|
* - @c SWITCH_OFF if the specified switch is off.
|
||||||
* - @c RETURN_FAILED if an error occured
|
* - @c RETURN_FAILED if an error occured
|
||||||
*/
|
*/
|
||||||
virtual ReturnValue_t getSwitchState(uint8_t switchNr) const = 0;
|
virtual ReturnValue_t getSwitchState(power::Switch_t switchNr) const = 0;
|
||||||
/**
|
/**
|
||||||
* get state of a fuse.
|
* get state of a fuse.
|
||||||
* @param fuseNr
|
* @param fuseNr
|
||||||
|
@ -1,19 +1,12 @@
|
|||||||
|
#include "definitions.h"
|
||||||
#include "fsfw/power/PowerSwitcher.h"
|
#include "fsfw/power/PowerSwitcher.h"
|
||||||
|
|
||||||
#include "fsfw/objectmanager/ObjectManager.h"
|
#include "fsfw/objectmanager/ObjectManager.h"
|
||||||
#include "fsfw/serviceinterface/ServiceInterface.h"
|
#include "fsfw/serviceinterface/ServiceInterface.h"
|
||||||
|
|
||||||
PowerSwitcher::PowerSwitcher(uint8_t setSwitch1, uint8_t setSwitch2,
|
PowerSwitcher::PowerSwitcher(PowerSwitchIF* switcher, power::Switch_t setSwitch1,
|
||||||
PowerSwitcher::State_t setStartState)
|
power::Switch_t setSwitch2, PowerSwitcher::State_t setStartState)
|
||||||
: state(setStartState), firstSwitch(setSwitch1), secondSwitch(setSwitch2) {}
|
: power(switcher), state(setStartState), firstSwitch(setSwitch1), secondSwitch(setSwitch2) {}
|
||||||
|
|
||||||
ReturnValue_t PowerSwitcher::initialize(object_id_t powerSwitchId) {
|
|
||||||
power = ObjectManager::instance()->get<PowerSwitchIF>(powerSwitchId);
|
|
||||||
if (power == nullptr) {
|
|
||||||
return HasReturnvaluesIF::RETURN_FAILED;
|
|
||||||
}
|
|
||||||
return HasReturnvaluesIF::RETURN_OK;
|
|
||||||
}
|
|
||||||
|
|
||||||
ReturnValue_t PowerSwitcher::getStateOfSwitches() {
|
ReturnValue_t PowerSwitcher::getStateOfSwitches() {
|
||||||
SwitchReturn_t result = howManySwitches();
|
SwitchReturn_t result = howManySwitches();
|
||||||
@ -52,18 +45,37 @@ void PowerSwitcher::commandSwitches(ReturnValue_t onOff) {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
void PowerSwitcher::turnOn() {
|
void PowerSwitcher::turnOn(bool checkCurrentState) {
|
||||||
|
if(checkCurrentState) {
|
||||||
|
if(getStateOfSwitches() == PowerSwitchIF::SWITCH_ON) {
|
||||||
|
state = SWITCH_IS_ON;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
commandSwitches(PowerSwitchIF::SWITCH_ON);
|
commandSwitches(PowerSwitchIF::SWITCH_ON);
|
||||||
state = WAIT_ON;
|
state = WAIT_ON;
|
||||||
}
|
}
|
||||||
|
|
||||||
void PowerSwitcher::turnOff() {
|
void PowerSwitcher::turnOff(bool checkCurrentState) {
|
||||||
|
if(checkCurrentState) {
|
||||||
|
if(getStateOfSwitches() == PowerSwitchIF::SWITCH_OFF) {
|
||||||
|
state = SWITCH_IS_OFF;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
commandSwitches(PowerSwitchIF::SWITCH_OFF);
|
commandSwitches(PowerSwitchIF::SWITCH_OFF);
|
||||||
state = WAIT_OFF;
|
state = WAIT_OFF;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool PowerSwitcher::active() {
|
||||||
|
if(state == WAIT_OFF or state == WAIT_ON) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
PowerSwitcher::SwitchReturn_t PowerSwitcher::howManySwitches() {
|
PowerSwitcher::SwitchReturn_t PowerSwitcher::howManySwitches() {
|
||||||
if (secondSwitch == NO_SWITCH) {
|
if (secondSwitch == power::NO_SWITCH) {
|
||||||
return ONE_SWITCH;
|
return ONE_SWITCH;
|
||||||
} else {
|
} else {
|
||||||
return TWO_SWITCHES;
|
return TWO_SWITCHES;
|
||||||
|
@ -14,28 +14,28 @@ class PowerSwitcher : public HasReturnvaluesIF {
|
|||||||
SWITCH_IS_OFF,
|
SWITCH_IS_OFF,
|
||||||
SWITCH_IS_ON,
|
SWITCH_IS_ON,
|
||||||
};
|
};
|
||||||
State_t state;
|
|
||||||
static const uint8_t INTERFACE_ID = CLASS_ID::POWER_SWITCHER;
|
static const uint8_t INTERFACE_ID = CLASS_ID::POWER_SWITCHER;
|
||||||
static const ReturnValue_t IN_POWER_TRANSITION = MAKE_RETURN_CODE(1);
|
static const ReturnValue_t IN_POWER_TRANSITION = MAKE_RETURN_CODE(1);
|
||||||
static const ReturnValue_t SWITCH_STATE_MISMATCH = MAKE_RETURN_CODE(2);
|
static const ReturnValue_t SWITCH_STATE_MISMATCH = MAKE_RETURN_CODE(2);
|
||||||
PowerSwitcher(uint8_t setSwitch1, uint8_t setSwitch2 = NO_SWITCH,
|
PowerSwitcher(PowerSwitchIF* switcher, uint8_t setSwitch1, uint8_t setSwitch2 = power::NO_SWITCH,
|
||||||
State_t setStartState = SWITCH_IS_OFF);
|
State_t setStartState = SWITCH_IS_OFF);
|
||||||
ReturnValue_t initialize(object_id_t powerSwitchId);
|
void turnOn(bool checkCurrentState = true);
|
||||||
void turnOn();
|
void turnOff(bool checkCurrentState = true);
|
||||||
void turnOff();
|
bool active();
|
||||||
void doStateMachine();
|
void doStateMachine();
|
||||||
State_t getState();
|
State_t getState();
|
||||||
ReturnValue_t checkSwitchState();
|
ReturnValue_t checkSwitchState();
|
||||||
uint32_t getSwitchDelay();
|
uint32_t getSwitchDelay();
|
||||||
uint8_t getFirstSwitch() const;
|
power::Switch_t getFirstSwitch() const;
|
||||||
uint8_t getSecondSwitch() const;
|
power::Switch_t getSecondSwitch() const;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
uint8_t firstSwitch;
|
|
||||||
uint8_t secondSwitch;
|
|
||||||
PowerSwitchIF* power = nullptr;
|
PowerSwitchIF* power = nullptr;
|
||||||
|
State_t state;
|
||||||
|
power::Switch_t firstSwitch = power::NO_SWITCH;
|
||||||
|
power::Switch_t secondSwitch = power::NO_SWITCH;
|
||||||
|
|
||||||
static const uint8_t NO_SWITCH = 0xFF;
|
|
||||||
enum SwitchReturn_t { ONE_SWITCH = 1, TWO_SWITCHES = 2 };
|
enum SwitchReturn_t { ONE_SWITCH = 1, TWO_SWITCHES = 2 };
|
||||||
ReturnValue_t getStateOfSwitches();
|
ReturnValue_t getStateOfSwitches();
|
||||||
void commandSwitches(ReturnValue_t onOff);
|
void commandSwitches(ReturnValue_t onOff);
|
||||||
|
13
src/fsfw/power/definitions.h
Normal file
13
src/fsfw/power/definitions.h
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
#ifndef FSFW_SRC_FSFW_POWER_DEFINITIONS_H_
|
||||||
|
#define FSFW_SRC_FSFW_POWER_DEFINITIONS_H_
|
||||||
|
|
||||||
|
#include <cstdint>
|
||||||
|
|
||||||
|
namespace power {
|
||||||
|
|
||||||
|
using Switch_t = uint8_t;
|
||||||
|
static constexpr Switch_t NO_SWITCH = 0xFF;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif /* FSFW_SRC_FSFW_POWER_DEFINITIONS_H_ */
|
@ -12,8 +12,12 @@
|
|||||||
#include "modes/ModeDefinitions.h"
|
#include "modes/ModeDefinitions.h"
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief TODO: documentation missing
|
* @brief This class extends the SubsystemBase to perform the management of mode tables
|
||||||
|
* and mode sequences
|
||||||
* @details
|
* @details
|
||||||
|
* This class is able to use mode tables and sequences to command all its children into the
|
||||||
|
* right mode. Fallback sequences can be used to handle failed transitions or have a fallback
|
||||||
|
* in case a component can't keep its current mode.
|
||||||
*/
|
*/
|
||||||
class Subsystem : public SubsystemBase, public HasModeSequenceIF {
|
class Subsystem : public SubsystemBase, public HasModeSequenceIF {
|
||||||
public:
|
public:
|
||||||
|
@ -15,7 +15,14 @@
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* @defgroup subsystems Subsystem Objects
|
* @defgroup subsystems Subsystem Objects
|
||||||
* Contains all Subsystem and Assemblies
|
* All Subsystem and Assemblies can derive from this class. It contains helper classes to
|
||||||
|
* perform mode and health handling, which allows OBSW developers to build a mode tree for
|
||||||
|
* the whole satellite.
|
||||||
|
*
|
||||||
|
* Aside from setting up a mode tree and being able to executing mode tables, this class does not
|
||||||
|
* provide an implementation on what to do with the features. To build a mode tree, helper classes
|
||||||
|
* like the #AssemblyBase or the #Subsystem class extend and use the functionality of the base
|
||||||
|
* class.
|
||||||
*/
|
*/
|
||||||
class SubsystemBase : public SystemObject,
|
class SubsystemBase : public SystemObject,
|
||||||
public HasModesIF,
|
public HasModesIF,
|
||||||
@ -96,6 +103,7 @@ class SubsystemBase : public SystemObject,
|
|||||||
Submode_t targetSubmode);
|
Submode_t targetSubmode);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
* This function takes care of sending all according mode commands specified inside a mode table.
|
||||||
* We need to know the target Submode, as children are able to inherit the submode
|
* We need to know the target Submode, as children are able to inherit the submode
|
||||||
* Still, we have a default for all child implementations which do not use submode inheritance
|
* Still, we have a default for all child implementations which do not use submode inheritance
|
||||||
*/
|
*/
|
||||||
@ -123,11 +131,11 @@ class SubsystemBase : public SystemObject,
|
|||||||
virtual void performChildOperation() = 0;
|
virtual void performChildOperation() = 0;
|
||||||
|
|
||||||
virtual ReturnValue_t checkModeCommand(Mode_t mode, Submode_t submode,
|
virtual ReturnValue_t checkModeCommand(Mode_t mode, Submode_t submode,
|
||||||
uint32_t *msToReachTheMode) = 0;
|
uint32_t *msToReachTheMode) override = 0;
|
||||||
|
|
||||||
virtual void startTransition(Mode_t mode, Submode_t submode) = 0;
|
virtual void startTransition(Mode_t mode, Submode_t submode) override = 0;
|
||||||
|
|
||||||
virtual void getMode(Mode_t *mode, Submode_t *submode);
|
virtual void getMode(Mode_t *mode, Submode_t *submode) override;
|
||||||
|
|
||||||
virtual void setToExternalControl();
|
virtual void setToExternalControl();
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user